[Missing <summary> documentation for "T:Monobjc.OpenGL.GL"]
C# | Visual Basic | Visual C++ |
public class GL
Public Class GL
public ref class GL
All Members | Constructors | Methods | Fields | ||
Icon | Member | Description |
---|---|---|
GL()()()() | Initializes a new instance of the GL class | |
Equals(Object) | (Inherited from Object.) | |
Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
GL_2_BYTES | ||
GL_2D | ||
GL_3_BYTES | ||
GL_3D | ||
GL_3D_COLOR | ||
GL_3D_COLOR_TEXTURE | ||
GL_4_BYTES | ||
GL_4D_COLOR_TEXTURE | ||
GL_ABGR_EXT | ||
GL_ACCUM | ||
GL_ACCUM_ALPHA_BITS | ||
GL_ACCUM_BLUE_BITS | ||
GL_ACCUM_BUFFER_BIT | ||
GL_ACCUM_CLEAR_VALUE | ||
GL_ACCUM_GREEN_BITS | ||
GL_ACCUM_RED_BITS | ||
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | ||
GL_ACTIVE_ATTRIBUTES | ||
GL_ACTIVE_STENCIL_FACE_EXT | ||
GL_ACTIVE_TEXTURE | ||
GL_ACTIVE_TEXTURE_ARB | ||
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | ||
GL_ACTIVE_UNIFORM_BLOCKS | ||
GL_ACTIVE_UNIFORM_MAX_LENGTH | ||
GL_ACTIVE_UNIFORMS | ||
GL_ACTIVE_VERTEX_UNITS_ARB | ||
GL_ADD | ||
GL_ADD_SIGNED | ||
GL_ADD_SIGNED_ARB | ||
GL_ALIASED_LINE_WIDTH_RANGE | ||
GL_ALIASED_POINT_SIZE_RANGE | ||
GL_ALL_ATTRIB_BITS | ||
GL_ALPHA | ||
GL_ALPHA_BIAS | ||
GL_ALPHA_BITS | ||
GL_ALPHA_BLEND_EQUATION_ATI | ||
GL_ALPHA_FLOAT16_APPLE | ||
GL_ALPHA_FLOAT16_ATI | ||
GL_ALPHA_FLOAT32_APPLE | ||
GL_ALPHA_FLOAT32_ATI | ||
GL_ALPHA_INTEGER_EXT | ||
GL_ALPHA_SCALE | ||
GL_ALPHA_TEST | ||
GL_ALPHA_TEST_FUNC | ||
GL_ALPHA_TEST_REF | ||
GL_ALPHA12 | ||
GL_ALPHA16 | ||
GL_ALPHA16F_ARB | ||
GL_ALPHA16I_EXT | ||
GL_ALPHA16UI_EXT | ||
GL_ALPHA32F_ARB | ||
GL_ALPHA32I_EXT | ||
GL_ALPHA32UI_EXT | ||
GL_ALPHA4 | ||
GL_ALPHA8 | ||
GL_ALPHA8I_EXT | ||
GL_ALPHA8UI_EXT | ||
GL_ALWAYS | ||
GL_AMBIENT | ||
GL_AMBIENT_AND_DIFFUSE | ||
GL_AND | ||
GL_AND_INVERTED | ||
GL_AND_REVERSE | ||
GL_ARRAY_BUFFER | ||
GL_ARRAY_BUFFER_ARB | ||
GL_ARRAY_BUFFER_BINDING | ||
GL_ARRAY_BUFFER_BINDING_ARB | ||
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT | ||
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT | ||
GL_ATTACHED_SHADERS | ||
GL_ATTRIB_STACK_DEPTH | ||
GL_AUTO_NORMAL | ||
GL_AUX_BUFFERS | ||
GL_AUX_DEPTH_STENCIL_APPLE | ||
GL_AUX0 | ||
GL_AUX1 | ||
GL_AUX2 | ||
GL_AUX3 | ||
GL_BACK | ||
GL_BACK_LEFT | ||
GL_BACK_RIGHT | ||
GL_BGR | ||
GL_BGR_EXT | ||
GL_BGR_INTEGER_EXT | ||
GL_BGRA | ||
GL_BGRA_EXT | ||
GL_BGRA_INTEGER_EXT | ||
GL_BITMAP | ||
GL_BITMAP_TOKEN | ||
GL_BLEND | ||
GL_BLEND_COLOR | ||
GL_BLEND_COLOR_EXT | ||
GL_BLEND_DST | ||
GL_BLEND_DST_ALPHA | ||
GL_BLEND_DST_ALPHA_EXT | ||
GL_BLEND_DST_RGB | ||
GL_BLEND_DST_RGB_EXT | ||
GL_BLEND_EQUATION | ||
GL_BLEND_EQUATION_ALPHA | ||
GL_BLEND_EQUATION_ALPHA_EXT | ||
GL_BLEND_EQUATION_EXT | ||
GL_BLEND_EQUATION_RGB | ||
GL_BLEND_EQUATION_RGB_EXT | ||
GL_BLEND_SRC | ||
GL_BLEND_SRC_ALPHA | ||
GL_BLEND_SRC_ALPHA_EXT | ||
GL_BLEND_SRC_RGB | ||
GL_BLEND_SRC_RGB_EXT | ||
GL_BLUE | ||
GL_BLUE_BIAS | ||
GL_BLUE_BITS | ||
GL_BLUE_INTEGER_EXT | ||
GL_BLUE_SCALE | ||
GL_BOOL | ||
GL_BOOL_ARB | ||
GL_BOOL_VEC2 | ||
GL_BOOL_VEC2_ARB | ||
GL_BOOL_VEC3 | ||
GL_BOOL_VEC3_ARB | ||
GL_BOOL_VEC4 | ||
GL_BOOL_VEC4_ARB | ||
GL_BUFFER_ACCESS | ||
GL_BUFFER_ACCESS_ARB | ||
GL_BUFFER_FLUSHING_UNMAP_APPLE | ||
GL_BUFFER_MAP_POINTER | ||
GL_BUFFER_MAP_POINTER_ARB | ||
GL_BUFFER_MAPPED | ||
GL_BUFFER_MAPPED_ARB | ||
GL_BUFFER_OBJECT_APPLE | ||
GL_BUFFER_SERIALIZED_MODIFY_APPLE | ||
GL_BUFFER_SIZE | ||
GL_BUFFER_SIZE_ARB | ||
GL_BUFFER_USAGE | ||
GL_BUFFER_USAGE_ARB | ||
GL_BYTE | ||
GL_C3F_V3F | ||
GL_C4F_N3F_V3F | ||
GL_C4UB_V2F | ||
GL_C4UB_V3F | ||
GL_CCW | ||
GL_CLAMP | ||
GL_CLAMP_FRAGMENT_COLOR_ARB | ||
GL_CLAMP_READ_COLOR_ARB | ||
GL_CLAMP_TO_BORDER | ||
GL_CLAMP_TO_BORDER_ARB | ||
GL_CLAMP_TO_EDGE | ||
GL_CLAMP_TO_EDGE_SGIS | ||
GL_CLAMP_VERTEX_COLOR_ARB | ||
GL_CLEAR | ||
GL_CLIENT_ACTIVE_TEXTURE | ||
GL_CLIENT_ACTIVE_TEXTURE_ARB | ||
GL_CLIENT_ALL_ATTRIB_BITS | ||
GL_CLIENT_ATTRIB_STACK_DEPTH | ||
GL_CLIENT_PIXEL_STORE_BIT | ||
GL_CLIENT_VERTEX_ARRAY_BIT | ||
GL_CLIP_PLANE0 | ||
GL_CLIP_PLANE1 | ||
GL_CLIP_PLANE2 | ||
GL_CLIP_PLANE3 | ||
GL_CLIP_PLANE4 | ||
GL_CLIP_PLANE5 | ||
GL_CLIP_VOLUME_CLIPPING_HINT_EXT | ||
GL_COEFF | ||
GL_COLOR | ||
GL_COLOR_ARRAY | ||
GL_COLOR_ARRAY_BUFFER_BINDING | ||
GL_COLOR_ARRAY_BUFFER_BINDING_ARB | ||
GL_COLOR_ARRAY_POINTER | ||
GL_COLOR_ARRAY_SIZE | ||
GL_COLOR_ARRAY_STRIDE | ||
GL_COLOR_ARRAY_TYPE | ||
GL_COLOR_ATTACHMENT0 | ||
GL_COLOR_ATTACHMENT0_EXT | ||
GL_COLOR_ATTACHMENT1 | ||
GL_COLOR_ATTACHMENT1_EXT | ||
GL_COLOR_ATTACHMENT10 | ||
GL_COLOR_ATTACHMENT10_EXT | ||
GL_COLOR_ATTACHMENT11 | ||
GL_COLOR_ATTACHMENT11_EXT | ||
GL_COLOR_ATTACHMENT12 | ||
GL_COLOR_ATTACHMENT12_EXT | ||
GL_COLOR_ATTACHMENT13 | ||
GL_COLOR_ATTACHMENT13_EXT | ||
GL_COLOR_ATTACHMENT14 | ||
GL_COLOR_ATTACHMENT14_EXT | ||
GL_COLOR_ATTACHMENT15 | ||
GL_COLOR_ATTACHMENT15_EXT | ||
GL_COLOR_ATTACHMENT2 | ||
GL_COLOR_ATTACHMENT2_EXT | ||
GL_COLOR_ATTACHMENT3 | ||
GL_COLOR_ATTACHMENT3_EXT | ||
GL_COLOR_ATTACHMENT4 | ||
GL_COLOR_ATTACHMENT4_EXT | ||
GL_COLOR_ATTACHMENT5 | ||
GL_COLOR_ATTACHMENT5_EXT | ||
GL_COLOR_ATTACHMENT6 | ||
GL_COLOR_ATTACHMENT6_EXT | ||
GL_COLOR_ATTACHMENT7 | ||
GL_COLOR_ATTACHMENT7_EXT | ||
GL_COLOR_ATTACHMENT8 | ||
GL_COLOR_ATTACHMENT8_EXT | ||
GL_COLOR_ATTACHMENT9 | ||
GL_COLOR_ATTACHMENT9_EXT | ||
GL_COLOR_BUFFER_BIT | ||
GL_COLOR_CLEAR_VALUE | ||
GL_COLOR_FLOAT_APPLE | ||
GL_COLOR_INDEX | ||
GL_COLOR_INDEXES | ||
GL_COLOR_LOGIC_OP | ||
GL_COLOR_MATERIAL | ||
GL_COLOR_MATERIAL_FACE | ||
GL_COLOR_MATERIAL_PARAMETER | ||
GL_COLOR_MATRIX | ||
GL_COLOR_MATRIX_SGI | ||
GL_COLOR_MATRIX_STACK_DEPTH | ||
GL_COLOR_MATRIX_STACK_DEPTH_SGI | ||
GL_COLOR_SUM | ||
GL_COLOR_SUM_ARB | ||
GL_COLOR_SUM_EXT | ||
GL_COLOR_TABLE | ||
GL_COLOR_TABLE_ALPHA_SIZE | ||
GL_COLOR_TABLE_BIAS | ||
GL_COLOR_TABLE_BLUE_SIZE | ||
GL_COLOR_TABLE_FORMAT | ||
GL_COLOR_TABLE_GREEN_SIZE | ||
GL_COLOR_TABLE_INTENSITY_SIZE | ||
GL_COLOR_TABLE_LUMINANCE_SIZE | ||
GL_COLOR_TABLE_RED_SIZE | ||
GL_COLOR_TABLE_SCALE | ||
GL_COLOR_TABLE_WIDTH | ||
GL_COLOR_WRITEMASK | ||
GL_COMBINE | ||
GL_COMBINE_ALPHA | ||
GL_COMBINE_ALPHA_ARB | ||
GL_COMBINE_ARB | ||
GL_COMBINE_RGB | ||
GL_COMBINE_RGB_ARB | ||
GL_COMPARE_R_TO_TEXTURE | ||
GL_COMPARE_R_TO_TEXTURE_ARB | ||
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT | ||
GL_COMPILE | ||
GL_COMPILE_AND_EXECUTE | ||
GL_COMPILE_STATUS | ||
GL_COMPRESSED_ALPHA | ||
GL_COMPRESSED_ALPHA_ARB | ||
GL_COMPRESSED_INTENSITY | ||
GL_COMPRESSED_INTENSITY_ARB | ||
GL_COMPRESSED_LUMINANCE | ||
GL_COMPRESSED_LUMINANCE_ALPHA | ||
GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI | ||
GL_COMPRESSED_LUMINANCE_ALPHA_ARB | ||
GL_COMPRESSED_LUMINANCE_ARB | ||
GL_COMPRESSED_RED | ||
GL_COMPRESSED_RED_RGTC1 | ||
GL_COMPRESSED_RG | ||
GL_COMPRESSED_RG_RGTC2 | ||
GL_COMPRESSED_RGB | ||
GL_COMPRESSED_RGB_ARB | ||
GL_COMPRESSED_RGB_S3TC_DXT1_EXT | ||
GL_COMPRESSED_RGBA | ||
GL_COMPRESSED_RGBA_ARB | ||
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | ||
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | ||
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | ||
GL_COMPRESSED_SIGNED_RED_RGTC1 | ||
GL_COMPRESSED_SIGNED_RG_RGTC2 | ||
GL_COMPRESSED_SLUMINANCE | ||
GL_COMPRESSED_SLUMINANCE_ALPHA | ||
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT | ||
GL_COMPRESSED_SLUMINANCE_EXT | ||
GL_COMPRESSED_SRGB | ||
GL_COMPRESSED_SRGB_ALPHA | ||
GL_COMPRESSED_SRGB_ALPHA_EXT | ||
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | ||
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | ||
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | ||
GL_COMPRESSED_SRGB_EXT | ||
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT | ||
GL_COMPRESSED_TEXTURE_FORMATS | ||
GL_COMPRESSED_TEXTURE_FORMATS_ARB | ||
GL_CONSTANT | ||
GL_CONSTANT_ALPHA | ||
GL_CONSTANT_ALPHA_EXT | ||
GL_CONSTANT_ARB | ||
GL_CONSTANT_ATTENUATION | ||
GL_CONSTANT_BORDER | ||
GL_CONSTANT_COLOR | ||
GL_CONSTANT_COLOR_EXT | ||
GL_CONVOLUTION_1D | ||
GL_CONVOLUTION_2D | ||
GL_CONVOLUTION_BORDER_COLOR | ||
GL_CONVOLUTION_BORDER_MODE | ||
GL_CONVOLUTION_FILTER_BIAS | ||
GL_CONVOLUTION_FILTER_SCALE | ||
GL_CONVOLUTION_FORMAT | ||
GL_CONVOLUTION_HEIGHT | ||
GL_CONVOLUTION_WIDTH | ||
GL_COORD_REPLACE | ||
GL_COORD_REPLACE_ARB | ||
GL_COORD_REPLACE_NV | ||
GL_COPY | ||
GL_COPY_INVERTED | ||
GL_COPY_PIXEL_TOKEN | ||
GL_CULL_FACE | ||
GL_CULL_FACE_MODE | ||
GL_CURRENT_BIT | ||
GL_CURRENT_COLOR | ||
GL_CURRENT_FOG_COORD | ||
GL_CURRENT_FOG_COORDINATE | ||
GL_CURRENT_FOG_COORDINATE_EXT | ||
GL_CURRENT_INDEX | ||
GL_CURRENT_MATRIX_ARB | ||
GL_CURRENT_MATRIX_STACK_DEPTH_ARB | ||
GL_CURRENT_NORMAL | ||
GL_CURRENT_PROGRAM | ||
GL_CURRENT_QUERY | ||
GL_CURRENT_QUERY_ARB | ||
GL_CURRENT_RASTER_COLOR | ||
GL_CURRENT_RASTER_DISTANCE | ||
GL_CURRENT_RASTER_INDEX | ||
GL_CURRENT_RASTER_POSITION | ||
GL_CURRENT_RASTER_POSITION_VALID | ||
GL_CURRENT_RASTER_SECONDARY_COLOR | ||
GL_CURRENT_RASTER_TEXTURE_COORDS | ||
GL_CURRENT_SECONDARY_COLOR | ||
GL_CURRENT_SECONDARY_COLOR_EXT | ||
GL_CURRENT_TEXTURE_COORDS | ||
GL_CURRENT_VERTEX_ATTRIB | ||
GL_CURRENT_VERTEX_ATTRIB_ARB | ||
GL_CURRENT_WEIGHT_ARB | ||
GL_CW | ||
GL_DECAL | ||
GL_DECR | ||
GL_DECR_WRAP | ||
GL_DECR_WRAP_EXT | ||
GL_DELETE_STATUS | ||
GL_DEPTH | ||
GL_DEPTH_ATTACHMENT | ||
GL_DEPTH_ATTACHMENT_EXT | ||
GL_DEPTH_BIAS | ||
GL_DEPTH_BITS | ||
GL_DEPTH_BOUNDS_EXT | ||
GL_DEPTH_BOUNDS_TEST_EXT | ||
GL_DEPTH_BUFFER_BIT | ||
GL_DEPTH_CLAMP_NV | ||
GL_DEPTH_CLEAR_VALUE | ||
GL_DEPTH_COMPONENT | ||
GL_DEPTH_COMPONENT16 | ||
GL_DEPTH_COMPONENT16_ARB | ||
GL_DEPTH_COMPONENT24 | ||
GL_DEPTH_COMPONENT24_ARB | ||
GL_DEPTH_COMPONENT32 | ||
GL_DEPTH_COMPONENT32_ARB | ||
GL_DEPTH_COMPONENT32F | ||
GL_DEPTH_FUNC | ||
GL_DEPTH_RANGE | ||
GL_DEPTH_SCALE | ||
GL_DEPTH_STENCIL | ||
GL_DEPTH_STENCIL_ATTACHMENT | ||
GL_DEPTH_STENCIL_EXT | ||
GL_DEPTH_TEST | ||
GL_DEPTH_TEXTURE_MODE | ||
GL_DEPTH_TEXTURE_MODE_ARB | ||
GL_DEPTH_WRITEMASK | ||
GL_DEPTH24_STENCIL8 | ||
GL_DEPTH24_STENCIL8_EXT | ||
GL_DEPTH32F_STENCIL8 | ||
GL_DIFFUSE | ||
GL_DITHER | ||
GL_DOMAIN | ||
GL_DONT_CARE | ||
GL_DOT3_RGB | ||
GL_DOT3_RGB_ARB | ||
GL_DOT3_RGBA | ||
GL_DOT3_RGBA_ARB | ||
GL_DOUBLE | ||
GL_DOUBLEBUFFER | ||
GL_DRAW_BUFFER | ||
GL_DRAW_BUFFER0 | ||
GL_DRAW_BUFFER0_ARB | ||
GL_DRAW_BUFFER1 | ||
GL_DRAW_BUFFER1_ARB | ||
GL_DRAW_BUFFER10 | ||
GL_DRAW_BUFFER10_ARB | ||
GL_DRAW_BUFFER11 | ||
GL_DRAW_BUFFER11_ARB | ||
GL_DRAW_BUFFER12 | ||
GL_DRAW_BUFFER12_ARB | ||
GL_DRAW_BUFFER13 | ||
GL_DRAW_BUFFER13_ARB | ||
GL_DRAW_BUFFER14 | ||
GL_DRAW_BUFFER14_ARB | ||
GL_DRAW_BUFFER15 | ||
GL_DRAW_BUFFER15_ARB | ||
GL_DRAW_BUFFER2 | ||
GL_DRAW_BUFFER2_ARB | ||
GL_DRAW_BUFFER3 | ||
GL_DRAW_BUFFER3_ARB | ||
GL_DRAW_BUFFER4 | ||
GL_DRAW_BUFFER4_ARB | ||
GL_DRAW_BUFFER5 | ||
GL_DRAW_BUFFER5_ARB | ||
GL_DRAW_BUFFER6 | ||
GL_DRAW_BUFFER6_ARB | ||
GL_DRAW_BUFFER7 | ||
GL_DRAW_BUFFER7_ARB | ||
GL_DRAW_BUFFER8 | ||
GL_DRAW_BUFFER8_ARB | ||
GL_DRAW_BUFFER9 | ||
GL_DRAW_BUFFER9_ARB | ||
GL_DRAW_FRAMEBUFFER | ||
GL_DRAW_FRAMEBUFFER_BINDING | ||
GL_DRAW_FRAMEBUFFER_BINDING_EXT | ||
GL_DRAW_FRAMEBUFFER_EXT | ||
GL_DRAW_PIXEL_TOKEN | ||
GL_DRAW_PIXELS_APPLE | ||
GL_DST_ALPHA | ||
GL_DST_COLOR | ||
GL_DYNAMIC_COPY | ||
GL_DYNAMIC_COPY_ARB | ||
GL_DYNAMIC_DRAW | ||
GL_DYNAMIC_DRAW_ARB | ||
GL_DYNAMIC_READ | ||
GL_DYNAMIC_READ_ARB | ||
GL_EDGE_FLAG | ||
GL_EDGE_FLAG_ARRAY | ||
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING | ||
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB | ||
GL_EDGE_FLAG_ARRAY_POINTER | ||
GL_EDGE_FLAG_ARRAY_STRIDE | ||
GL_ELEMENT_ARRAY_APPLE | ||
GL_ELEMENT_ARRAY_BUFFER | ||
GL_ELEMENT_ARRAY_BUFFER_ARB | ||
GL_ELEMENT_ARRAY_BUFFER_BINDING | ||
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB | ||
GL_ELEMENT_ARRAY_POINTER_APPLE | ||
GL_ELEMENT_ARRAY_TYPE_APPLE | ||
GL_EMISSION | ||
GL_ENABLE_BIT | ||
GL_EQUAL | ||
GL_EQUIV | ||
GL_EVAL_BIT | ||
GL_EXP | ||
GL_EXP2 | ||
GL_EXTENSIONS | ||
GL_EYE_LINEAR | ||
GL_EYE_PLANE | ||
GL_EYE_PLANE_ABSOLUTE_NV | ||
GL_EYE_RADIAL_NV | ||
GL_FALSE | ||
GL_FASTEST | ||
GL_FEEDBACK | ||
GL_FEEDBACK_BUFFER_POINTER | ||
GL_FEEDBACK_BUFFER_SIZE | ||
GL_FEEDBACK_BUFFER_TYPE | ||
GL_FENCE_APPLE | ||
GL_FILL | ||
GL_FIRST_VERTEX_CONVENTION_EXT | ||
GL_FIXED_ONLY_ARB | ||
GL_FLAT | ||
GL_FLOAT | ||
GL_FLOAT_32_UNSIGNED_INT_24_8_REV | ||
GL_FLOAT_MAT2 | ||
GL_FLOAT_MAT2_ARB | ||
GL_FLOAT_MAT2x3 | ||
GL_FLOAT_MAT2x4 | ||
GL_FLOAT_MAT3 | ||
GL_FLOAT_MAT3_ARB | ||
GL_FLOAT_MAT3x2 | ||
GL_FLOAT_MAT3x4 | ||
GL_FLOAT_MAT4 | ||
GL_FLOAT_MAT4_ARB | ||
GL_FLOAT_MAT4x2 | ||
GL_FLOAT_MAT4x3 | ||
GL_FLOAT_VEC2 | ||
GL_FLOAT_VEC2_ARB | ||
GL_FLOAT_VEC3 | ||
GL_FLOAT_VEC3_ARB | ||
GL_FLOAT_VEC4 | ||
GL_FLOAT_VEC4_ARB | ||
GL_FOG | ||
GL_FOG_BIT | ||
GL_FOG_COLOR | ||
GL_FOG_COORD | ||
GL_FOG_COORD_ARRAY | ||
GL_FOG_COORD_ARRAY_BUFFER_BINDING | ||
GL_FOG_COORD_ARRAY_BUFFER_BINDING_ARB | ||
GL_FOG_COORD_ARRAY_POINTER | ||
GL_FOG_COORD_ARRAY_STRIDE | ||
GL_FOG_COORD_ARRAY_TYPE | ||
GL_FOG_COORD_SRC | ||
GL_FOG_COORDINATE | ||
GL_FOG_COORDINATE_ARRAY | ||
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | ||
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB | ||
GL_FOG_COORDINATE_ARRAY_EXT | ||
GL_FOG_COORDINATE_ARRAY_POINTER | ||
GL_FOG_COORDINATE_ARRAY_POINTER_EXT | ||
GL_FOG_COORDINATE_ARRAY_STRIDE | ||
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT | ||
GL_FOG_COORDINATE_ARRAY_TYPE | ||
GL_FOG_COORDINATE_ARRAY_TYPE_EXT | ||
GL_FOG_COORDINATE_EXT | ||
GL_FOG_COORDINATE_SOURCE | ||
GL_FOG_COORDINATE_SOURCE_EXT | ||
GL_FOG_DENSITY | ||
GL_FOG_DISTANCE_MODE_NV | ||
GL_FOG_END | ||
GL_FOG_HINT | ||
GL_FOG_INDEX | ||
GL_FOG_MODE | ||
GL_FOG_START | ||
GL_FRAGMENT_DEPTH | ||
GL_FRAGMENT_DEPTH_EXT | ||
GL_FRAGMENT_PROGRAM_ARB | ||
GL_FRAGMENT_SHADER | ||
GL_FRAGMENT_SHADER_ARB | ||
GL_FRAGMENT_SHADER_DERIVATIVE_HINT | ||
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | ||
GL_FRAMEBUFFER | ||
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | ||
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | ||
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | ||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | ||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | ||
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT | ||
GL_FRAMEBUFFER_BINDING | ||
GL_FRAMEBUFFER_BINDING_EXT | ||
GL_FRAMEBUFFER_COMPLETE | ||
GL_FRAMEBUFFER_COMPLETE_EXT | ||
GL_FRAMEBUFFER_DEFAULT | ||
GL_FRAMEBUFFER_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | ||
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | ||
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | ||
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | ||
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT | ||
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | ||
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT | ||
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT | ||
GL_FRAMEBUFFER_SRGB_EXT | ||
GL_FRAMEBUFFER_UNDEFINED | ||
GL_FRAMEBUFFER_UNSUPPORTED | ||
GL_FRAMEBUFFER_UNSUPPORTED_EXT | ||
GL_FRONT | ||
GL_FRONT_AND_BACK | ||
GL_FRONT_FACE | ||
GL_FRONT_LEFT | ||
GL_FRONT_RIGHT | ||
GL_FUNC_ADD | ||
GL_FUNC_ADD_EXT | ||
GL_FUNC_REVERSE_SUBTRACT | ||
GL_FUNC_REVERSE_SUBTRACT_EXT | ||
GL_FUNC_SUBTRACT | ||
GL_FUNC_SUBTRACT_EXT | ||
GL_GENERATE_MIPMAP | ||
GL_GENERATE_MIPMAP_HINT | ||
GL_GENERATE_MIPMAP_HINT_SGIS | ||
GL_GENERATE_MIPMAP_SGIS | ||
GL_GEOMETRY_INPUT_TYPE_EXT | ||
GL_GEOMETRY_OUTPUT_TYPE_EXT | ||
GL_GEOMETRY_SHADER_EXT | ||
GL_GEOMETRY_VERTICES_OUT_EXT | ||
GL_GEQUAL | ||
GL_GLEXT_VERSION | ||
GL_GREATER | ||
GL_GREEN | ||
GL_GREEN_BIAS | ||
GL_GREEN_BITS | ||
GL_GREEN_INTEGER_EXT | ||
GL_GREEN_SCALE | ||
GL_HALF_APPLE | ||
GL_HALF_FLOAT | ||
GL_HALF_FLOAT_ARB | ||
GL_HINT_BIT | ||
GL_HISTOGRAM | ||
GL_HISTOGRAM_ALPHA_SIZE | ||
GL_HISTOGRAM_BLUE_SIZE | ||
GL_HISTOGRAM_FORMAT | ||
GL_HISTOGRAM_GREEN_SIZE | ||
GL_HISTOGRAM_LUMINANCE_SIZE | ||
GL_HISTOGRAM_RED_SIZE | ||
GL_HISTOGRAM_SINK | ||
GL_HISTOGRAM_WIDTH | ||
GL_INCR | ||
GL_INCR_WRAP | ||
GL_INCR_WRAP_EXT | ||
GL_INDEX_ARRAY | ||
GL_INDEX_ARRAY_BUFFER_BINDING | ||
GL_INDEX_ARRAY_BUFFER_BINDING_ARB | ||
GL_INDEX_ARRAY_POINTER | ||
GL_INDEX_ARRAY_STRIDE | ||
GL_INDEX_ARRAY_TYPE | ||
GL_INDEX_BITS | ||
GL_INDEX_CLEAR_VALUE | ||
GL_INDEX_LOGIC_OP | ||
GL_INDEX_MODE | ||
GL_INDEX_OFFSET | ||
GL_INDEX_SHIFT | ||
GL_INDEX_WRITEMASK | ||
GL_INFO_LOG_LENGTH | ||
GL_INT | ||
GL_INT_SAMPLER_1D_ARRAY_EXT | ||
GL_INT_SAMPLER_1D_EXT | ||
GL_INT_SAMPLER_2D_ARRAY_EXT | ||
GL_INT_SAMPLER_2D_EXT | ||
GL_INT_SAMPLER_2D_RECT_EXT | ||
GL_INT_SAMPLER_3D_EXT | ||
GL_INT_SAMPLER_BUFFER_EXT | ||
GL_INT_SAMPLER_CUBE_EXT | ||
GL_INT_VEC2 | ||
GL_INT_VEC2_ARB | ||
GL_INT_VEC3 | ||
GL_INT_VEC3_ARB | ||
GL_INT_VEC4 | ||
GL_INT_VEC4_ARB | ||
GL_INTENSITY | ||
GL_INTENSITY_FLOAT16_APPLE | ||
GL_INTENSITY_FLOAT16_ATI | ||
GL_INTENSITY_FLOAT32_APPLE | ||
GL_INTENSITY_FLOAT32_ATI | ||
GL_INTENSITY12 | ||
GL_INTENSITY16 | ||
GL_INTENSITY16F_ARB | ||
GL_INTENSITY16I_EXT | ||
GL_INTENSITY16UI_EXT | ||
GL_INTENSITY32F_ARB | ||
GL_INTENSITY32I_EXT | ||
GL_INTENSITY32UI_EXT | ||
GL_INTENSITY4 | ||
GL_INTENSITY8 | ||
GL_INTENSITY8I_EXT | ||
GL_INTENSITY8UI_EXT | ||
GL_INTERLEAVED_ATTRIBS_EXT | ||
GL_INTERPOLATE | ||
GL_INTERPOLATE_ARB | ||
GL_INVALID_ENUM | ||
GL_INVALID_FRAMEBUFFER_OPERATION | ||
GL_INVALID_FRAMEBUFFER_OPERATION_EXT | ||
GL_INVALID_INDEX | ||
GL_INVALID_OPERATION | ||
GL_INVALID_VALUE | ||
GL_INVERT | ||
GL_KEEP | ||
GL_LAST_VERTEX_CONVENTION_EXT | ||
GL_LEFT | ||
GL_LEQUAL | ||
GL_LESS | ||
GL_LIGHT_MODEL_AMBIENT | ||
GL_LIGHT_MODEL_COLOR_CONTROL | ||
GL_LIGHT_MODEL_COLOR_CONTROL_EXT | ||
GL_LIGHT_MODEL_LOCAL_VIEWER | ||
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE | ||
GL_LIGHT_MODEL_TWO_SIDE | ||
GL_LIGHT0 | ||
GL_LIGHT1 | ||
GL_LIGHT2 | ||
GL_LIGHT3 | ||
GL_LIGHT4 | ||
GL_LIGHT5 | ||
GL_LIGHT6 | ||
GL_LIGHT7 | ||
GL_LIGHTING | ||
GL_LIGHTING_BIT | ||
GL_LINE | ||
GL_LINE_BIT | ||
GL_LINE_LOOP | ||
GL_LINE_RESET_TOKEN | ||
GL_LINE_SMOOTH | ||
GL_LINE_SMOOTH_HINT | ||
GL_LINE_STIPPLE | ||
GL_LINE_STIPPLE_PATTERN | ||
GL_LINE_STIPPLE_REPEAT | ||
GL_LINE_STRIP | ||
GL_LINE_STRIP_ADJACENCY_EXT | ||
GL_LINE_TOKEN | ||
GL_LINE_WIDTH | ||
GL_LINE_WIDTH_GRANULARITY | ||
GL_LINE_WIDTH_RANGE | ||
GL_LINEAR | ||
GL_LINEAR_ATTENUATION | ||
GL_LINEAR_MIPMAP_LINEAR | ||
GL_LINEAR_MIPMAP_NEAREST | ||
GL_LINES | ||
GL_LINES_ADJACENCY_EXT | ||
GL_LINK_STATUS | ||
GL_LIST_BASE | ||
GL_LIST_BIT | ||
GL_LIST_INDEX | ||
GL_LIST_MODE | ||
GL_LOAD | ||
GL_LOGIC_OP | ||
GL_LOGIC_OP_MODE | ||
GL_LOWER_LEFT | ||
GL_LUMINANCE | ||
GL_LUMINANCE_ALPHA | ||
GL_LUMINANCE_ALPHA_FLOAT16_APPLE | ||
GL_LUMINANCE_ALPHA_FLOAT16_ATI | ||
GL_LUMINANCE_ALPHA_FLOAT32_APPLE | ||
GL_LUMINANCE_ALPHA_FLOAT32_ATI | ||
GL_LUMINANCE_ALPHA_INTEGER_EXT | ||
GL_LUMINANCE_ALPHA16F_ARB | ||
GL_LUMINANCE_ALPHA16I_EXT | ||
GL_LUMINANCE_ALPHA16UI_EXT | ||
GL_LUMINANCE_ALPHA32F_ARB | ||
GL_LUMINANCE_ALPHA32I_EXT | ||
GL_LUMINANCE_ALPHA32UI_EXT | ||
GL_LUMINANCE_ALPHA8I_EXT | ||
GL_LUMINANCE_ALPHA8UI_EXT | ||
GL_LUMINANCE_FLOAT16_APPLE | ||
GL_LUMINANCE_FLOAT16_ATI | ||
GL_LUMINANCE_FLOAT32_APPLE | ||
GL_LUMINANCE_FLOAT32_ATI | ||
GL_LUMINANCE_INTEGER_EXT | ||
GL_LUMINANCE12 | ||
GL_LUMINANCE12_ALPHA12 | ||
GL_LUMINANCE12_ALPHA4 | ||
GL_LUMINANCE16 | ||
GL_LUMINANCE16_ALPHA16 | ||
GL_LUMINANCE16F_ARB | ||
GL_LUMINANCE16I_EXT | ||
GL_LUMINANCE16UI_EXT | ||
GL_LUMINANCE32F_ARB | ||
GL_LUMINANCE32I_EXT | ||
GL_LUMINANCE32UI_EXT | ||
GL_LUMINANCE4 | ||
GL_LUMINANCE4_ALPHA4 | ||
GL_LUMINANCE6_ALPHA2 | ||
GL_LUMINANCE8 | ||
GL_LUMINANCE8_ALPHA8 | ||
GL_LUMINANCE8I_EXT | ||
GL_LUMINANCE8UI_EXT | ||
GL_MAP_COLOR | ||
GL_MAP_STENCIL | ||
GL_MAP1_COLOR_4 | ||
GL_MAP1_GRID_DOMAIN | ||
GL_MAP1_GRID_SEGMENTS | ||
GL_MAP1_INDEX | ||
GL_MAP1_NORMAL | ||
GL_MAP1_TEXTURE_COORD_1 | ||
GL_MAP1_TEXTURE_COORD_2 | ||
GL_MAP1_TEXTURE_COORD_3 | ||
GL_MAP1_TEXTURE_COORD_4 | ||
GL_MAP1_VERTEX_3 | ||
GL_MAP1_VERTEX_4 | ||
GL_MAP2_COLOR_4 | ||
GL_MAP2_GRID_DOMAIN | ||
GL_MAP2_GRID_SEGMENTS | ||
GL_MAP2_INDEX | ||
GL_MAP2_NORMAL | ||
GL_MAP2_TEXTURE_COORD_1 | ||
GL_MAP2_TEXTURE_COORD_2 | ||
GL_MAP2_TEXTURE_COORD_3 | ||
GL_MAP2_TEXTURE_COORD_4 | ||
GL_MAP2_VERTEX_3 | ||
GL_MAP2_VERTEX_4 | ||
GL_MATRIX_MODE | ||
GL_MATRIX0_ARB | ||
GL_MATRIX1_ARB | ||
GL_MATRIX10_ARB | ||
GL_MATRIX11_ARB | ||
GL_MATRIX12_ARB | ||
GL_MATRIX13_ARB | ||
GL_MATRIX14_ARB | ||
GL_MATRIX15_ARB | ||
GL_MATRIX16_ARB | ||
GL_MATRIX17_ARB | ||
GL_MATRIX18_ARB | ||
GL_MATRIX19_ARB | ||
GL_MATRIX2_ARB | ||
GL_MATRIX20_ARB | ||
GL_MATRIX21_ARB | ||
GL_MATRIX22_ARB | ||
GL_MATRIX23_ARB | ||
GL_MATRIX24_ARB | ||
GL_MATRIX25_ARB | ||
GL_MATRIX26_ARB | ||
GL_MATRIX27_ARB | ||
GL_MATRIX28_ARB | ||
GL_MATRIX29_ARB | ||
GL_MATRIX3_ARB | ||
GL_MATRIX30_ARB | ||
GL_MATRIX31_ARB | ||
GL_MATRIX4_ARB | ||
GL_MATRIX5_ARB | ||
GL_MATRIX6_ARB | ||
GL_MATRIX7_ARB | ||
GL_MATRIX8_ARB | ||
GL_MATRIX9_ARB | ||
GL_MAX | ||
GL_MAX_3D_TEXTURE_SIZE | ||
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | ||
GL_MAX_ATTRIB_STACK_DEPTH | ||
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT | ||
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | ||
GL_MAX_CLIP_PLANES | ||
GL_MAX_COLOR_ATTACHMENTS | ||
GL_MAX_COLOR_ATTACHMENTS_EXT | ||
GL_MAX_COLOR_MATRIX_STACK_DEPTH | ||
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI | ||
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | ||
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | ||
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | ||
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB | ||
GL_MAX_COMBINED_UNIFORM_BLOCKS | ||
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | ||
GL_MAX_CONVOLUTION_HEIGHT | ||
GL_MAX_CONVOLUTION_WIDTH | ||
GL_MAX_CUBE_MAP_TEXTURE_SIZE | ||
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB | ||
GL_MAX_DRAW_BUFFERS | ||
GL_MAX_DRAW_BUFFERS_ARB | ||
GL_MAX_ELEMENTS_INDICES | ||
GL_MAX_ELEMENTS_INDICES_EXT | ||
GL_MAX_ELEMENTS_VERTICES | ||
GL_MAX_ELEMENTS_VERTICES_EXT | ||
GL_MAX_EVAL_ORDER | ||
GL_MAX_EXT | ||
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT | ||
GL_MAX_FRAGMENT_UNIFORM_BLOCKS | ||
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | ||
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | ||
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT | ||
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT | ||
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT | ||
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT | ||
GL_MAX_GEOMETRY_UNIFORM_BLOCKS | ||
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT | ||
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT | ||
GL_MAX_LIGHTS | ||
GL_MAX_LIST_NESTING | ||
GL_MAX_MODELVIEW_STACK_DEPTH | ||
GL_MAX_NAME_STACK_DEPTH | ||
GL_MAX_PIXEL_MAP_TABLE | ||
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI | ||
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX | ||
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | ||
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_ATTRIBS_ARB | ||
GL_MAX_PROGRAM_CALL_DEPTH_NV | ||
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB | ||
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV | ||
GL_MAX_PROGRAM_IF_DEPTH_NV | ||
GL_MAX_PROGRAM_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | ||
GL_MAX_PROGRAM_LOOP_COUNT_NV | ||
GL_MAX_PROGRAM_LOOP_DEPTH_NV | ||
GL_MAX_PROGRAM_MATRICES_ARB | ||
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | ||
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | ||
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | ||
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | ||
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | ||
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | ||
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_PARAMETERS_ARB | ||
GL_MAX_PROGRAM_TEMPORARIES_ARB | ||
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | ||
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | ||
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT | ||
GL_MAX_PROJECTION_STACK_DEPTH | ||
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB | ||
GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT | ||
GL_MAX_RENDERBUFFER_SIZE | ||
GL_MAX_RENDERBUFFER_SIZE_EXT | ||
GL_MAX_SAMPLES | ||
GL_MAX_SAMPLES_EXT | ||
GL_MAX_SHININESS_NV | ||
GL_MAX_SPOT_EXPONENT_NV | ||
GL_MAX_TEXTURE_COORDS | ||
GL_MAX_TEXTURE_COORDS_ARB | ||
GL_MAX_TEXTURE_IMAGE_UNITS | ||
GL_MAX_TEXTURE_IMAGE_UNITS_ARB | ||
GL_MAX_TEXTURE_LOD_BIAS | ||
GL_MAX_TEXTURE_LOD_BIAS_EXT | ||
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | ||
GL_MAX_TEXTURE_SIZE | ||
GL_MAX_TEXTURE_STACK_DEPTH | ||
GL_MAX_TEXTURE_UNITS | ||
GL_MAX_TEXTURE_UNITS_ARB | ||
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT | ||
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT | ||
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT | ||
GL_MAX_UNIFORM_BLOCK_SIZE | ||
GL_MAX_UNIFORM_BUFFER_BINDINGS | ||
GL_MAX_VARYING_COMPONENTS_EXT | ||
GL_MAX_VARYING_FLOATS | ||
GL_MAX_VARYING_FLOATS_ARB | ||
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE | ||
GL_MAX_VERTEX_ATTRIBS | ||
GL_MAX_VERTEX_ATTRIBS_ARB | ||
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT | ||
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | ||
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB | ||
GL_MAX_VERTEX_UNIFORM_BLOCKS | ||
GL_MAX_VERTEX_UNIFORM_COMPONENTS | ||
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB | ||
GL_MAX_VERTEX_UNITS_ARB | ||
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT | ||
GL_MAX_VIEWPORT_DIMS | ||
GL_MAX_WEIGHTED_ATI | ||
GL_MIN | ||
GL_MIN_EXT | ||
GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE | ||
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT | ||
GL_MIN_WEIGHTED_ATI | ||
GL_MINMAX | ||
GL_MINMAX_FORMAT | ||
GL_MINMAX_SINK | ||
GL_MIRROR_CLAMP_ATI | ||
GL_MIRROR_CLAMP_EXT | ||
GL_MIRROR_CLAMP_TO_BORDER_EXT | ||
GL_MIRROR_CLAMP_TO_EDGE_ATI | ||
GL_MIRROR_CLAMP_TO_EDGE_EXT | ||
GL_MIRRORED_REPEAT | ||
GL_MIRRORED_REPEAT_ARB | ||
GL_MODELVIEW | ||
GL_MODELVIEW_MATRIX | ||
GL_MODELVIEW_STACK_DEPTH | ||
GL_MODELVIEW0_ARB | ||
GL_MODELVIEW1_ARB | ||
GL_MODELVIEW10_ARB | ||
GL_MODELVIEW11_ARB | ||
GL_MODELVIEW12_ARB | ||
GL_MODELVIEW13_ARB | ||
GL_MODELVIEW14_ARB | ||
GL_MODELVIEW15_ARB | ||
GL_MODELVIEW16_ARB | ||
GL_MODELVIEW17_ARB | ||
GL_MODELVIEW18_ARB | ||
GL_MODELVIEW19_ARB | ||
GL_MODELVIEW2_ARB | ||
GL_MODELVIEW20_ARB | ||
GL_MODELVIEW21_ARB | ||
GL_MODELVIEW22_ARB | ||
GL_MODELVIEW23_ARB | ||
GL_MODELVIEW24_ARB | ||
GL_MODELVIEW25_ARB | ||
GL_MODELVIEW26_ARB | ||
GL_MODELVIEW27_ARB | ||
GL_MODELVIEW28_ARB | ||
GL_MODELVIEW29_ARB | ||
GL_MODELVIEW3_ARB | ||
GL_MODELVIEW30_ARB | ||
GL_MODELVIEW31_ARB | ||
GL_MODELVIEW4_ARB | ||
GL_MODELVIEW5_ARB | ||
GL_MODELVIEW6_ARB | ||
GL_MODELVIEW7_ARB | ||
GL_MODELVIEW8_ARB | ||
GL_MODELVIEW9_ARB | ||
GL_MODULATE | ||
GL_MODULATE_ADD_ATI | ||
GL_MODULATE_SIGNED_ADD_ATI | ||
GL_MODULATE_SUBTRACT_ATI | ||
GL_MULT | ||
GL_MULTISAMPLE | ||
GL_MULTISAMPLE_ARB | ||
GL_MULTISAMPLE_BIT | ||
GL_MULTISAMPLE_BIT_ARB | ||
GL_MULTISAMPLE_FILTER_HINT_NV | ||
GL_N3F_V3F | ||
GL_NAME_STACK_DEPTH | ||
GL_NAND | ||
GL_NEAREST | ||
GL_NEAREST_MIPMAP_LINEAR | ||
GL_NEAREST_MIPMAP_NEAREST | ||
GL_NEVER | ||
GL_NICEST | ||
GL_NO_ERROR | ||
GL_NONE | ||
GL_NOOP | ||
GL_NOR | ||
GL_NORMAL_ARRAY | ||
GL_NORMAL_ARRAY_BUFFER_BINDING | ||
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB | ||
GL_NORMAL_ARRAY_POINTER | ||
GL_NORMAL_ARRAY_STRIDE | ||
GL_NORMAL_ARRAY_TYPE | ||
GL_NORMAL_MAP | ||
GL_NORMAL_MAP_ARB | ||
GL_NORMAL_MAP_NV | ||
GL_NORMALIZE | ||
GL_NOTEQUAL | ||
GL_NUM_COMPRESSED_TEXTURE_FORMATS | ||
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | ||
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB | ||
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB | ||
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | ||
GL_OBJECT_ACTIVE_UNIFORMS_ARB | ||
GL_OBJECT_ATTACHED_OBJECTS_ARB | ||
GL_OBJECT_COMPILE_STATUS_ARB | ||
GL_OBJECT_DELETE_STATUS_ARB | ||
GL_OBJECT_INFO_LOG_LENGTH_ARB | ||
GL_OBJECT_LINEAR | ||
GL_OBJECT_LINK_STATUS_ARB | ||
GL_OBJECT_PLANE | ||
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB | ||
GL_OBJECT_SUBTYPE_ARB | ||
GL_OBJECT_TYPE_ARB | ||
GL_OBJECT_VALIDATE_STATUS_ARB | ||
GL_ONE | ||
GL_ONE_MINUS_CONSTANT_ALPHA | ||
GL_ONE_MINUS_CONSTANT_ALPHA_EXT | ||
GL_ONE_MINUS_CONSTANT_COLOR | ||
GL_ONE_MINUS_CONSTANT_COLOR_EXT | ||
GL_ONE_MINUS_DST_ALPHA | ||
GL_ONE_MINUS_DST_COLOR | ||
GL_ONE_MINUS_SRC_ALPHA | ||
GL_ONE_MINUS_SRC_COLOR | ||
GL_OPERAND0_ALPHA | ||
GL_OPERAND0_ALPHA_ARB | ||
GL_OPERAND0_RGB | ||
GL_OPERAND0_RGB_ARB | ||
GL_OPERAND1_ALPHA | ||
GL_OPERAND1_ALPHA_ARB | ||
GL_OPERAND1_RGB | ||
GL_OPERAND1_RGB_ARB | ||
GL_OPERAND2_ALPHA | ||
GL_OPERAND2_ALPHA_ARB | ||
GL_OPERAND2_RGB | ||
GL_OPERAND2_RGB_ARB | ||
GL_OPERAND3_ALPHA | ||
GL_OPERAND3_ALPHA_ARB | ||
GL_OPERAND3_RGB | ||
GL_OPERAND3_RGB_ARB | ||
GL_OPERAND4_ALPHA | ||
GL_OPERAND4_ALPHA_ARB | ||
GL_OPERAND4_RGB | ||
GL_OPERAND4_RGB_ARB | ||
GL_OPERAND5_ALPHA | ||
GL_OPERAND5_ALPHA_ARB | ||
GL_OPERAND5_RGB | ||
GL_OPERAND5_RGB_ARB | ||
GL_OPERAND6_ALPHA | ||
GL_OPERAND6_ALPHA_ARB | ||
GL_OPERAND6_RGB | ||
GL_OPERAND6_RGB_ARB | ||
GL_OPERAND7_ALPHA | ||
GL_OPERAND7_ALPHA_ARB | ||
GL_OPERAND7_RGB | ||
GL_OPERAND7_RGB_ARB | ||
GL_OR | ||
GL_OR_INVERTED | ||
GL_OR_REVERSE | ||
GL_ORDER | ||
GL_OUT_OF_MEMORY | ||
GL_PACK_ALIGNMENT | ||
GL_PACK_IMAGE_BYTES_APPLE | ||
GL_PACK_IMAGE_HEIGHT | ||
GL_PACK_LSB_FIRST | ||
GL_PACK_ROW_BYTES_APPLE | ||
GL_PACK_ROW_LENGTH | ||
GL_PACK_SKIP_IMAGES | ||
GL_PACK_SKIP_PIXELS | ||
GL_PACK_SKIP_ROWS | ||
GL_PACK_SWAP_BYTES | ||
GL_PASS_THROUGH_TOKEN | ||
GL_PERSPECTIVE_CORRECTION_HINT | ||
GL_PIXEL_MAP_A_TO_A | ||
GL_PIXEL_MAP_A_TO_A_SIZE | ||
GL_PIXEL_MAP_B_TO_B | ||
GL_PIXEL_MAP_B_TO_B_SIZE | ||
GL_PIXEL_MAP_G_TO_G | ||
GL_PIXEL_MAP_G_TO_G_SIZE | ||
GL_PIXEL_MAP_I_TO_A | ||
GL_PIXEL_MAP_I_TO_A_SIZE | ||
GL_PIXEL_MAP_I_TO_B | ||
GL_PIXEL_MAP_I_TO_B_SIZE | ||
GL_PIXEL_MAP_I_TO_G | ||
GL_PIXEL_MAP_I_TO_G_SIZE | ||
GL_PIXEL_MAP_I_TO_I | ||
GL_PIXEL_MAP_I_TO_I_SIZE | ||
GL_PIXEL_MAP_I_TO_R | ||
GL_PIXEL_MAP_I_TO_R_SIZE | ||
GL_PIXEL_MAP_R_TO_R | ||
GL_PIXEL_MAP_R_TO_R_SIZE | ||
GL_PIXEL_MAP_S_TO_S | ||
GL_PIXEL_MAP_S_TO_S_SIZE | ||
GL_PIXEL_MODE_BIT | ||
GL_PIXEL_PACK_BUFFER | ||
GL_PIXEL_PACK_BUFFER_ARB | ||
GL_PIXEL_PACK_BUFFER_BINDING | ||
GL_PIXEL_PACK_BUFFER_BINDING_ARB | ||
GL_PIXEL_UNPACK_BUFFER | ||
GL_PIXEL_UNPACK_BUFFER_ARB | ||
GL_PIXEL_UNPACK_BUFFER_BINDING | ||
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB | ||
GL_PN_TRIANGLES_ATI | ||
GL_PN_TRIANGLES_ATIX | ||
GL_PN_TRIANGLES_NORMAL_MODE_ATI | ||
GL_PN_TRIANGLES_NORMAL_MODE_ATIX | ||
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI | ||
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX | ||
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI | ||
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX | ||
GL_PN_TRIANGLES_POINT_MODE_ATI | ||
GL_PN_TRIANGLES_POINT_MODE_ATIX | ||
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI | ||
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX | ||
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI | ||
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX | ||
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI | ||
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX | ||
GL_POINT | ||
GL_POINT_BIT | ||
GL_POINT_CULL_CENTER_ATI | ||
GL_POINT_CULL_CLIP_ATI | ||
GL_POINT_CULL_MODE_ATI | ||
GL_POINT_DISTANCE_ATTENUATION | ||
GL_POINT_DISTANCE_ATTENUATION_ARB | ||
GL_POINT_FADE_THRESHOLD_SIZE | ||
GL_POINT_FADE_THRESHOLD_SIZE_ARB | ||
GL_POINT_SIZE | ||
GL_POINT_SIZE_GRANULARITY | ||
GL_POINT_SIZE_MAX | ||
GL_POINT_SIZE_MAX_ARB | ||
GL_POINT_SIZE_MIN | ||
GL_POINT_SIZE_MIN_ARB | ||
GL_POINT_SIZE_RANGE | ||
GL_POINT_SMOOTH | ||
GL_POINT_SMOOTH_HINT | ||
GL_POINT_SPRITE | ||
GL_POINT_SPRITE_ARB | ||
GL_POINT_SPRITE_COORD_ORIGIN | ||
GL_POINT_SPRITE_NV | ||
GL_POINT_SPRITE_R_MODE_NV | ||
GL_POINT_TOKEN | ||
GL_POINTS | ||
GL_POLYGON | ||
GL_POLYGON_BIT | ||
GL_POLYGON_MODE | ||
GL_POLYGON_OFFSET_FACTOR | ||
GL_POLYGON_OFFSET_FILL | ||
GL_POLYGON_OFFSET_LINE | ||
GL_POLYGON_OFFSET_POINT | ||
GL_POLYGON_OFFSET_UNITS | ||
GL_POLYGON_SMOOTH | ||
GL_POLYGON_SMOOTH_HINT | ||
GL_POLYGON_STIPPLE | ||
GL_POLYGON_STIPPLE_BIT | ||
GL_POLYGON_TOKEN | ||
GL_POSITION | ||
GL_POST_COLOR_MATRIX_ALPHA_BIAS | ||
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI | ||
GL_POST_COLOR_MATRIX_ALPHA_SCALE | ||
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI | ||
GL_POST_COLOR_MATRIX_BLUE_BIAS | ||
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI | ||
GL_POST_COLOR_MATRIX_BLUE_SCALE | ||
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI | ||
GL_POST_COLOR_MATRIX_COLOR_TABLE | ||
GL_POST_COLOR_MATRIX_GREEN_BIAS | ||
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI | ||
GL_POST_COLOR_MATRIX_GREEN_SCALE | ||
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI | ||
GL_POST_COLOR_MATRIX_RED_BIAS | ||
GL_POST_COLOR_MATRIX_RED_BIAS_SGI | ||
GL_POST_COLOR_MATRIX_RED_SCALE | ||
GL_POST_COLOR_MATRIX_RED_SCALE_SGI | ||
GL_POST_CONVOLUTION_ALPHA_BIAS | ||
GL_POST_CONVOLUTION_ALPHA_SCALE | ||
GL_POST_CONVOLUTION_BLUE_BIAS | ||
GL_POST_CONVOLUTION_BLUE_SCALE | ||
GL_POST_CONVOLUTION_COLOR_TABLE | ||
GL_POST_CONVOLUTION_GREEN_BIAS | ||
GL_POST_CONVOLUTION_GREEN_SCALE | ||
GL_POST_CONVOLUTION_RED_BIAS | ||
GL_POST_CONVOLUTION_RED_SCALE | ||
GL_PREVIOUS | ||
GL_PREVIOUS_ARB | ||
GL_PRIMARY_COLOR | ||
GL_PRIMARY_COLOR_ARB | ||
GL_PRIMITIVES_GENERATED_EXT | ||
GL_PROGRAM_ADDRESS_REGISTERS_ARB | ||
GL_PROGRAM_ALU_INSTRUCTIONS_ARB | ||
GL_PROGRAM_ATTRIBS_ARB | ||
GL_PROGRAM_BINDING_ARB | ||
GL_PROGRAM_ERROR_POSITION_ARB | ||
GL_PROGRAM_ERROR_STRING_ARB | ||
GL_PROGRAM_FORMAT_ARB | ||
GL_PROGRAM_FORMAT_ASCII_ARB | ||
GL_PROGRAM_INSTRUCTIONS_ARB | ||
GL_PROGRAM_LENGTH_ARB | ||
GL_PROGRAM_NAME_ARB | ||
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | ||
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | ||
GL_PROGRAM_NATIVE_ATTRIBS_ARB | ||
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB | ||
GL_PROGRAM_NATIVE_PARAMETERS_ARB | ||
GL_PROGRAM_NATIVE_TEMPORARIES_ARB | ||
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | ||
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | ||
GL_PROGRAM_OBJECT_ARB | ||
GL_PROGRAM_PARAMETERS_ARB | ||
GL_PROGRAM_POINT_SIZE_EXT | ||
GL_PROGRAM_STRING_ARB | ||
GL_PROGRAM_TEMPORARIES_ARB | ||
GL_PROGRAM_TEX_INDIRECTIONS_ARB | ||
GL_PROGRAM_TEX_INSTRUCTIONS_ARB | ||
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB | ||
GL_PROJECTION | ||
GL_PROJECTION_MATRIX | ||
GL_PROJECTION_STACK_DEPTH | ||
GL_PROVOKING_VERTEX_EXT | ||
GL_PROXY_COLOR_TABLE | ||
GL_PROXY_HISTOGRAM | ||
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | ||
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE | ||
GL_PROXY_TEXTURE_1D | ||
GL_PROXY_TEXTURE_1D_ARRAY_EXT | ||
GL_PROXY_TEXTURE_2D | ||
GL_PROXY_TEXTURE_2D_ARRAY_EXT | ||
GL_PROXY_TEXTURE_3D | ||
GL_PROXY_TEXTURE_CUBE_MAP | ||
GL_PROXY_TEXTURE_CUBE_MAP_ARB | ||
GL_PROXY_TEXTURE_RECTANGLE_ARB | ||
GL_PROXY_TEXTURE_RECTANGLE_EXT | ||
GL_PURGEABLE_APPLE | ||
GL_Q | ||
GL_QUAD_STRIP | ||
GL_QUADRATIC_ATTENUATION | ||
GL_QUADS | ||
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT | ||
GL_QUERY_BY_REGION_NO_WAIT_NV | ||
GL_QUERY_BY_REGION_WAIT_NV | ||
GL_QUERY_COUNTER_BITS | ||
GL_QUERY_COUNTER_BITS_ARB | ||
GL_QUERY_NO_WAIT_NV | ||
GL_QUERY_RESULT | ||
GL_QUERY_RESULT_ARB | ||
GL_QUERY_RESULT_AVAILABLE | ||
GL_QUERY_RESULT_AVAILABLE_ARB | ||
GL_QUERY_WAIT_NV | ||
GL_R | ||
GL_R11F_G11F_B10F_EXT | ||
GL_R16 | ||
GL_R16F | ||
GL_R16I | ||
GL_R16UI | ||
GL_R3_G3_B2 | ||
GL_R32F | ||
GL_R32I | ||
GL_R32UI | ||
GL_R8 | ||
GL_R8I | ||
GL_R8UI | ||
GL_RASTER_POSITION_UNCLIPPED_IBM | ||
GL_RASTERIZER_DISCARD_EXT | ||
GL_READ_BUFFER | ||
GL_READ_FRAMEBUFFER | ||
GL_READ_FRAMEBUFFER_BINDING | ||
GL_READ_FRAMEBUFFER_BINDING_EXT | ||
GL_READ_FRAMEBUFFER_EXT | ||
GL_READ_ONLY | ||
GL_READ_ONLY_ARB | ||
GL_READ_WRITE | ||
GL_READ_WRITE_ARB | ||
GL_RED | ||
GL_RED_BIAS | ||
GL_RED_BITS | ||
GL_RED_INTEGER_EXT | ||
GL_RED_SCALE | ||
GL_REDUCE | ||
GL_REFLECTION_MAP | ||
GL_REFLECTION_MAP_ARB | ||
GL_REFLECTION_MAP_NV | ||
GL_RELEASED_APPLE | ||
GL_RENDER | ||
GL_RENDER_MODE | ||
GL_RENDERBUFFER | ||
GL_RENDERBUFFER_ALPHA_SIZE | ||
GL_RENDERBUFFER_ALPHA_SIZE_EXT | ||
GL_RENDERBUFFER_BINDING | ||
GL_RENDERBUFFER_BINDING_EXT | ||
GL_RENDERBUFFER_BLUE_SIZE | ||
GL_RENDERBUFFER_BLUE_SIZE_EXT | ||
GL_RENDERBUFFER_DEPTH_SIZE | ||
GL_RENDERBUFFER_DEPTH_SIZE_EXT | ||
GL_RENDERBUFFER_EXT | ||
GL_RENDERBUFFER_GREEN_SIZE | ||
GL_RENDERBUFFER_GREEN_SIZE_EXT | ||
GL_RENDERBUFFER_HEIGHT | ||
GL_RENDERBUFFER_HEIGHT_EXT | ||
GL_RENDERBUFFER_INTERNAL_FORMAT | ||
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT | ||
GL_RENDERBUFFER_RED_SIZE | ||
GL_RENDERBUFFER_RED_SIZE_EXT | ||
GL_RENDERBUFFER_SAMPLES | ||
GL_RENDERBUFFER_SAMPLES_EXT | ||
GL_RENDERBUFFER_STENCIL_SIZE | ||
GL_RENDERBUFFER_STENCIL_SIZE_EXT | ||
GL_RENDERBUFFER_WIDTH | ||
GL_RENDERBUFFER_WIDTH_EXT | ||
GL_RENDERER | ||
GL_REPEAT | ||
GL_REPLACE | ||
GL_REPLICATE_BORDER | ||
GL_RESCALE_NORMAL | ||
GL_RESCALE_NORMAL_EXT | ||
GL_RETAINED_APPLE | ||
GL_RETURN | ||
GL_RG | ||
GL_RG_INTEGER | ||
GL_RG16 | ||
GL_RG16F | ||
GL_RG16I | ||
GL_RG16UI | ||
GL_RG32F | ||
GL_RG32I | ||
GL_RG32UI | ||
GL_RG8 | ||
GL_RG8I | ||
GL_RG8UI | ||
GL_RGB | ||
GL_RGB_422_APPLE | ||
GL_RGB_FLOAT16_APPLE | ||
GL_RGB_FLOAT16_ATI | ||
GL_RGB_FLOAT32_APPLE | ||
GL_RGB_FLOAT32_ATI | ||
GL_RGB_INTEGER_EXT | ||
GL_RGB_SCALE | ||
GL_RGB_SCALE_ARB | ||
GL_RGB10 | ||
GL_RGB10_A2 | ||
GL_RGB12 | ||
GL_RGB16 | ||
GL_RGB16F_ARB | ||
GL_RGB16I_EXT | ||
GL_RGB16UI_EXT | ||
GL_RGB32F_ARB | ||
GL_RGB32I_EXT | ||
GL_RGB32UI_EXT | ||
GL_RGB4 | ||
GL_RGB5 | ||
GL_RGB5_A1 | ||
GL_RGB8 | ||
GL_RGB8I_EXT | ||
GL_RGB8UI_EXT | ||
GL_RGB9_E5_EXT | ||
GL_RGBA | ||
GL_RGBA_FLOAT_MODE_ARB | ||
GL_RGBA_FLOAT16_APPLE | ||
GL_RGBA_FLOAT16_ATI | ||
GL_RGBA_FLOAT32_APPLE | ||
GL_RGBA_FLOAT32_ATI | ||
GL_RGBA_INTEGER_EXT | ||
GL_RGBA_INTEGER_MODE_EXT | ||
GL_RGBA_MODE | ||
GL_RGBA_SIGNED_COMPONENTS_EXT | ||
GL_RGBA12 | ||
GL_RGBA16 | ||
GL_RGBA16F_ARB | ||
GL_RGBA16I_EXT | ||
GL_RGBA16UI_EXT | ||
GL_RGBA2 | ||
GL_RGBA32F_ARB | ||
GL_RGBA32I_EXT | ||
GL_RGBA32UI_EXT | ||
GL_RGBA4 | ||
GL_RGBA8 | ||
GL_RGBA8I_EXT | ||
GL_RGBA8UI_EXT | ||
GL_RIGHT | ||
GL_S | ||
GL_SAMPLE_ALPHA_TO_COVERAGE | ||
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB | ||
GL_SAMPLE_ALPHA_TO_ONE | ||
GL_SAMPLE_ALPHA_TO_ONE_ARB | ||
GL_SAMPLE_BUFFERS | ||
GL_SAMPLE_BUFFERS_ARB | ||
GL_SAMPLE_COVERAGE | ||
GL_SAMPLE_COVERAGE_ARB | ||
GL_SAMPLE_COVERAGE_INVERT | ||
GL_SAMPLE_COVERAGE_INVERT_ARB | ||
GL_SAMPLE_COVERAGE_VALUE | ||
GL_SAMPLE_COVERAGE_VALUE_ARB | ||
GL_SAMPLER_1D | ||
GL_SAMPLER_1D_ARB | ||
GL_SAMPLER_1D_ARRAY_EXT | ||
GL_SAMPLER_1D_ARRAY_SHADOW_EXT | ||
GL_SAMPLER_1D_SHADOW | ||
GL_SAMPLER_1D_SHADOW_ARB | ||
GL_SAMPLER_2D | ||
GL_SAMPLER_2D_ARB | ||
GL_SAMPLER_2D_ARRAY_EXT | ||
GL_SAMPLER_2D_ARRAY_SHADOW_EXT | ||
GL_SAMPLER_2D_RECT_ARB | ||
GL_SAMPLER_2D_RECT_SHADOW_ARB | ||
GL_SAMPLER_2D_SHADOW | ||
GL_SAMPLER_2D_SHADOW_ARB | ||
GL_SAMPLER_3D | ||
GL_SAMPLER_3D_ARB | ||
GL_SAMPLER_BUFFER_EXT | ||
GL_SAMPLER_CUBE | ||
GL_SAMPLER_CUBE_ARB | ||
GL_SAMPLER_CUBE_SHADOW_EXT | ||
GL_SAMPLES | ||
GL_SAMPLES_ARB | ||
GL_SAMPLES_PASSED | ||
GL_SAMPLES_PASSED_ARB | ||
GL_SCISSOR_BIT | ||
GL_SCISSOR_BOX | ||
GL_SCISSOR_TEST | ||
GL_SECONDARY_COLOR_ARRAY | ||
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | ||
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB | ||
GL_SECONDARY_COLOR_ARRAY_EXT | ||
GL_SECONDARY_COLOR_ARRAY_POINTER | ||
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT | ||
GL_SECONDARY_COLOR_ARRAY_SIZE | ||
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT | ||
GL_SECONDARY_COLOR_ARRAY_STRIDE | ||
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT | ||
GL_SECONDARY_COLOR_ARRAY_TYPE | ||
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT | ||
GL_SELECT | ||
GL_SELECTION_BUFFER_POINTER | ||
GL_SELECTION_BUFFER_SIZE | ||
GL_SEPARABLE_2D | ||
GL_SEPARATE_ATTRIBS_EXT | ||
GL_SEPARATE_SPECULAR_COLOR | ||
GL_SEPARATE_SPECULAR_COLOR_EXT | ||
GL_SET | ||
GL_SHADE_MODEL | ||
GL_SHADER_OBJECT_ARB | ||
GL_SHADER_SOURCE_LENGTH | ||
GL_SHADER_TYPE | ||
GL_SHADING_LANGUAGE_VERSION | ||
GL_SHADING_LANGUAGE_VERSION_ARB | ||
GL_SHININESS | ||
GL_SHORT | ||
GL_SINGLE_COLOR | ||
GL_SINGLE_COLOR_EXT | ||
GL_SLUMINANCE | ||
GL_SLUMINANCE_ALPHA | ||
GL_SLUMINANCE_ALPHA_EXT | ||
GL_SLUMINANCE_EXT | ||
GL_SLUMINANCE8 | ||
GL_SLUMINANCE8_ALPHA8 | ||
GL_SLUMINANCE8_ALPHA8_EXT | ||
GL_SLUMINANCE8_EXT | ||
GL_SMOOTH | ||
GL_SMOOTH_LINE_WIDTH_GRANULARITY | ||
GL_SMOOTH_LINE_WIDTH_RANGE | ||
GL_SMOOTH_POINT_SIZE_GRANULARITY | ||
GL_SMOOTH_POINT_SIZE_RANGE | ||
GL_SOURCE0_ALPHA | ||
GL_SOURCE0_ALPHA_ARB | ||
GL_SOURCE0_RGB | ||
GL_SOURCE0_RGB_ARB | ||
GL_SOURCE1_ALPHA | ||
GL_SOURCE1_ALPHA_ARB | ||
GL_SOURCE1_RGB | ||
GL_SOURCE1_RGB_ARB | ||
GL_SOURCE2_ALPHA | ||
GL_SOURCE2_ALPHA_ARB | ||
GL_SOURCE2_RGB | ||
GL_SOURCE2_RGB_ARB | ||
GL_SOURCE3_ALPHA | ||
GL_SOURCE3_ALPHA_ARB | ||
GL_SOURCE3_RGB | ||
GL_SOURCE3_RGB_ARB | ||
GL_SOURCE4_ALPHA | ||
GL_SOURCE4_ALPHA_ARB | ||
GL_SOURCE4_RGB | ||
GL_SOURCE4_RGB_ARB | ||
GL_SOURCE5_ALPHA | ||
GL_SOURCE5_ALPHA_ARB | ||
GL_SOURCE5_RGB | ||
GL_SOURCE5_RGB_ARB | ||
GL_SOURCE6_ALPHA | ||
GL_SOURCE6_ALPHA_ARB | ||
GL_SOURCE6_RGB | ||
GL_SOURCE6_RGB_ARB | ||
GL_SOURCE7_ALPHA | ||
GL_SOURCE7_ALPHA_ARB | ||
GL_SOURCE7_RGB | ||
GL_SOURCE7_RGB_ARB | ||
GL_SPECULAR | ||
GL_SPHERE_MAP | ||
GL_SPOT_CUTOFF | ||
GL_SPOT_DIRECTION | ||
GL_SPOT_EXPONENT | ||
GL_SRC_ALPHA | ||
GL_SRC_ALPHA_SATURATE | ||
GL_SRC_COLOR | ||
GL_SRC0_ALPHA | ||
GL_SRC0_RGB | ||
GL_SRC1_ALPHA | ||
GL_SRC1_RGB | ||
GL_SRC2_ALPHA | ||
GL_SRC2_RGB | ||
GL_SRC3_ALPHA | ||
GL_SRC3_RGB | ||
GL_SRC4_ALPHA | ||
GL_SRC4_RGB | ||
GL_SRC5_ALPHA | ||
GL_SRC5_RGB | ||
GL_SRC6_ALPHA | ||
GL_SRC6_RGB | ||
GL_SRC7_ALPHA | ||
GL_SRC7_RGB | ||
GL_SRGB | ||
GL_SRGB_ALPHA | ||
GL_SRGB_ALPHA_EXT | ||
GL_SRGB_EXT | ||
GL_SRGB8 | ||
GL_SRGB8_ALPHA8 | ||
GL_SRGB8_ALPHA8_EXT | ||
GL_SRGB8_EXT | ||
GL_STACK_OVERFLOW | ||
GL_STACK_UNDERFLOW | ||
GL_STATIC_COPY | ||
GL_STATIC_COPY_ARB | ||
GL_STATIC_DRAW | ||
GL_STATIC_DRAW_ARB | ||
GL_STATIC_READ | ||
GL_STATIC_READ_ARB | ||
GL_STENCIL | ||
GL_STENCIL_ATTACHMENT | ||
GL_STENCIL_ATTACHMENT_EXT | ||
GL_STENCIL_BACK_FAIL | ||
GL_STENCIL_BACK_FAIL_ATI | ||
GL_STENCIL_BACK_FUNC | ||
GL_STENCIL_BACK_FUNC_ATI | ||
GL_STENCIL_BACK_PASS_DEPTH_FAIL | ||
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI | ||
GL_STENCIL_BACK_PASS_DEPTH_PASS | ||
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI | ||
GL_STENCIL_BACK_REF | ||
GL_STENCIL_BACK_VALUE_MASK | ||
GL_STENCIL_BACK_WRITEMASK | ||
GL_STENCIL_BITS | ||
GL_STENCIL_BUFFER_BIT | ||
GL_STENCIL_CLEAR_VALUE | ||
GL_STENCIL_FAIL | ||
GL_STENCIL_FUNC | ||
GL_STENCIL_INDEX | ||
GL_STENCIL_INDEX1 | ||
GL_STENCIL_INDEX1_EXT | ||
GL_STENCIL_INDEX16 | ||
GL_STENCIL_INDEX16_EXT | ||
GL_STENCIL_INDEX4 | ||
GL_STENCIL_INDEX4_EXT | ||
GL_STENCIL_INDEX8 | ||
GL_STENCIL_INDEX8_EXT | ||
GL_STENCIL_PASS_DEPTH_FAIL | ||
GL_STENCIL_PASS_DEPTH_PASS | ||
GL_STENCIL_REF | ||
GL_STENCIL_TEST | ||
GL_STENCIL_TEST_TWO_SIDE_EXT | ||
GL_STENCIL_VALUE_MASK | ||
GL_STENCIL_WRITEMASK | ||
GL_STEREO | ||
GL_STORAGE_CACHED_APPLE | ||
GL_STORAGE_CLIENT_APPLE | ||
GL_STORAGE_PRIVATE_APPLE | ||
GL_STORAGE_SHARED_APPLE | ||
GL_STREAM_COPY | ||
GL_STREAM_COPY_ARB | ||
GL_STREAM_DRAW | ||
GL_STREAM_DRAW_ARB | ||
GL_STREAM_READ | ||
GL_STREAM_READ_ARB | ||
GL_SUBPIXEL_BITS | ||
GL_SUBTRACT | ||
GL_SUBTRACT_ARB | ||
GL_T | ||
GL_T2F_C3F_V3F | ||
GL_T2F_C4F_N3F_V3F | ||
GL_T2F_C4UB_V3F | ||
GL_T2F_N3F_V3F | ||
GL_T2F_V3F | ||
GL_T4F_C4F_N3F_V4F | ||
GL_T4F_V4F | ||
GL_TABLE_TOO_LARGE | ||
GL_TEXTURE | ||
GL_TEXTURE_1D | ||
GL_TEXTURE_1D_ARRAY_EXT | ||
GL_TEXTURE_2D | ||
GL_TEXTURE_2D_ARRAY_EXT | ||
GL_TEXTURE_3D | ||
GL_TEXTURE_ALPHA_SIZE | ||
GL_TEXTURE_ALPHA_TYPE | ||
GL_TEXTURE_ALPHA_TYPE_ARB | ||
GL_TEXTURE_BASE_LEVEL | ||
GL_TEXTURE_BASE_LEVEL_SGIS | ||
GL_TEXTURE_BINDING_1D | ||
GL_TEXTURE_BINDING_1D_ARRAY_EXT | ||
GL_TEXTURE_BINDING_2D | ||
GL_TEXTURE_BINDING_2D_ARRAY_EXT | ||
GL_TEXTURE_BINDING_3D | ||
GL_TEXTURE_BINDING_CUBE_MAP | ||
GL_TEXTURE_BINDING_CUBE_MAP_ARB | ||
GL_TEXTURE_BINDING_RECTANGLE_ARB | ||
GL_TEXTURE_BINDING_RECTANGLE_EXT | ||
GL_TEXTURE_BIT | ||
GL_TEXTURE_BLUE_SIZE | ||
GL_TEXTURE_BLUE_TYPE | ||
GL_TEXTURE_BLUE_TYPE_ARB | ||
GL_TEXTURE_BORDER | ||
GL_TEXTURE_BORDER_COLOR | ||
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB | ||
GL_TEXTURE_COMPARE_FUNC | ||
GL_TEXTURE_COMPARE_FUNC_ARB | ||
GL_TEXTURE_COMPARE_MODE | ||
GL_TEXTURE_COMPARE_MODE_ARB | ||
GL_TEXTURE_COMPONENTS | ||
GL_TEXTURE_COMPRESSED | ||
GL_TEXTURE_COMPRESSED_ARB | ||
GL_TEXTURE_COMPRESSED_IMAGE_SIZE | ||
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB | ||
GL_TEXTURE_COMPRESSION_HINT | ||
GL_TEXTURE_COMPRESSION_HINT_ARB | ||
GL_TEXTURE_COORD_ARRAY | ||
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING | ||
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB | ||
GL_TEXTURE_COORD_ARRAY_POINTER | ||
GL_TEXTURE_COORD_ARRAY_SIZE | ||
GL_TEXTURE_COORD_ARRAY_STRIDE | ||
GL_TEXTURE_COORD_ARRAY_TYPE | ||
GL_TEXTURE_CUBE_MAP | ||
GL_TEXTURE_CUBE_MAP_ARB | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | ||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_X | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_Y | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z | ||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB | ||
GL_TEXTURE_DEPTH | ||
GL_TEXTURE_DEPTH_SIZE | ||
GL_TEXTURE_DEPTH_SIZE_ARB | ||
GL_TEXTURE_DEPTH_TYPE | ||
GL_TEXTURE_DEPTH_TYPE_ARB | ||
GL_TEXTURE_ENV | ||
GL_TEXTURE_ENV_COLOR | ||
GL_TEXTURE_ENV_MODE | ||
GL_TEXTURE_FILTER_CONTROL | ||
GL_TEXTURE_FILTER_CONTROL_EXT | ||
GL_TEXTURE_GEN_MODE | ||
GL_TEXTURE_GEN_Q | ||
GL_TEXTURE_GEN_R | ||
GL_TEXTURE_GEN_S | ||
GL_TEXTURE_GEN_T | ||
GL_TEXTURE_GREEN_SIZE | ||
GL_TEXTURE_GREEN_TYPE | ||
GL_TEXTURE_GREEN_TYPE_ARB | ||
GL_TEXTURE_HEIGHT | ||
GL_TEXTURE_INTENSITY_SIZE | ||
GL_TEXTURE_INTENSITY_TYPE_ARB | ||
GL_TEXTURE_INTERNAL_FORMAT | ||
GL_TEXTURE_LOD_BIAS | ||
GL_TEXTURE_LOD_BIAS_EXT | ||
GL_TEXTURE_LUMINANCE_SIZE | ||
GL_TEXTURE_LUMINANCE_TYPE_ARB | ||
GL_TEXTURE_MAG_FILTER | ||
GL_TEXTURE_MATRIX | ||
GL_TEXTURE_MAX_ANISOTROPY_EXT | ||
GL_TEXTURE_MAX_LEVEL | ||
GL_TEXTURE_MAX_LEVEL_SGIS | ||
GL_TEXTURE_MAX_LOD | ||
GL_TEXTURE_MAX_LOD_SGIS | ||
GL_TEXTURE_MIN_FILTER | ||
GL_TEXTURE_MIN_LOD | ||
GL_TEXTURE_MIN_LOD_SGIS | ||
GL_TEXTURE_MINIMIZE_STORAGE_APPLE | ||
GL_TEXTURE_PRIORITY | ||
GL_TEXTURE_RANGE_LENGTH_APPLE | ||
GL_TEXTURE_RANGE_POINTER_APPLE | ||
GL_TEXTURE_RECTANGLE_ARB | ||
GL_TEXTURE_RECTANGLE_EXT | ||
GL_TEXTURE_RED_SIZE | ||
GL_TEXTURE_RED_TYPE | ||
GL_TEXTURE_RED_TYPE_ARB | ||
GL_TEXTURE_RESIDENT | ||
GL_TEXTURE_SHARED_SIZE_EXT | ||
GL_TEXTURE_STACK_DEPTH | ||
GL_TEXTURE_STENCIL_SIZE | ||
GL_TEXTURE_STENCIL_SIZE_EXT | ||
GL_TEXTURE_STORAGE_HINT_APPLE | ||
GL_TEXTURE_WIDTH | ||
GL_TEXTURE_WRAP_R | ||
GL_TEXTURE_WRAP_S | ||
GL_TEXTURE_WRAP_T | ||
GL_TEXTURE0 | ||
GL_TEXTURE0_ARB | ||
GL_TEXTURE1 | ||
GL_TEXTURE1_ARB | ||
GL_TEXTURE10 | ||
GL_TEXTURE10_ARB | ||
GL_TEXTURE11 | ||
GL_TEXTURE11_ARB | ||
GL_TEXTURE12 | ||
GL_TEXTURE12_ARB | ||
GL_TEXTURE13 | ||
GL_TEXTURE13_ARB | ||
GL_TEXTURE14 | ||
GL_TEXTURE14_ARB | ||
GL_TEXTURE15 | ||
GL_TEXTURE15_ARB | ||
GL_TEXTURE16 | ||
GL_TEXTURE16_ARB | ||
GL_TEXTURE17 | ||
GL_TEXTURE17_ARB | ||
GL_TEXTURE18 | ||
GL_TEXTURE18_ARB | ||
GL_TEXTURE19 | ||
GL_TEXTURE19_ARB | ||
GL_TEXTURE2 | ||
GL_TEXTURE2_ARB | ||
GL_TEXTURE20 | ||
GL_TEXTURE20_ARB | ||
GL_TEXTURE21 | ||
GL_TEXTURE21_ARB | ||
GL_TEXTURE22 | ||
GL_TEXTURE22_ARB | ||
GL_TEXTURE23 | ||
GL_TEXTURE23_ARB | ||
GL_TEXTURE24 | ||
GL_TEXTURE24_ARB | ||
GL_TEXTURE25 | ||
GL_TEXTURE25_ARB | ||
GL_TEXTURE26 | ||
GL_TEXTURE26_ARB | ||
GL_TEXTURE27 | ||
GL_TEXTURE27_ARB | ||
GL_TEXTURE28 | ||
GL_TEXTURE28_ARB | ||
GL_TEXTURE29 | ||
GL_TEXTURE29_ARB | ||
GL_TEXTURE3 | ||
GL_TEXTURE3_ARB | ||
GL_TEXTURE30 | ||
GL_TEXTURE30_ARB | ||
GL_TEXTURE31 | ||
GL_TEXTURE31_ARB | ||
GL_TEXTURE4 | ||
GL_TEXTURE4_ARB | ||
GL_TEXTURE5 | ||
GL_TEXTURE5_ARB | ||
GL_TEXTURE6 | ||
GL_TEXTURE6_ARB | ||
GL_TEXTURE7 | ||
GL_TEXTURE7_ARB | ||
GL_TEXTURE8 | ||
GL_TEXTURE8_ARB | ||
GL_TEXTURE9 | ||
GL_TEXTURE9_ARB | ||
GL_TRANSFORM_BIT | ||
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT | ||
GL_TRANSFORM_FEEDBACK_BUFFER_EXT | ||
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT | ||
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT | ||
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT | ||
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT | ||
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT | ||
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT | ||
GL_TRANSFORM_HINT_APPLE | ||
GL_TRANSPOSE_COLOR_MATRIX | ||
GL_TRANSPOSE_COLOR_MATRIX_ARB | ||
GL_TRANSPOSE_CURRENT_MATRIX_ARB | ||
GL_TRANSPOSE_MODELVIEW_MATRIX | ||
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB | ||
GL_TRANSPOSE_PROJECTION_MATRIX | ||
GL_TRANSPOSE_PROJECTION_MATRIX_ARB | ||
GL_TRANSPOSE_TEXTURE_MATRIX | ||
GL_TRANSPOSE_TEXTURE_MATRIX_ARB | ||
GL_TRIANGLE_FAN | ||
GL_TRIANGLE_STRIP | ||
GL_TRIANGLE_STRIP_ADJACENCY_EXT | ||
GL_TRIANGLES | ||
GL_TRIANGLES_ADJACENCY_EXT | ||
GL_TRUE | ||
GL_UNDEFINED_APPLE | ||
GL_UNIFORM_ARRAY_STRIDE | ||
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | ||
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | ||
GL_UNIFORM_BLOCK_BINDING | ||
GL_UNIFORM_BLOCK_DATA_SIZE | ||
GL_UNIFORM_BLOCK_INDEX | ||
GL_UNIFORM_BLOCK_NAME_LENGTH | ||
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | ||
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | ||
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | ||
GL_UNIFORM_BUFFER | ||
GL_UNIFORM_BUFFER_BINDING | ||
GL_UNIFORM_BUFFER_BINDING_EXT | ||
GL_UNIFORM_BUFFER_EXT | ||
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | ||
GL_UNIFORM_BUFFER_SIZE | ||
GL_UNIFORM_BUFFER_START | ||
GL_UNIFORM_IS_ROW_MAJOR | ||
GL_UNIFORM_MATRIX_STRIDE | ||
GL_UNIFORM_NAME_LENGTH | ||
GL_UNIFORM_OFFSET | ||
GL_UNIFORM_SIZE | ||
GL_UNIFORM_TYPE | ||
GL_UNPACK_ALIGNMENT | ||
GL_UNPACK_CLIENT_STORAGE_APPLE | ||
GL_UNPACK_IMAGE_BYTES_APPLE | ||
GL_UNPACK_IMAGE_HEIGHT | ||
GL_UNPACK_LSB_FIRST | ||
GL_UNPACK_ROW_BYTES_APPLE | ||
GL_UNPACK_ROW_LENGTH | ||
GL_UNPACK_SKIP_IMAGES | ||
GL_UNPACK_SKIP_PIXELS | ||
GL_UNPACK_SKIP_ROWS | ||
GL_UNPACK_SWAP_BYTES | ||
GL_UNSIGNED_BYTE | ||
GL_UNSIGNED_BYTE_2_3_3_REV | ||
GL_UNSIGNED_BYTE_3_3_2 | ||
GL_UNSIGNED_INT | ||
GL_UNSIGNED_INT_10_10_10_2 | ||
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT | ||
GL_UNSIGNED_INT_2_10_10_10_REV | ||
GL_UNSIGNED_INT_24_8 | ||
GL_UNSIGNED_INT_24_8_EXT | ||
GL_UNSIGNED_INT_5_9_9_9_REV_EXT | ||
GL_UNSIGNED_INT_8_8_8_8 | ||
GL_UNSIGNED_INT_8_8_8_8_REV | ||
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT | ||
GL_UNSIGNED_INT_SAMPLER_1D_EXT | ||
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT | ||
GL_UNSIGNED_INT_SAMPLER_2D_EXT | ||
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT | ||
GL_UNSIGNED_INT_SAMPLER_3D_EXT | ||
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT | ||
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT | ||
GL_UNSIGNED_INT_VEC2_EXT | ||
GL_UNSIGNED_INT_VEC3_EXT | ||
GL_UNSIGNED_INT_VEC4_EXT | ||
GL_UNSIGNED_NORMALIZED | ||
GL_UNSIGNED_NORMALIZED_ARB | ||
GL_UNSIGNED_SHORT | ||
GL_UNSIGNED_SHORT_1_5_5_5_REV | ||
GL_UNSIGNED_SHORT_4_4_4_4 | ||
GL_UNSIGNED_SHORT_4_4_4_4_REV | ||
GL_UNSIGNED_SHORT_5_5_5_1 | ||
GL_UNSIGNED_SHORT_5_6_5 | ||
GL_UNSIGNED_SHORT_5_6_5_REV | ||
GL_UNSIGNED_SHORT_8_8_APPLE | ||
GL_UNSIGNED_SHORT_8_8_REV_APPLE | ||
GL_UPPER_LEFT | ||
GL_V2F | ||
GL_V3F | ||
GL_VALIDATE_STATUS | ||
GL_VENDOR | ||
GL_VERSION | ||
GL_VERSION_1_1 | ||
GL_VERSION_1_2 | ||
GL_VERSION_1_3 | ||
GL_VERSION_1_4 | ||
GL_VERSION_1_5 | ||
GL_VERSION_2_0 | ||
GL_VERSION_2_1 | ||
GL_VERTEX_ARRAY | ||
GL_VERTEX_ARRAY_BINDING_APPLE | ||
GL_VERTEX_ARRAY_BUFFER_BINDING | ||
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB | ||
GL_VERTEX_ARRAY_POINTER | ||
GL_VERTEX_ARRAY_RANGE_APPLE | ||
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE | ||
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE | ||
GL_VERTEX_ARRAY_SIZE | ||
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE | ||
GL_VERTEX_ARRAY_STRIDE | ||
GL_VERTEX_ARRAY_TYPE | ||
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | ||
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_ENABLED | ||
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT | ||
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | ||
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_POINTER | ||
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_SIZE | ||
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_STRIDE | ||
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB | ||
GL_VERTEX_ATTRIB_ARRAY_TYPE | ||
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB | ||
GL_VERTEX_ATTRIB_MAP1_APPLE | ||
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE | ||
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE | ||
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE | ||
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE | ||
GL_VERTEX_ATTRIB_MAP2_APPLE | ||
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE | ||
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE | ||
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE | ||
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE | ||
GL_VERTEX_BLEND_ARB | ||
GL_VERTEX_PROGRAM_ARB | ||
GL_VERTEX_PROGRAM_POINT_SIZE | ||
GL_VERTEX_PROGRAM_POINT_SIZE_ARB | ||
GL_VERTEX_PROGRAM_TWO_SIDE | ||
GL_VERTEX_PROGRAM_TWO_SIDE_ARB | ||
GL_VERTEX_SHADER | ||
GL_VERTEX_SHADER_ARB | ||
GL_VIEWPORT | ||
GL_VIEWPORT_BIT | ||
GL_VOLATILE_APPLE | ||
GL_WEIGHT_ARRAY_ARB | ||
GL_WEIGHT_ARRAY_BUFFER_BINDING | ||
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB | ||
GL_WEIGHT_ARRAY_POINTER_ARB | ||
GL_WEIGHT_ARRAY_SIZE_ARB | ||
GL_WEIGHT_ARRAY_STRIDE_ARB | ||
GL_WEIGHT_ARRAY_TYPE_ARB | ||
GL_WEIGHT_SUM_UNITY_ARB | ||
GL_WRITE_ONLY | ||
GL_WRITE_ONLY_ARB | ||
GL_XOR | ||
GL_YCBCR_422_APPLE | ||
GL_ZERO | ||
GL_ZOOM_X | ||
GL_ZOOM_Y | ||
glAccum(UInt32, Single) | Original signature is 'extern void glAccum (GLenum op, GLfloat value);' | |
glActiveStencilFaceEXT(UInt32) | Original signature is 'extern void glActiveStencilFaceEXT(GLenum face);' | |
glActiveTexture(UInt32) | Original signature is 'extern void glActiveTexture (GLenum texture);' | |
glActiveTextureARB(UInt32) | Original signature is 'extern void glActiveTextureARB (GLenum);' | |
glAlphaFunc(UInt32, Single) | Original signature is 'extern void glAlphaFunc (GLenum func, GLclampf ref);' | |
glAreTexturesResident(Int32, IntPtr, IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glAreTexturesResident(Int32, IntPtr, Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glAreTexturesResident(Int32, array<UInt32>[]()[][], IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glAreTexturesResident(Int32, array<UInt32>[]()[][], Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glAreTexturesResident(Int32, UInt32%, IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glAreTexturesResident(Int32, UInt32%, Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' | |
glArrayElement(Int32) | Original signature is 'extern void glArrayElement (GLint i);' | |
glAttachObjectARB(IntPtr, IntPtr) | Original signature is 'extern void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);' | |
glAttachShader(UInt32, UInt32) | Original signature is 'extern void glAttachShader (GLuint program, GLuint shader);' | |
glBegin(UInt32) | Original signature is 'extern void glBegin (GLenum mode);' | |
glBeginConditionalRenderNV(UInt32, UInt32) | Original signature is 'extern void glBeginConditionalRenderNV (GLuint id, GLenum mode);' | |
glBeginQuery(UInt32, UInt32) | Original signature is 'extern void glBeginQuery(GLenum target, GLuint id);' | |
glBeginQueryARB(UInt32, UInt32) | Original signature is 'extern void glBeginQueryARB(GLenum target, GLuint id);' | |
glBeginTransformFeedbackEXT(UInt32) | Original signature is 'extern void glBeginTransformFeedbackEXT(GLenum primitiveMode);' | |
glBindAttribLocation(UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' | |
glBindAttribLocation(UInt32, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' | |
glBindAttribLocation(UInt32, UInt32, SByte%) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' | |
glBindAttribLocationARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' | |
glBindAttribLocationARB(IntPtr, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' | |
glBindAttribLocationARB(IntPtr, UInt32, SByte%) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' | |
glBindBuffer(UInt32, UInt32) | Original signature is 'extern void glBindBuffer (GLenum target, GLuint buffer);' | |
glBindBufferARB(UInt32, UInt32) | Original signature is 'extern void glBindBufferARB(GLenum target, GLuint buffer);' | |
glBindBufferBase(UInt32, UInt32, UInt32) | Original signature is 'extern void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);' | |
glBindBufferBaseEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer);' | |
glBindBufferOffsetEXT(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);' | |
glBindBufferRange(UInt32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);' | |
glBindBufferRangeEXT(UInt32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);' | |
glBindFragDataLocationEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' | |
glBindFragDataLocationEXT(UInt32, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' | |
glBindFragDataLocationEXT(UInt32, UInt32, SByte%) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' | |
glBindFramebuffer(UInt32, UInt32) | Original signature is 'extern void glBindFramebuffer (GLenum, GLuint);' | |
glBindFramebufferEXT(UInt32, UInt32) | Original signature is 'extern void glBindFramebufferEXT(GLenum target, GLuint framebuffer);' | |
glBindProgramARB(UInt32, UInt32) | Original signature is 'extern void glBindProgramARB(GLenum target, GLuint program);' | |
glBindRenderbuffer(UInt32, UInt32) | Original signature is 'extern void glBindRenderbuffer (GLenum, GLuint);' | |
glBindRenderbufferEXT(UInt32, UInt32) | Original signature is 'extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);' | |
glBindTexture(UInt32, UInt32) | Original signature is 'extern void glBindTexture (GLenum target, GLuint texture);' | |
glBindVertexArrayAPPLE(UInt32) | Original signature is 'extern void glBindVertexArrayAPPLE(GLuint id);' | |
glBitmap(Int32, Int32, Single, Single, Single, Single, IntPtr) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' | |
glBitmap(Int32, Int32, Single, Single, Single, Single, array<Byte>[]()[][]) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' | |
glBitmap(Int32, Int32, Single, Single, Single, Single, Byte%) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' | |
glBlendColor(Single, Single, Single, Single) | Original signature is 'extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);' | |
glBlendColorEXT(Single, Single, Single, Single) | Original signature is 'extern void glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);' | |
glBlendEquation(UInt32) | Original signature is 'extern void glBlendEquation (GLenum mode);' | |
glBlendEquationEXT(UInt32) | Original signature is 'extern void glBlendEquationEXT (GLenum);' | |
glBlendEquationSeparate(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);' | |
glBlendEquationSeparateATI(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparateATI(GLenum equationRGB, GLenum equationAlpha);' | |
glBlendEquationSeparateEXT(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha);' | |
glBlendFunc(UInt32, UInt32) | Original signature is 'extern void glBlendFunc (GLenum sfactor, GLenum dfactor);' | |
glBlendFuncSeparate(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);' | |
glBlendFuncSeparateEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);' | |
glBlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern void glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);' | |
glBlitFramebufferEXT(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);' | |
glBufferData(UInt32, IntPtr, IntPtr, UInt32) | Original signature is 'extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);' | |
glBufferDataARB(UInt32, IntPtr, IntPtr, UInt32) | Original signature is 'extern void glBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);' | |
glBufferParameteriAPPLE(UInt32, UInt32, Int32) | Original signature is 'extern void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);' | |
glBufferSubData(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);' | |
glBufferSubDataARB(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);' | |
glCallList(UInt32) | Original signature is 'extern void glCallList (GLuint list);' | |
glCallLists(Int32, UInt32, IntPtr) | Original signature is 'extern void glCallLists (GLsizei n, GLenum type, const GLvoid *lists);' | |
glCheckFramebufferStatus(UInt32) | Original signature is 'extern GLenum glCheckFramebufferStatus (GLenum);' | |
glCheckFramebufferStatusEXT(UInt32) | Original signature is 'extern GLenum glCheckFramebufferStatusEXT(GLenum target);' | |
glClampColorARB(UInt32, UInt32) | Original signature is 'extern void glClampColorARB(GLenum target, GLenum clamp);' | |
glClear(UInt32) | Original signature is 'extern void glClear (GLbitfield mask);' | |
glClearAccum(Single, Single, Single, Single) | Original signature is 'extern void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);' | |
glClearColor(Single, Single, Single, Single) | Original signature is 'extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);' | |
glClearColorIiEXT(Int32, Int32, Int32, Int32) | Original signature is 'extern void glClearColorIiEXT( GLint r, GLint g, GLint b, GLint a );' | |
glClearColorIuiEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glClearColorIuiEXT( GLuint r, GLuint g, GLuint b, GLuint a );' | |
glClearDepth(Double) | Original signature is 'extern void glClearDepth (GLclampd depth);' | |
glClearIndex(Single) | Original signature is 'extern void glClearIndex (GLfloat c);' | |
glClearStencil(Int32) | Original signature is 'extern void glClearStencil (GLint s);' | |
glClientActiveTexture(UInt32) | Original signature is 'extern void glClientActiveTexture (GLenum texture);' | |
glClientActiveTextureARB(UInt32) | Original signature is 'extern void glClientActiveTextureARB (GLenum);' | |
glClipPlane(UInt32, IntPtr) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' | |
glClipPlane(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' | |
glClipPlane(UInt32, Double%) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' | |
glColor3b(SByte, SByte, SByte) | Original signature is 'extern void glColor3b (GLbyte red, GLbyte green, GLbyte blue);' | |
glColor3bv(IntPtr) | Original signature is 'extern void glColor3bv (const GLbyte *v);' | |
glColor3bv(array<SByte>[]()[][]) | Original signature is 'extern void glColor3bv (const GLbyte *v);' | |
glColor3bv(SByte%) | Original signature is 'extern void glColor3bv (const GLbyte *v);' | |
glColor3d(Double, Double, Double) | Original signature is 'extern void glColor3d (GLdouble red, GLdouble green, GLdouble blue);' | |
glColor3dv(IntPtr) | Original signature is 'extern void glColor3dv (const GLdouble *v);' | |
glColor3dv(array<Double>[]()[][]) | Original signature is 'extern void glColor3dv (const GLdouble *v);' | |
glColor3dv(Double%) | Original signature is 'extern void glColor3dv (const GLdouble *v);' | |
glColor3f(Single, Single, Single) | Original signature is 'extern void glColor3f (GLfloat red, GLfloat green, GLfloat blue);' | |
glColor3fv(IntPtr) | Original signature is 'extern void glColor3fv (const GLfloat *v);' | |
glColor3fv(array<Single>[]()[][]) | Original signature is 'extern void glColor3fv (const GLfloat *v);' | |
glColor3fv(Single%) | Original signature is 'extern void glColor3fv (const GLfloat *v);' | |
glColor3i(Int32, Int32, Int32) | Original signature is 'extern void glColor3i (GLint red, GLint green, GLint blue);' | |
glColor3iv(IntPtr) | Original signature is 'extern void glColor3iv (const GLint *v);' | |
glColor3iv(array<Int32>[]()[][]) | Original signature is 'extern void glColor3iv (const GLint *v);' | |
glColor3iv(Int32%) | Original signature is 'extern void glColor3iv (const GLint *v);' | |
glColor3s(Int16, Int16, Int16) | Original signature is 'extern void glColor3s (GLshort red, GLshort green, GLshort blue);' | |
glColor3sv(IntPtr) | Original signature is 'extern void glColor3sv (const GLshort *v);' | |
glColor3sv(array<Int16>[]()[][]) | Original signature is 'extern void glColor3sv (const GLshort *v);' | |
glColor3sv(Int16%) | Original signature is 'extern void glColor3sv (const GLshort *v);' | |
glColor3ub(Byte, Byte, Byte) | Original signature is 'extern void glColor3ub (GLubyte red, GLubyte green, GLubyte blue);' | |
glColor3ubv(IntPtr) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' | |
glColor3ubv(array<Byte>[]()[][]) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' | |
glColor3ubv(Byte%) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' | |
glColor3ui(UInt32, UInt32, UInt32) | Original signature is 'extern void glColor3ui (GLuint red, GLuint green, GLuint blue);' | |
glColor3uiv(IntPtr) | Original signature is 'extern void glColor3uiv (const GLuint *v);' | |
glColor3uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glColor3uiv (const GLuint *v);' | |
glColor3uiv(UInt32%) | Original signature is 'extern void glColor3uiv (const GLuint *v);' | |
glColor3us(UInt16, UInt16, UInt16) | Original signature is 'extern void glColor3us (GLushort red, GLushort green, GLushort blue);' | |
glColor3usv(IntPtr) | Original signature is 'extern void glColor3usv (const GLushort *v);' | |
glColor3usv(array<UInt16>[]()[][]) | Original signature is 'extern void glColor3usv (const GLushort *v);' | |
glColor3usv(UInt16%) | Original signature is 'extern void glColor3usv (const GLushort *v);' | |
glColor4b(SByte, SByte, SByte, SByte) | Original signature is 'extern void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);' | |
glColor4bv(IntPtr) | Original signature is 'extern void glColor4bv (const GLbyte *v);' | |
glColor4bv(array<SByte>[]()[][]) | Original signature is 'extern void glColor4bv (const GLbyte *v);' | |
glColor4bv(SByte%) | Original signature is 'extern void glColor4bv (const GLbyte *v);' | |
glColor4d(Double, Double, Double, Double) | Original signature is 'extern void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);' | |
glColor4dv(IntPtr) | Original signature is 'extern void glColor4dv (const GLdouble *v);' | |
glColor4dv(array<Double>[]()[][]) | Original signature is 'extern void glColor4dv (const GLdouble *v);' | |
glColor4dv(Double%) | Original signature is 'extern void glColor4dv (const GLdouble *v);' | |
glColor4f(Single, Single, Single, Single) | Original signature is 'extern void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);' | |
glColor4fv(IntPtr) | Original signature is 'extern void glColor4fv (const GLfloat *v);' | |
glColor4fv(array<Single>[]()[][]) | Original signature is 'extern void glColor4fv (const GLfloat *v);' | |
glColor4fv(Single%) | Original signature is 'extern void glColor4fv (const GLfloat *v);' | |
glColor4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glColor4i (GLint red, GLint green, GLint blue, GLint alpha);' | |
glColor4iv(IntPtr) | Original signature is 'extern void glColor4iv (const GLint *v);' | |
glColor4iv(array<Int32>[]()[][]) | Original signature is 'extern void glColor4iv (const GLint *v);' | |
glColor4iv(Int32%) | Original signature is 'extern void glColor4iv (const GLint *v);' | |
glColor4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);' | |
glColor4sv(IntPtr) | Original signature is 'extern void glColor4sv (const GLshort *v);' | |
glColor4sv(array<Int16>[]()[][]) | Original signature is 'extern void glColor4sv (const GLshort *v);' | |
glColor4sv(Int16%) | Original signature is 'extern void glColor4sv (const GLshort *v);' | |
glColor4ub(Byte, Byte, Byte, Byte) | Original signature is 'extern void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);' | |
glColor4ubv(IntPtr) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' | |
glColor4ubv(array<Byte>[]()[][]) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' | |
glColor4ubv(Byte%) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' | |
glColor4ui(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);' | |
glColor4uiv(IntPtr) | Original signature is 'extern void glColor4uiv (const GLuint *v);' | |
glColor4uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glColor4uiv (const GLuint *v);' | |
glColor4uiv(UInt32%) | Original signature is 'extern void glColor4uiv (const GLuint *v);' | |
glColor4us(UInt16, UInt16, UInt16, UInt16) | Original signature is 'extern void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);' | |
glColor4usv(IntPtr) | Original signature is 'extern void glColor4usv (const GLushort *v);' | |
glColor4usv(array<UInt16>[]()[][]) | Original signature is 'extern void glColor4usv (const GLushort *v);' | |
glColor4usv(UInt16%) | Original signature is 'extern void glColor4usv (const GLushort *v);' | |
glColorMask(Byte, Byte, Byte, Byte) | Original signature is 'extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);' | |
glColorMaskIndexedEXT(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);' | |
glColorMaterial(UInt32, UInt32) | Original signature is 'extern void glColorMaterial (GLenum face, GLenum mode);' | |
glColorPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glColorSubTable(UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);' | |
glColorTable(UInt32, UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);' | |
glColorTableParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glColorTableParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glColorTableParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glColorTableParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glColorTableParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glColorTableParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glCompileShader(UInt32) | Original signature is 'extern void glCompileShader (GLuint shader);' | |
glCompileShaderARB(IntPtr) | Original signature is 'extern void glCompileShaderARB(GLhandleARB shaderObj);' | |
glCompressedTexImage1D(UInt32, Int32, UInt32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexImage1DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);' | |
glCompressedTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexImage2DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);' | |
glCompressedTexImage3D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexImage3DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);' | |
glCompressedTexSubImage1D(UInt32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexSubImage1DARB(UInt32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);' | |
glCompressedTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexSubImage2DARB(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);' | |
glCompressedTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);' | |
glCompressedTexSubImage3DARB(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);' | |
glConvolutionFilter1D(UInt32, UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);' | |
glConvolutionFilter2D(UInt32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);' | |
glConvolutionParameterf(UInt32, UInt32, Single) | Original signature is 'extern void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);' | |
glConvolutionParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glConvolutionParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glConvolutionParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glConvolutionParameteri(UInt32, UInt32, Int32) | Original signature is 'extern void glConvolutionParameteri (GLenum target, GLenum pname, GLint params);' | |
glConvolutionParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glConvolutionParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glConvolutionParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glCopyColorSubTable(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);' | |
glCopyColorTable(UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);' | |
glCopyConvolutionFilter1D(UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);' | |
glCopyConvolutionFilter2D(UInt32, UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);' | |
glCopyPixels(Int32, Int32, Int32, Int32, UInt32) | Original signature is 'extern void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);' | |
glCopyTexImage1D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);' | |
glCopyTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);' | |
glCopyTexSubImage1D(UInt32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);' | |
glCopyTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);' | |
glCopyTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);' | |
glCreateProgram()()()() | Original signature is 'extern GLuint glCreateProgram (void);' | |
glCreateProgramObjectARB()()()() | Original signature is 'extern GLhandleARB glCreateProgramObjectARB(void);' | |
glCreateShader(UInt32) | Original signature is 'extern GLuint glCreateShader (GLenum type);' | |
glCreateShaderObjectARB(UInt32) | Original signature is 'extern GLhandleARB glCreateShaderObjectARB(GLenum shaderType);' | |
glCullFace(UInt32) | Original signature is 'extern void glCullFace (GLenum mode);' | |
glDeleteBuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' | |
glDeleteBuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' | |
glDeleteBuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' | |
glDeleteBuffersARB(Int32, IntPtr) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' | |
glDeleteBuffersARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' | |
glDeleteBuffersARB(Int32, UInt32%) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' | |
glDeleteFencesAPPLE(Int32, IntPtr) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' | |
glDeleteFencesAPPLE(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' | |
glDeleteFencesAPPLE(Int32, UInt32%) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' | |
glDeleteFramebuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' | |
glDeleteFramebuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' | |
glDeleteFramebuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' | |
glDeleteFramebuffersEXT(Int32, IntPtr) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' | |
glDeleteFramebuffersEXT(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' | |
glDeleteFramebuffersEXT(Int32, UInt32%) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' | |
glDeleteLists(UInt32, Int32) | Original signature is 'extern void glDeleteLists (GLuint list, GLsizei range);' | |
glDeleteObjectARB(IntPtr) | Original signature is 'extern void glDeleteObjectARB(GLhandleARB obj);' | |
glDeleteProgram(UInt32) | Original signature is 'extern void glDeleteProgram (GLuint program);' | |
glDeleteProgramsARB(Int32, IntPtr) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' | |
glDeleteProgramsARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' | |
glDeleteProgramsARB(Int32, UInt32%) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' | |
glDeleteQueries(Int32, IntPtr) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' | |
glDeleteQueries(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' | |
glDeleteQueries(Int32, UInt32%) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' | |
glDeleteQueriesARB(Int32, IntPtr) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' | |
glDeleteQueriesARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' | |
glDeleteQueriesARB(Int32, UInt32%) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' | |
glDeleteRenderbuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' | |
glDeleteRenderbuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' | |
glDeleteRenderbuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' | |
glDeleteRenderbuffersEXT(Int32, IntPtr) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' | |
glDeleteRenderbuffersEXT(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' | |
glDeleteRenderbuffersEXT(Int32, UInt32%) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' | |
glDeleteShader(UInt32) | Original signature is 'extern void glDeleteShader (GLuint shader);' | |
glDeleteTextures(Int32, IntPtr) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' | |
glDeleteTextures(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' | |
glDeleteTextures(Int32, UInt32%) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' | |
glDeleteVertexArraysAPPLE(Int32, IntPtr) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' | |
glDeleteVertexArraysAPPLE(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' | |
glDeleteVertexArraysAPPLE(Int32, UInt32%) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' | |
glDepthBoundsEXT(Double, Double) | Original signature is 'extern void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);' | |
glDepthFunc(UInt32) | Original signature is 'extern void glDepthFunc (GLenum func);' | |
glDepthMask(Byte) | Original signature is 'extern void glDepthMask (GLboolean flag);' | |
glDepthRange(Double, Double) | Original signature is 'extern void glDepthRange (GLclampd zNear, GLclampd zFar);' | |
glDetachObjectARB(IntPtr, IntPtr) | Original signature is 'extern void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);' | |
glDetachShader(UInt32, UInt32) | Original signature is 'extern void glDetachShader (GLuint program, GLuint shader);' | |
glDisable(UInt32) | Original signature is 'extern void glDisable (GLenum cap);' | |
glDisableClientState(UInt32) | Original signature is 'extern void glDisableClientState (GLenum array);' | |
glDisableIndexedEXT(UInt32, UInt32) | Original signature is 'extern void glDisableIndexedEXT(GLenum target, GLuint index);' | |
glDisableVertexAttribAPPLE(UInt32, UInt32) | Original signature is 'extern void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);' | |
glDisableVertexAttribArray(UInt32) | Original signature is 'extern void glDisableVertexAttribArray (GLuint index);' | |
glDisableVertexAttribArrayARB(UInt32) | Original signature is 'extern void glDisableVertexAttribArrayARB(GLuint index);' | |
glDrawArrays(UInt32, Int32, Int32) | Original signature is 'extern void glDrawArrays (GLenum mode, GLint first, GLsizei count);' | |
glDrawArraysInstancedARB(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);' | |
glDrawBuffer(UInt32) | Original signature is 'extern void glDrawBuffer (GLenum mode);' | |
glDrawBuffers(Int32, IntPtr) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' | |
glDrawBuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' | |
glDrawBuffers(Int32, UInt32%) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' | |
glDrawBuffersARB(Int32, IntPtr) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' | |
glDrawBuffersARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' | |
glDrawBuffersARB(Int32, UInt32%) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' | |
glDrawElementArrayAPPLE(UInt32, Int32, Int32) | Original signature is 'extern void glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count);' | |
glDrawElements(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);' | |
glDrawElementsInstancedARB(UInt32, Int32, UInt32, IntPtr, Int32) | Original signature is 'extern void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);' | |
glDrawPixels(Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);' | |
glDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);' | |
glDrawRangeElements(UInt32, UInt32, UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);' | |
glDrawRangeElementsEXT(UInt32, UInt32, UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);' | |
glEdgeFlag(Byte) | Original signature is 'extern void glEdgeFlag (GLboolean flag);' | |
glEdgeFlagPointer(Int32, IntPtr) | Original signature is 'extern void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);' | |
glEdgeFlagv(IntPtr) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' | |
glEdgeFlagv(array<Byte>[]()[][]) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' | |
glEdgeFlagv(Byte%) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' | |
glElementPointerAPPLE(UInt32, IntPtr) | Original signature is 'extern void glElementPointerAPPLE(GLenum type, const GLvoid *pointer);' | |
glEnable(UInt32) | Original signature is 'extern void glEnable (GLenum cap);' | |
glEnableClientState(UInt32) | Original signature is 'extern void glEnableClientState (GLenum array);' | |
glEnableIndexedEXT(UInt32, UInt32) | Original signature is 'extern void glEnableIndexedEXT(GLenum target, GLuint index);' | |
glEnableVertexAttribAPPLE(UInt32, UInt32) | Original signature is 'extern void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);' | |
glEnableVertexAttribArray(UInt32) | Original signature is 'extern void glEnableVertexAttribArray (GLuint index);' | |
glEnableVertexAttribArrayARB(UInt32) | Original signature is 'extern void glEnableVertexAttribArrayARB(GLuint index);' | |
glEnd()()()() | Original signature is 'extern void glEnd (void);' | |
glEndConditionalRenderNV()()()() | Original signature is 'extern void glEndConditionalRenderNV (void);' | |
glEndList()()()() | Original signature is 'extern void glEndList (void);' | |
glEndQuery(UInt32) | Original signature is 'extern void glEndQuery(GLenum target);' | |
glEndQueryARB(UInt32) | Original signature is 'extern void glEndQueryARB(GLenum target);' | |
glEndTransformFeedbackEXT()()()() | Original signature is 'extern void glEndTransformFeedbackEXT(void);' | |
glEvalCoord1d(Double) | Original signature is 'extern void glEvalCoord1d (GLdouble u);' | |
glEvalCoord1dv(IntPtr) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' | |
glEvalCoord1dv(array<Double>[]()[][]) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' | |
glEvalCoord1dv(Double%) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' | |
glEvalCoord1f(Single) | Original signature is 'extern void glEvalCoord1f (GLfloat u);' | |
glEvalCoord1fv(IntPtr) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' | |
glEvalCoord1fv(array<Single>[]()[][]) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' | |
glEvalCoord1fv(Single%) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' | |
glEvalCoord2d(Double, Double) | Original signature is 'extern void glEvalCoord2d (GLdouble u, GLdouble v);' | |
glEvalCoord2dv(IntPtr) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' | |
glEvalCoord2dv(array<Double>[]()[][]) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' | |
glEvalCoord2dv(Double%) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' | |
glEvalCoord2f(Single, Single) | Original signature is 'extern void glEvalCoord2f (GLfloat u, GLfloat v);' | |
glEvalCoord2fv(IntPtr) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' | |
glEvalCoord2fv(array<Single>[]()[][]) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' | |
glEvalCoord2fv(Single%) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' | |
glEvalMesh1(UInt32, Int32, Int32) | Original signature is 'extern void glEvalMesh1 (GLenum mode, GLint i1, GLint i2);' | |
glEvalMesh2(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);' | |
glEvalPoint1(Int32) | Original signature is 'extern void glEvalPoint1 (GLint i);' | |
glEvalPoint2(Int32, Int32) | Original signature is 'extern void glEvalPoint2 (GLint i, GLint j);' | |
glFeedbackBuffer(Int32, UInt32, IntPtr) | Original signature is 'extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);' | |
glFeedbackBuffer(Int32, UInt32, Single%) | Original signature is 'extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);' | |
glFinish()()()() | Original signature is 'extern void glFinish (void);' | |
glFinishFenceAPPLE(UInt32) | Original signature is 'extern void glFinishFenceAPPLE(GLuint fence);' | |
glFinishObjectAPPLE(UInt32, UInt32) | Original signature is 'extern void glFinishObjectAPPLE(GLenum object, GLuint name);' | |
glFinishRenderAPPLE()()()() | Original signature is 'extern void glFinishRenderAPPLE(void);' | |
glFlush()()()() | Original signature is 'extern void glFlush (void);' | |
glFlushMappedBufferRangeAPPLE(UInt32, IntPtr, IntPtr) | Original signature is 'extern void glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size);' | |
glFlushRenderAPPLE()()()() | Original signature is 'extern void glFlushRenderAPPLE(void);' | |
glFlushVertexArrayRangeAPPLE(Int32, IntPtr) | Original signature is 'extern void glFlushVertexArrayRangeAPPLE(GLsizei length, const GLvoid *pointer);' | |
glFogCoordd(Double) | Original signature is 'extern void glFogCoordd (GLdouble coord);' | |
glFogCoorddEXT(Double) | Original signature is 'extern void glFogCoorddEXT (GLdouble);' | |
glFogCoorddv(IntPtr) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' | |
glFogCoorddv(array<Double>[]()[][]) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' | |
glFogCoorddv(Double%) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' | |
glFogCoorddvEXT(IntPtr) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' | |
glFogCoorddvEXT(array<Double>[]()[][]) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' | |
glFogCoorddvEXT(Double%) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' | |
glFogCoordf(Single) | Original signature is 'extern void glFogCoordf (GLfloat coord);' | |
glFogCoordfEXT(Single) | Original signature is 'extern void glFogCoordfEXT (GLfloat);' | |
glFogCoordfv(IntPtr) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' | |
glFogCoordfv(array<Single>[]()[][]) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' | |
glFogCoordfv(Single%) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' | |
glFogCoordfvEXT(IntPtr) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' | |
glFogCoordfvEXT(array<Single>[]()[][]) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' | |
glFogCoordfvEXT(Single%) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' | |
glFogCoordPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glFogCoordPointerEXT(UInt32, Int32, IntPtr) | Original signature is 'extern void glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);' | |
glFogf(UInt32, Single) | Original signature is 'extern void glFogf (GLenum pname, GLfloat param);' | |
glFogfv(UInt32, IntPtr) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' | |
glFogfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' | |
glFogfv(UInt32, Single%) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' | |
glFogi(UInt32, Int32) | Original signature is 'extern void glFogi (GLenum pname, GLint param);' | |
glFogiv(UInt32, IntPtr) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' | |
glFogiv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' | |
glFogiv(UInt32, Int32%) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' | |
glFramebufferRenderbuffer(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint);' | |
glFramebufferRenderbufferEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);' | |
glFramebufferTexture1D(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint);' | |
glFramebufferTexture1DEXT(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);' | |
glFramebufferTexture2D(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint);' | |
glFramebufferTexture2DEXT(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);' | |
glFramebufferTexture3D(UInt32, UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint);' | |
glFramebufferTexture3DEXT(UInt32, UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);' | |
glFramebufferTextureEXT(UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);' | |
glFramebufferTextureFaceEXT(UInt32, UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);' | |
glFramebufferTextureLayer(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint);' | |
glFramebufferTextureLayerEXT(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);' | |
glFrontFace(UInt32) | Original signature is 'extern void glFrontFace (GLenum mode);' | |
glFrustum(Double, Double, Double, Double, Double, Double) | Original signature is 'extern void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);' | |
glGenBuffers(Int32, IntPtr) | Original signature is 'extern void glGenBuffers (GLsizei n, GLuint *buffers);' | |
glGenBuffers(Int32, UInt32%) | Original signature is 'extern void glGenBuffers (GLsizei n, GLuint *buffers);' | |
glGenBuffersARB(Int32, IntPtr) | Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);' | |
glGenBuffersARB(Int32, UInt32%) | Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);' | |
glGenerateMipmap(UInt32) | Original signature is 'extern void glGenerateMipmap (GLenum);' | |
glGenerateMipmapEXT(UInt32) | Original signature is 'extern void glGenerateMipmapEXT(GLenum target);' | |
glGenFencesAPPLE(Int32, IntPtr) | Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);' | |
glGenFencesAPPLE(Int32, UInt32%) | Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);' | |
glGenFramebuffers(Int32, IntPtr) | Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);' | |
glGenFramebuffers(Int32, UInt32%) | Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);' | |
glGenFramebuffersEXT(Int32, IntPtr) | Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);' | |
glGenFramebuffersEXT(Int32, UInt32%) | Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);' | |
glGenLists(Int32) | Original signature is 'extern GLuint glGenLists (GLsizei range);' | |
glGenProgramsARB(Int32, IntPtr) | Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);' | |
glGenProgramsARB(Int32, UInt32%) | Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);' | |
glGenQueries(Int32, IntPtr) | Original signature is 'extern void glGenQueries(GLsizei n, GLuint *ids);' | |
glGenQueries(Int32, UInt32%) | Original signature is 'extern void glGenQueries(GLsizei n, GLuint *ids);' | |
glGenQueriesARB(Int32, IntPtr) | Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);' | |
glGenQueriesARB(Int32, UInt32%) | Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);' | |
glGenRenderbuffers(Int32, IntPtr) | Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);' | |
glGenRenderbuffers(Int32, UInt32%) | Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);' | |
glGenRenderbuffersEXT(Int32, IntPtr) | Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);' | |
glGenRenderbuffersEXT(Int32, UInt32%) | Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);' | |
glGenTextures(Int32, IntPtr) | Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);' | |
glGenTextures(Int32, UInt32%) | Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);' | |
glGenVertexArraysAPPLE(Int32, IntPtr) | Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);' | |
glGenVertexArraysAPPLE(Int32, UInt32%) | Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' | |
glGetActiveUniformBlockiv(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);' | |
glGetActiveUniformBlockiv(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);' | |
glGetActiveUniformBlockName(UInt32, UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' | |
glGetActiveUniformBlockName(UInt32, UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' | |
glGetActiveUniformBlockName(UInt32, UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' | |
glGetActiveUniformBlockName(UInt32, UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' | |
glGetActiveUniformName(UInt32, UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' | |
glGetActiveUniformName(UInt32, UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' | |
glGetActiveUniformName(UInt32, UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' | |
glGetActiveUniformName(UInt32, UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' | |
glGetActiveUniformsiv(UInt32, Int32, IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetActiveUniformsiv(UInt32, Int32, IntPtr, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetActiveUniformsiv(UInt32, Int32, array<UInt32>[]()[][], UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetActiveUniformsiv(UInt32, Int32, array<UInt32>[]()[][], UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetActiveUniformsiv(UInt32, Int32, UInt32%, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetActiveUniformsiv(UInt32, Int32, UInt32%, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' | |
glGetAttachedObjectsARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' | |
glGetAttachedObjectsARB(IntPtr, Int32, IntPtr, IntPtr%) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' | |
glGetAttachedObjectsARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' | |
glGetAttachedObjectsARB(IntPtr, Int32, Int32%, IntPtr%) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' | |
glGetAttachedShaders(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' | |
glGetAttachedShaders(UInt32, Int32, IntPtr, UInt32%) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' | |
glGetAttachedShaders(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' | |
glGetAttachedShaders(UInt32, Int32, Int32%, UInt32%) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' | |
glGetAttribLocation(UInt32, IntPtr) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' | |
glGetAttribLocation(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' | |
glGetAttribLocation(UInt32, SByte%) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' | |
glGetAttribLocationARB(IntPtr, IntPtr) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetAttribLocationARB(IntPtr, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetAttribLocationARB(IntPtr, SByte%) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetBooleanIndexedvEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);' | |
glGetBooleanIndexedvEXT(UInt32, UInt32, Byte%) | Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);' | |
glGetBooleanv(UInt32, IntPtr) | Original signature is 'extern void glGetBooleanv (GLenum pname, GLboolean *params);' | |
glGetBooleanv(UInt32, Byte%) | Original signature is 'extern void glGetBooleanv (GLenum pname, GLboolean *params);' | |
glGetBufferParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetBufferParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetBufferParameterivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetBufferParameterivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetBufferPointerv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);' | |
glGetBufferPointervARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);' | |
glGetBufferSubData(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);' | |
glGetBufferSubDataARB(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);' | |
glGetClipPlane(UInt32, IntPtr) | Original signature is 'extern void glGetClipPlane (GLenum plane, GLdouble *equation);' | |
glGetClipPlane(UInt32, Double%) | Original signature is 'extern void glGetClipPlane (GLenum plane, GLdouble *equation);' | |
glGetColorTable(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);' | |
glGetColorTableParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetColorTableParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetColorTableParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetColorTableParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetCompressedTexImage(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img);' | |
glGetCompressedTexImageARB(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);' | |
glGetConvolutionFilter(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);' | |
glGetConvolutionParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetConvolutionParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetConvolutionParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetConvolutionParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetDoublev(UInt32, IntPtr) | Original signature is 'extern void glGetDoublev (GLenum pname, GLdouble *params);' | |
glGetDoublev(UInt32, Double%) | Original signature is 'extern void glGetDoublev (GLenum pname, GLdouble *params);' | |
glGetError()()()() | Original signature is 'extern GLenum glGetError (void);' | |
glGetFloatv(UInt32, IntPtr) | Original signature is 'extern void glGetFloatv (GLenum pname, GLfloat *params);' | |
glGetFloatv(UInt32, Single%) | Original signature is 'extern void glGetFloatv (GLenum pname, GLfloat *params);' | |
glGetFragDataLocationEXT(UInt32, IntPtr) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' | |
glGetFragDataLocationEXT(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' | |
glGetFragDataLocationEXT(UInt32, SByte%) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' | |
glGetFramebufferAttachmentParameteriv(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);' | |
glGetFramebufferAttachmentParameteriv(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);' | |
glGetFramebufferAttachmentParameterivEXT(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);' | |
glGetFramebufferAttachmentParameterivEXT(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);' | |
glGetHandleARB(UInt32) | Original signature is 'extern GLhandleARB glGetHandleARB(GLenum pname);' | |
glGetHistogram(UInt32, Byte, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);' | |
glGetHistogramParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetHistogramParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetHistogramParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetHistogramParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetInfoLogARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' | |
glGetInfoLogARB(IntPtr, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' | |
glGetInfoLogARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' | |
glGetInfoLogARB(IntPtr, Int32, Int32%, SByte%) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' | |
glGetIntegeri_v(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);' | |
glGetIntegeri_v(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);' | |
glGetIntegerIndexedvEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);' | |
glGetIntegerIndexedvEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);' | |
glGetIntegerv(UInt32, IntPtr) | Original signature is 'extern void glGetIntegerv (GLenum pname, GLint *params);' | |
glGetIntegerv(UInt32, Int32%) | Original signature is 'extern void glGetIntegerv (GLenum pname, GLint *params);' | |
glGetLightfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);' | |
glGetLightfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);' | |
glGetLightiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetLightiv (GLenum light, GLenum pname, GLint *params);' | |
glGetLightiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetLightiv (GLenum light, GLenum pname, GLint *params);' | |
glGetMapdv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v);' | |
glGetMapdv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v);' | |
glGetMapfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v);' | |
glGetMapfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v);' | |
glGetMapiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapiv (GLenum target, GLenum query, GLint *v);' | |
glGetMapiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMapiv (GLenum target, GLenum query, GLint *v);' | |
glGetMaterialfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);' | |
glGetMaterialfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);' | |
glGetMaterialiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params);' | |
glGetMaterialiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params);' | |
glGetMinmax(UInt32, Byte, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);' | |
glGetMinmaxParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetMinmaxParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetMinmaxParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetMinmaxParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetObjectParameterfvARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);' | |
glGetObjectParameterfvARB(IntPtr, UInt32, Single%) | Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);' | |
glGetObjectParameterivAPPLE(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);' | |
glGetObjectParameterivAPPLE(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);' | |
glGetObjectParameterivARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);' | |
glGetObjectParameterivARB(IntPtr, UInt32, Int32%) | Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);' | |
glGetPixelMapfv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapfv (GLenum map, GLfloat *values);' | |
glGetPixelMapfv(UInt32, Single%) | Original signature is 'extern void glGetPixelMapfv (GLenum map, GLfloat *values);' | |
glGetPixelMapuiv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapuiv (GLenum map, GLuint *values);' | |
glGetPixelMapuiv(UInt32, UInt32%) | Original signature is 'extern void glGetPixelMapuiv (GLenum map, GLuint *values);' | |
glGetPixelMapusv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);' | |
glGetPixelMapusv(UInt32, UInt16%) | Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);' | |
glGetPointerv(UInt32, IntPtr) | Original signature is 'extern void glGetPointerv (GLenum pname, GLvoid* *params);' | |
glGetPolygonStipple(IntPtr) | Original signature is 'extern void glGetPolygonStipple (GLubyte *mask);' | |
glGetPolygonStipple(Byte%) | Original signature is 'extern void glGetPolygonStipple (GLubyte *mask);' | |
glGetProgramEnvParameterdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);' | |
glGetProgramEnvParameterdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);' | |
glGetProgramEnvParameterfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);' | |
glGetProgramEnvParameterfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);' | |
glGetProgramInfoLog(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetProgramInfoLog(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetProgramInfoLog(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetProgramInfoLog(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetProgramiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params);' | |
glGetProgramiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params);' | |
glGetProgramivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetProgramivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetProgramLocalParameterdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);' | |
glGetProgramLocalParameterdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);' | |
glGetProgramLocalParameterfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);' | |
glGetProgramLocalParameterfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);' | |
glGetProgramStringARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid *string);' | |
glGetQueryiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params);' | |
glGetQueryiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params);' | |
glGetQueryivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetQueryivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);' | |
glGetQueryObjectiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);' | |
glGetQueryObjectiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);' | |
glGetQueryObjectivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);' | |
glGetQueryObjectivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);' | |
glGetQueryObjectuiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);' | |
glGetQueryObjectuiv(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);' | |
glGetQueryObjectuivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);' | |
glGetQueryObjectuivARB(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);' | |
glGetRenderbufferParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);' | |
glGetRenderbufferParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);' | |
glGetRenderbufferParameterivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);' | |
glGetRenderbufferParameterivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);' | |
glGetSeparableFilter(UInt32, UInt32, UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);' | |
glGetShaderInfoLog(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetShaderInfoLog(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetShaderInfoLog(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetShaderInfoLog(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' | |
glGetShaderiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params);' | |
glGetShaderiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params);' | |
glGetShaderSource(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' | |
glGetShaderSource(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' | |
glGetShaderSource(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' | |
glGetShaderSource(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' | |
glGetShaderSourceARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' | |
glGetShaderSourceARB(IntPtr, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' | |
glGetShaderSourceARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' | |
glGetShaderSourceARB(IntPtr, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' | |
glGetString(UInt32) | Original signature is 'extern const GLubyte * glGetString (GLenum name);' | |
glGetTexEnvfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetTexEnvfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetTexEnviv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params);' | |
glGetTexEnviv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params);' | |
glGetTexGendv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);' | |
glGetTexGendv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);' | |
glGetTexGenfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);' | |
glGetTexGenfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);' | |
glGetTexGeniv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);' | |
glGetTexGeniv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);' | |
glGetTexImage(UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);' | |
glGetTexLevelParameterfv(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);' | |
glGetTexLevelParameterfv(UInt32, Int32, UInt32, Single%) | Original signature is 'extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);' | |
glGetTexLevelParameteriv(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);' | |
glGetTexLevelParameteriv(UInt32, Int32, UInt32, Int32%) | Original signature is 'extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);' | |
glGetTexParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetTexParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);' | |
glGetTexParameterIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);' | |
glGetTexParameterIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);' | |
glGetTexParameterIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);' | |
glGetTexParameterIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);' | |
glGetTexParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetTexParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);' | |
glGetTexParameterPointervAPPLE(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid **params);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' | |
glGetUniformBlockIndex(UInt32, IntPtr) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' | |
glGetUniformBlockIndex(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' | |
glGetUniformBlockIndex(UInt32, SByte%) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' | |
glGetUniformBufferSizeEXT(UInt32, Int32) | Original signature is 'extern GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);' | |
glGetUniformfv(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);' | |
glGetUniformfv(UInt32, Int32, Single%) | Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);' | |
glGetUniformfvARB(IntPtr, Int32, IntPtr) | Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);' | |
glGetUniformfvARB(IntPtr, Int32, Single%) | Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);' | |
glGetUniformIndices(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformIndices(UInt32, Int32, IntPtr, UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformIndices(UInt32, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformIndices(UInt32, Int32, array<SByte>[]()[][], UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformIndices(UInt32, Int32, SByte%, IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformIndices(UInt32, Int32, SByte%, UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' | |
glGetUniformiv(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformiv (GLuint program, GLint location, GLint *params);' | |
glGetUniformiv(UInt32, Int32, Int32%) | Original signature is 'extern void glGetUniformiv (GLuint program, GLint location, GLint *params);' | |
glGetUniformivARB(IntPtr, Int32, IntPtr) | Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);' | |
glGetUniformivARB(IntPtr, Int32, Int32%) | Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);' | |
glGetUniformLocation(UInt32, IntPtr) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' | |
glGetUniformLocation(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' | |
glGetUniformLocation(UInt32, SByte%) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' | |
glGetUniformLocationARB(IntPtr, IntPtr) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetUniformLocationARB(IntPtr, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetUniformLocationARB(IntPtr, SByte%) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' | |
glGetUniformOffsetEXT(UInt32, Int32) | Original signature is 'extern GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);' | |
glGetUniformuivEXT(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);' | |
glGetUniformuivEXT(UInt32, Int32, UInt32%) | Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);' | |
glGetVertexAttribdv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);' | |
glGetVertexAttribdv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);' | |
glGetVertexAttribdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);' | |
glGetVertexAttribdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);' | |
glGetVertexAttribfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);' | |
glGetVertexAttribfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);' | |
glGetVertexAttribfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);' | |
glGetVertexAttribfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);' | |
glGetVertexAttribIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);' | |
glGetVertexAttribIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);' | |
glGetVertexAttribiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);' | |
glGetVertexAttribPointerv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);' | |
glGetVertexAttribPointervARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);' | |
glHint(UInt32, UInt32) | Original signature is 'extern void glHint (GLenum target, GLenum mode);' | |
glHistogram(UInt32, Int32, UInt32, Byte) | Original signature is 'extern void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);' | |
glIndexd(Double) | Original signature is 'extern void glIndexd (GLdouble c);' | |
glIndexdv(IntPtr) | Original signature is 'extern void glIndexdv (const GLdouble *c);' | |
glIndexdv(array<Double>[]()[][]) | Original signature is 'extern void glIndexdv (const GLdouble *c);' | |
glIndexdv(Double%) | Original signature is 'extern void glIndexdv (const GLdouble *c);' | |
glIndexf(Single) | Original signature is 'extern void glIndexf (GLfloat c);' | |
glIndexfv(IntPtr) | Original signature is 'extern void glIndexfv (const GLfloat *c);' | |
glIndexfv(array<Single>[]()[][]) | Original signature is 'extern void glIndexfv (const GLfloat *c);' | |
glIndexfv(Single%) | Original signature is 'extern void glIndexfv (const GLfloat *c);' | |
glIndexi(Int32) | Original signature is 'extern void glIndexi (GLint c);' | |
glIndexiv(IntPtr) | Original signature is 'extern void glIndexiv (const GLint *c);' | |
glIndexiv(array<Int32>[]()[][]) | Original signature is 'extern void glIndexiv (const GLint *c);' | |
glIndexiv(Int32%) | Original signature is 'extern void glIndexiv (const GLint *c);' | |
glIndexMask(UInt32) | Original signature is 'extern void glIndexMask (GLuint mask);' | |
glIndexPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glIndexs(Int16) | Original signature is 'extern void glIndexs (GLshort c);' | |
glIndexsv(IntPtr) | Original signature is 'extern void glIndexsv (const GLshort *c);' | |
glIndexsv(array<Int16>[]()[][]) | Original signature is 'extern void glIndexsv (const GLshort *c);' | |
glIndexsv(Int16%) | Original signature is 'extern void glIndexsv (const GLshort *c);' | |
glIndexub(Byte) | Original signature is 'extern void glIndexub (GLubyte c);' | |
glIndexubv(IntPtr) | Original signature is 'extern void glIndexubv (const GLubyte *c);' | |
glIndexubv(array<Byte>[]()[][]) | Original signature is 'extern void glIndexubv (const GLubyte *c);' | |
glIndexubv(Byte%) | Original signature is 'extern void glIndexubv (const GLubyte *c);' | |
glInitNames()()()() | Original signature is 'extern void glInitNames (void);' | |
glInterleavedArrays(UInt32, Int32, IntPtr) | Original signature is 'extern void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);' | |
glIsBuffer(UInt32) | Original signature is 'extern GLboolean glIsBuffer (GLuint buffer);' | |
glIsBufferARB(UInt32) | Original signature is 'extern GLboolean glIsBufferARB(GLuint buffer);' | |
glIsEnabled(UInt32) | Original signature is 'extern GLboolean glIsEnabled (GLenum cap);' | |
glIsEnabledIndexedEXT(UInt32, UInt32) | Original signature is 'extern GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);' | |
glIsFenceAPPLE(UInt32) | Original signature is 'extern GLboolean glIsFenceAPPLE(GLuint fence);' | |
glIsFramebuffer(UInt32) | Original signature is 'extern GLboolean glIsFramebuffer (GLuint);' | |
glIsFramebufferEXT(UInt32) | Original signature is 'extern GLboolean glIsFramebufferEXT(GLuint framebuffer);' | |
glIsList(UInt32) | Original signature is 'extern GLboolean glIsList (GLuint list);' | |
glIsProgram(UInt32) | Original signature is 'extern GLboolean glIsProgram (GLuint program);' | |
glIsProgramARB(UInt32) | Original signature is 'extern GLboolean glIsProgramARB(GLuint program);' | |
glIsQuery(UInt32) | Original signature is 'extern GLboolean glIsQuery(GLuint id);' | |
glIsQueryARB(UInt32) | Original signature is 'extern GLboolean glIsQueryARB(GLuint id);' | |
glIsRenderbuffer(UInt32) | Original signature is 'extern GLboolean glIsRenderbuffer (GLuint);' | |
glIsRenderbufferEXT(UInt32) | Original signature is 'extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer);' | |
glIsShader(UInt32) | Original signature is 'extern GLboolean glIsShader (GLuint shader);' | |
glIsTexture(UInt32) | Original signature is 'extern GLboolean glIsTexture (GLuint texture);' | |
glIsVertexArrayAPPLE(UInt32) | Original signature is 'extern GLboolean glIsVertexArrayAPPLE(GLuint id);' | |
glIsVertexAttribEnabledAPPLE(UInt32, UInt32) | Original signature is 'extern GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);' | |
glLightf(UInt32, UInt32, Single) | Original signature is 'extern void glLightf (GLenum light, GLenum pname, GLfloat param);' | |
glLightfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' | |
glLightfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' | |
glLightfv(UInt32, UInt32, Single%) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' | |
glLighti(UInt32, UInt32, Int32) | Original signature is 'extern void glLighti (GLenum light, GLenum pname, GLint param);' | |
glLightiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' | |
glLightiv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' | |
glLightiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' | |
glLightModelf(UInt32, Single) | Original signature is 'extern void glLightModelf (GLenum pname, GLfloat param);' | |
glLightModelfv(UInt32, IntPtr) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' | |
glLightModelfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' | |
glLightModelfv(UInt32, Single%) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' | |
glLightModeli(UInt32, Int32) | Original signature is 'extern void glLightModeli (GLenum pname, GLint param);' | |
glLightModeliv(UInt32, IntPtr) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' | |
glLightModeliv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' | |
glLightModeliv(UInt32, Int32%) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' | |
glLineStipple(Int32, UInt16) | Original signature is 'extern void glLineStipple (GLint factor, GLushort pattern);' | |
glLineWidth(Single) | Original signature is 'extern void glLineWidth (GLfloat width);' | |
glLinkProgram(UInt32) | Original signature is 'extern void glLinkProgram (GLuint program);' | |
glLinkProgramARB(IntPtr) | Original signature is 'extern void glLinkProgramARB(GLhandleARB programObj);' | |
glListBase(UInt32) | Original signature is 'extern void glListBase (GLuint base);' | |
glLoadIdentity()()()() | Original signature is 'extern void glLoadIdentity (void);' | |
glLoadMatrixd(IntPtr) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' | |
glLoadMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' | |
glLoadMatrixd(Double%) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' | |
glLoadMatrixf(IntPtr) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' | |
glLoadMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' | |
glLoadMatrixf(Single%) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' | |
glLoadName(UInt32) | Original signature is 'extern void glLoadName (GLuint name);' | |
glLoadTransposeMatrixd(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' | |
glLoadTransposeMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' | |
glLoadTransposeMatrixd(Double%) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' | |
glLoadTransposeMatrixdARB(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' | |
glLoadTransposeMatrixdARB(array<Double>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' | |
glLoadTransposeMatrixdARB(Double%) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' | |
glLoadTransposeMatrixf(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' | |
glLoadTransposeMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' | |
glLoadTransposeMatrixf(Single%) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' | |
glLoadTransposeMatrixfARB(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' | |
glLoadTransposeMatrixfARB(array<Single>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' | |
glLoadTransposeMatrixfARB(Single%) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' | |
glLockArraysEXT(Int32, Int32) | Original signature is 'extern void glLockArraysEXT (GLint, GLsizei);' | |
glLogicOp(UInt32) | Original signature is 'extern void glLogicOp (GLenum opcode);' | |
glMap1d(UInt32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMap1d(UInt32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMap1d(UInt32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMap1f(UInt32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMap1f(UInt32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMap1f(UInt32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMapBuffer(UInt32, UInt32) | Original signature is 'extern GLvoid * glMapBuffer (GLenum target, GLenum access);' | |
glMapBufferARB(UInt32, UInt32) | Original signature is 'extern GLvoid *glMapBufferARB(GLenum target, GLenum access);' | |
glMapGrid1d(Int32, Double, Double) | Original signature is 'extern void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);' | |
glMapGrid1f(Int32, Single, Single) | Original signature is 'extern void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);' | |
glMapGrid2d(Int32, Double, Double, Int32, Double, Double) | Original signature is 'extern void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);' | |
glMapGrid2f(Int32, Single, Single, Int32, Single, Single) | Original signature is 'extern void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);' | |
glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' | |
glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' | |
glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' | |
glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' | |
glMaterialf(UInt32, UInt32, Single) | Original signature is 'extern void glMaterialf (GLenum face, GLenum pname, GLfloat param);' | |
glMaterialfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' | |
glMaterialfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' | |
glMaterialfv(UInt32, UInt32, Single%) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' | |
glMateriali(UInt32, UInt32, Int32) | Original signature is 'extern void glMateriali (GLenum face, GLenum pname, GLint param);' | |
glMaterialiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' | |
glMaterialiv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' | |
glMaterialiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' | |
glMatrixMode(UInt32) | Original signature is 'extern void glMatrixMode (GLenum mode);' | |
glMinmax(UInt32, UInt32, Byte) | Original signature is 'extern void glMinmax (GLenum target, GLenum internalformat, GLboolean sink);' | |
glMultiDrawArrays(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArrays(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawArraysEXT(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawArraysEXT(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' | |
glMultiDrawElementArrayAPPLE(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElementArrayAPPLE(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawElements(UInt32, IntPtr, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' | |
glMultiDrawElements(UInt32, array<Int32>[]()[][], UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' | |
glMultiDrawElements(UInt32, Int32%, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' | |
glMultiDrawElementsEXT(UInt32, IntPtr, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' | |
glMultiDrawElementsEXT(UInt32, array<Int32>[]()[][], UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' | |
glMultiDrawElementsEXT(UInt32, Int32%, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' | |
glMultiTexCoord1d(UInt32, Double) | Original signature is 'extern void glMultiTexCoord1d (GLenum target, GLdouble s);' | |
glMultiTexCoord1dARB(UInt32, Double) | Original signature is 'extern void glMultiTexCoord1dARB (GLenum, GLdouble);' | |
glMultiTexCoord1dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord1dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord1dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord1dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord1dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord1dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord1f(UInt32, Single) | Original signature is 'extern void glMultiTexCoord1f (GLenum target, GLfloat s);' | |
glMultiTexCoord1fARB(UInt32, Single) | Original signature is 'extern void glMultiTexCoord1fARB (GLenum, GLfloat);' | |
glMultiTexCoord1fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord1fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord1fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord1fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord1fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord1fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord1i(UInt32, Int32) | Original signature is 'extern void glMultiTexCoord1i (GLenum target, GLint s);' | |
glMultiTexCoord1iARB(UInt32, Int32) | Original signature is 'extern void glMultiTexCoord1iARB (GLenum, GLint);' | |
glMultiTexCoord1iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' | |
glMultiTexCoord1iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' | |
glMultiTexCoord1iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' | |
glMultiTexCoord1ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' | |
glMultiTexCoord1ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' | |
glMultiTexCoord1ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' | |
glMultiTexCoord1s(UInt32, Int16) | Original signature is 'extern void glMultiTexCoord1s (GLenum target, GLshort s);' | |
glMultiTexCoord1sARB(UInt32, Int16) | Original signature is 'extern void glMultiTexCoord1sARB (GLenum, GLshort);' | |
glMultiTexCoord1sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord1sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord1sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord1svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' | |
glMultiTexCoord1svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' | |
glMultiTexCoord1svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' | |
glMultiTexCoord2d(UInt32, Double, Double) | Original signature is 'extern void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);' | |
glMultiTexCoord2dARB(UInt32, Double, Double) | Original signature is 'extern void glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);' | |
glMultiTexCoord2dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord2dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord2dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord2dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord2dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord2dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord2f(UInt32, Single, Single) | Original signature is 'extern void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);' | |
glMultiTexCoord2fARB(UInt32, Single, Single) | Original signature is 'extern void glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);' | |
glMultiTexCoord2fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord2fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord2fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord2fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord2fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord2fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord2i(UInt32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord2i (GLenum target, GLint s, GLint t);' | |
glMultiTexCoord2iARB(UInt32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord2iARB (GLenum, GLint, GLint);' | |
glMultiTexCoord2iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' | |
glMultiTexCoord2iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' | |
glMultiTexCoord2iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' | |
glMultiTexCoord2ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' | |
glMultiTexCoord2ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' | |
glMultiTexCoord2ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' | |
glMultiTexCoord2s(UInt32, Int16, Int16) | Original signature is 'extern void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);' | |
glMultiTexCoord2sARB(UInt32, Int16, Int16) | Original signature is 'extern void glMultiTexCoord2sARB (GLenum, GLshort, GLshort);' | |
glMultiTexCoord2sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord2sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord2sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord2svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' | |
glMultiTexCoord2svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' | |
glMultiTexCoord2svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' | |
glMultiTexCoord3d(UInt32, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);' | |
glMultiTexCoord3dARB(UInt32, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);' | |
glMultiTexCoord3dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord3dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord3dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord3dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord3dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord3dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord3f(UInt32, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);' | |
glMultiTexCoord3fARB(UInt32, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);' | |
glMultiTexCoord3fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord3fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord3fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord3fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord3fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord3fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord3i(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);' | |
glMultiTexCoord3iARB(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);' | |
glMultiTexCoord3iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' | |
glMultiTexCoord3iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' | |
glMultiTexCoord3iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' | |
glMultiTexCoord3ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' | |
glMultiTexCoord3ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' | |
glMultiTexCoord3ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' | |
glMultiTexCoord3s(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);' | |
glMultiTexCoord3sARB(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);' | |
glMultiTexCoord3sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord3sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord3sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord3svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' | |
glMultiTexCoord3svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' | |
glMultiTexCoord3svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' | |
glMultiTexCoord4d(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);' | |
glMultiTexCoord4dARB(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);' | |
glMultiTexCoord4dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord4dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord4dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' | |
glMultiTexCoord4dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord4dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord4dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' | |
glMultiTexCoord4f(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);' | |
glMultiTexCoord4fARB(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);' | |
glMultiTexCoord4fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord4fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord4fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' | |
glMultiTexCoord4fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord4fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord4fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' | |
glMultiTexCoord4i(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord4i (GLenum target, GLint, GLint s, GLint t, GLint r);' | |
glMultiTexCoord4iARB(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);' | |
glMultiTexCoord4iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' | |
glMultiTexCoord4iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' | |
glMultiTexCoord4iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' | |
glMultiTexCoord4ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' | |
glMultiTexCoord4ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' | |
glMultiTexCoord4ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' | |
glMultiTexCoord4s(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);' | |
glMultiTexCoord4sARB(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);' | |
glMultiTexCoord4sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord4sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord4sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' | |
glMultiTexCoord4svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' | |
glMultiTexCoord4svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' | |
glMultiTexCoord4svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' | |
glMultMatrixd(IntPtr) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' | |
glMultMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' | |
glMultMatrixd(Double%) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' | |
glMultMatrixf(IntPtr) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' | |
glMultMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' | |
glMultMatrixf(Single%) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' | |
glMultTransposeMatrixd(IntPtr) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' | |
glMultTransposeMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' | |
glMultTransposeMatrixd(Double%) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' | |
glMultTransposeMatrixdARB(IntPtr) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' | |
glMultTransposeMatrixdARB(array<Double>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' | |
glMultTransposeMatrixdARB(Double%) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' | |
glMultTransposeMatrixf(IntPtr) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' | |
glMultTransposeMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' | |
glMultTransposeMatrixf(Single%) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' | |
glMultTransposeMatrixfARB(IntPtr) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' | |
glMultTransposeMatrixfARB(array<Single>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' | |
glMultTransposeMatrixfARB(Single%) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' | |
glNewList(UInt32, UInt32) | Original signature is 'extern void glNewList (GLuint list, GLenum mode);' | |
glNormal3b(SByte, SByte, SByte) | Original signature is 'extern void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);' | |
glNormal3bv(IntPtr) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' | |
glNormal3bv(array<SByte>[]()[][]) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' | |
glNormal3bv(SByte%) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' | |
glNormal3d(Double, Double, Double) | Original signature is 'extern void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);' | |
glNormal3dv(IntPtr) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' | |
glNormal3dv(array<Double>[]()[][]) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' | |
glNormal3dv(Double%) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' | |
glNormal3f(Single, Single, Single) | Original signature is 'extern void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);' | |
glNormal3fv(IntPtr) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' | |
glNormal3fv(array<Single>[]()[][]) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' | |
glNormal3fv(Single%) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' | |
glNormal3i(Int32, Int32, Int32) | Original signature is 'extern void glNormal3i (GLint nx, GLint ny, GLint nz);' | |
glNormal3iv(IntPtr) | Original signature is 'extern void glNormal3iv (const GLint *v);' | |
glNormal3iv(array<Int32>[]()[][]) | Original signature is 'extern void glNormal3iv (const GLint *v);' | |
glNormal3iv(Int32%) | Original signature is 'extern void glNormal3iv (const GLint *v);' | |
glNormal3s(Int16, Int16, Int16) | Original signature is 'extern void glNormal3s (GLshort nx, GLshort ny, GLshort nz);' | |
glNormal3sv(IntPtr) | Original signature is 'extern void glNormal3sv (const GLshort *v);' | |
glNormal3sv(array<Int16>[]()[][]) | Original signature is 'extern void glNormal3sv (const GLshort *v);' | |
glNormal3sv(Int16%) | Original signature is 'extern void glNormal3sv (const GLshort *v);' | |
glNormalPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glObjectPurgeableAPPLE(UInt32, UInt32, UInt32) | Original signature is 'extern GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);' | |
glObjectUnpurgeableAPPLE(UInt32, UInt32, UInt32) | Original signature is 'extern GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);' | |
glOrtho(Double, Double, Double, Double, Double, Double) | Original signature is 'extern void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);' | |
glPassThrough(Single) | Original signature is 'extern void glPassThrough (GLfloat token);' | |
glPixelMapfv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' | |
glPixelMapfv(UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' | |
glPixelMapfv(UInt32, Int32, Single%) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' | |
glPixelMapuiv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' | |
glPixelMapuiv(UInt32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' | |
glPixelMapuiv(UInt32, Int32, UInt32%) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' | |
glPixelMapusv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' | |
glPixelMapusv(UInt32, Int32, array<UInt16>[]()[][]) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' | |
glPixelMapusv(UInt32, Int32, UInt16%) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' | |
glPixelStoref(UInt32, Single) | Original signature is 'extern void glPixelStoref (GLenum pname, GLfloat param);' | |
glPixelStorei(UInt32, Int32) | Original signature is 'extern void glPixelStorei (GLenum pname, GLint param);' | |
glPixelTransferf(UInt32, Single) | Original signature is 'extern void glPixelTransferf (GLenum pname, GLfloat param);' | |
glPixelTransferi(UInt32, Int32) | Original signature is 'extern void glPixelTransferi (GLenum pname, GLint param);' | |
glPixelZoom(Single, Single) | Original signature is 'extern void glPixelZoom (GLfloat xfactor, GLfloat yfactor);' | |
glPNTrianglesfATI(UInt32, Single) | Original signature is 'extern void glPNTrianglesfATI(GLenum pname, GLfloat param);' | |
glPNTrianglesfATIX(UInt32, Single) | Original signature is 'extern void glPNTrianglesfATIX(GLenum pname, GLfloat param);' | |
glPNTrianglesiATI(UInt32, Int32) | Original signature is 'extern void glPNTrianglesiATI(GLenum pname, GLint param);' | |
glPNTrianglesiATIX(UInt32, Int32) | Original signature is 'extern void glPNTrianglesiATIX(GLenum pname, GLint param);' | |
glPointParameterf(UInt32, Single) | Original signature is 'extern void glPointParameterf (GLenum pname, GLfloat param);' | |
glPointParameterfARB(UInt32, Single) | Original signature is 'extern void glPointParameterfARB(GLenum pname, GLfloat param);' | |
glPointParameterfv(UInt32, IntPtr) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' | |
glPointParameterfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' | |
glPointParameterfv(UInt32, Single%) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' | |
glPointParameterfvARB(UInt32, IntPtr) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' | |
glPointParameterfvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' | |
glPointParameterfvARB(UInt32, Single%) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' | |
glPointParameteri(UInt32, Int32) | Original signature is 'extern void glPointParameteri (GLenum pname, GLint param);' | |
glPointParameteriNV(UInt32, Int32) | Original signature is 'extern void glPointParameteriNV(GLenum pname, GLint param);' | |
glPointParameteriv(UInt32, IntPtr) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' | |
glPointParameteriv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' | |
glPointParameteriv(UInt32, Int32%) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' | |
glPointParameterivNV(UInt32, IntPtr) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' | |
glPointParameterivNV(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' | |
glPointParameterivNV(UInt32, Int32%) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' | |
glPointSize(Single) | Original signature is 'extern void glPointSize (GLfloat size);' | |
glPolygonMode(UInt32, UInt32) | Original signature is 'extern void glPolygonMode (GLenum face, GLenum mode);' | |
glPolygonOffset(Single, Single) | Original signature is 'extern void glPolygonOffset (GLfloat factor, GLfloat units);' | |
glPolygonStipple(IntPtr) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' | |
glPolygonStipple(array<Byte>[]()[][]) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' | |
glPolygonStipple(Byte%) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' | |
glPopAttrib()()()() | Original signature is 'extern void glPopAttrib (void);' | |
glPopClientAttrib()()()() | Original signature is 'extern void glPopClientAttrib (void);' | |
glPopMatrix()()()() | Original signature is 'extern void glPopMatrix (void);' | |
glPopName()()()() | Original signature is 'extern void glPopName (void);' | |
glPrioritizeTextures(Int32, IntPtr, IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, IntPtr, array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, IntPtr, Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, array<UInt32>[]()[][], IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, array<UInt32>[]()[][], array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, array<UInt32>[]()[][], Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, UInt32%, IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, UInt32%, array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glPrioritizeTextures(Int32, UInt32%, Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' | |
glProgramEnvParameter4dARB(UInt32, UInt32, Double, Double, Double, Double) | Original signature is 'extern void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glProgramEnvParameter4dvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramEnvParameter4dvARB(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramEnvParameter4dvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramEnvParameter4fARB(UInt32, UInt32, Single, Single, Single, Single) | Original signature is 'extern void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glProgramEnvParameter4fvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramEnvParameter4fvARB(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramEnvParameter4fvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, Single%) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramLocalParameter4dARB(UInt32, UInt32, Double, Double, Double, Double) | Original signature is 'extern void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glProgramLocalParameter4dvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramLocalParameter4dvARB(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramLocalParameter4dvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' | |
glProgramLocalParameter4fARB(UInt32, UInt32, Single, Single, Single, Single) | Original signature is 'extern void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glProgramLocalParameter4fvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramLocalParameter4fvARB(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramLocalParameter4fvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' | |
glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, Single%) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' | |
glProgramParameteriEXT(UInt32, UInt32, Int32) | Original signature is 'extern void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);' | |
glProgramStringARB(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string);' | |
glProvokingVertexEXT(UInt32) | Original signature is 'extern void glProvokingVertexEXT(GLenum mode);' | |
glPushAttrib(UInt32) | Original signature is 'extern void glPushAttrib (GLbitfield mask);' | |
glPushClientAttrib(UInt32) | Original signature is 'extern void glPushClientAttrib (GLbitfield mask);' | |
glPushMatrix()()()() | Original signature is 'extern void glPushMatrix (void);' | |
glPushName(UInt32) | Original signature is 'extern void glPushName (GLuint name);' | |
glRasterPos2d(Double, Double) | Original signature is 'extern void glRasterPos2d (GLdouble x, GLdouble y);' | |
glRasterPos2dv(IntPtr) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' | |
glRasterPos2dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' | |
glRasterPos2dv(Double%) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' | |
glRasterPos2f(Single, Single) | Original signature is 'extern void glRasterPos2f (GLfloat x, GLfloat y);' | |
glRasterPos2fv(IntPtr) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' | |
glRasterPos2fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' | |
glRasterPos2fv(Single%) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' | |
glRasterPos2i(Int32, Int32) | Original signature is 'extern void glRasterPos2i (GLint x, GLint y);' | |
glRasterPos2iv(IntPtr) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' | |
glRasterPos2iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' | |
glRasterPos2iv(Int32%) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' | |
glRasterPos2s(Int16, Int16) | Original signature is 'extern void glRasterPos2s (GLshort x, GLshort y);' | |
glRasterPos2sv(IntPtr) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' | |
glRasterPos2sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' | |
glRasterPos2sv(Int16%) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' | |
glRasterPos3d(Double, Double, Double) | Original signature is 'extern void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);' | |
glRasterPos3dv(IntPtr) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' | |
glRasterPos3dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' | |
glRasterPos3dv(Double%) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' | |
glRasterPos3f(Single, Single, Single) | Original signature is 'extern void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);' | |
glRasterPos3fv(IntPtr) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' | |
glRasterPos3fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' | |
glRasterPos3fv(Single%) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' | |
glRasterPos3i(Int32, Int32, Int32) | Original signature is 'extern void glRasterPos3i (GLint x, GLint y, GLint z);' | |
glRasterPos3iv(IntPtr) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' | |
glRasterPos3iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' | |
glRasterPos3iv(Int32%) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' | |
glRasterPos3s(Int16, Int16, Int16) | Original signature is 'extern void glRasterPos3s (GLshort x, GLshort y, GLshort z);' | |
glRasterPos3sv(IntPtr) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' | |
glRasterPos3sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' | |
glRasterPos3sv(Int16%) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' | |
glRasterPos4d(Double, Double, Double, Double) | Original signature is 'extern void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glRasterPos4dv(IntPtr) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' | |
glRasterPos4dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' | |
glRasterPos4dv(Double%) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' | |
glRasterPos4f(Single, Single, Single, Single) | Original signature is 'extern void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glRasterPos4fv(IntPtr) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' | |
glRasterPos4fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' | |
glRasterPos4fv(Single%) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' | |
glRasterPos4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glRasterPos4i (GLint x, GLint y, GLint z, GLint w);' | |
glRasterPos4iv(IntPtr) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' | |
glRasterPos4iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' | |
glRasterPos4iv(Int32%) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' | |
glRasterPos4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);' | |
glRasterPos4sv(IntPtr) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' | |
glRasterPos4sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' | |
glRasterPos4sv(Int16%) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' | |
glReadBuffer(UInt32) | Original signature is 'extern void glReadBuffer (GLenum mode);' | |
glReadPixels(Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);' | |
glRectd(Double, Double, Double, Double) | Original signature is 'extern void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);' | |
glRectdv(IntPtr, IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(IntPtr, array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(IntPtr, Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(array<Double>[]()[][], IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(array<Double>[]()[][], array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(array<Double>[]()[][], Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(Double%, IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(Double%, array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectdv(Double%, Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' | |
glRectf(Single, Single, Single, Single) | Original signature is 'extern void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);' | |
glRectfv(IntPtr, IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(IntPtr, array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(IntPtr, Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(array<Single>[]()[][], IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(array<Single>[]()[][], array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(array<Single>[]()[][], Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(Single%, IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(Single%, array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRectfv(Single%, Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' | |
glRecti(Int32, Int32, Int32, Int32) | Original signature is 'extern void glRecti (GLint x1, GLint y1, GLint x2, GLint y2);' | |
glRectiv(IntPtr, IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(IntPtr, Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(array<Int32>[]()[][], IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(array<Int32>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(array<Int32>[]()[][], Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(Int32%, IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(Int32%, array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRectiv(Int32%, Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' | |
glRects(Int16, Int16, Int16, Int16) | Original signature is 'extern void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);' | |
glRectsv(IntPtr, IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(IntPtr, array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(IntPtr, Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(array<Int16>[]()[][], IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(array<Int16>[]()[][], array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(array<Int16>[]()[][], Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(Int16%, IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(Int16%, array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRectsv(Int16%, Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' | |
glRenderbufferStorage(UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);' | |
glRenderbufferStorageEXT(UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);' | |
glRenderbufferStorageMultisample(UInt32, Int32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei);' | |
glRenderbufferStorageMultisampleEXT(UInt32, Int32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);' | |
glRenderMode(UInt32) | Original signature is 'extern GLint glRenderMode (GLenum mode);' | |
glResetHistogram(UInt32) | Original signature is 'extern void glResetHistogram (GLenum target);' | |
glResetMinmax(UInt32) | Original signature is 'extern void glResetMinmax (GLenum target);' | |
glRotated(Double, Double, Double, Double) | Original signature is 'extern void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);' | |
glRotatef(Single, Single, Single, Single) | Original signature is 'extern void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);' | |
glSampleCoverage(Single, Byte) | Original signature is 'extern void glSampleCoverage (GLclampf value, GLboolean invert);' | |
glSampleCoverageARB(Single, Byte) | Original signature is 'extern void glSampleCoverageARB (GLclampf, GLboolean);' | |
glSamplePass(UInt32) | Original signature is 'extern void glSamplePass (GLenum pass);' | |
glSamplePassARB(UInt32) | Original signature is 'extern void glSamplePassARB (GLenum);' | |
glScaled(Double, Double, Double) | Original signature is 'extern void glScaled (GLdouble x, GLdouble y, GLdouble z);' | |
glScalef(Single, Single, Single) | Original signature is 'extern void glScalef (GLfloat x, GLfloat y, GLfloat z);' | |
glScissor(Int32, Int32, Int32, Int32) | Original signature is 'extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);' | |
glSecondaryColor3b(SByte, SByte, SByte) | Original signature is 'extern void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);' | |
glSecondaryColor3bEXT(SByte, SByte, SByte) | Original signature is 'extern void glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);' | |
glSecondaryColor3bv(IntPtr) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' | |
glSecondaryColor3bv(array<SByte>[]()[][]) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' | |
glSecondaryColor3bv(SByte%) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' | |
glSecondaryColor3bvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' | |
glSecondaryColor3bvEXT(array<SByte>[]()[][]) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' | |
glSecondaryColor3bvEXT(SByte%) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' | |
glSecondaryColor3d(Double, Double, Double) | Original signature is 'extern void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);' | |
glSecondaryColor3dEXT(Double, Double, Double) | Original signature is 'extern void glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);' | |
glSecondaryColor3dv(IntPtr) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' | |
glSecondaryColor3dv(array<Double>[]()[][]) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' | |
glSecondaryColor3dv(Double%) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' | |
glSecondaryColor3dvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' | |
glSecondaryColor3dvEXT(array<Double>[]()[][]) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' | |
glSecondaryColor3dvEXT(Double%) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' | |
glSecondaryColor3f(Single, Single, Single) | Original signature is 'extern void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);' | |
glSecondaryColor3fEXT(Single, Single, Single) | Original signature is 'extern void glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);' | |
glSecondaryColor3fv(IntPtr) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' | |
glSecondaryColor3fv(array<Single>[]()[][]) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' | |
glSecondaryColor3fv(Single%) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' | |
glSecondaryColor3fvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' | |
glSecondaryColor3fvEXT(array<Single>[]()[][]) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' | |
glSecondaryColor3fvEXT(Single%) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' | |
glSecondaryColor3i(Int32, Int32, Int32) | Original signature is 'extern void glSecondaryColor3i (GLint red, GLint green, GLint blue);' | |
glSecondaryColor3iEXT(Int32, Int32, Int32) | Original signature is 'extern void glSecondaryColor3iEXT (GLint, GLint, GLint);' | |
glSecondaryColor3iv(IntPtr) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' | |
glSecondaryColor3iv(array<Int32>[]()[][]) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' | |
glSecondaryColor3iv(Int32%) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' | |
glSecondaryColor3ivEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' | |
glSecondaryColor3ivEXT(array<Int32>[]()[][]) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' | |
glSecondaryColor3ivEXT(Int32%) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' | |
glSecondaryColor3s(Int16, Int16, Int16) | Original signature is 'extern void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);' | |
glSecondaryColor3sEXT(Int16, Int16, Int16) | Original signature is 'extern void glSecondaryColor3sEXT (GLshort, GLshort, GLshort);' | |
glSecondaryColor3sv(IntPtr) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' | |
glSecondaryColor3sv(array<Int16>[]()[][]) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' | |
glSecondaryColor3sv(Int16%) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' | |
glSecondaryColor3svEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' | |
glSecondaryColor3svEXT(array<Int16>[]()[][]) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' | |
glSecondaryColor3svEXT(Int16%) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' | |
glSecondaryColor3ub(Byte, Byte, Byte) | Original signature is 'extern void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);' | |
glSecondaryColor3ubEXT(Byte, Byte, Byte) | Original signature is 'extern void glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);' | |
glSecondaryColor3ubv(IntPtr) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' | |
glSecondaryColor3ubv(array<Byte>[]()[][]) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' | |
glSecondaryColor3ubv(Byte%) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' | |
glSecondaryColor3ubvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' | |
glSecondaryColor3ubvEXT(array<Byte>[]()[][]) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' | |
glSecondaryColor3ubvEXT(Byte%) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' | |
glSecondaryColor3ui(UInt32, UInt32, UInt32) | Original signature is 'extern void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);' | |
glSecondaryColor3uiEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);' | |
glSecondaryColor3uiv(IntPtr) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' | |
glSecondaryColor3uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' | |
glSecondaryColor3uiv(UInt32%) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' | |
glSecondaryColor3uivEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' | |
glSecondaryColor3uivEXT(array<UInt32>[]()[][]) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' | |
glSecondaryColor3uivEXT(UInt32%) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' | |
glSecondaryColor3us(UInt16, UInt16, UInt16) | Original signature is 'extern void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);' | |
glSecondaryColor3usEXT(UInt16, UInt16, UInt16) | Original signature is 'extern void glSecondaryColor3usEXT (GLushort, GLushort, GLushort);' | |
glSecondaryColor3usv(IntPtr) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' | |
glSecondaryColor3usv(array<UInt16>[]()[][]) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' | |
glSecondaryColor3usv(UInt16%) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' | |
glSecondaryColor3usvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' | |
glSecondaryColor3usvEXT(array<UInt16>[]()[][]) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' | |
glSecondaryColor3usvEXT(UInt16%) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' | |
glSecondaryColorPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glSecondaryColorPointerEXT(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);' | |
glSelectBuffer(Int32, IntPtr) | Original signature is 'extern void glSelectBuffer (GLsizei size, GLuint *buffer);' | |
glSelectBuffer(Int32, UInt32%) | Original signature is 'extern void glSelectBuffer (GLsizei size, GLuint *buffer);' | |
glSeparableFilter2D(UInt32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);' | |
glSetFenceAPPLE(UInt32) | Original signature is 'extern void glSetFenceAPPLE(GLuint fence);' | |
glShadeModel(UInt32) | Original signature is 'extern void glShadeModel (GLenum mode);' | |
glShaderSource(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, IntPtr, Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, array<SByte>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, array<SByte>[]()[][], Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, SByte%, IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, SByte%, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSource(UInt32, Int32, SByte%, Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, IntPtr, Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, SByte%, IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, SByte%, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glShaderSourceARB(IntPtr, Int32, SByte%, Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' | |
glStencilFunc(UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFunc (GLenum func, GLint ref, GLuint mask);' | |
glStencilFuncSeparate(UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);' | |
glStencilFuncSeparateATI(UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);' | |
glStencilMask(UInt32) | Original signature is 'extern void glStencilMask (GLuint mask);' | |
glStencilMaskSeparate(UInt32, UInt32) | Original signature is 'extern void glStencilMaskSeparate (GLenum face, GLuint mask);' | |
glStencilOp(UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);' | |
glStencilOpSeparate(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);' | |
glStencilOpSeparateATI(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOpSeparateATI(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);' | |
glSwapAPPLE()()()() | Original signature is 'extern void glSwapAPPLE(void);' | |
glTestFenceAPPLE(UInt32) | Original signature is 'extern GLboolean glTestFenceAPPLE(GLuint fence);' | |
glTestObjectAPPLE(UInt32, UInt32) | Original signature is 'extern GLboolean glTestObjectAPPLE(GLenum object, GLuint name);' | |
glTexCoord1d(Double) | Original signature is 'extern void glTexCoord1d (GLdouble s);' | |
glTexCoord1dv(IntPtr) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' | |
glTexCoord1dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' | |
glTexCoord1dv(Double%) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' | |
glTexCoord1f(Single) | Original signature is 'extern void glTexCoord1f (GLfloat s);' | |
glTexCoord1fv(IntPtr) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' | |
glTexCoord1fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' | |
glTexCoord1fv(Single%) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' | |
glTexCoord1i(Int32) | Original signature is 'extern void glTexCoord1i (GLint s);' | |
glTexCoord1iv(IntPtr) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' | |
glTexCoord1iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' | |
glTexCoord1iv(Int32%) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' | |
glTexCoord1s(Int16) | Original signature is 'extern void glTexCoord1s (GLshort s);' | |
glTexCoord1sv(IntPtr) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' | |
glTexCoord1sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' | |
glTexCoord1sv(Int16%) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' | |
glTexCoord2d(Double, Double) | Original signature is 'extern void glTexCoord2d (GLdouble s, GLdouble t);' | |
glTexCoord2dv(IntPtr) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' | |
glTexCoord2dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' | |
glTexCoord2dv(Double%) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' | |
glTexCoord2f(Single, Single) | Original signature is 'extern void glTexCoord2f (GLfloat s, GLfloat t);' | |
glTexCoord2fv(IntPtr) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' | |
glTexCoord2fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' | |
glTexCoord2fv(Single%) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' | |
glTexCoord2i(Int32, Int32) | Original signature is 'extern void glTexCoord2i (GLint s, GLint t);' | |
glTexCoord2iv(IntPtr) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' | |
glTexCoord2iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' | |
glTexCoord2iv(Int32%) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' | |
glTexCoord2s(Int16, Int16) | Original signature is 'extern void glTexCoord2s (GLshort s, GLshort t);' | |
glTexCoord2sv(IntPtr) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' | |
glTexCoord2sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' | |
glTexCoord2sv(Int16%) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' | |
glTexCoord3d(Double, Double, Double) | Original signature is 'extern void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);' | |
glTexCoord3dv(IntPtr) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' | |
glTexCoord3dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' | |
glTexCoord3dv(Double%) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' | |
glTexCoord3f(Single, Single, Single) | Original signature is 'extern void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);' | |
glTexCoord3fv(IntPtr) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' | |
glTexCoord3fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' | |
glTexCoord3fv(Single%) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' | |
glTexCoord3i(Int32, Int32, Int32) | Original signature is 'extern void glTexCoord3i (GLint s, GLint t, GLint r);' | |
glTexCoord3iv(IntPtr) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' | |
glTexCoord3iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' | |
glTexCoord3iv(Int32%) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' | |
glTexCoord3s(Int16, Int16, Int16) | Original signature is 'extern void glTexCoord3s (GLshort s, GLshort t, GLshort r);' | |
glTexCoord3sv(IntPtr) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' | |
glTexCoord3sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' | |
glTexCoord3sv(Int16%) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' | |
glTexCoord4d(Double, Double, Double, Double) | Original signature is 'extern void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);' | |
glTexCoord4dv(IntPtr) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' | |
glTexCoord4dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' | |
glTexCoord4dv(Double%) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' | |
glTexCoord4f(Single, Single, Single, Single) | Original signature is 'extern void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);' | |
glTexCoord4fv(IntPtr) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' | |
glTexCoord4fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' | |
glTexCoord4fv(Single%) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' | |
glTexCoord4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glTexCoord4i (GLint s, GLint t, GLint r, GLint q);' | |
glTexCoord4iv(IntPtr) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' | |
glTexCoord4iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' | |
glTexCoord4iv(Int32%) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' | |
glTexCoord4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);' | |
glTexCoord4sv(IntPtr) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' | |
glTexCoord4sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' | |
glTexCoord4sv(Int16%) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' | |
glTexCoordPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glTexEnvf(UInt32, UInt32, Single) | Original signature is 'extern void glTexEnvf (GLenum target, GLenum pname, GLfloat param);' | |
glTexEnvfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexEnvfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexEnvfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexEnvi(UInt32, UInt32, Int32) | Original signature is 'extern void glTexEnvi (GLenum target, GLenum pname, GLint param);' | |
glTexEnviv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' | |
glTexEnviv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' | |
glTexEnviv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' | |
glTexGend(UInt32, UInt32, Double) | Original signature is 'extern void glTexGend (GLenum coord, GLenum pname, GLdouble param);' | |
glTexGendv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' | |
glTexGendv(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' | |
glTexGendv(UInt32, UInt32, Double%) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' | |
glTexGenf(UInt32, UInt32, Single) | Original signature is 'extern void glTexGenf (GLenum coord, GLenum pname, GLfloat param);' | |
glTexGenfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' | |
glTexGenfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' | |
glTexGenfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' | |
glTexGeni(UInt32, UInt32, Int32) | Original signature is 'extern void glTexGeni (GLenum coord, GLenum pname, GLint param);' | |
glTexGeniv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' | |
glTexGeniv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' | |
glTexGeniv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' | |
glTexImage1D(UInt32, Int32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTexImage3D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTexParameterf(UInt32, UInt32, Single) | Original signature is 'extern void glTexParameterf (GLenum target, GLenum pname, GLfloat param);' | |
glTexParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' | |
glTexParameteri(UInt32, UInt32, Int32) | Original signature is 'extern void glTexParameteri (GLenum target, GLenum pname, GLint param);' | |
glTexParameterIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );' | |
glTexParameterIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );' | |
glTexParameterIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );' | |
glTexParameterIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );' | |
glTexParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glTexParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glTexParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' | |
glTexSubImage1D(UInt32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);' | |
glTextureRangeAPPLE(UInt32, Int32, IntPtr) | Original signature is 'extern void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer);' | |
glTransformFeedbackVaryingsEXT(UInt32, Int32, IntPtr, UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' | |
glTransformFeedbackVaryingsEXT(UInt32, Int32, array<SByte>[]()[][], UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' | |
glTransformFeedbackVaryingsEXT(UInt32, Int32, SByte%, UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' | |
glTranslated(Double, Double, Double) | Original signature is 'extern void glTranslated (GLdouble x, GLdouble y, GLdouble z);' | |
glTranslatef(Single, Single, Single) | Original signature is 'extern void glTranslatef (GLfloat x, GLfloat y, GLfloat z);' | |
GLU_AUTO_LOAD_MATRIX | ||
GLU_BEGIN | ||
GLU_CCW | ||
GLU_CULLING | ||
GLU_CW | ||
GLU_DISPLAY_MODE | ||
GLU_DOMAIN_DISTANCE | ||
GLU_EDGE_FLAG | ||
GLU_END | ||
GLU_ERROR | ||
GLU_EXT_nurbs_tessellator | ||
GLU_EXT_object_space_tess | ||
GLU_EXTENSIONS | ||
GLU_EXTERIOR | ||
GLU_FALSE | ||
GLU_FILL | ||
GLU_FLAT | ||
GLU_INCOMPATIBLE_GL_VERSION | ||
GLU_INSIDE | ||
GLU_INTERIOR | ||
GLU_INVALID_ENUM | ||
GLU_INVALID_OPERATION | ||
GLU_INVALID_VALUE | ||
GLU_LINE | ||
GLU_MAP1_TRIM_2 | ||
GLU_MAP1_TRIM_3 | ||
GLU_NONE | ||
GLU_NURBS_BEGIN | ||
GLU_NURBS_BEGIN_DATA | ||
GLU_NURBS_BEGIN_DATA_EXT | ||
GLU_NURBS_BEGIN_EXT | ||
GLU_NURBS_COLOR | ||
GLU_NURBS_COLOR_DATA | ||
GLU_NURBS_COLOR_DATA_EXT | ||
GLU_NURBS_COLOR_EXT | ||
GLU_NURBS_END | ||
GLU_NURBS_END_DATA | ||
GLU_NURBS_END_DATA_EXT | ||
GLU_NURBS_END_EXT | ||
GLU_NURBS_ERROR | ||
GLU_NURBS_ERROR1 | ||
GLU_NURBS_ERROR10 | ||
GLU_NURBS_ERROR11 | ||
GLU_NURBS_ERROR12 | ||
GLU_NURBS_ERROR13 | ||
GLU_NURBS_ERROR14 | ||
GLU_NURBS_ERROR15 | ||
GLU_NURBS_ERROR16 | ||
GLU_NURBS_ERROR17 | ||
GLU_NURBS_ERROR18 | ||
GLU_NURBS_ERROR19 | ||
GLU_NURBS_ERROR2 | ||
GLU_NURBS_ERROR20 | ||
GLU_NURBS_ERROR21 | ||
GLU_NURBS_ERROR22 | ||
GLU_NURBS_ERROR23 | ||
GLU_NURBS_ERROR24 | ||
GLU_NURBS_ERROR25 | ||
GLU_NURBS_ERROR26 | ||
GLU_NURBS_ERROR27 | ||
GLU_NURBS_ERROR28 | ||
GLU_NURBS_ERROR29 | ||
GLU_NURBS_ERROR3 | ||
GLU_NURBS_ERROR30 | ||
GLU_NURBS_ERROR31 | ||
GLU_NURBS_ERROR32 | ||
GLU_NURBS_ERROR33 | ||
GLU_NURBS_ERROR34 | ||
GLU_NURBS_ERROR35 | ||
GLU_NURBS_ERROR36 | ||
GLU_NURBS_ERROR37 | ||
GLU_NURBS_ERROR4 | ||
GLU_NURBS_ERROR5 | ||
GLU_NURBS_ERROR6 | ||
GLU_NURBS_ERROR7 | ||
GLU_NURBS_ERROR8 | ||
GLU_NURBS_ERROR9 | ||
GLU_NURBS_MODE | ||
GLU_NURBS_MODE_EXT | ||
GLU_NURBS_NORMAL | ||
GLU_NURBS_NORMAL_DATA | ||
GLU_NURBS_NORMAL_DATA_EXT | ||
GLU_NURBS_NORMAL_EXT | ||
GLU_NURBS_RENDERER | ||
GLU_NURBS_RENDERER_EXT | ||
GLU_NURBS_TESSELLATOR | ||
GLU_NURBS_TESSELLATOR_EXT | ||
GLU_NURBS_TEX_COORD_DATA_EXT | ||
GLU_NURBS_TEX_COORD_EXT | ||
GLU_NURBS_TEXTURE_COORD | ||
GLU_NURBS_TEXTURE_COORD_DATA | ||
GLU_NURBS_VERTEX | ||
GLU_NURBS_VERTEX_DATA | ||
GLU_NURBS_VERTEX_DATA_EXT | ||
GLU_NURBS_VERTEX_EXT | ||
GLU_OBJECT_PARAMETRIC_ERROR | ||
GLU_OBJECT_PARAMETRIC_ERROR_EXT | ||
GLU_OBJECT_PATH_LENGTH | ||
GLU_OBJECT_PATH_LENGTH_EXT | ||
GLU_OUT_OF_MEMORY | ||
GLU_OUTLINE_PATCH | ||
GLU_OUTLINE_POLYGON | ||
GLU_OUTSIDE | ||
GLU_PARAMETRIC_ERROR | ||
GLU_PARAMETRIC_TOLERANCE | ||
GLU_PATH_LENGTH | ||
GLU_POINT | ||
GLU_SAMPLING_METHOD | ||
GLU_SAMPLING_TOLERANCE | ||
GLU_SILHOUETTE | ||
GLU_SMOOTH | ||
GLU_TESS_BEGIN | ||
GLU_TESS_BEGIN_DATA | ||
GLU_TESS_BOUNDARY_ONLY | ||
GLU_TESS_COMBINE | ||
GLU_TESS_COMBINE_DATA | ||
GLU_TESS_COORD_TOO_LARGE | ||
GLU_TESS_EDGE_FLAG | ||
GLU_TESS_EDGE_FLAG_DATA | ||
GLU_TESS_END | ||
GLU_TESS_END_DATA | ||
GLU_TESS_ERROR | ||
GLU_TESS_ERROR_DATA | ||
GLU_TESS_ERROR1 | ||
GLU_TESS_ERROR2 | ||
GLU_TESS_ERROR3 | ||
GLU_TESS_ERROR4 | ||
GLU_TESS_ERROR5 | ||
GLU_TESS_ERROR6 | ||
GLU_TESS_ERROR7 | ||
GLU_TESS_ERROR8 | ||
GLU_TESS_MISSING_BEGIN_CONTOUR | ||
GLU_TESS_MISSING_BEGIN_POLYGON | ||
GLU_TESS_MISSING_END_CONTOUR | ||
GLU_TESS_MISSING_END_POLYGON | ||
GLU_TESS_NEED_COMBINE_CALLBACK | ||
GLU_TESS_TOLERANCE | ||
GLU_TESS_VERTEX | ||
GLU_TESS_VERTEX_DATA | ||
GLU_TESS_WINDING_ABS_GEQ_TWO | ||
GLU_TESS_WINDING_NEGATIVE | ||
GLU_TESS_WINDING_NONZERO | ||
GLU_TESS_WINDING_ODD | ||
GLU_TESS_WINDING_POSITIVE | ||
GLU_TESS_WINDING_RULE | ||
GLU_TRUE | ||
GLU_U_STEP | ||
GLU_UNKNOWN | ||
GLU_V_STEP | ||
GLU_VERSION | ||
GLU_VERSION_1_1 | ||
GLU_VERSION_1_2 | ||
GLU_VERSION_1_3 | ||
GLU_VERTEX | ||
gluBeginCurve(IntPtr) | Original signature is 'extern void gluBeginCurve (GLUnurbs* nurb);' | |
gluBeginPolygon(IntPtr) | Original signature is 'extern void gluBeginPolygon (GLUtesselator* tess);' | |
gluBeginSurface(IntPtr) | Original signature is 'extern void gluBeginSurface (GLUnurbs* nurb);' | |
gluBeginTrim(IntPtr) | Original signature is 'extern void gluBeginTrim (GLUnurbs* nurb);' | |
gluBuild1DMipmapLevels(UInt32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' | |
gluBuild1DMipmaps(UInt32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);' | |
gluBuild2DMipmapLevels(UInt32, Int32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' | |
gluBuild2DMipmaps(UInt32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);' | |
gluBuild3DMipmapLevels(UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' | |
gluBuild3DMipmaps(UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);' | |
gluCheckExtension(IntPtr, IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(IntPtr, array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(IntPtr, Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(array<Byte>[]()[][], IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(array<Byte>[]()[][], array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(array<Byte>[]()[][], Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(Byte%, IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(Byte%, array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCheckExtension(Byte%, Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' | |
gluCylinder(IntPtr, Double, Double, Double, Int32, Int32) | Original signature is 'extern void gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);' | |
gluDeleteNurbsRenderer(IntPtr) | Original signature is 'extern void gluDeleteNurbsRenderer (GLUnurbs* nurb);' | |
gluDeleteQuadric(IntPtr) | Original signature is 'extern void gluDeleteQuadric (GLUquadric* quad);' | |
gluDeleteTess(IntPtr) | Original signature is 'extern void gluDeleteTess (GLUtesselator* tess);' | |
gluDisk(IntPtr, Double, Double, Int32, Int32) | Original signature is 'extern void gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);' | |
gluEndCurve(IntPtr) | Original signature is 'extern void gluEndCurve (GLUnurbs* nurb);' | |
gluEndPolygon(IntPtr) | Original signature is 'extern void gluEndPolygon (GLUtesselator* tess);' | |
gluEndSurface(IntPtr) | Original signature is 'extern void gluEndSurface (GLUnurbs* nurb);' | |
gluEndTrim(IntPtr) | Original signature is 'extern void gluEndTrim (GLUnurbs* nurb);' | |
gluErrorString(UInt32) | Original signature is 'extern const GLubyte * gluErrorString (GLenum error);' | |
gluGetNurbsProperty(IntPtr, UInt32, IntPtr) | Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);' | |
gluGetNurbsProperty(IntPtr, UInt32, Single%) | Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);' | |
gluGetString(UInt32) | Original signature is 'extern const GLubyte * gluGetString (GLenum name);' | |
gluGetTessProperty(IntPtr, UInt32, IntPtr) | Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);' | |
gluGetTessProperty(IntPtr, UInt32, Double%) | Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLoadSamplingMatrices(IntPtr, Single%, Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' | |
gluLookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double) | Original signature is 'extern void gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);' | |
gluNewNurbsRenderer()()()() | Original signature is 'extern GLUnurbs* gluNewNurbsRenderer (void);' | |
gluNewQuadric()()()() | Original signature is 'extern GLUquadric* gluNewQuadric (void);' | |
gluNewTess()()()() | Original signature is 'extern GLUtesselator* gluNewTess (void);' | |
gluNextContour(IntPtr, UInt32) | Original signature is 'extern void gluNextContour (GLUtesselator* tess, GLenum type);' | |
glUniform1f(Int32, Single) | Original signature is 'extern void glUniform1f (GLint location, GLfloat v0);' | |
glUniform1fARB(Int32, Single) | Original signature is 'extern void glUniform1fARB(GLint location, GLfloat v0);' | |
glUniform1fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform1i(Int32, Int32) | Original signature is 'extern void glUniform1i (GLint location, GLint v0);' | |
glUniform1iARB(Int32, Int32) | Original signature is 'extern void glUniform1iARB(GLint location, GLint v0);' | |
glUniform1iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform1iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform1iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform1ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform1ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform1ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform1uiEXT(Int32, UInt32) | Original signature is 'extern void glUniform1uiEXT(GLint location, GLuint v0);' | |
glUniform1uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform1uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform1uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform2f(Int32, Single, Single) | Original signature is 'extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1);' | |
glUniform2fARB(Int32, Single, Single) | Original signature is 'extern void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);' | |
glUniform2fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform2i(Int32, Int32, Int32) | Original signature is 'extern void glUniform2i (GLint location, GLint v0, GLint v1);' | |
glUniform2iARB(Int32, Int32, Int32) | Original signature is 'extern void glUniform2iARB(GLint location, GLint v0, GLint v1);' | |
glUniform2iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform2iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform2iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform2ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform2ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform2ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform2uiEXT(Int32, UInt32, UInt32) | Original signature is 'extern void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);' | |
glUniform2uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform2uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform2uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform3f(Int32, Single, Single, Single) | Original signature is 'extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);' | |
glUniform3fARB(Int32, Single, Single, Single) | Original signature is 'extern void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);' | |
glUniform3fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform3i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);' | |
glUniform3iARB(Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);' | |
glUniform3iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform3iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform3iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform3ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform3ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform3ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform3uiEXT(Int32, UInt32, UInt32, UInt32) | Original signature is 'extern void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);' | |
glUniform3uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform3uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform3uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform4f(Int32, Single, Single, Single, Single) | Original signature is 'extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);' | |
glUniform4fARB(Int32, Single, Single, Single, Single) | Original signature is 'extern void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);' | |
glUniform4fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' | |
glUniform4i(Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);' | |
glUniform4iARB(Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);' | |
glUniform4iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform4iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform4iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' | |
glUniform4ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform4ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform4ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' | |
glUniform4uiEXT(Int32, UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);' | |
glUniform4uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform4uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniform4uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' | |
glUniformBlockBinding(UInt32, UInt32, UInt32) | Original signature is 'extern void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);' | |
glUniformBufferEXT(UInt32, Int32, UInt32) | Original signature is 'extern void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);' | |
glUniformMatrix2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix2x4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix3x4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUniformMatrix4x3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' | |
glUnlockArraysEXT()()()() | Original signature is 'extern void glUnlockArraysEXT (void);' | |
glUnmapBuffer(UInt32) | Original signature is 'extern GLboolean glUnmapBuffer (GLenum target);' | |
glUnmapBufferARB(UInt32) | Original signature is 'extern GLboolean glUnmapBufferARB(GLenum target);' | |
gluNurbsCallbackData(IntPtr, IntPtr) | Original signature is 'extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);' | |
gluNurbsCallbackDataEXT(IntPtr, IntPtr) | Original signature is 'extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);' | |
gluNurbsCurve(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' | |
gluNurbsCurve(IntPtr, Int32, IntPtr, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' | |
gluNurbsCurve(IntPtr, Int32, Single%, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' | |
gluNurbsCurve(IntPtr, Int32, Single%, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' | |
gluNurbsProperty(IntPtr, UInt32, Single) | Original signature is 'extern void gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);' | |
gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, Single%, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, Single%, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, Single%, Int32, IntPtr, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, Single%, Int32, IntPtr, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, Single%, Int32, Single%, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluNurbsSurface(IntPtr, Int32, Single%, Int32, Single%, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' | |
gluOrtho2D(Double, Double, Double, Double) | Original signature is 'extern void gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);' | |
gluPartialDisk(IntPtr, Double, Double, Int32, Int32, Double, Double) | Original signature is 'extern void gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);' | |
gluPerspective(Double, Double, Double, Double) | Original signature is 'extern void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);' | |
gluPickMatrix(Double, Double, Double, Double, IntPtr) | Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);' | |
gluPickMatrix(Double, Double, Double, Double, Int32%) | Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' | |
gluPwlCurve(IntPtr, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);' | |
gluPwlCurve(IntPtr, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);' | |
gluQuadricDrawStyle(IntPtr, UInt32) | Original signature is 'extern void gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);' | |
gluQuadricNormals(IntPtr, UInt32) | Original signature is 'extern void gluQuadricNormals (GLUquadric* quad, GLenum normal);' | |
gluQuadricOrientation(IntPtr, UInt32) | Original signature is 'extern void gluQuadricOrientation (GLUquadric* quad, GLenum orientation);' | |
gluQuadricTexture(IntPtr, Byte) | Original signature is 'extern void gluQuadricTexture (GLUquadric* quad, GLboolean texture);' | |
gluScaleImage(UInt32, Int32, Int32, UInt32, Int32, Int32, UInt32, IntPtr) | Original signature is 'extern GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);' | |
glUseProgram(UInt32) | Original signature is 'extern void glUseProgram (GLuint program);' | |
glUseProgramObjectARB(IntPtr) | Original signature is 'extern void glUseProgramObjectARB(GLhandleARB programObj);' | |
gluSphere(IntPtr, Double, Int32, Int32) | Original signature is 'extern void gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);' | |
gluTessBeginContour(IntPtr) | Original signature is 'extern void gluTessBeginContour (GLUtesselator* tess);' | |
gluTessBeginPolygon(IntPtr, IntPtr) | Original signature is 'extern void gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);' | |
gluTessEndContour(IntPtr) | Original signature is 'extern void gluTessEndContour (GLUtesselator* tess);' | |
gluTessEndPolygon(IntPtr) | Original signature is 'extern void gluTessEndPolygon (GLUtesselator* tess);' | |
gluTessNormal(IntPtr, Double, Double, Double) | Original signature is 'extern void gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);' | |
gluTessProperty(IntPtr, UInt32, Double) | Original signature is 'extern void gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);' | |
gluTessVertex(IntPtr, IntPtr, IntPtr) | Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);' | |
gluTessVertex(IntPtr, Double%, IntPtr) | Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' | |
glValidateProgram(UInt32) | Original signature is 'extern void glValidateProgram (GLuint program);' | |
glValidateProgramARB(IntPtr) | Original signature is 'extern void glValidateProgramARB(GLhandleARB programObj);' | |
glVertex2d(Double, Double) | Original signature is 'extern void glVertex2d (GLdouble x, GLdouble y);' | |
glVertex2dv(IntPtr) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' | |
glVertex2dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' | |
glVertex2dv(Double%) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' | |
glVertex2f(Single, Single) | Original signature is 'extern void glVertex2f (GLfloat x, GLfloat y);' | |
glVertex2fv(IntPtr) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' | |
glVertex2fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' | |
glVertex2fv(Single%) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' | |
glVertex2i(Int32, Int32) | Original signature is 'extern void glVertex2i (GLint x, GLint y);' | |
glVertex2iv(IntPtr) | Original signature is 'extern void glVertex2iv (const GLint *v);' | |
glVertex2iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex2iv (const GLint *v);' | |
glVertex2iv(Int32%) | Original signature is 'extern void glVertex2iv (const GLint *v);' | |
glVertex2s(Int16, Int16) | Original signature is 'extern void glVertex2s (GLshort x, GLshort y);' | |
glVertex2sv(IntPtr) | Original signature is 'extern void glVertex2sv (const GLshort *v);' | |
glVertex2sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex2sv (const GLshort *v);' | |
glVertex2sv(Int16%) | Original signature is 'extern void glVertex2sv (const GLshort *v);' | |
glVertex3d(Double, Double, Double) | Original signature is 'extern void glVertex3d (GLdouble x, GLdouble y, GLdouble z);' | |
glVertex3dv(IntPtr) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' | |
glVertex3dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' | |
glVertex3dv(Double%) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' | |
glVertex3f(Single, Single, Single) | Original signature is 'extern void glVertex3f (GLfloat x, GLfloat y, GLfloat z);' | |
glVertex3fv(IntPtr) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' | |
glVertex3fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' | |
glVertex3fv(Single%) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' | |
glVertex3i(Int32, Int32, Int32) | Original signature is 'extern void glVertex3i (GLint x, GLint y, GLint z);' | |
glVertex3iv(IntPtr) | Original signature is 'extern void glVertex3iv (const GLint *v);' | |
glVertex3iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex3iv (const GLint *v);' | |
glVertex3iv(Int32%) | Original signature is 'extern void glVertex3iv (const GLint *v);' | |
glVertex3s(Int16, Int16, Int16) | Original signature is 'extern void glVertex3s (GLshort x, GLshort y, GLshort z);' | |
glVertex3sv(IntPtr) | Original signature is 'extern void glVertex3sv (const GLshort *v);' | |
glVertex3sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex3sv (const GLshort *v);' | |
glVertex3sv(Int16%) | Original signature is 'extern void glVertex3sv (const GLshort *v);' | |
glVertex4d(Double, Double, Double, Double) | Original signature is 'extern void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glVertex4dv(IntPtr) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' | |
glVertex4dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' | |
glVertex4dv(Double%) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' | |
glVertex4f(Single, Single, Single, Single) | Original signature is 'extern void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glVertex4fv(IntPtr) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' | |
glVertex4fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' | |
glVertex4fv(Single%) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' | |
glVertex4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glVertex4i (GLint x, GLint y, GLint z, GLint w);' | |
glVertex4iv(IntPtr) | Original signature is 'extern void glVertex4iv (const GLint *v);' | |
glVertex4iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex4iv (const GLint *v);' | |
glVertex4iv(Int32%) | Original signature is 'extern void glVertex4iv (const GLint *v);' | |
glVertex4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);' | |
glVertex4sv(IntPtr) | Original signature is 'extern void glVertex4sv (const GLshort *v);' | |
glVertex4sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex4sv (const GLshort *v);' | |
glVertex4sv(Int16%) | Original signature is 'extern void glVertex4sv (const GLshort *v);' | |
glVertexArrayParameteriAPPLE(UInt32, Int32) | Original signature is 'extern void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);' | |
glVertexArrayRangeAPPLE(Int32, IntPtr) | Original signature is 'extern void glVertexArrayRangeAPPLE(GLsizei length, const GLvoid *pointer);' | |
glVertexAttrib1d(UInt32, Double) | Original signature is 'extern void glVertexAttrib1d (GLuint index, GLdouble x);' | |
glVertexAttrib1dARB(UInt32, Double) | Original signature is 'extern void glVertexAttrib1dARB(GLuint index, GLdouble x);' | |
glVertexAttrib1dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib1dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib1dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib1dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib1dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib1dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib1f(UInt32, Single) | Original signature is 'extern void glVertexAttrib1f (GLuint index, GLfloat x);' | |
glVertexAttrib1fARB(UInt32, Single) | Original signature is 'extern void glVertexAttrib1fARB(GLuint index, GLfloat x);' | |
glVertexAttrib1fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib1fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib1fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib1fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib1fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib1fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib1s(UInt32, Int16) | Original signature is 'extern void glVertexAttrib1s (GLuint index, GLshort x);' | |
glVertexAttrib1sARB(UInt32, Int16) | Original signature is 'extern void glVertexAttrib1sARB(GLuint index, GLshort x);' | |
glVertexAttrib1sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' | |
glVertexAttrib1sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' | |
glVertexAttrib1sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' | |
glVertexAttrib1svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib1svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib1svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib2d(UInt32, Double, Double) | Original signature is 'extern void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);' | |
glVertexAttrib2dARB(UInt32, Double, Double) | Original signature is 'extern void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);' | |
glVertexAttrib2dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib2dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib2dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib2dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib2dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib2dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib2f(UInt32, Single, Single) | Original signature is 'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);' | |
glVertexAttrib2fARB(UInt32, Single, Single) | Original signature is 'extern void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);' | |
glVertexAttrib2fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib2fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib2fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib2fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib2fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib2fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib2s(UInt32, Int16, Int16) | Original signature is 'extern void glVertexAttrib2s (GLuint index, GLshort x, GLshort y);' | |
glVertexAttrib2sARB(UInt32, Int16, Int16) | Original signature is 'extern void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);' | |
glVertexAttrib2sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' | |
glVertexAttrib2sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' | |
glVertexAttrib2sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' | |
glVertexAttrib2svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib2svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib2svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib3d(UInt32, Double, Double, Double) | Original signature is 'extern void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);' | |
glVertexAttrib3dARB(UInt32, Double, Double, Double) | Original signature is 'extern void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);' | |
glVertexAttrib3dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib3dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib3dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib3dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib3dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib3dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib3f(UInt32, Single, Single, Single) | Original signature is 'extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);' | |
glVertexAttrib3fARB(UInt32, Single, Single, Single) | Original signature is 'extern void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);' | |
glVertexAttrib3fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib3fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib3fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib3fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib3fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib3fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib3s(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);' | |
glVertexAttrib3sARB(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);' | |
glVertexAttrib3sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' | |
glVertexAttrib3sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' | |
glVertexAttrib3sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' | |
glVertexAttrib3svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib3svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib3svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4bv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4bv(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4bv(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4bvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4bvARB(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4bvARB(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4d(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glVertexAttrib4dARB(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' | |
glVertexAttrib4dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib4dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib4dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' | |
glVertexAttrib4dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib4dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib4dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' | |
glVertexAttrib4f(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glVertexAttrib4fARB(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' | |
glVertexAttrib4fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib4fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib4fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' | |
glVertexAttrib4fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib4fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib4fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' | |
glVertexAttrib4iv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' | |
glVertexAttrib4iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' | |
glVertexAttrib4iv(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' | |
glVertexAttrib4ivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4ivARB(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4Nbv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4Nbv(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4Nbv(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' | |
glVertexAttrib4NbvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4NbvARB(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4NbvARB(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' | |
glVertexAttrib4Niv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' | |
glVertexAttrib4Niv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' | |
glVertexAttrib4Niv(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' | |
glVertexAttrib4NivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4NivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4NivARB(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' | |
glVertexAttrib4Nsv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' | |
glVertexAttrib4Nsv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' | |
glVertexAttrib4Nsv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' | |
glVertexAttrib4NsvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4NsvARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4NsvARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4Nub(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);' | |
glVertexAttrib4NubARB(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);' | |
glVertexAttrib4Nubv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4Nubv(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4Nubv(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4NubvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4NubvARB(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4NubvARB(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4Nuiv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4Nuiv(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4Nuiv(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4NuivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4NuivARB(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4NuivARB(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4Nusv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' | |
glVertexAttrib4Nusv(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' | |
glVertexAttrib4Nusv(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' | |
glVertexAttrib4NusvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' | |
glVertexAttrib4NusvARB(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' | |
glVertexAttrib4NusvARB(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' | |
glVertexAttrib4s(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);' | |
glVertexAttrib4sARB(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);' | |
glVertexAttrib4sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' | |
glVertexAttrib4sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' | |
glVertexAttrib4sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' | |
glVertexAttrib4svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' | |
glVertexAttrib4ubv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4ubv(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4ubv(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' | |
glVertexAttrib4ubvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4ubvARB(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4ubvARB(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' | |
glVertexAttrib4uiv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4uiv(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4uiv(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' | |
glVertexAttrib4uivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4uivARB(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4uivARB(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' | |
glVertexAttrib4usv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' | |
glVertexAttrib4usv(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' | |
glVertexAttrib4usv(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' | |
glVertexAttrib4usvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' | |
glVertexAttrib4usvARB(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' | |
glVertexAttrib4usvARB(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' | |
glVertexAttribDivisorARB(UInt32, UInt32) | Original signature is 'extern void glVertexAttribDivisorARB(GLuint index, GLuint divisor);' | |
glVertexAttribI1iEXT(UInt32, Int32) | Original signature is 'extern void glVertexAttribI1iEXT(GLuint index, GLint x);' | |
glVertexAttribI1ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI1ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI1ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI1uiEXT(UInt32, UInt32) | Original signature is 'extern void glVertexAttribI1uiEXT(GLuint index, GLuint x);' | |
glVertexAttribI1uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI1uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI1uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI2iEXT(UInt32, Int32, Int32) | Original signature is 'extern void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);' | |
glVertexAttribI2ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI2ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI2ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI2uiEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);' | |
glVertexAttribI2uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI2uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI2uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI3iEXT(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);' | |
glVertexAttribI3ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI3ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI3ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI3uiEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);' | |
glVertexAttribI3uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI3uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI3uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI4bvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' | |
glVertexAttribI4bvEXT(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' | |
glVertexAttribI4bvEXT(UInt32, SByte%) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' | |
glVertexAttribI4iEXT(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);' | |
glVertexAttribI4ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI4ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI4ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' | |
glVertexAttribI4svEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' | |
glVertexAttribI4svEXT(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' | |
glVertexAttribI4svEXT(UInt32, Int16%) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' | |
glVertexAttribI4ubvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' | |
glVertexAttribI4ubvEXT(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' | |
glVertexAttribI4ubvEXT(UInt32, Byte%) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' | |
glVertexAttribI4uiEXT(UInt32, UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);' | |
glVertexAttribI4uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI4uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI4uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' | |
glVertexAttribI4usvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' | |
glVertexAttribI4usvEXT(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' | |
glVertexAttribI4usvEXT(UInt32, UInt16%) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' | |
glVertexAttribIPointerEXT(UInt32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glVertexAttribPointer(UInt32, Int32, UInt32, Byte, Int32, IntPtr) | Original signature is 'extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);' | |
glVertexAttribPointerARB(UInt32, Int32, UInt32, Byte, Int32, IntPtr) | Original signature is 'extern void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);' | |
glVertexBlendARB(Int32) | Original signature is 'extern void glVertexBlendARB(GLint);' | |
glVertexPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' | |
glViewport(Int32, Int32, Int32, Int32) | Original signature is 'extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height);' | |
glWeightbvARB(Int32, IntPtr) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' | |
glWeightbvARB(Int32, array<SByte>[]()[][]) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' | |
glWeightbvARB(Int32, SByte%) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' | |
glWeightdvARB(Int32, IntPtr) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' | |
glWeightdvARB(Int32, array<Double>[]()[][]) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' | |
glWeightdvARB(Int32, Double%) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' | |
glWeightfvARB(Int32, IntPtr) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' | |
glWeightfvARB(Int32, array<Single>[]()[][]) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' | |
glWeightfvARB(Int32, Single%) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' | |
glWeightivARB(Int32, IntPtr) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' | |
glWeightivARB(Int32, array<Int32>[]()[][]) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' | |
glWeightivARB(Int32, Int32%) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' | |
glWeightPointerARB(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glWeightPointerARB(GLint, GLenum, GLsizei, const GLvoid *);' | |
glWeightsvARB(Int32, IntPtr) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' | |
glWeightsvARB(Int32, array<Int16>[]()[][]) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' | |
glWeightsvARB(Int32, Int16%) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' | |
glWeightubvARB(Int32, IntPtr) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' | |
glWeightubvARB(Int32, array<Byte>[]()[][]) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' | |
glWeightubvARB(Int32, Byte%) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' | |
glWeightuivARB(Int32, IntPtr) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' | |
glWeightuivARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' | |
glWeightuivARB(Int32, UInt32%) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' | |
glWeightusvARB(Int32, IntPtr) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' | |
glWeightusvARB(Int32, array<UInt16>[]()[][]) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' | |
glWeightusvARB(Int32, UInt16%) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' | |
glWindowPos2d(Double, Double) | Original signature is 'extern void glWindowPos2d (GLdouble x, GLdouble y);' | |
glWindowPos2dARB(Double, Double) | Original signature is 'extern void glWindowPos2dARB (GLdouble, GLdouble);' | |
glWindowPos2dv(IntPtr) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' | |
glWindowPos2dv(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' | |
glWindowPos2dv(Double%) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' | |
glWindowPos2dvARB(IntPtr) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' | |
glWindowPos2dvARB(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' | |
glWindowPos2dvARB(Double%) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' | |
glWindowPos2f(Single, Single) | Original signature is 'extern void glWindowPos2f (GLfloat x, GLfloat y);' | |
glWindowPos2fARB(Single, Single) | Original signature is 'extern void glWindowPos2fARB (GLfloat, GLfloat);' | |
glWindowPos2fv(IntPtr) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' | |
glWindowPos2fv(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' | |
glWindowPos2fv(Single%) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' | |
glWindowPos2fvARB(IntPtr) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' | |
glWindowPos2fvARB(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' | |
glWindowPos2fvARB(Single%) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' | |
glWindowPos2i(Int32, Int32) | Original signature is 'extern void glWindowPos2i (GLint x, GLint y);' | |
glWindowPos2iARB(Int32, Int32) | Original signature is 'extern void glWindowPos2iARB (GLint, GLint);' | |
glWindowPos2iv(IntPtr) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' | |
glWindowPos2iv(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' | |
glWindowPos2iv(Int32%) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' | |
glWindowPos2ivARB(IntPtr) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' | |
glWindowPos2ivARB(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' | |
glWindowPos2ivARB(Int32%) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' | |
glWindowPos2s(Int16, Int16) | Original signature is 'extern void glWindowPos2s (GLshort x, GLshort y);' | |
glWindowPos2sARB(Int16, Int16) | Original signature is 'extern void glWindowPos2sARB (GLshort, GLshort);' | |
glWindowPos2sv(IntPtr) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' | |
glWindowPos2sv(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' | |
glWindowPos2sv(Int16%) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' | |
glWindowPos2svARB(IntPtr) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' | |
glWindowPos2svARB(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' | |
glWindowPos2svARB(Int16%) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' | |
glWindowPos3d(Double, Double, Double) | Original signature is 'extern void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);' | |
glWindowPos3dARB(Double, Double, Double) | Original signature is 'extern void glWindowPos3dARB (GLdouble, GLdouble, GLdouble);' | |
glWindowPos3dv(IntPtr) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' | |
glWindowPos3dv(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' | |
glWindowPos3dv(Double%) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' | |
glWindowPos3dvARB(IntPtr) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' | |
glWindowPos3dvARB(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' | |
glWindowPos3dvARB(Double%) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' | |
glWindowPos3f(Single, Single, Single) | Original signature is 'extern void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);' | |
glWindowPos3fARB(Single, Single, Single) | Original signature is 'extern void glWindowPos3fARB (GLfloat, GLfloat, GLfloat);' | |
glWindowPos3fv(IntPtr) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' | |
glWindowPos3fv(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' | |
glWindowPos3fv(Single%) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' | |
glWindowPos3fvARB(IntPtr) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' | |
glWindowPos3fvARB(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' | |
glWindowPos3fvARB(Single%) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' | |
glWindowPos3i(Int32, Int32, Int32) | Original signature is 'extern void glWindowPos3i (GLint x, GLint y, GLint z);' | |
glWindowPos3iARB(Int32, Int32, Int32) | Original signature is 'extern void glWindowPos3iARB (GLint, GLint, GLint);' | |
glWindowPos3iv(IntPtr) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' | |
glWindowPos3iv(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' | |
glWindowPos3iv(Int32%) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' | |
glWindowPos3ivARB(IntPtr) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' | |
glWindowPos3ivARB(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' | |
glWindowPos3ivARB(Int32%) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' | |
glWindowPos3s(Int16, Int16, Int16) | Original signature is 'extern void glWindowPos3s (GLshort x, GLshort y, GLshort z);' | |
glWindowPos3sARB(Int16, Int16, Int16) | Original signature is 'extern void glWindowPos3sARB (GLshort, GLshort, GLshort);' | |
glWindowPos3sv(IntPtr) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' | |
glWindowPos3sv(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' | |
glWindowPos3sv(Int16%) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' | |
glWindowPos3svARB(IntPtr) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' | |
glWindowPos3svARB(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' | |
glWindowPos3svARB(Int16%) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' | |
MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
OPENGL | ||
ToString()()()() | (Inherited from Object.) |
Object | |
GL |
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)