[Missing <summary> documentation for "T:Monobjc.OpenGL.GL"]

C# | Visual Basic | Visual C++ |
public class GL
Public Class GL
public ref class GL

All Members | Constructors | Methods | Fields | ||
Icon | Member | Description |
---|---|---|
![]() | GL()()()() | Initializes a new instance of the GL class |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() ![]() | GL_2_BYTES | |
![]() ![]() | GL_2D | |
![]() ![]() | GL_3_BYTES | |
![]() ![]() | GL_3D | |
![]() ![]() | GL_3D_COLOR | |
![]() ![]() | GL_3D_COLOR_TEXTURE | |
![]() ![]() | GL_4_BYTES | |
![]() ![]() | GL_4D_COLOR_TEXTURE | |
![]() ![]() | GL_ABGR_EXT | |
![]() ![]() | GL_ACCUM | |
![]() ![]() | GL_ACCUM_ALPHA_BITS | |
![]() ![]() | GL_ACCUM_BLUE_BITS | |
![]() ![]() | GL_ACCUM_BUFFER_BIT | |
![]() ![]() | GL_ACCUM_CLEAR_VALUE | |
![]() ![]() | GL_ACCUM_GREEN_BITS | |
![]() ![]() | GL_ACCUM_RED_BITS | |
![]() ![]() | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | |
![]() ![]() | GL_ACTIVE_ATTRIBUTES | |
![]() ![]() | GL_ACTIVE_STENCIL_FACE_EXT | |
![]() ![]() | GL_ACTIVE_TEXTURE | |
![]() ![]() | GL_ACTIVE_TEXTURE_ARB | |
![]() ![]() | GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | |
![]() ![]() | GL_ACTIVE_UNIFORM_BLOCKS | |
![]() ![]() | GL_ACTIVE_UNIFORM_MAX_LENGTH | |
![]() ![]() | GL_ACTIVE_UNIFORMS | |
![]() ![]() | GL_ACTIVE_VERTEX_UNITS_ARB | |
![]() ![]() | GL_ADD | |
![]() ![]() | GL_ADD_SIGNED | |
![]() ![]() | GL_ADD_SIGNED_ARB | |
![]() ![]() | GL_ALIASED_LINE_WIDTH_RANGE | |
![]() ![]() | GL_ALIASED_POINT_SIZE_RANGE | |
![]() ![]() | GL_ALL_ATTRIB_BITS | |
![]() ![]() | GL_ALPHA | |
![]() ![]() | GL_ALPHA_BIAS | |
![]() ![]() | GL_ALPHA_BITS | |
![]() ![]() | GL_ALPHA_BLEND_EQUATION_ATI | |
![]() ![]() | GL_ALPHA_FLOAT16_APPLE | |
![]() ![]() | GL_ALPHA_FLOAT16_ATI | |
![]() ![]() | GL_ALPHA_FLOAT32_APPLE | |
![]() ![]() | GL_ALPHA_FLOAT32_ATI | |
![]() ![]() | GL_ALPHA_INTEGER_EXT | |
![]() ![]() | GL_ALPHA_SCALE | |
![]() ![]() | GL_ALPHA_TEST | |
![]() ![]() | GL_ALPHA_TEST_FUNC | |
![]() ![]() | GL_ALPHA_TEST_REF | |
![]() ![]() | GL_ALPHA12 | |
![]() ![]() | GL_ALPHA16 | |
![]() ![]() | GL_ALPHA16F_ARB | |
![]() ![]() | GL_ALPHA16I_EXT | |
![]() ![]() | GL_ALPHA16UI_EXT | |
![]() ![]() | GL_ALPHA32F_ARB | |
![]() ![]() | GL_ALPHA32I_EXT | |
![]() ![]() | GL_ALPHA32UI_EXT | |
![]() ![]() | GL_ALPHA4 | |
![]() ![]() | GL_ALPHA8 | |
![]() ![]() | GL_ALPHA8I_EXT | |
![]() ![]() | GL_ALPHA8UI_EXT | |
![]() ![]() | GL_ALWAYS | |
![]() ![]() | GL_AMBIENT | |
![]() ![]() | GL_AMBIENT_AND_DIFFUSE | |
![]() ![]() | GL_AND | |
![]() ![]() | GL_AND_INVERTED | |
![]() ![]() | GL_AND_REVERSE | |
![]() ![]() | GL_ARRAY_BUFFER | |
![]() ![]() | GL_ARRAY_BUFFER_ARB | |
![]() ![]() | GL_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_ARRAY_ELEMENT_LOCK_COUNT_EXT | |
![]() ![]() | GL_ARRAY_ELEMENT_LOCK_FIRST_EXT | |
![]() ![]() | GL_ATTACHED_SHADERS | |
![]() ![]() | GL_ATTRIB_STACK_DEPTH | |
![]() ![]() | GL_AUTO_NORMAL | |
![]() ![]() | GL_AUX_BUFFERS | |
![]() ![]() | GL_AUX_DEPTH_STENCIL_APPLE | |
![]() ![]() | GL_AUX0 | |
![]() ![]() | GL_AUX1 | |
![]() ![]() | GL_AUX2 | |
![]() ![]() | GL_AUX3 | |
![]() ![]() | GL_BACK | |
![]() ![]() | GL_BACK_LEFT | |
![]() ![]() | GL_BACK_RIGHT | |
![]() ![]() | GL_BGR | |
![]() ![]() | GL_BGR_EXT | |
![]() ![]() | GL_BGR_INTEGER_EXT | |
![]() ![]() | GL_BGRA | |
![]() ![]() | GL_BGRA_EXT | |
![]() ![]() | GL_BGRA_INTEGER_EXT | |
![]() ![]() | GL_BITMAP | |
![]() ![]() | GL_BITMAP_TOKEN | |
![]() ![]() | GL_BLEND | |
![]() ![]() | GL_BLEND_COLOR | |
![]() ![]() | GL_BLEND_COLOR_EXT | |
![]() ![]() | GL_BLEND_DST | |
![]() ![]() | GL_BLEND_DST_ALPHA | |
![]() ![]() | GL_BLEND_DST_ALPHA_EXT | |
![]() ![]() | GL_BLEND_DST_RGB | |
![]() ![]() | GL_BLEND_DST_RGB_EXT | |
![]() ![]() | GL_BLEND_EQUATION | |
![]() ![]() | GL_BLEND_EQUATION_ALPHA | |
![]() ![]() | GL_BLEND_EQUATION_ALPHA_EXT | |
![]() ![]() | GL_BLEND_EQUATION_EXT | |
![]() ![]() | GL_BLEND_EQUATION_RGB | |
![]() ![]() | GL_BLEND_EQUATION_RGB_EXT | |
![]() ![]() | GL_BLEND_SRC | |
![]() ![]() | GL_BLEND_SRC_ALPHA | |
![]() ![]() | GL_BLEND_SRC_ALPHA_EXT | |
![]() ![]() | GL_BLEND_SRC_RGB | |
![]() ![]() | GL_BLEND_SRC_RGB_EXT | |
![]() ![]() | GL_BLUE | |
![]() ![]() | GL_BLUE_BIAS | |
![]() ![]() | GL_BLUE_BITS | |
![]() ![]() | GL_BLUE_INTEGER_EXT | |
![]() ![]() | GL_BLUE_SCALE | |
![]() ![]() | GL_BOOL | |
![]() ![]() | GL_BOOL_ARB | |
![]() ![]() | GL_BOOL_VEC2 | |
![]() ![]() | GL_BOOL_VEC2_ARB | |
![]() ![]() | GL_BOOL_VEC3 | |
![]() ![]() | GL_BOOL_VEC3_ARB | |
![]() ![]() | GL_BOOL_VEC4 | |
![]() ![]() | GL_BOOL_VEC4_ARB | |
![]() ![]() | GL_BUFFER_ACCESS | |
![]() ![]() | GL_BUFFER_ACCESS_ARB | |
![]() ![]() | GL_BUFFER_FLUSHING_UNMAP_APPLE | |
![]() ![]() | GL_BUFFER_MAP_POINTER | |
![]() ![]() | GL_BUFFER_MAP_POINTER_ARB | |
![]() ![]() | GL_BUFFER_MAPPED | |
![]() ![]() | GL_BUFFER_MAPPED_ARB | |
![]() ![]() | GL_BUFFER_OBJECT_APPLE | |
![]() ![]() | GL_BUFFER_SERIALIZED_MODIFY_APPLE | |
![]() ![]() | GL_BUFFER_SIZE | |
![]() ![]() | GL_BUFFER_SIZE_ARB | |
![]() ![]() | GL_BUFFER_USAGE | |
![]() ![]() | GL_BUFFER_USAGE_ARB | |
![]() ![]() | GL_BYTE | |
![]() ![]() | GL_C3F_V3F | |
![]() ![]() | GL_C4F_N3F_V3F | |
![]() ![]() | GL_C4UB_V2F | |
![]() ![]() | GL_C4UB_V3F | |
![]() ![]() | GL_CCW | |
![]() ![]() | GL_CLAMP | |
![]() ![]() | GL_CLAMP_FRAGMENT_COLOR_ARB | |
![]() ![]() | GL_CLAMP_READ_COLOR_ARB | |
![]() ![]() | GL_CLAMP_TO_BORDER | |
![]() ![]() | GL_CLAMP_TO_BORDER_ARB | |
![]() ![]() | GL_CLAMP_TO_EDGE | |
![]() ![]() | GL_CLAMP_TO_EDGE_SGIS | |
![]() ![]() | GL_CLAMP_VERTEX_COLOR_ARB | |
![]() ![]() | GL_CLEAR | |
![]() ![]() | GL_CLIENT_ACTIVE_TEXTURE | |
![]() ![]() | GL_CLIENT_ACTIVE_TEXTURE_ARB | |
![]() ![]() | GL_CLIENT_ALL_ATTRIB_BITS | |
![]() ![]() | GL_CLIENT_ATTRIB_STACK_DEPTH | |
![]() ![]() | GL_CLIENT_PIXEL_STORE_BIT | |
![]() ![]() | GL_CLIENT_VERTEX_ARRAY_BIT | |
![]() ![]() | GL_CLIP_PLANE0 | |
![]() ![]() | GL_CLIP_PLANE1 | |
![]() ![]() | GL_CLIP_PLANE2 | |
![]() ![]() | GL_CLIP_PLANE3 | |
![]() ![]() | GL_CLIP_PLANE4 | |
![]() ![]() | GL_CLIP_PLANE5 | |
![]() ![]() | GL_CLIP_VOLUME_CLIPPING_HINT_EXT | |
![]() ![]() | GL_COEFF | |
![]() ![]() | GL_COLOR | |
![]() ![]() | GL_COLOR_ARRAY | |
![]() ![]() | GL_COLOR_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_COLOR_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_COLOR_ARRAY_POINTER | |
![]() ![]() | GL_COLOR_ARRAY_SIZE | |
![]() ![]() | GL_COLOR_ARRAY_STRIDE | |
![]() ![]() | GL_COLOR_ARRAY_TYPE | |
![]() ![]() | GL_COLOR_ATTACHMENT0 | |
![]() ![]() | GL_COLOR_ATTACHMENT0_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT1 | |
![]() ![]() | GL_COLOR_ATTACHMENT1_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT10 | |
![]() ![]() | GL_COLOR_ATTACHMENT10_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT11 | |
![]() ![]() | GL_COLOR_ATTACHMENT11_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT12 | |
![]() ![]() | GL_COLOR_ATTACHMENT12_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT13 | |
![]() ![]() | GL_COLOR_ATTACHMENT13_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT14 | |
![]() ![]() | GL_COLOR_ATTACHMENT14_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT15 | |
![]() ![]() | GL_COLOR_ATTACHMENT15_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT2 | |
![]() ![]() | GL_COLOR_ATTACHMENT2_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT3 | |
![]() ![]() | GL_COLOR_ATTACHMENT3_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT4 | |
![]() ![]() | GL_COLOR_ATTACHMENT4_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT5 | |
![]() ![]() | GL_COLOR_ATTACHMENT5_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT6 | |
![]() ![]() | GL_COLOR_ATTACHMENT6_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT7 | |
![]() ![]() | GL_COLOR_ATTACHMENT7_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT8 | |
![]() ![]() | GL_COLOR_ATTACHMENT8_EXT | |
![]() ![]() | GL_COLOR_ATTACHMENT9 | |
![]() ![]() | GL_COLOR_ATTACHMENT9_EXT | |
![]() ![]() | GL_COLOR_BUFFER_BIT | |
![]() ![]() | GL_COLOR_CLEAR_VALUE | |
![]() ![]() | GL_COLOR_FLOAT_APPLE | |
![]() ![]() | GL_COLOR_INDEX | |
![]() ![]() | GL_COLOR_INDEXES | |
![]() ![]() | GL_COLOR_LOGIC_OP | |
![]() ![]() | GL_COLOR_MATERIAL | |
![]() ![]() | GL_COLOR_MATERIAL_FACE | |
![]() ![]() | GL_COLOR_MATERIAL_PARAMETER | |
![]() ![]() | GL_COLOR_MATRIX | |
![]() ![]() | GL_COLOR_MATRIX_SGI | |
![]() ![]() | GL_COLOR_MATRIX_STACK_DEPTH | |
![]() ![]() | GL_COLOR_MATRIX_STACK_DEPTH_SGI | |
![]() ![]() | GL_COLOR_SUM | |
![]() ![]() | GL_COLOR_SUM_ARB | |
![]() ![]() | GL_COLOR_SUM_EXT | |
![]() ![]() | GL_COLOR_TABLE | |
![]() ![]() | GL_COLOR_TABLE_ALPHA_SIZE | |
![]() ![]() | GL_COLOR_TABLE_BIAS | |
![]() ![]() | GL_COLOR_TABLE_BLUE_SIZE | |
![]() ![]() | GL_COLOR_TABLE_FORMAT | |
![]() ![]() | GL_COLOR_TABLE_GREEN_SIZE | |
![]() ![]() | GL_COLOR_TABLE_INTENSITY_SIZE | |
![]() ![]() | GL_COLOR_TABLE_LUMINANCE_SIZE | |
![]() ![]() | GL_COLOR_TABLE_RED_SIZE | |
![]() ![]() | GL_COLOR_TABLE_SCALE | |
![]() ![]() | GL_COLOR_TABLE_WIDTH | |
![]() ![]() | GL_COLOR_WRITEMASK | |
![]() ![]() | GL_COMBINE | |
![]() ![]() | GL_COMBINE_ALPHA | |
![]() ![]() | GL_COMBINE_ALPHA_ARB | |
![]() ![]() | GL_COMBINE_ARB | |
![]() ![]() | GL_COMBINE_RGB | |
![]() ![]() | GL_COMBINE_RGB_ARB | |
![]() ![]() | GL_COMPARE_R_TO_TEXTURE | |
![]() ![]() | GL_COMPARE_R_TO_TEXTURE_ARB | |
![]() ![]() | GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT | |
![]() ![]() | GL_COMPILE | |
![]() ![]() | GL_COMPILE_AND_EXECUTE | |
![]() ![]() | GL_COMPILE_STATUS | |
![]() ![]() | GL_COMPRESSED_ALPHA | |
![]() ![]() | GL_COMPRESSED_ALPHA_ARB | |
![]() ![]() | GL_COMPRESSED_INTENSITY | |
![]() ![]() | GL_COMPRESSED_INTENSITY_ARB | |
![]() ![]() | GL_COMPRESSED_LUMINANCE | |
![]() ![]() | GL_COMPRESSED_LUMINANCE_ALPHA | |
![]() ![]() | GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI | |
![]() ![]() | GL_COMPRESSED_LUMINANCE_ALPHA_ARB | |
![]() ![]() | GL_COMPRESSED_LUMINANCE_ARB | |
![]() ![]() | GL_COMPRESSED_RED | |
![]() ![]() | GL_COMPRESSED_RED_RGTC1 | |
![]() ![]() | GL_COMPRESSED_RG | |
![]() ![]() | GL_COMPRESSED_RG_RGTC2 | |
![]() ![]() | GL_COMPRESSED_RGB | |
![]() ![]() | GL_COMPRESSED_RGB_ARB | |
![]() ![]() | GL_COMPRESSED_RGB_S3TC_DXT1_EXT | |
![]() ![]() | GL_COMPRESSED_RGBA | |
![]() ![]() | GL_COMPRESSED_RGBA_ARB | |
![]() ![]() | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | |
![]() ![]() | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | |
![]() ![]() | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | |
![]() ![]() | GL_COMPRESSED_SIGNED_RED_RGTC1 | |
![]() ![]() | GL_COMPRESSED_SIGNED_RG_RGTC2 | |
![]() ![]() | GL_COMPRESSED_SLUMINANCE | |
![]() ![]() | GL_COMPRESSED_SLUMINANCE_ALPHA | |
![]() ![]() | GL_COMPRESSED_SLUMINANCE_ALPHA_EXT | |
![]() ![]() | GL_COMPRESSED_SLUMINANCE_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB | |
![]() ![]() | GL_COMPRESSED_SRGB_ALPHA | |
![]() ![]() | GL_COMPRESSED_SRGB_ALPHA_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB_EXT | |
![]() ![]() | GL_COMPRESSED_SRGB_S3TC_DXT1_EXT | |
![]() ![]() | GL_COMPRESSED_TEXTURE_FORMATS | |
![]() ![]() | GL_COMPRESSED_TEXTURE_FORMATS_ARB | |
![]() ![]() | GL_CONSTANT | |
![]() ![]() | GL_CONSTANT_ALPHA | |
![]() ![]() | GL_CONSTANT_ALPHA_EXT | |
![]() ![]() | GL_CONSTANT_ARB | |
![]() ![]() | GL_CONSTANT_ATTENUATION | |
![]() ![]() | GL_CONSTANT_BORDER | |
![]() ![]() | GL_CONSTANT_COLOR | |
![]() ![]() | GL_CONSTANT_COLOR_EXT | |
![]() ![]() | GL_CONVOLUTION_1D | |
![]() ![]() | GL_CONVOLUTION_2D | |
![]() ![]() | GL_CONVOLUTION_BORDER_COLOR | |
![]() ![]() | GL_CONVOLUTION_BORDER_MODE | |
![]() ![]() | GL_CONVOLUTION_FILTER_BIAS | |
![]() ![]() | GL_CONVOLUTION_FILTER_SCALE | |
![]() ![]() | GL_CONVOLUTION_FORMAT | |
![]() ![]() | GL_CONVOLUTION_HEIGHT | |
![]() ![]() | GL_CONVOLUTION_WIDTH | |
![]() ![]() | GL_COORD_REPLACE | |
![]() ![]() | GL_COORD_REPLACE_ARB | |
![]() ![]() | GL_COORD_REPLACE_NV | |
![]() ![]() | GL_COPY | |
![]() ![]() | GL_COPY_INVERTED | |
![]() ![]() | GL_COPY_PIXEL_TOKEN | |
![]() ![]() | GL_CULL_FACE | |
![]() ![]() | GL_CULL_FACE_MODE | |
![]() ![]() | GL_CURRENT_BIT | |
![]() ![]() | GL_CURRENT_COLOR | |
![]() ![]() | GL_CURRENT_FOG_COORD | |
![]() ![]() | GL_CURRENT_FOG_COORDINATE | |
![]() ![]() | GL_CURRENT_FOG_COORDINATE_EXT | |
![]() ![]() | GL_CURRENT_INDEX | |
![]() ![]() | GL_CURRENT_MATRIX_ARB | |
![]() ![]() | GL_CURRENT_MATRIX_STACK_DEPTH_ARB | |
![]() ![]() | GL_CURRENT_NORMAL | |
![]() ![]() | GL_CURRENT_PROGRAM | |
![]() ![]() | GL_CURRENT_QUERY | |
![]() ![]() | GL_CURRENT_QUERY_ARB | |
![]() ![]() | GL_CURRENT_RASTER_COLOR | |
![]() ![]() | GL_CURRENT_RASTER_DISTANCE | |
![]() ![]() | GL_CURRENT_RASTER_INDEX | |
![]() ![]() | GL_CURRENT_RASTER_POSITION | |
![]() ![]() | GL_CURRENT_RASTER_POSITION_VALID | |
![]() ![]() | GL_CURRENT_RASTER_SECONDARY_COLOR | |
![]() ![]() | GL_CURRENT_RASTER_TEXTURE_COORDS | |
![]() ![]() | GL_CURRENT_SECONDARY_COLOR | |
![]() ![]() | GL_CURRENT_SECONDARY_COLOR_EXT | |
![]() ![]() | GL_CURRENT_TEXTURE_COORDS | |
![]() ![]() | GL_CURRENT_VERTEX_ATTRIB | |
![]() ![]() | GL_CURRENT_VERTEX_ATTRIB_ARB | |
![]() ![]() | GL_CURRENT_WEIGHT_ARB | |
![]() ![]() | GL_CW | |
![]() ![]() | GL_DECAL | |
![]() ![]() | GL_DECR | |
![]() ![]() | GL_DECR_WRAP | |
![]() ![]() | GL_DECR_WRAP_EXT | |
![]() ![]() | GL_DELETE_STATUS | |
![]() ![]() | GL_DEPTH | |
![]() ![]() | GL_DEPTH_ATTACHMENT | |
![]() ![]() | GL_DEPTH_ATTACHMENT_EXT | |
![]() ![]() | GL_DEPTH_BIAS | |
![]() ![]() | GL_DEPTH_BITS | |
![]() ![]() | GL_DEPTH_BOUNDS_EXT | |
![]() ![]() | GL_DEPTH_BOUNDS_TEST_EXT | |
![]() ![]() | GL_DEPTH_BUFFER_BIT | |
![]() ![]() | GL_DEPTH_CLAMP_NV | |
![]() ![]() | GL_DEPTH_CLEAR_VALUE | |
![]() ![]() | GL_DEPTH_COMPONENT | |
![]() ![]() | GL_DEPTH_COMPONENT16 | |
![]() ![]() | GL_DEPTH_COMPONENT16_ARB | |
![]() ![]() | GL_DEPTH_COMPONENT24 | |
![]() ![]() | GL_DEPTH_COMPONENT24_ARB | |
![]() ![]() | GL_DEPTH_COMPONENT32 | |
![]() ![]() | GL_DEPTH_COMPONENT32_ARB | |
![]() ![]() | GL_DEPTH_COMPONENT32F | |
![]() ![]() | GL_DEPTH_FUNC | |
![]() ![]() | GL_DEPTH_RANGE | |
![]() ![]() | GL_DEPTH_SCALE | |
![]() ![]() | GL_DEPTH_STENCIL | |
![]() ![]() | GL_DEPTH_STENCIL_ATTACHMENT | |
![]() ![]() | GL_DEPTH_STENCIL_EXT | |
![]() ![]() | GL_DEPTH_TEST | |
![]() ![]() | GL_DEPTH_TEXTURE_MODE | |
![]() ![]() | GL_DEPTH_TEXTURE_MODE_ARB | |
![]() ![]() | GL_DEPTH_WRITEMASK | |
![]() ![]() | GL_DEPTH24_STENCIL8 | |
![]() ![]() | GL_DEPTH24_STENCIL8_EXT | |
![]() ![]() | GL_DEPTH32F_STENCIL8 | |
![]() ![]() | GL_DIFFUSE | |
![]() ![]() | GL_DITHER | |
![]() ![]() | GL_DOMAIN | |
![]() ![]() | GL_DONT_CARE | |
![]() ![]() | GL_DOT3_RGB | |
![]() ![]() | GL_DOT3_RGB_ARB | |
![]() ![]() | GL_DOT3_RGBA | |
![]() ![]() | GL_DOT3_RGBA_ARB | |
![]() ![]() | GL_DOUBLE | |
![]() ![]() | GL_DOUBLEBUFFER | |
![]() ![]() | GL_DRAW_BUFFER | |
![]() ![]() | GL_DRAW_BUFFER0 | |
![]() ![]() | GL_DRAW_BUFFER0_ARB | |
![]() ![]() | GL_DRAW_BUFFER1 | |
![]() ![]() | GL_DRAW_BUFFER1_ARB | |
![]() ![]() | GL_DRAW_BUFFER10 | |
![]() ![]() | GL_DRAW_BUFFER10_ARB | |
![]() ![]() | GL_DRAW_BUFFER11 | |
![]() ![]() | GL_DRAW_BUFFER11_ARB | |
![]() ![]() | GL_DRAW_BUFFER12 | |
![]() ![]() | GL_DRAW_BUFFER12_ARB | |
![]() ![]() | GL_DRAW_BUFFER13 | |
![]() ![]() | GL_DRAW_BUFFER13_ARB | |
![]() ![]() | GL_DRAW_BUFFER14 | |
![]() ![]() | GL_DRAW_BUFFER14_ARB | |
![]() ![]() | GL_DRAW_BUFFER15 | |
![]() ![]() | GL_DRAW_BUFFER15_ARB | |
![]() ![]() | GL_DRAW_BUFFER2 | |
![]() ![]() | GL_DRAW_BUFFER2_ARB | |
![]() ![]() | GL_DRAW_BUFFER3 | |
![]() ![]() | GL_DRAW_BUFFER3_ARB | |
![]() ![]() | GL_DRAW_BUFFER4 | |
![]() ![]() | GL_DRAW_BUFFER4_ARB | |
![]() ![]() | GL_DRAW_BUFFER5 | |
![]() ![]() | GL_DRAW_BUFFER5_ARB | |
![]() ![]() | GL_DRAW_BUFFER6 | |
![]() ![]() | GL_DRAW_BUFFER6_ARB | |
![]() ![]() | GL_DRAW_BUFFER7 | |
![]() ![]() | GL_DRAW_BUFFER7_ARB | |
![]() ![]() | GL_DRAW_BUFFER8 | |
![]() ![]() | GL_DRAW_BUFFER8_ARB | |
![]() ![]() | GL_DRAW_BUFFER9 | |
![]() ![]() | GL_DRAW_BUFFER9_ARB | |
![]() ![]() | GL_DRAW_FRAMEBUFFER | |
![]() ![]() | GL_DRAW_FRAMEBUFFER_BINDING | |
![]() ![]() | GL_DRAW_FRAMEBUFFER_BINDING_EXT | |
![]() ![]() | GL_DRAW_FRAMEBUFFER_EXT | |
![]() ![]() | GL_DRAW_PIXEL_TOKEN | |
![]() ![]() | GL_DRAW_PIXELS_APPLE | |
![]() ![]() | GL_DST_ALPHA | |
![]() ![]() | GL_DST_COLOR | |
![]() ![]() | GL_DYNAMIC_COPY | |
![]() ![]() | GL_DYNAMIC_COPY_ARB | |
![]() ![]() | GL_DYNAMIC_DRAW | |
![]() ![]() | GL_DYNAMIC_DRAW_ARB | |
![]() ![]() | GL_DYNAMIC_READ | |
![]() ![]() | GL_DYNAMIC_READ_ARB | |
![]() ![]() | GL_EDGE_FLAG | |
![]() ![]() | GL_EDGE_FLAG_ARRAY | |
![]() ![]() | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_EDGE_FLAG_ARRAY_POINTER | |
![]() ![]() | GL_EDGE_FLAG_ARRAY_STRIDE | |
![]() ![]() | GL_ELEMENT_ARRAY_APPLE | |
![]() ![]() | GL_ELEMENT_ARRAY_BUFFER | |
![]() ![]() | GL_ELEMENT_ARRAY_BUFFER_ARB | |
![]() ![]() | GL_ELEMENT_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_ELEMENT_ARRAY_POINTER_APPLE | |
![]() ![]() | GL_ELEMENT_ARRAY_TYPE_APPLE | |
![]() ![]() | GL_EMISSION | |
![]() ![]() | GL_ENABLE_BIT | |
![]() ![]() | GL_EQUAL | |
![]() ![]() | GL_EQUIV | |
![]() ![]() | GL_EVAL_BIT | |
![]() ![]() | GL_EXP | |
![]() ![]() | GL_EXP2 | |
![]() ![]() | GL_EXTENSIONS | |
![]() ![]() | GL_EYE_LINEAR | |
![]() ![]() | GL_EYE_PLANE | |
![]() ![]() | GL_EYE_PLANE_ABSOLUTE_NV | |
![]() ![]() | GL_EYE_RADIAL_NV | |
![]() ![]() | GL_FALSE | |
![]() ![]() | GL_FASTEST | |
![]() ![]() | GL_FEEDBACK | |
![]() ![]() | GL_FEEDBACK_BUFFER_POINTER | |
![]() ![]() | GL_FEEDBACK_BUFFER_SIZE | |
![]() ![]() | GL_FEEDBACK_BUFFER_TYPE | |
![]() ![]() | GL_FENCE_APPLE | |
![]() ![]() | GL_FILL | |
![]() ![]() | GL_FIRST_VERTEX_CONVENTION_EXT | |
![]() ![]() | GL_FIXED_ONLY_ARB | |
![]() ![]() | GL_FLAT | |
![]() ![]() | GL_FLOAT | |
![]() ![]() | GL_FLOAT_32_UNSIGNED_INT_24_8_REV | |
![]() ![]() | GL_FLOAT_MAT2 | |
![]() ![]() | GL_FLOAT_MAT2_ARB | |
![]() ![]() | GL_FLOAT_MAT2x3 | |
![]() ![]() | GL_FLOAT_MAT2x4 | |
![]() ![]() | GL_FLOAT_MAT3 | |
![]() ![]() | GL_FLOAT_MAT3_ARB | |
![]() ![]() | GL_FLOAT_MAT3x2 | |
![]() ![]() | GL_FLOAT_MAT3x4 | |
![]() ![]() | GL_FLOAT_MAT4 | |
![]() ![]() | GL_FLOAT_MAT4_ARB | |
![]() ![]() | GL_FLOAT_MAT4x2 | |
![]() ![]() | GL_FLOAT_MAT4x3 | |
![]() ![]() | GL_FLOAT_VEC2 | |
![]() ![]() | GL_FLOAT_VEC2_ARB | |
![]() ![]() | GL_FLOAT_VEC3 | |
![]() ![]() | GL_FLOAT_VEC3_ARB | |
![]() ![]() | GL_FLOAT_VEC4 | |
![]() ![]() | GL_FLOAT_VEC4_ARB | |
![]() ![]() | GL_FOG | |
![]() ![]() | GL_FOG_BIT | |
![]() ![]() | GL_FOG_COLOR | |
![]() ![]() | GL_FOG_COORD | |
![]() ![]() | GL_FOG_COORD_ARRAY | |
![]() ![]() | GL_FOG_COORD_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_FOG_COORD_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_FOG_COORD_ARRAY_POINTER | |
![]() ![]() | GL_FOG_COORD_ARRAY_STRIDE | |
![]() ![]() | GL_FOG_COORD_ARRAY_TYPE | |
![]() ![]() | GL_FOG_COORD_SRC | |
![]() ![]() | GL_FOG_COORDINATE | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_EXT | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_POINTER | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_POINTER_EXT | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_STRIDE | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_STRIDE_EXT | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_TYPE | |
![]() ![]() | GL_FOG_COORDINATE_ARRAY_TYPE_EXT | |
![]() ![]() | GL_FOG_COORDINATE_EXT | |
![]() ![]() | GL_FOG_COORDINATE_SOURCE | |
![]() ![]() | GL_FOG_COORDINATE_SOURCE_EXT | |
![]() ![]() | GL_FOG_DENSITY | |
![]() ![]() | GL_FOG_DISTANCE_MODE_NV | |
![]() ![]() | GL_FOG_END | |
![]() ![]() | GL_FOG_HINT | |
![]() ![]() | GL_FOG_INDEX | |
![]() ![]() | GL_FOG_MODE | |
![]() ![]() | GL_FOG_START | |
![]() ![]() | GL_FRAGMENT_DEPTH | |
![]() ![]() | GL_FRAGMENT_DEPTH_EXT | |
![]() ![]() | GL_FRAGMENT_PROGRAM_ARB | |
![]() ![]() | GL_FRAGMENT_SHADER | |
![]() ![]() | GL_FRAGMENT_SHADER_ARB | |
![]() ![]() | GL_FRAGMENT_SHADER_DERIVATIVE_HINT | |
![]() ![]() | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | |
![]() ![]() | GL_FRAMEBUFFER | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | |
![]() ![]() | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT | |
![]() ![]() | GL_FRAMEBUFFER_BINDING | |
![]() ![]() | GL_FRAMEBUFFER_BINDING_EXT | |
![]() ![]() | GL_FRAMEBUFFER_COMPLETE | |
![]() ![]() | GL_FRAMEBUFFER_COMPLETE_EXT | |
![]() ![]() | GL_FRAMEBUFFER_DEFAULT | |
![]() ![]() | GL_FRAMEBUFFER_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | |
![]() ![]() | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT | |
![]() ![]() | GL_FRAMEBUFFER_SRGB_CAPABLE_EXT | |
![]() ![]() | GL_FRAMEBUFFER_SRGB_EXT | |
![]() ![]() | GL_FRAMEBUFFER_UNDEFINED | |
![]() ![]() | GL_FRAMEBUFFER_UNSUPPORTED | |
![]() ![]() | GL_FRAMEBUFFER_UNSUPPORTED_EXT | |
![]() ![]() | GL_FRONT | |
![]() ![]() | GL_FRONT_AND_BACK | |
![]() ![]() | GL_FRONT_FACE | |
![]() ![]() | GL_FRONT_LEFT | |
![]() ![]() | GL_FRONT_RIGHT | |
![]() ![]() | GL_FUNC_ADD | |
![]() ![]() | GL_FUNC_ADD_EXT | |
![]() ![]() | GL_FUNC_REVERSE_SUBTRACT | |
![]() ![]() | GL_FUNC_REVERSE_SUBTRACT_EXT | |
![]() ![]() | GL_FUNC_SUBTRACT | |
![]() ![]() | GL_FUNC_SUBTRACT_EXT | |
![]() ![]() | GL_GENERATE_MIPMAP | |
![]() ![]() | GL_GENERATE_MIPMAP_HINT | |
![]() ![]() | GL_GENERATE_MIPMAP_HINT_SGIS | |
![]() ![]() | GL_GENERATE_MIPMAP_SGIS | |
![]() ![]() | GL_GEOMETRY_INPUT_TYPE_EXT | |
![]() ![]() | GL_GEOMETRY_OUTPUT_TYPE_EXT | |
![]() ![]() | GL_GEOMETRY_SHADER_EXT | |
![]() ![]() | GL_GEOMETRY_VERTICES_OUT_EXT | |
![]() ![]() | GL_GEQUAL | |
![]() ![]() | GL_GLEXT_VERSION | |
![]() ![]() | GL_GREATER | |
![]() ![]() | GL_GREEN | |
![]() ![]() | GL_GREEN_BIAS | |
![]() ![]() | GL_GREEN_BITS | |
![]() ![]() | GL_GREEN_INTEGER_EXT | |
![]() ![]() | GL_GREEN_SCALE | |
![]() ![]() | GL_HALF_APPLE | |
![]() ![]() | GL_HALF_FLOAT | |
![]() ![]() | GL_HALF_FLOAT_ARB | |
![]() ![]() | GL_HINT_BIT | |
![]() ![]() | GL_HISTOGRAM | |
![]() ![]() | GL_HISTOGRAM_ALPHA_SIZE | |
![]() ![]() | GL_HISTOGRAM_BLUE_SIZE | |
![]() ![]() | GL_HISTOGRAM_FORMAT | |
![]() ![]() | GL_HISTOGRAM_GREEN_SIZE | |
![]() ![]() | GL_HISTOGRAM_LUMINANCE_SIZE | |
![]() ![]() | GL_HISTOGRAM_RED_SIZE | |
![]() ![]() | GL_HISTOGRAM_SINK | |
![]() ![]() | GL_HISTOGRAM_WIDTH | |
![]() ![]() | GL_INCR | |
![]() ![]() | GL_INCR_WRAP | |
![]() ![]() | GL_INCR_WRAP_EXT | |
![]() ![]() | GL_INDEX_ARRAY | |
![]() ![]() | GL_INDEX_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_INDEX_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_INDEX_ARRAY_POINTER | |
![]() ![]() | GL_INDEX_ARRAY_STRIDE | |
![]() ![]() | GL_INDEX_ARRAY_TYPE | |
![]() ![]() | GL_INDEX_BITS | |
![]() ![]() | GL_INDEX_CLEAR_VALUE | |
![]() ![]() | GL_INDEX_LOGIC_OP | |
![]() ![]() | GL_INDEX_MODE | |
![]() ![]() | GL_INDEX_OFFSET | |
![]() ![]() | GL_INDEX_SHIFT | |
![]() ![]() | GL_INDEX_WRITEMASK | |
![]() ![]() | GL_INFO_LOG_LENGTH | |
![]() ![]() | GL_INT | |
![]() ![]() | GL_INT_SAMPLER_1D_ARRAY_EXT | |
![]() ![]() | GL_INT_SAMPLER_1D_EXT | |
![]() ![]() | GL_INT_SAMPLER_2D_ARRAY_EXT | |
![]() ![]() | GL_INT_SAMPLER_2D_EXT | |
![]() ![]() | GL_INT_SAMPLER_2D_RECT_EXT | |
![]() ![]() | GL_INT_SAMPLER_3D_EXT | |
![]() ![]() | GL_INT_SAMPLER_BUFFER_EXT | |
![]() ![]() | GL_INT_SAMPLER_CUBE_EXT | |
![]() ![]() | GL_INT_VEC2 | |
![]() ![]() | GL_INT_VEC2_ARB | |
![]() ![]() | GL_INT_VEC3 | |
![]() ![]() | GL_INT_VEC3_ARB | |
![]() ![]() | GL_INT_VEC4 | |
![]() ![]() | GL_INT_VEC4_ARB | |
![]() ![]() | GL_INTENSITY | |
![]() ![]() | GL_INTENSITY_FLOAT16_APPLE | |
![]() ![]() | GL_INTENSITY_FLOAT16_ATI | |
![]() ![]() | GL_INTENSITY_FLOAT32_APPLE | |
![]() ![]() | GL_INTENSITY_FLOAT32_ATI | |
![]() ![]() | GL_INTENSITY12 | |
![]() ![]() | GL_INTENSITY16 | |
![]() ![]() | GL_INTENSITY16F_ARB | |
![]() ![]() | GL_INTENSITY16I_EXT | |
![]() ![]() | GL_INTENSITY16UI_EXT | |
![]() ![]() | GL_INTENSITY32F_ARB | |
![]() ![]() | GL_INTENSITY32I_EXT | |
![]() ![]() | GL_INTENSITY32UI_EXT | |
![]() ![]() | GL_INTENSITY4 | |
![]() ![]() | GL_INTENSITY8 | |
![]() ![]() | GL_INTENSITY8I_EXT | |
![]() ![]() | GL_INTENSITY8UI_EXT | |
![]() ![]() | GL_INTERLEAVED_ATTRIBS_EXT | |
![]() ![]() | GL_INTERPOLATE | |
![]() ![]() | GL_INTERPOLATE_ARB | |
![]() ![]() | GL_INVALID_ENUM | |
![]() ![]() | GL_INVALID_FRAMEBUFFER_OPERATION | |
![]() ![]() | GL_INVALID_FRAMEBUFFER_OPERATION_EXT | |
![]() ![]() | GL_INVALID_INDEX | |
![]() ![]() | GL_INVALID_OPERATION | |
![]() ![]() | GL_INVALID_VALUE | |
![]() ![]() | GL_INVERT | |
![]() ![]() | GL_KEEP | |
![]() ![]() | GL_LAST_VERTEX_CONVENTION_EXT | |
![]() ![]() | GL_LEFT | |
![]() ![]() | GL_LEQUAL | |
![]() ![]() | GL_LESS | |
![]() ![]() | GL_LIGHT_MODEL_AMBIENT | |
![]() ![]() | GL_LIGHT_MODEL_COLOR_CONTROL | |
![]() ![]() | GL_LIGHT_MODEL_COLOR_CONTROL_EXT | |
![]() ![]() | GL_LIGHT_MODEL_LOCAL_VIEWER | |
![]() ![]() | GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE | |
![]() ![]() | GL_LIGHT_MODEL_TWO_SIDE | |
![]() ![]() | GL_LIGHT0 | |
![]() ![]() | GL_LIGHT1 | |
![]() ![]() | GL_LIGHT2 | |
![]() ![]() | GL_LIGHT3 | |
![]() ![]() | GL_LIGHT4 | |
![]() ![]() | GL_LIGHT5 | |
![]() ![]() | GL_LIGHT6 | |
![]() ![]() | GL_LIGHT7 | |
![]() ![]() | GL_LIGHTING | |
![]() ![]() | GL_LIGHTING_BIT | |
![]() ![]() | GL_LINE | |
![]() ![]() | GL_LINE_BIT | |
![]() ![]() | GL_LINE_LOOP | |
![]() ![]() | GL_LINE_RESET_TOKEN | |
![]() ![]() | GL_LINE_SMOOTH | |
![]() ![]() | GL_LINE_SMOOTH_HINT | |
![]() ![]() | GL_LINE_STIPPLE | |
![]() ![]() | GL_LINE_STIPPLE_PATTERN | |
![]() ![]() | GL_LINE_STIPPLE_REPEAT | |
![]() ![]() | GL_LINE_STRIP | |
![]() ![]() | GL_LINE_STRIP_ADJACENCY_EXT | |
![]() ![]() | GL_LINE_TOKEN | |
![]() ![]() | GL_LINE_WIDTH | |
![]() ![]() | GL_LINE_WIDTH_GRANULARITY | |
![]() ![]() | GL_LINE_WIDTH_RANGE | |
![]() ![]() | GL_LINEAR | |
![]() ![]() | GL_LINEAR_ATTENUATION | |
![]() ![]() | GL_LINEAR_MIPMAP_LINEAR | |
![]() ![]() | GL_LINEAR_MIPMAP_NEAREST | |
![]() ![]() | GL_LINES | |
![]() ![]() | GL_LINES_ADJACENCY_EXT | |
![]() ![]() | GL_LINK_STATUS | |
![]() ![]() | GL_LIST_BASE | |
![]() ![]() | GL_LIST_BIT | |
![]() ![]() | GL_LIST_INDEX | |
![]() ![]() | GL_LIST_MODE | |
![]() ![]() | GL_LOAD | |
![]() ![]() | GL_LOGIC_OP | |
![]() ![]() | GL_LOGIC_OP_MODE | |
![]() ![]() | GL_LOWER_LEFT | |
![]() ![]() | GL_LUMINANCE | |
![]() ![]() | GL_LUMINANCE_ALPHA | |
![]() ![]() | GL_LUMINANCE_ALPHA_FLOAT16_APPLE | |
![]() ![]() | GL_LUMINANCE_ALPHA_FLOAT16_ATI | |
![]() ![]() | GL_LUMINANCE_ALPHA_FLOAT32_APPLE | |
![]() ![]() | GL_LUMINANCE_ALPHA_FLOAT32_ATI | |
![]() ![]() | GL_LUMINANCE_ALPHA_INTEGER_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA16F_ARB | |
![]() ![]() | GL_LUMINANCE_ALPHA16I_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA16UI_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA32F_ARB | |
![]() ![]() | GL_LUMINANCE_ALPHA32I_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA32UI_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA8I_EXT | |
![]() ![]() | GL_LUMINANCE_ALPHA8UI_EXT | |
![]() ![]() | GL_LUMINANCE_FLOAT16_APPLE | |
![]() ![]() | GL_LUMINANCE_FLOAT16_ATI | |
![]() ![]() | GL_LUMINANCE_FLOAT32_APPLE | |
![]() ![]() | GL_LUMINANCE_FLOAT32_ATI | |
![]() ![]() | GL_LUMINANCE_INTEGER_EXT | |
![]() ![]() | GL_LUMINANCE12 | |
![]() ![]() | GL_LUMINANCE12_ALPHA12 | |
![]() ![]() | GL_LUMINANCE12_ALPHA4 | |
![]() ![]() | GL_LUMINANCE16 | |
![]() ![]() | GL_LUMINANCE16_ALPHA16 | |
![]() ![]() | GL_LUMINANCE16F_ARB | |
![]() ![]() | GL_LUMINANCE16I_EXT | |
![]() ![]() | GL_LUMINANCE16UI_EXT | |
![]() ![]() | GL_LUMINANCE32F_ARB | |
![]() ![]() | GL_LUMINANCE32I_EXT | |
![]() ![]() | GL_LUMINANCE32UI_EXT | |
![]() ![]() | GL_LUMINANCE4 | |
![]() ![]() | GL_LUMINANCE4_ALPHA4 | |
![]() ![]() | GL_LUMINANCE6_ALPHA2 | |
![]() ![]() | GL_LUMINANCE8 | |
![]() ![]() | GL_LUMINANCE8_ALPHA8 | |
![]() ![]() | GL_LUMINANCE8I_EXT | |
![]() ![]() | GL_LUMINANCE8UI_EXT | |
![]() ![]() | GL_MAP_COLOR | |
![]() ![]() | GL_MAP_STENCIL | |
![]() ![]() | GL_MAP1_COLOR_4 | |
![]() ![]() | GL_MAP1_GRID_DOMAIN | |
![]() ![]() | GL_MAP1_GRID_SEGMENTS | |
![]() ![]() | GL_MAP1_INDEX | |
![]() ![]() | GL_MAP1_NORMAL | |
![]() ![]() | GL_MAP1_TEXTURE_COORD_1 | |
![]() ![]() | GL_MAP1_TEXTURE_COORD_2 | |
![]() ![]() | GL_MAP1_TEXTURE_COORD_3 | |
![]() ![]() | GL_MAP1_TEXTURE_COORD_4 | |
![]() ![]() | GL_MAP1_VERTEX_3 | |
![]() ![]() | GL_MAP1_VERTEX_4 | |
![]() ![]() | GL_MAP2_COLOR_4 | |
![]() ![]() | GL_MAP2_GRID_DOMAIN | |
![]() ![]() | GL_MAP2_GRID_SEGMENTS | |
![]() ![]() | GL_MAP2_INDEX | |
![]() ![]() | GL_MAP2_NORMAL | |
![]() ![]() | GL_MAP2_TEXTURE_COORD_1 | |
![]() ![]() | GL_MAP2_TEXTURE_COORD_2 | |
![]() ![]() | GL_MAP2_TEXTURE_COORD_3 | |
![]() ![]() | GL_MAP2_TEXTURE_COORD_4 | |
![]() ![]() | GL_MAP2_VERTEX_3 | |
![]() ![]() | GL_MAP2_VERTEX_4 | |
![]() ![]() | GL_MATRIX_MODE | |
![]() ![]() | GL_MATRIX0_ARB | |
![]() ![]() | GL_MATRIX1_ARB | |
![]() ![]() | GL_MATRIX10_ARB | |
![]() ![]() | GL_MATRIX11_ARB | |
![]() ![]() | GL_MATRIX12_ARB | |
![]() ![]() | GL_MATRIX13_ARB | |
![]() ![]() | GL_MATRIX14_ARB | |
![]() ![]() | GL_MATRIX15_ARB | |
![]() ![]() | GL_MATRIX16_ARB | |
![]() ![]() | GL_MATRIX17_ARB | |
![]() ![]() | GL_MATRIX18_ARB | |
![]() ![]() | GL_MATRIX19_ARB | |
![]() ![]() | GL_MATRIX2_ARB | |
![]() ![]() | GL_MATRIX20_ARB | |
![]() ![]() | GL_MATRIX21_ARB | |
![]() ![]() | GL_MATRIX22_ARB | |
![]() ![]() | GL_MATRIX23_ARB | |
![]() ![]() | GL_MATRIX24_ARB | |
![]() ![]() | GL_MATRIX25_ARB | |
![]() ![]() | GL_MATRIX26_ARB | |
![]() ![]() | GL_MATRIX27_ARB | |
![]() ![]() | GL_MATRIX28_ARB | |
![]() ![]() | GL_MATRIX29_ARB | |
![]() ![]() | GL_MATRIX3_ARB | |
![]() ![]() | GL_MATRIX30_ARB | |
![]() ![]() | GL_MATRIX31_ARB | |
![]() ![]() | GL_MATRIX4_ARB | |
![]() ![]() | GL_MATRIX5_ARB | |
![]() ![]() | GL_MATRIX6_ARB | |
![]() ![]() | GL_MATRIX7_ARB | |
![]() ![]() | GL_MATRIX8_ARB | |
![]() ![]() | GL_MATRIX9_ARB | |
![]() ![]() | GL_MAX | |
![]() ![]() | GL_MAX_3D_TEXTURE_SIZE | |
![]() ![]() | GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | |
![]() ![]() | GL_MAX_ATTRIB_STACK_DEPTH | |
![]() ![]() | GL_MAX_BINDABLE_UNIFORM_SIZE_EXT | |
![]() ![]() | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | |
![]() ![]() | GL_MAX_CLIP_PLANES | |
![]() ![]() | GL_MAX_COLOR_ATTACHMENTS | |
![]() ![]() | GL_MAX_COLOR_ATTACHMENTS_EXT | |
![]() ![]() | GL_MAX_COLOR_MATRIX_STACK_DEPTH | |
![]() ![]() | GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI | |
![]() ![]() | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | |
![]() ![]() | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | |
![]() ![]() | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | |
![]() ![]() | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB | |
![]() ![]() | GL_MAX_COMBINED_UNIFORM_BLOCKS | |
![]() ![]() | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | |
![]() ![]() | GL_MAX_CONVOLUTION_HEIGHT | |
![]() ![]() | GL_MAX_CONVOLUTION_WIDTH | |
![]() ![]() | GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
![]() ![]() | GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB | |
![]() ![]() | GL_MAX_DRAW_BUFFERS | |
![]() ![]() | GL_MAX_DRAW_BUFFERS_ARB | |
![]() ![]() | GL_MAX_ELEMENTS_INDICES | |
![]() ![]() | GL_MAX_ELEMENTS_INDICES_EXT | |
![]() ![]() | GL_MAX_ELEMENTS_VERTICES | |
![]() ![]() | GL_MAX_ELEMENTS_VERTICES_EXT | |
![]() ![]() | GL_MAX_EVAL_ORDER | |
![]() ![]() | GL_MAX_EXT | |
![]() ![]() | GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT | |
![]() ![]() | GL_MAX_FRAGMENT_UNIFORM_BLOCKS | |
![]() ![]() | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | |
![]() ![]() | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | |
![]() ![]() | GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT | |
![]() ![]() | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT | |
![]() ![]() | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT | |
![]() ![]() | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_GEOMETRY_UNIFORM_BLOCKS | |
![]() ![]() | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_LIGHTS | |
![]() ![]() | GL_MAX_LIST_NESTING | |
![]() ![]() | GL_MAX_MODELVIEW_STACK_DEPTH | |
![]() ![]() | GL_MAX_NAME_STACK_DEPTH | |
![]() ![]() | GL_MAX_PIXEL_MAP_TABLE | |
![]() ![]() | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI | |
![]() ![]() | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX | |
![]() ![]() | GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_ATTRIBS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_CALL_DEPTH_NV | |
![]() ![]() | GL_MAX_PROGRAM_ENV_PARAMETERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV | |
![]() ![]() | GL_MAX_PROGRAM_IF_DEPTH_NV | |
![]() ![]() | GL_MAX_PROGRAM_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_LOOP_COUNT_NV | |
![]() ![]() | GL_MAX_PROGRAM_LOOP_DEPTH_NV | |
![]() ![]() | GL_MAX_PROGRAM_MATRICES_ARB | |
![]() ![]() | GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_PARAMETERS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_TEMPORARIES_ARB | |
![]() ![]() | GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | |
![]() ![]() | GL_MAX_PROGRAM_TEXEL_OFFSET_EXT | |
![]() ![]() | GL_MAX_PROJECTION_STACK_DEPTH | |
![]() ![]() | GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB | |
![]() ![]() | GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT | |
![]() ![]() | GL_MAX_RENDERBUFFER_SIZE | |
![]() ![]() | GL_MAX_RENDERBUFFER_SIZE_EXT | |
![]() ![]() | GL_MAX_SAMPLES | |
![]() ![]() | GL_MAX_SAMPLES_EXT | |
![]() ![]() | GL_MAX_SHININESS_NV | |
![]() ![]() | GL_MAX_SPOT_EXPONENT_NV | |
![]() ![]() | GL_MAX_TEXTURE_COORDS | |
![]() ![]() | GL_MAX_TEXTURE_COORDS_ARB | |
![]() ![]() | GL_MAX_TEXTURE_IMAGE_UNITS | |
![]() ![]() | GL_MAX_TEXTURE_IMAGE_UNITS_ARB | |
![]() ![]() | GL_MAX_TEXTURE_LOD_BIAS | |
![]() ![]() | GL_MAX_TEXTURE_LOD_BIAS_EXT | |
![]() ![]() | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | |
![]() ![]() | GL_MAX_TEXTURE_SIZE | |
![]() ![]() | GL_MAX_TEXTURE_STACK_DEPTH | |
![]() ![]() | GL_MAX_TEXTURE_UNITS | |
![]() ![]() | GL_MAX_TEXTURE_UNITS_ARB | |
![]() ![]() | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT | |
![]() ![]() | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_UNIFORM_BLOCK_SIZE | |
![]() ![]() | GL_MAX_UNIFORM_BUFFER_BINDINGS | |
![]() ![]() | GL_MAX_VARYING_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_VARYING_FLOATS | |
![]() ![]() | GL_MAX_VARYING_FLOATS_ARB | |
![]() ![]() | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE | |
![]() ![]() | GL_MAX_VERTEX_ATTRIBS | |
![]() ![]() | GL_MAX_VERTEX_ATTRIBS_ARB | |
![]() ![]() | GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT | |
![]() ![]() | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | |
![]() ![]() | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB | |
![]() ![]() | GL_MAX_VERTEX_UNIFORM_BLOCKS | |
![]() ![]() | GL_MAX_VERTEX_UNIFORM_COMPONENTS | |
![]() ![]() | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB | |
![]() ![]() | GL_MAX_VERTEX_UNITS_ARB | |
![]() ![]() | GL_MAX_VERTEX_VARYING_COMPONENTS_EXT | |
![]() ![]() | GL_MAX_VIEWPORT_DIMS | |
![]() ![]() | GL_MAX_WEIGHTED_ATI | |
![]() ![]() | GL_MIN | |
![]() ![]() | GL_MIN_EXT | |
![]() ![]() | GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE | |
![]() ![]() | GL_MIN_PROGRAM_TEXEL_OFFSET_EXT | |
![]() ![]() | GL_MIN_WEIGHTED_ATI | |
![]() ![]() | GL_MINMAX | |
![]() ![]() | GL_MINMAX_FORMAT | |
![]() ![]() | GL_MINMAX_SINK | |
![]() ![]() | GL_MIRROR_CLAMP_ATI | |
![]() ![]() | GL_MIRROR_CLAMP_EXT | |
![]() ![]() | GL_MIRROR_CLAMP_TO_BORDER_EXT | |
![]() ![]() | GL_MIRROR_CLAMP_TO_EDGE_ATI | |
![]() ![]() | GL_MIRROR_CLAMP_TO_EDGE_EXT | |
![]() ![]() | GL_MIRRORED_REPEAT | |
![]() ![]() | GL_MIRRORED_REPEAT_ARB | |
![]() ![]() | GL_MODELVIEW | |
![]() ![]() | GL_MODELVIEW_MATRIX | |
![]() ![]() | GL_MODELVIEW_STACK_DEPTH | |
![]() ![]() | GL_MODELVIEW0_ARB | |
![]() ![]() | GL_MODELVIEW1_ARB | |
![]() ![]() | GL_MODELVIEW10_ARB | |
![]() ![]() | GL_MODELVIEW11_ARB | |
![]() ![]() | GL_MODELVIEW12_ARB | |
![]() ![]() | GL_MODELVIEW13_ARB | |
![]() ![]() | GL_MODELVIEW14_ARB | |
![]() ![]() | GL_MODELVIEW15_ARB | |
![]() ![]() | GL_MODELVIEW16_ARB | |
![]() ![]() | GL_MODELVIEW17_ARB | |
![]() ![]() | GL_MODELVIEW18_ARB | |
![]() ![]() | GL_MODELVIEW19_ARB | |
![]() ![]() | GL_MODELVIEW2_ARB | |
![]() ![]() | GL_MODELVIEW20_ARB | |
![]() ![]() | GL_MODELVIEW21_ARB | |
![]() ![]() | GL_MODELVIEW22_ARB | |
![]() ![]() | GL_MODELVIEW23_ARB | |
![]() ![]() | GL_MODELVIEW24_ARB | |
![]() ![]() | GL_MODELVIEW25_ARB | |
![]() ![]() | GL_MODELVIEW26_ARB | |
![]() ![]() | GL_MODELVIEW27_ARB | |
![]() ![]() | GL_MODELVIEW28_ARB | |
![]() ![]() | GL_MODELVIEW29_ARB | |
![]() ![]() | GL_MODELVIEW3_ARB | |
![]() ![]() | GL_MODELVIEW30_ARB | |
![]() ![]() | GL_MODELVIEW31_ARB | |
![]() ![]() | GL_MODELVIEW4_ARB | |
![]() ![]() | GL_MODELVIEW5_ARB | |
![]() ![]() | GL_MODELVIEW6_ARB | |
![]() ![]() | GL_MODELVIEW7_ARB | |
![]() ![]() | GL_MODELVIEW8_ARB | |
![]() ![]() | GL_MODELVIEW9_ARB | |
![]() ![]() | GL_MODULATE | |
![]() ![]() | GL_MODULATE_ADD_ATI | |
![]() ![]() | GL_MODULATE_SIGNED_ADD_ATI | |
![]() ![]() | GL_MODULATE_SUBTRACT_ATI | |
![]() ![]() | GL_MULT | |
![]() ![]() | GL_MULTISAMPLE | |
![]() ![]() | GL_MULTISAMPLE_ARB | |
![]() ![]() | GL_MULTISAMPLE_BIT | |
![]() ![]() | GL_MULTISAMPLE_BIT_ARB | |
![]() ![]() | GL_MULTISAMPLE_FILTER_HINT_NV | |
![]() ![]() | GL_N3F_V3F | |
![]() ![]() | GL_NAME_STACK_DEPTH | |
![]() ![]() | GL_NAND | |
![]() ![]() | GL_NEAREST | |
![]() ![]() | GL_NEAREST_MIPMAP_LINEAR | |
![]() ![]() | GL_NEAREST_MIPMAP_NEAREST | |
![]() ![]() | GL_NEVER | |
![]() ![]() | GL_NICEST | |
![]() ![]() | GL_NO_ERROR | |
![]() ![]() | GL_NONE | |
![]() ![]() | GL_NOOP | |
![]() ![]() | GL_NOR | |
![]() ![]() | GL_NORMAL_ARRAY | |
![]() ![]() | GL_NORMAL_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_NORMAL_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_NORMAL_ARRAY_POINTER | |
![]() ![]() | GL_NORMAL_ARRAY_STRIDE | |
![]() ![]() | GL_NORMAL_ARRAY_TYPE | |
![]() ![]() | GL_NORMAL_MAP | |
![]() ![]() | GL_NORMAL_MAP_ARB | |
![]() ![]() | GL_NORMAL_MAP_NV | |
![]() ![]() | GL_NORMALIZE | |
![]() ![]() | GL_NOTEQUAL | |
![]() ![]() | GL_NUM_COMPRESSED_TEXTURE_FORMATS | |
![]() ![]() | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | |
![]() ![]() | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB | |
![]() ![]() | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB | |
![]() ![]() | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | |
![]() ![]() | GL_OBJECT_ACTIVE_UNIFORMS_ARB | |
![]() ![]() | GL_OBJECT_ATTACHED_OBJECTS_ARB | |
![]() ![]() | GL_OBJECT_COMPILE_STATUS_ARB | |
![]() ![]() | GL_OBJECT_DELETE_STATUS_ARB | |
![]() ![]() | GL_OBJECT_INFO_LOG_LENGTH_ARB | |
![]() ![]() | GL_OBJECT_LINEAR | |
![]() ![]() | GL_OBJECT_LINK_STATUS_ARB | |
![]() ![]() | GL_OBJECT_PLANE | |
![]() ![]() | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB | |
![]() ![]() | GL_OBJECT_SUBTYPE_ARB | |
![]() ![]() | GL_OBJECT_TYPE_ARB | |
![]() ![]() | GL_OBJECT_VALIDATE_STATUS_ARB | |
![]() ![]() | GL_ONE | |
![]() ![]() | GL_ONE_MINUS_CONSTANT_ALPHA | |
![]() ![]() | GL_ONE_MINUS_CONSTANT_ALPHA_EXT | |
![]() ![]() | GL_ONE_MINUS_CONSTANT_COLOR | |
![]() ![]() | GL_ONE_MINUS_CONSTANT_COLOR_EXT | |
![]() ![]() | GL_ONE_MINUS_DST_ALPHA | |
![]() ![]() | GL_ONE_MINUS_DST_COLOR | |
![]() ![]() | GL_ONE_MINUS_SRC_ALPHA | |
![]() ![]() | GL_ONE_MINUS_SRC_COLOR | |
![]() ![]() | GL_OPERAND0_ALPHA | |
![]() ![]() | GL_OPERAND0_ALPHA_ARB | |
![]() ![]() | GL_OPERAND0_RGB | |
![]() ![]() | GL_OPERAND0_RGB_ARB | |
![]() ![]() | GL_OPERAND1_ALPHA | |
![]() ![]() | GL_OPERAND1_ALPHA_ARB | |
![]() ![]() | GL_OPERAND1_RGB | |
![]() ![]() | GL_OPERAND1_RGB_ARB | |
![]() ![]() | GL_OPERAND2_ALPHA | |
![]() ![]() | GL_OPERAND2_ALPHA_ARB | |
![]() ![]() | GL_OPERAND2_RGB | |
![]() ![]() | GL_OPERAND2_RGB_ARB | |
![]() ![]() | GL_OPERAND3_ALPHA | |
![]() ![]() | GL_OPERAND3_ALPHA_ARB | |
![]() ![]() | GL_OPERAND3_RGB | |
![]() ![]() | GL_OPERAND3_RGB_ARB | |
![]() ![]() | GL_OPERAND4_ALPHA | |
![]() ![]() | GL_OPERAND4_ALPHA_ARB | |
![]() ![]() | GL_OPERAND4_RGB | |
![]() ![]() | GL_OPERAND4_RGB_ARB | |
![]() ![]() | GL_OPERAND5_ALPHA | |
![]() ![]() | GL_OPERAND5_ALPHA_ARB | |
![]() ![]() | GL_OPERAND5_RGB | |
![]() ![]() | GL_OPERAND5_RGB_ARB | |
![]() ![]() | GL_OPERAND6_ALPHA | |
![]() ![]() | GL_OPERAND6_ALPHA_ARB | |
![]() ![]() | GL_OPERAND6_RGB | |
![]() ![]() | GL_OPERAND6_RGB_ARB | |
![]() ![]() | GL_OPERAND7_ALPHA | |
![]() ![]() | GL_OPERAND7_ALPHA_ARB | |
![]() ![]() | GL_OPERAND7_RGB | |
![]() ![]() | GL_OPERAND7_RGB_ARB | |
![]() ![]() | GL_OR | |
![]() ![]() | GL_OR_INVERTED | |
![]() ![]() | GL_OR_REVERSE | |
![]() ![]() | GL_ORDER | |
![]() ![]() | GL_OUT_OF_MEMORY | |
![]() ![]() | GL_PACK_ALIGNMENT | |
![]() ![]() | GL_PACK_IMAGE_BYTES_APPLE | |
![]() ![]() | GL_PACK_IMAGE_HEIGHT | |
![]() ![]() | GL_PACK_LSB_FIRST | |
![]() ![]() | GL_PACK_ROW_BYTES_APPLE | |
![]() ![]() | GL_PACK_ROW_LENGTH | |
![]() ![]() | GL_PACK_SKIP_IMAGES | |
![]() ![]() | GL_PACK_SKIP_PIXELS | |
![]() ![]() | GL_PACK_SKIP_ROWS | |
![]() ![]() | GL_PACK_SWAP_BYTES | |
![]() ![]() | GL_PASS_THROUGH_TOKEN | |
![]() ![]() | GL_PERSPECTIVE_CORRECTION_HINT | |
![]() ![]() | GL_PIXEL_MAP_A_TO_A | |
![]() ![]() | GL_PIXEL_MAP_A_TO_A_SIZE | |
![]() ![]() | GL_PIXEL_MAP_B_TO_B | |
![]() ![]() | GL_PIXEL_MAP_B_TO_B_SIZE | |
![]() ![]() | GL_PIXEL_MAP_G_TO_G | |
![]() ![]() | GL_PIXEL_MAP_G_TO_G_SIZE | |
![]() ![]() | GL_PIXEL_MAP_I_TO_A | |
![]() ![]() | GL_PIXEL_MAP_I_TO_A_SIZE | |
![]() ![]() | GL_PIXEL_MAP_I_TO_B | |
![]() ![]() | GL_PIXEL_MAP_I_TO_B_SIZE | |
![]() ![]() | GL_PIXEL_MAP_I_TO_G | |
![]() ![]() | GL_PIXEL_MAP_I_TO_G_SIZE | |
![]() ![]() | GL_PIXEL_MAP_I_TO_I | |
![]() ![]() | GL_PIXEL_MAP_I_TO_I_SIZE | |
![]() ![]() | GL_PIXEL_MAP_I_TO_R | |
![]() ![]() | GL_PIXEL_MAP_I_TO_R_SIZE | |
![]() ![]() | GL_PIXEL_MAP_R_TO_R | |
![]() ![]() | GL_PIXEL_MAP_R_TO_R_SIZE | |
![]() ![]() | GL_PIXEL_MAP_S_TO_S | |
![]() ![]() | GL_PIXEL_MAP_S_TO_S_SIZE | |
![]() ![]() | GL_PIXEL_MODE_BIT | |
![]() ![]() | GL_PIXEL_PACK_BUFFER | |
![]() ![]() | GL_PIXEL_PACK_BUFFER_ARB | |
![]() ![]() | GL_PIXEL_PACK_BUFFER_BINDING | |
![]() ![]() | GL_PIXEL_PACK_BUFFER_BINDING_ARB | |
![]() ![]() | GL_PIXEL_UNPACK_BUFFER | |
![]() ![]() | GL_PIXEL_UNPACK_BUFFER_ARB | |
![]() ![]() | GL_PIXEL_UNPACK_BUFFER_BINDING | |
![]() ![]() | GL_PIXEL_UNPACK_BUFFER_BINDING_ARB | |
![]() ![]() | GL_PN_TRIANGLES_ATI | |
![]() ![]() | GL_PN_TRIANGLES_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_ATI | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI | |
![]() ![]() | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_ATI | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI | |
![]() ![]() | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX | |
![]() ![]() | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI | |
![]() ![]() | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX | |
![]() ![]() | GL_POINT | |
![]() ![]() | GL_POINT_BIT | |
![]() ![]() | GL_POINT_CULL_CENTER_ATI | |
![]() ![]() | GL_POINT_CULL_CLIP_ATI | |
![]() ![]() | GL_POINT_CULL_MODE_ATI | |
![]() ![]() | GL_POINT_DISTANCE_ATTENUATION | |
![]() ![]() | GL_POINT_DISTANCE_ATTENUATION_ARB | |
![]() ![]() | GL_POINT_FADE_THRESHOLD_SIZE | |
![]() ![]() | GL_POINT_FADE_THRESHOLD_SIZE_ARB | |
![]() ![]() | GL_POINT_SIZE | |
![]() ![]() | GL_POINT_SIZE_GRANULARITY | |
![]() ![]() | GL_POINT_SIZE_MAX | |
![]() ![]() | GL_POINT_SIZE_MAX_ARB | |
![]() ![]() | GL_POINT_SIZE_MIN | |
![]() ![]() | GL_POINT_SIZE_MIN_ARB | |
![]() ![]() | GL_POINT_SIZE_RANGE | |
![]() ![]() | GL_POINT_SMOOTH | |
![]() ![]() | GL_POINT_SMOOTH_HINT | |
![]() ![]() | GL_POINT_SPRITE | |
![]() ![]() | GL_POINT_SPRITE_ARB | |
![]() ![]() | GL_POINT_SPRITE_COORD_ORIGIN | |
![]() ![]() | GL_POINT_SPRITE_NV | |
![]() ![]() | GL_POINT_SPRITE_R_MODE_NV | |
![]() ![]() | GL_POINT_TOKEN | |
![]() ![]() | GL_POINTS | |
![]() ![]() | GL_POLYGON | |
![]() ![]() | GL_POLYGON_BIT | |
![]() ![]() | GL_POLYGON_MODE | |
![]() ![]() | GL_POLYGON_OFFSET_FACTOR | |
![]() ![]() | GL_POLYGON_OFFSET_FILL | |
![]() ![]() | GL_POLYGON_OFFSET_LINE | |
![]() ![]() | GL_POLYGON_OFFSET_POINT | |
![]() ![]() | GL_POLYGON_OFFSET_UNITS | |
![]() ![]() | GL_POLYGON_SMOOTH | |
![]() ![]() | GL_POLYGON_SMOOTH_HINT | |
![]() ![]() | GL_POLYGON_STIPPLE | |
![]() ![]() | GL_POLYGON_STIPPLE_BIT | |
![]() ![]() | GL_POLYGON_TOKEN | |
![]() ![]() | GL_POSITION | |
![]() ![]() | GL_POST_COLOR_MATRIX_ALPHA_BIAS | |
![]() ![]() | GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_ALPHA_SCALE | |
![]() ![]() | GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_BLUE_BIAS | |
![]() ![]() | GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_BLUE_SCALE | |
![]() ![]() | GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_COLOR_TABLE | |
![]() ![]() | GL_POST_COLOR_MATRIX_GREEN_BIAS | |
![]() ![]() | GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_GREEN_SCALE | |
![]() ![]() | GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_RED_BIAS | |
![]() ![]() | GL_POST_COLOR_MATRIX_RED_BIAS_SGI | |
![]() ![]() | GL_POST_COLOR_MATRIX_RED_SCALE | |
![]() ![]() | GL_POST_COLOR_MATRIX_RED_SCALE_SGI | |
![]() ![]() | GL_POST_CONVOLUTION_ALPHA_BIAS | |
![]() ![]() | GL_POST_CONVOLUTION_ALPHA_SCALE | |
![]() ![]() | GL_POST_CONVOLUTION_BLUE_BIAS | |
![]() ![]() | GL_POST_CONVOLUTION_BLUE_SCALE | |
![]() ![]() | GL_POST_CONVOLUTION_COLOR_TABLE | |
![]() ![]() | GL_POST_CONVOLUTION_GREEN_BIAS | |
![]() ![]() | GL_POST_CONVOLUTION_GREEN_SCALE | |
![]() ![]() | GL_POST_CONVOLUTION_RED_BIAS | |
![]() ![]() | GL_POST_CONVOLUTION_RED_SCALE | |
![]() ![]() | GL_PREVIOUS | |
![]() ![]() | GL_PREVIOUS_ARB | |
![]() ![]() | GL_PRIMARY_COLOR | |
![]() ![]() | GL_PRIMARY_COLOR_ARB | |
![]() ![]() | GL_PRIMITIVES_GENERATED_EXT | |
![]() ![]() | GL_PROGRAM_ADDRESS_REGISTERS_ARB | |
![]() ![]() | GL_PROGRAM_ALU_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_ATTRIBS_ARB | |
![]() ![]() | GL_PROGRAM_BINDING_ARB | |
![]() ![]() | GL_PROGRAM_ERROR_POSITION_ARB | |
![]() ![]() | GL_PROGRAM_ERROR_STRING_ARB | |
![]() ![]() | GL_PROGRAM_FORMAT_ARB | |
![]() ![]() | GL_PROGRAM_FORMAT_ASCII_ARB | |
![]() ![]() | GL_PROGRAM_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_LENGTH_ARB | |
![]() ![]() | GL_PROGRAM_NAME_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_ATTRIBS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_PARAMETERS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_TEMPORARIES_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | |
![]() ![]() | GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_OBJECT_ARB | |
![]() ![]() | GL_PROGRAM_PARAMETERS_ARB | |
![]() ![]() | GL_PROGRAM_POINT_SIZE_EXT | |
![]() ![]() | GL_PROGRAM_STRING_ARB | |
![]() ![]() | GL_PROGRAM_TEMPORARIES_ARB | |
![]() ![]() | GL_PROGRAM_TEX_INDIRECTIONS_ARB | |
![]() ![]() | GL_PROGRAM_TEX_INSTRUCTIONS_ARB | |
![]() ![]() | GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB | |
![]() ![]() | GL_PROJECTION | |
![]() ![]() | GL_PROJECTION_MATRIX | |
![]() ![]() | GL_PROJECTION_STACK_DEPTH | |
![]() ![]() | GL_PROVOKING_VERTEX_EXT | |
![]() ![]() | GL_PROXY_COLOR_TABLE | |
![]() ![]() | GL_PROXY_HISTOGRAM | |
![]() ![]() | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | |
![]() ![]() | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE | |
![]() ![]() | GL_PROXY_TEXTURE_1D | |
![]() ![]() | GL_PROXY_TEXTURE_1D_ARRAY_EXT | |
![]() ![]() | GL_PROXY_TEXTURE_2D | |
![]() ![]() | GL_PROXY_TEXTURE_2D_ARRAY_EXT | |
![]() ![]() | GL_PROXY_TEXTURE_3D | |
![]() ![]() | GL_PROXY_TEXTURE_CUBE_MAP | |
![]() ![]() | GL_PROXY_TEXTURE_CUBE_MAP_ARB | |
![]() ![]() | GL_PROXY_TEXTURE_RECTANGLE_ARB | |
![]() ![]() | GL_PROXY_TEXTURE_RECTANGLE_EXT | |
![]() ![]() | GL_PURGEABLE_APPLE | |
![]() ![]() | GL_Q | |
![]() ![]() | GL_QUAD_STRIP | |
![]() ![]() | GL_QUADRATIC_ATTENUATION | |
![]() ![]() | GL_QUADS | |
![]() ![]() | GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT | |
![]() ![]() | GL_QUERY_BY_REGION_NO_WAIT_NV | |
![]() ![]() | GL_QUERY_BY_REGION_WAIT_NV | |
![]() ![]() | GL_QUERY_COUNTER_BITS | |
![]() ![]() | GL_QUERY_COUNTER_BITS_ARB | |
![]() ![]() | GL_QUERY_NO_WAIT_NV | |
![]() ![]() | GL_QUERY_RESULT | |
![]() ![]() | GL_QUERY_RESULT_ARB | |
![]() ![]() | GL_QUERY_RESULT_AVAILABLE | |
![]() ![]() | GL_QUERY_RESULT_AVAILABLE_ARB | |
![]() ![]() | GL_QUERY_WAIT_NV | |
![]() ![]() | GL_R | |
![]() ![]() | GL_R11F_G11F_B10F_EXT | |
![]() ![]() | GL_R16 | |
![]() ![]() | GL_R16F | |
![]() ![]() | GL_R16I | |
![]() ![]() | GL_R16UI | |
![]() ![]() | GL_R3_G3_B2 | |
![]() ![]() | GL_R32F | |
![]() ![]() | GL_R32I | |
![]() ![]() | GL_R32UI | |
![]() ![]() | GL_R8 | |
![]() ![]() | GL_R8I | |
![]() ![]() | GL_R8UI | |
![]() ![]() | GL_RASTER_POSITION_UNCLIPPED_IBM | |
![]() ![]() | GL_RASTERIZER_DISCARD_EXT | |
![]() ![]() | GL_READ_BUFFER | |
![]() ![]() | GL_READ_FRAMEBUFFER | |
![]() ![]() | GL_READ_FRAMEBUFFER_BINDING | |
![]() ![]() | GL_READ_FRAMEBUFFER_BINDING_EXT | |
![]() ![]() | GL_READ_FRAMEBUFFER_EXT | |
![]() ![]() | GL_READ_ONLY | |
![]() ![]() | GL_READ_ONLY_ARB | |
![]() ![]() | GL_READ_WRITE | |
![]() ![]() | GL_READ_WRITE_ARB | |
![]() ![]() | GL_RED | |
![]() ![]() | GL_RED_BIAS | |
![]() ![]() | GL_RED_BITS | |
![]() ![]() | GL_RED_INTEGER_EXT | |
![]() ![]() | GL_RED_SCALE | |
![]() ![]() | GL_REDUCE | |
![]() ![]() | GL_REFLECTION_MAP | |
![]() ![]() | GL_REFLECTION_MAP_ARB | |
![]() ![]() | GL_REFLECTION_MAP_NV | |
![]() ![]() | GL_RELEASED_APPLE | |
![]() ![]() | GL_RENDER | |
![]() ![]() | GL_RENDER_MODE | |
![]() ![]() | GL_RENDERBUFFER | |
![]() ![]() | GL_RENDERBUFFER_ALPHA_SIZE | |
![]() ![]() | GL_RENDERBUFFER_ALPHA_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_BINDING | |
![]() ![]() | GL_RENDERBUFFER_BINDING_EXT | |
![]() ![]() | GL_RENDERBUFFER_BLUE_SIZE | |
![]() ![]() | GL_RENDERBUFFER_BLUE_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_DEPTH_SIZE | |
![]() ![]() | GL_RENDERBUFFER_DEPTH_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_EXT | |
![]() ![]() | GL_RENDERBUFFER_GREEN_SIZE | |
![]() ![]() | GL_RENDERBUFFER_GREEN_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_HEIGHT | |
![]() ![]() | GL_RENDERBUFFER_HEIGHT_EXT | |
![]() ![]() | GL_RENDERBUFFER_INTERNAL_FORMAT | |
![]() ![]() | GL_RENDERBUFFER_INTERNAL_FORMAT_EXT | |
![]() ![]() | GL_RENDERBUFFER_RED_SIZE | |
![]() ![]() | GL_RENDERBUFFER_RED_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_SAMPLES | |
![]() ![]() | GL_RENDERBUFFER_SAMPLES_EXT | |
![]() ![]() | GL_RENDERBUFFER_STENCIL_SIZE | |
![]() ![]() | GL_RENDERBUFFER_STENCIL_SIZE_EXT | |
![]() ![]() | GL_RENDERBUFFER_WIDTH | |
![]() ![]() | GL_RENDERBUFFER_WIDTH_EXT | |
![]() ![]() | GL_RENDERER | |
![]() ![]() | GL_REPEAT | |
![]() ![]() | GL_REPLACE | |
![]() ![]() | GL_REPLICATE_BORDER | |
![]() ![]() | GL_RESCALE_NORMAL | |
![]() ![]() | GL_RESCALE_NORMAL_EXT | |
![]() ![]() | GL_RETAINED_APPLE | |
![]() ![]() | GL_RETURN | |
![]() ![]() | GL_RG | |
![]() ![]() | GL_RG_INTEGER | |
![]() ![]() | GL_RG16 | |
![]() ![]() | GL_RG16F | |
![]() ![]() | GL_RG16I | |
![]() ![]() | GL_RG16UI | |
![]() ![]() | GL_RG32F | |
![]() ![]() | GL_RG32I | |
![]() ![]() | GL_RG32UI | |
![]() ![]() | GL_RG8 | |
![]() ![]() | GL_RG8I | |
![]() ![]() | GL_RG8UI | |
![]() ![]() | GL_RGB | |
![]() ![]() | GL_RGB_422_APPLE | |
![]() ![]() | GL_RGB_FLOAT16_APPLE | |
![]() ![]() | GL_RGB_FLOAT16_ATI | |
![]() ![]() | GL_RGB_FLOAT32_APPLE | |
![]() ![]() | GL_RGB_FLOAT32_ATI | |
![]() ![]() | GL_RGB_INTEGER_EXT | |
![]() ![]() | GL_RGB_SCALE | |
![]() ![]() | GL_RGB_SCALE_ARB | |
![]() ![]() | GL_RGB10 | |
![]() ![]() | GL_RGB10_A2 | |
![]() ![]() | GL_RGB12 | |
![]() ![]() | GL_RGB16 | |
![]() ![]() | GL_RGB16F_ARB | |
![]() ![]() | GL_RGB16I_EXT | |
![]() ![]() | GL_RGB16UI_EXT | |
![]() ![]() | GL_RGB32F_ARB | |
![]() ![]() | GL_RGB32I_EXT | |
![]() ![]() | GL_RGB32UI_EXT | |
![]() ![]() | GL_RGB4 | |
![]() ![]() | GL_RGB5 | |
![]() ![]() | GL_RGB5_A1 | |
![]() ![]() | GL_RGB8 | |
![]() ![]() | GL_RGB8I_EXT | |
![]() ![]() | GL_RGB8UI_EXT | |
![]() ![]() | GL_RGB9_E5_EXT | |
![]() ![]() | GL_RGBA | |
![]() ![]() | GL_RGBA_FLOAT_MODE_ARB | |
![]() ![]() | GL_RGBA_FLOAT16_APPLE | |
![]() ![]() | GL_RGBA_FLOAT16_ATI | |
![]() ![]() | GL_RGBA_FLOAT32_APPLE | |
![]() ![]() | GL_RGBA_FLOAT32_ATI | |
![]() ![]() | GL_RGBA_INTEGER_EXT | |
![]() ![]() | GL_RGBA_INTEGER_MODE_EXT | |
![]() ![]() | GL_RGBA_MODE | |
![]() ![]() | GL_RGBA_SIGNED_COMPONENTS_EXT | |
![]() ![]() | GL_RGBA12 | |
![]() ![]() | GL_RGBA16 | |
![]() ![]() | GL_RGBA16F_ARB | |
![]() ![]() | GL_RGBA16I_EXT | |
![]() ![]() | GL_RGBA16UI_EXT | |
![]() ![]() | GL_RGBA2 | |
![]() ![]() | GL_RGBA32F_ARB | |
![]() ![]() | GL_RGBA32I_EXT | |
![]() ![]() | GL_RGBA32UI_EXT | |
![]() ![]() | GL_RGBA4 | |
![]() ![]() | GL_RGBA8 | |
![]() ![]() | GL_RGBA8I_EXT | |
![]() ![]() | GL_RGBA8UI_EXT | |
![]() ![]() | GL_RIGHT | |
![]() ![]() | GL_S | |
![]() ![]() | GL_SAMPLE_ALPHA_TO_COVERAGE | |
![]() ![]() | GL_SAMPLE_ALPHA_TO_COVERAGE_ARB | |
![]() ![]() | GL_SAMPLE_ALPHA_TO_ONE | |
![]() ![]() | GL_SAMPLE_ALPHA_TO_ONE_ARB | |
![]() ![]() | GL_SAMPLE_BUFFERS | |
![]() ![]() | GL_SAMPLE_BUFFERS_ARB | |
![]() ![]() | GL_SAMPLE_COVERAGE | |
![]() ![]() | GL_SAMPLE_COVERAGE_ARB | |
![]() ![]() | GL_SAMPLE_COVERAGE_INVERT | |
![]() ![]() | GL_SAMPLE_COVERAGE_INVERT_ARB | |
![]() ![]() | GL_SAMPLE_COVERAGE_VALUE | |
![]() ![]() | GL_SAMPLE_COVERAGE_VALUE_ARB | |
![]() ![]() | GL_SAMPLER_1D | |
![]() ![]() | GL_SAMPLER_1D_ARB | |
![]() ![]() | GL_SAMPLER_1D_ARRAY_EXT | |
![]() ![]() | GL_SAMPLER_1D_ARRAY_SHADOW_EXT | |
![]() ![]() | GL_SAMPLER_1D_SHADOW | |
![]() ![]() | GL_SAMPLER_1D_SHADOW_ARB | |
![]() ![]() | GL_SAMPLER_2D | |
![]() ![]() | GL_SAMPLER_2D_ARB | |
![]() ![]() | GL_SAMPLER_2D_ARRAY_EXT | |
![]() ![]() | GL_SAMPLER_2D_ARRAY_SHADOW_EXT | |
![]() ![]() | GL_SAMPLER_2D_RECT_ARB | |
![]() ![]() | GL_SAMPLER_2D_RECT_SHADOW_ARB | |
![]() ![]() | GL_SAMPLER_2D_SHADOW | |
![]() ![]() | GL_SAMPLER_2D_SHADOW_ARB | |
![]() ![]() | GL_SAMPLER_3D | |
![]() ![]() | GL_SAMPLER_3D_ARB | |
![]() ![]() | GL_SAMPLER_BUFFER_EXT | |
![]() ![]() | GL_SAMPLER_CUBE | |
![]() ![]() | GL_SAMPLER_CUBE_ARB | |
![]() ![]() | GL_SAMPLER_CUBE_SHADOW_EXT | |
![]() ![]() | GL_SAMPLES | |
![]() ![]() | GL_SAMPLES_ARB | |
![]() ![]() | GL_SAMPLES_PASSED | |
![]() ![]() | GL_SAMPLES_PASSED_ARB | |
![]() ![]() | GL_SCISSOR_BIT | |
![]() ![]() | GL_SCISSOR_BOX | |
![]() ![]() | GL_SCISSOR_TEST | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_EXT | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_POINTER | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_POINTER_EXT | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_SIZE | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_STRIDE | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_TYPE | |
![]() ![]() | GL_SECONDARY_COLOR_ARRAY_TYPE_EXT | |
![]() ![]() | GL_SELECT | |
![]() ![]() | GL_SELECTION_BUFFER_POINTER | |
![]() ![]() | GL_SELECTION_BUFFER_SIZE | |
![]() ![]() | GL_SEPARABLE_2D | |
![]() ![]() | GL_SEPARATE_ATTRIBS_EXT | |
![]() ![]() | GL_SEPARATE_SPECULAR_COLOR | |
![]() ![]() | GL_SEPARATE_SPECULAR_COLOR_EXT | |
![]() ![]() | GL_SET | |
![]() ![]() | GL_SHADE_MODEL | |
![]() ![]() | GL_SHADER_OBJECT_ARB | |
![]() ![]() | GL_SHADER_SOURCE_LENGTH | |
![]() ![]() | GL_SHADER_TYPE | |
![]() ![]() | GL_SHADING_LANGUAGE_VERSION | |
![]() ![]() | GL_SHADING_LANGUAGE_VERSION_ARB | |
![]() ![]() | GL_SHININESS | |
![]() ![]() | GL_SHORT | |
![]() ![]() | GL_SINGLE_COLOR | |
![]() ![]() | GL_SINGLE_COLOR_EXT | |
![]() ![]() | GL_SLUMINANCE | |
![]() ![]() | GL_SLUMINANCE_ALPHA | |
![]() ![]() | GL_SLUMINANCE_ALPHA_EXT | |
![]() ![]() | GL_SLUMINANCE_EXT | |
![]() ![]() | GL_SLUMINANCE8 | |
![]() ![]() | GL_SLUMINANCE8_ALPHA8 | |
![]() ![]() | GL_SLUMINANCE8_ALPHA8_EXT | |
![]() ![]() | GL_SLUMINANCE8_EXT | |
![]() ![]() | GL_SMOOTH | |
![]() ![]() | GL_SMOOTH_LINE_WIDTH_GRANULARITY | |
![]() ![]() | GL_SMOOTH_LINE_WIDTH_RANGE | |
![]() ![]() | GL_SMOOTH_POINT_SIZE_GRANULARITY | |
![]() ![]() | GL_SMOOTH_POINT_SIZE_RANGE | |
![]() ![]() | GL_SOURCE0_ALPHA | |
![]() ![]() | GL_SOURCE0_ALPHA_ARB | |
![]() ![]() | GL_SOURCE0_RGB | |
![]() ![]() | GL_SOURCE0_RGB_ARB | |
![]() ![]() | GL_SOURCE1_ALPHA | |
![]() ![]() | GL_SOURCE1_ALPHA_ARB | |
![]() ![]() | GL_SOURCE1_RGB | |
![]() ![]() | GL_SOURCE1_RGB_ARB | |
![]() ![]() | GL_SOURCE2_ALPHA | |
![]() ![]() | GL_SOURCE2_ALPHA_ARB | |
![]() ![]() | GL_SOURCE2_RGB | |
![]() ![]() | GL_SOURCE2_RGB_ARB | |
![]() ![]() | GL_SOURCE3_ALPHA | |
![]() ![]() | GL_SOURCE3_ALPHA_ARB | |
![]() ![]() | GL_SOURCE3_RGB | |
![]() ![]() | GL_SOURCE3_RGB_ARB | |
![]() ![]() | GL_SOURCE4_ALPHA | |
![]() ![]() | GL_SOURCE4_ALPHA_ARB | |
![]() ![]() | GL_SOURCE4_RGB | |
![]() ![]() | GL_SOURCE4_RGB_ARB | |
![]() ![]() | GL_SOURCE5_ALPHA | |
![]() ![]() | GL_SOURCE5_ALPHA_ARB | |
![]() ![]() | GL_SOURCE5_RGB | |
![]() ![]() | GL_SOURCE5_RGB_ARB | |
![]() ![]() | GL_SOURCE6_ALPHA | |
![]() ![]() | GL_SOURCE6_ALPHA_ARB | |
![]() ![]() | GL_SOURCE6_RGB | |
![]() ![]() | GL_SOURCE6_RGB_ARB | |
![]() ![]() | GL_SOURCE7_ALPHA | |
![]() ![]() | GL_SOURCE7_ALPHA_ARB | |
![]() ![]() | GL_SOURCE7_RGB | |
![]() ![]() | GL_SOURCE7_RGB_ARB | |
![]() ![]() | GL_SPECULAR | |
![]() ![]() | GL_SPHERE_MAP | |
![]() ![]() | GL_SPOT_CUTOFF | |
![]() ![]() | GL_SPOT_DIRECTION | |
![]() ![]() | GL_SPOT_EXPONENT | |
![]() ![]() | GL_SRC_ALPHA | |
![]() ![]() | GL_SRC_ALPHA_SATURATE | |
![]() ![]() | GL_SRC_COLOR | |
![]() ![]() | GL_SRC0_ALPHA | |
![]() ![]() | GL_SRC0_RGB | |
![]() ![]() | GL_SRC1_ALPHA | |
![]() ![]() | GL_SRC1_RGB | |
![]() ![]() | GL_SRC2_ALPHA | |
![]() ![]() | GL_SRC2_RGB | |
![]() ![]() | GL_SRC3_ALPHA | |
![]() ![]() | GL_SRC3_RGB | |
![]() ![]() | GL_SRC4_ALPHA | |
![]() ![]() | GL_SRC4_RGB | |
![]() ![]() | GL_SRC5_ALPHA | |
![]() ![]() | GL_SRC5_RGB | |
![]() ![]() | GL_SRC6_ALPHA | |
![]() ![]() | GL_SRC6_RGB | |
![]() ![]() | GL_SRC7_ALPHA | |
![]() ![]() | GL_SRC7_RGB | |
![]() ![]() | GL_SRGB | |
![]() ![]() | GL_SRGB_ALPHA | |
![]() ![]() | GL_SRGB_ALPHA_EXT | |
![]() ![]() | GL_SRGB_EXT | |
![]() ![]() | GL_SRGB8 | |
![]() ![]() | GL_SRGB8_ALPHA8 | |
![]() ![]() | GL_SRGB8_ALPHA8_EXT | |
![]() ![]() | GL_SRGB8_EXT | |
![]() ![]() | GL_STACK_OVERFLOW | |
![]() ![]() | GL_STACK_UNDERFLOW | |
![]() ![]() | GL_STATIC_COPY | |
![]() ![]() | GL_STATIC_COPY_ARB | |
![]() ![]() | GL_STATIC_DRAW | |
![]() ![]() | GL_STATIC_DRAW_ARB | |
![]() ![]() | GL_STATIC_READ | |
![]() ![]() | GL_STATIC_READ_ARB | |
![]() ![]() | GL_STENCIL | |
![]() ![]() | GL_STENCIL_ATTACHMENT | |
![]() ![]() | GL_STENCIL_ATTACHMENT_EXT | |
![]() ![]() | GL_STENCIL_BACK_FAIL | |
![]() ![]() | GL_STENCIL_BACK_FAIL_ATI | |
![]() ![]() | GL_STENCIL_BACK_FUNC | |
![]() ![]() | GL_STENCIL_BACK_FUNC_ATI | |
![]() ![]() | GL_STENCIL_BACK_PASS_DEPTH_FAIL | |
![]() ![]() | GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI | |
![]() ![]() | GL_STENCIL_BACK_PASS_DEPTH_PASS | |
![]() ![]() | GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI | |
![]() ![]() | GL_STENCIL_BACK_REF | |
![]() ![]() | GL_STENCIL_BACK_VALUE_MASK | |
![]() ![]() | GL_STENCIL_BACK_WRITEMASK | |
![]() ![]() | GL_STENCIL_BITS | |
![]() ![]() | GL_STENCIL_BUFFER_BIT | |
![]() ![]() | GL_STENCIL_CLEAR_VALUE | |
![]() ![]() | GL_STENCIL_FAIL | |
![]() ![]() | GL_STENCIL_FUNC | |
![]() ![]() | GL_STENCIL_INDEX | |
![]() ![]() | GL_STENCIL_INDEX1 | |
![]() ![]() | GL_STENCIL_INDEX1_EXT | |
![]() ![]() | GL_STENCIL_INDEX16 | |
![]() ![]() | GL_STENCIL_INDEX16_EXT | |
![]() ![]() | GL_STENCIL_INDEX4 | |
![]() ![]() | GL_STENCIL_INDEX4_EXT | |
![]() ![]() | GL_STENCIL_INDEX8 | |
![]() ![]() | GL_STENCIL_INDEX8_EXT | |
![]() ![]() | GL_STENCIL_PASS_DEPTH_FAIL | |
![]() ![]() | GL_STENCIL_PASS_DEPTH_PASS | |
![]() ![]() | GL_STENCIL_REF | |
![]() ![]() | GL_STENCIL_TEST | |
![]() ![]() | GL_STENCIL_TEST_TWO_SIDE_EXT | |
![]() ![]() | GL_STENCIL_VALUE_MASK | |
![]() ![]() | GL_STENCIL_WRITEMASK | |
![]() ![]() | GL_STEREO | |
![]() ![]() | GL_STORAGE_CACHED_APPLE | |
![]() ![]() | GL_STORAGE_CLIENT_APPLE | |
![]() ![]() | GL_STORAGE_PRIVATE_APPLE | |
![]() ![]() | GL_STORAGE_SHARED_APPLE | |
![]() ![]() | GL_STREAM_COPY | |
![]() ![]() | GL_STREAM_COPY_ARB | |
![]() ![]() | GL_STREAM_DRAW | |
![]() ![]() | GL_STREAM_DRAW_ARB | |
![]() ![]() | GL_STREAM_READ | |
![]() ![]() | GL_STREAM_READ_ARB | |
![]() ![]() | GL_SUBPIXEL_BITS | |
![]() ![]() | GL_SUBTRACT | |
![]() ![]() | GL_SUBTRACT_ARB | |
![]() ![]() | GL_T | |
![]() ![]() | GL_T2F_C3F_V3F | |
![]() ![]() | GL_T2F_C4F_N3F_V3F | |
![]() ![]() | GL_T2F_C4UB_V3F | |
![]() ![]() | GL_T2F_N3F_V3F | |
![]() ![]() | GL_T2F_V3F | |
![]() ![]() | GL_T4F_C4F_N3F_V4F | |
![]() ![]() | GL_T4F_V4F | |
![]() ![]() | GL_TABLE_TOO_LARGE | |
![]() ![]() | GL_TEXTURE | |
![]() ![]() | GL_TEXTURE_1D | |
![]() ![]() | GL_TEXTURE_1D_ARRAY_EXT | |
![]() ![]() | GL_TEXTURE_2D | |
![]() ![]() | GL_TEXTURE_2D_ARRAY_EXT | |
![]() ![]() | GL_TEXTURE_3D | |
![]() ![]() | GL_TEXTURE_ALPHA_SIZE | |
![]() ![]() | GL_TEXTURE_ALPHA_TYPE | |
![]() ![]() | GL_TEXTURE_ALPHA_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_BASE_LEVEL | |
![]() ![]() | GL_TEXTURE_BASE_LEVEL_SGIS | |
![]() ![]() | GL_TEXTURE_BINDING_1D | |
![]() ![]() | GL_TEXTURE_BINDING_1D_ARRAY_EXT | |
![]() ![]() | GL_TEXTURE_BINDING_2D | |
![]() ![]() | GL_TEXTURE_BINDING_2D_ARRAY_EXT | |
![]() ![]() | GL_TEXTURE_BINDING_3D | |
![]() ![]() | GL_TEXTURE_BINDING_CUBE_MAP | |
![]() ![]() | GL_TEXTURE_BINDING_CUBE_MAP_ARB | |
![]() ![]() | GL_TEXTURE_BINDING_RECTANGLE_ARB | |
![]() ![]() | GL_TEXTURE_BINDING_RECTANGLE_EXT | |
![]() ![]() | GL_TEXTURE_BIT | |
![]() ![]() | GL_TEXTURE_BLUE_SIZE | |
![]() ![]() | GL_TEXTURE_BLUE_TYPE | |
![]() ![]() | GL_TEXTURE_BLUE_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_BORDER | |
![]() ![]() | GL_TEXTURE_BORDER_COLOR | |
![]() ![]() | GL_TEXTURE_COMPARE_FAIL_VALUE_ARB | |
![]() ![]() | GL_TEXTURE_COMPARE_FUNC | |
![]() ![]() | GL_TEXTURE_COMPARE_FUNC_ARB | |
![]() ![]() | GL_TEXTURE_COMPARE_MODE | |
![]() ![]() | GL_TEXTURE_COMPARE_MODE_ARB | |
![]() ![]() | GL_TEXTURE_COMPONENTS | |
![]() ![]() | GL_TEXTURE_COMPRESSED | |
![]() ![]() | GL_TEXTURE_COMPRESSED_ARB | |
![]() ![]() | GL_TEXTURE_COMPRESSED_IMAGE_SIZE | |
![]() ![]() | GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB | |
![]() ![]() | GL_TEXTURE_COMPRESSION_HINT | |
![]() ![]() | GL_TEXTURE_COMPRESSION_HINT_ARB | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_POINTER | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_SIZE | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_STRIDE | |
![]() ![]() | GL_TEXTURE_COORD_ARRAY_TYPE | |
![]() ![]() | GL_TEXTURE_CUBE_MAP | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_X | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_X | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_Y | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_Z | |
![]() ![]() | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB | |
![]() ![]() | GL_TEXTURE_DEPTH | |
![]() ![]() | GL_TEXTURE_DEPTH_SIZE | |
![]() ![]() | GL_TEXTURE_DEPTH_SIZE_ARB | |
![]() ![]() | GL_TEXTURE_DEPTH_TYPE | |
![]() ![]() | GL_TEXTURE_DEPTH_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_ENV | |
![]() ![]() | GL_TEXTURE_ENV_COLOR | |
![]() ![]() | GL_TEXTURE_ENV_MODE | |
![]() ![]() | GL_TEXTURE_FILTER_CONTROL | |
![]() ![]() | GL_TEXTURE_FILTER_CONTROL_EXT | |
![]() ![]() | GL_TEXTURE_GEN_MODE | |
![]() ![]() | GL_TEXTURE_GEN_Q | |
![]() ![]() | GL_TEXTURE_GEN_R | |
![]() ![]() | GL_TEXTURE_GEN_S | |
![]() ![]() | GL_TEXTURE_GEN_T | |
![]() ![]() | GL_TEXTURE_GREEN_SIZE | |
![]() ![]() | GL_TEXTURE_GREEN_TYPE | |
![]() ![]() | GL_TEXTURE_GREEN_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_HEIGHT | |
![]() ![]() | GL_TEXTURE_INTENSITY_SIZE | |
![]() ![]() | GL_TEXTURE_INTENSITY_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_INTERNAL_FORMAT | |
![]() ![]() | GL_TEXTURE_LOD_BIAS | |
![]() ![]() | GL_TEXTURE_LOD_BIAS_EXT | |
![]() ![]() | GL_TEXTURE_LUMINANCE_SIZE | |
![]() ![]() | GL_TEXTURE_LUMINANCE_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_MAG_FILTER | |
![]() ![]() | GL_TEXTURE_MATRIX | |
![]() ![]() | GL_TEXTURE_MAX_ANISOTROPY_EXT | |
![]() ![]() | GL_TEXTURE_MAX_LEVEL | |
![]() ![]() | GL_TEXTURE_MAX_LEVEL_SGIS | |
![]() ![]() | GL_TEXTURE_MAX_LOD | |
![]() ![]() | GL_TEXTURE_MAX_LOD_SGIS | |
![]() ![]() | GL_TEXTURE_MIN_FILTER | |
![]() ![]() | GL_TEXTURE_MIN_LOD | |
![]() ![]() | GL_TEXTURE_MIN_LOD_SGIS | |
![]() ![]() | GL_TEXTURE_MINIMIZE_STORAGE_APPLE | |
![]() ![]() | GL_TEXTURE_PRIORITY | |
![]() ![]() | GL_TEXTURE_RANGE_LENGTH_APPLE | |
![]() ![]() | GL_TEXTURE_RANGE_POINTER_APPLE | |
![]() ![]() | GL_TEXTURE_RECTANGLE_ARB | |
![]() ![]() | GL_TEXTURE_RECTANGLE_EXT | |
![]() ![]() | GL_TEXTURE_RED_SIZE | |
![]() ![]() | GL_TEXTURE_RED_TYPE | |
![]() ![]() | GL_TEXTURE_RED_TYPE_ARB | |
![]() ![]() | GL_TEXTURE_RESIDENT | |
![]() ![]() | GL_TEXTURE_SHARED_SIZE_EXT | |
![]() ![]() | GL_TEXTURE_STACK_DEPTH | |
![]() ![]() | GL_TEXTURE_STENCIL_SIZE | |
![]() ![]() | GL_TEXTURE_STENCIL_SIZE_EXT | |
![]() ![]() | GL_TEXTURE_STORAGE_HINT_APPLE | |
![]() ![]() | GL_TEXTURE_WIDTH | |
![]() ![]() | GL_TEXTURE_WRAP_R | |
![]() ![]() | GL_TEXTURE_WRAP_S | |
![]() ![]() | GL_TEXTURE_WRAP_T | |
![]() ![]() | GL_TEXTURE0 | |
![]() ![]() | GL_TEXTURE0_ARB | |
![]() ![]() | GL_TEXTURE1 | |
![]() ![]() | GL_TEXTURE1_ARB | |
![]() ![]() | GL_TEXTURE10 | |
![]() ![]() | GL_TEXTURE10_ARB | |
![]() ![]() | GL_TEXTURE11 | |
![]() ![]() | GL_TEXTURE11_ARB | |
![]() ![]() | GL_TEXTURE12 | |
![]() ![]() | GL_TEXTURE12_ARB | |
![]() ![]() | GL_TEXTURE13 | |
![]() ![]() | GL_TEXTURE13_ARB | |
![]() ![]() | GL_TEXTURE14 | |
![]() ![]() | GL_TEXTURE14_ARB | |
![]() ![]() | GL_TEXTURE15 | |
![]() ![]() | GL_TEXTURE15_ARB | |
![]() ![]() | GL_TEXTURE16 | |
![]() ![]() | GL_TEXTURE16_ARB | |
![]() ![]() | GL_TEXTURE17 | |
![]() ![]() | GL_TEXTURE17_ARB | |
![]() ![]() | GL_TEXTURE18 | |
![]() ![]() | GL_TEXTURE18_ARB | |
![]() ![]() | GL_TEXTURE19 | |
![]() ![]() | GL_TEXTURE19_ARB | |
![]() ![]() | GL_TEXTURE2 | |
![]() ![]() | GL_TEXTURE2_ARB | |
![]() ![]() | GL_TEXTURE20 | |
![]() ![]() | GL_TEXTURE20_ARB | |
![]() ![]() | GL_TEXTURE21 | |
![]() ![]() | GL_TEXTURE21_ARB | |
![]() ![]() | GL_TEXTURE22 | |
![]() ![]() | GL_TEXTURE22_ARB | |
![]() ![]() | GL_TEXTURE23 | |
![]() ![]() | GL_TEXTURE23_ARB | |
![]() ![]() | GL_TEXTURE24 | |
![]() ![]() | GL_TEXTURE24_ARB | |
![]() ![]() | GL_TEXTURE25 | |
![]() ![]() | GL_TEXTURE25_ARB | |
![]() ![]() | GL_TEXTURE26 | |
![]() ![]() | GL_TEXTURE26_ARB | |
![]() ![]() | GL_TEXTURE27 | |
![]() ![]() | GL_TEXTURE27_ARB | |
![]() ![]() | GL_TEXTURE28 | |
![]() ![]() | GL_TEXTURE28_ARB | |
![]() ![]() | GL_TEXTURE29 | |
![]() ![]() | GL_TEXTURE29_ARB | |
![]() ![]() | GL_TEXTURE3 | |
![]() ![]() | GL_TEXTURE3_ARB | |
![]() ![]() | GL_TEXTURE30 | |
![]() ![]() | GL_TEXTURE30_ARB | |
![]() ![]() | GL_TEXTURE31 | |
![]() ![]() | GL_TEXTURE31_ARB | |
![]() ![]() | GL_TEXTURE4 | |
![]() ![]() | GL_TEXTURE4_ARB | |
![]() ![]() | GL_TEXTURE5 | |
![]() ![]() | GL_TEXTURE5_ARB | |
![]() ![]() | GL_TEXTURE6 | |
![]() ![]() | GL_TEXTURE6_ARB | |
![]() ![]() | GL_TEXTURE7 | |
![]() ![]() | GL_TEXTURE7_ARB | |
![]() ![]() | GL_TEXTURE8 | |
![]() ![]() | GL_TEXTURE8_ARB | |
![]() ![]() | GL_TEXTURE9 | |
![]() ![]() | GL_TEXTURE9_ARB | |
![]() ![]() | GL_TRANSFORM_BIT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_BUFFER_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT | |
![]() ![]() | GL_TRANSFORM_FEEDBACK_VARYINGS_EXT | |
![]() ![]() | GL_TRANSFORM_HINT_APPLE | |
![]() ![]() | GL_TRANSPOSE_COLOR_MATRIX | |
![]() ![]() | GL_TRANSPOSE_COLOR_MATRIX_ARB | |
![]() ![]() | GL_TRANSPOSE_CURRENT_MATRIX_ARB | |
![]() ![]() | GL_TRANSPOSE_MODELVIEW_MATRIX | |
![]() ![]() | GL_TRANSPOSE_MODELVIEW_MATRIX_ARB | |
![]() ![]() | GL_TRANSPOSE_PROJECTION_MATRIX | |
![]() ![]() | GL_TRANSPOSE_PROJECTION_MATRIX_ARB | |
![]() ![]() | GL_TRANSPOSE_TEXTURE_MATRIX | |
![]() ![]() | GL_TRANSPOSE_TEXTURE_MATRIX_ARB | |
![]() ![]() | GL_TRIANGLE_FAN | |
![]() ![]() | GL_TRIANGLE_STRIP | |
![]() ![]() | GL_TRIANGLE_STRIP_ADJACENCY_EXT | |
![]() ![]() | GL_TRIANGLES | |
![]() ![]() | GL_TRIANGLES_ADJACENCY_EXT | |
![]() ![]() | GL_TRUE | |
![]() ![]() | GL_UNDEFINED_APPLE | |
![]() ![]() | GL_UNIFORM_ARRAY_STRIDE | |
![]() ![]() | GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | |
![]() ![]() | GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | |
![]() ![]() | GL_UNIFORM_BLOCK_BINDING | |
![]() ![]() | GL_UNIFORM_BLOCK_DATA_SIZE | |
![]() ![]() | GL_UNIFORM_BLOCK_INDEX | |
![]() ![]() | GL_UNIFORM_BLOCK_NAME_LENGTH | |
![]() ![]() | GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | |
![]() ![]() | GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | |
![]() ![]() | GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | |
![]() ![]() | GL_UNIFORM_BUFFER | |
![]() ![]() | GL_UNIFORM_BUFFER_BINDING | |
![]() ![]() | GL_UNIFORM_BUFFER_BINDING_EXT | |
![]() ![]() | GL_UNIFORM_BUFFER_EXT | |
![]() ![]() | GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | |
![]() ![]() | GL_UNIFORM_BUFFER_SIZE | |
![]() ![]() | GL_UNIFORM_BUFFER_START | |
![]() ![]() | GL_UNIFORM_IS_ROW_MAJOR | |
![]() ![]() | GL_UNIFORM_MATRIX_STRIDE | |
![]() ![]() | GL_UNIFORM_NAME_LENGTH | |
![]() ![]() | GL_UNIFORM_OFFSET | |
![]() ![]() | GL_UNIFORM_SIZE | |
![]() ![]() | GL_UNIFORM_TYPE | |
![]() ![]() | GL_UNPACK_ALIGNMENT | |
![]() ![]() | GL_UNPACK_CLIENT_STORAGE_APPLE | |
![]() ![]() | GL_UNPACK_IMAGE_BYTES_APPLE | |
![]() ![]() | GL_UNPACK_IMAGE_HEIGHT | |
![]() ![]() | GL_UNPACK_LSB_FIRST | |
![]() ![]() | GL_UNPACK_ROW_BYTES_APPLE | |
![]() ![]() | GL_UNPACK_ROW_LENGTH | |
![]() ![]() | GL_UNPACK_SKIP_IMAGES | |
![]() ![]() | GL_UNPACK_SKIP_PIXELS | |
![]() ![]() | GL_UNPACK_SKIP_ROWS | |
![]() ![]() | GL_UNPACK_SWAP_BYTES | |
![]() ![]() | GL_UNSIGNED_BYTE | |
![]() ![]() | GL_UNSIGNED_BYTE_2_3_3_REV | |
![]() ![]() | GL_UNSIGNED_BYTE_3_3_2 | |
![]() ![]() | GL_UNSIGNED_INT | |
![]() ![]() | GL_UNSIGNED_INT_10_10_10_2 | |
![]() ![]() | GL_UNSIGNED_INT_10F_11F_11F_REV_EXT | |
![]() ![]() | GL_UNSIGNED_INT_2_10_10_10_REV | |
![]() ![]() | GL_UNSIGNED_INT_24_8 | |
![]() ![]() | GL_UNSIGNED_INT_24_8_EXT | |
![]() ![]() | GL_UNSIGNED_INT_5_9_9_9_REV_EXT | |
![]() ![]() | GL_UNSIGNED_INT_8_8_8_8 | |
![]() ![]() | GL_UNSIGNED_INT_8_8_8_8_REV | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_1D_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_2D_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_3D_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT | |
![]() ![]() | GL_UNSIGNED_INT_SAMPLER_CUBE_EXT | |
![]() ![]() | GL_UNSIGNED_INT_VEC2_EXT | |
![]() ![]() | GL_UNSIGNED_INT_VEC3_EXT | |
![]() ![]() | GL_UNSIGNED_INT_VEC4_EXT | |
![]() ![]() | GL_UNSIGNED_NORMALIZED | |
![]() ![]() | GL_UNSIGNED_NORMALIZED_ARB | |
![]() ![]() | GL_UNSIGNED_SHORT | |
![]() ![]() | GL_UNSIGNED_SHORT_1_5_5_5_REV | |
![]() ![]() | GL_UNSIGNED_SHORT_4_4_4_4 | |
![]() ![]() | GL_UNSIGNED_SHORT_4_4_4_4_REV | |
![]() ![]() | GL_UNSIGNED_SHORT_5_5_5_1 | |
![]() ![]() | GL_UNSIGNED_SHORT_5_6_5 | |
![]() ![]() | GL_UNSIGNED_SHORT_5_6_5_REV | |
![]() ![]() | GL_UNSIGNED_SHORT_8_8_APPLE | |
![]() ![]() | GL_UNSIGNED_SHORT_8_8_REV_APPLE | |
![]() ![]() | GL_UPPER_LEFT | |
![]() ![]() | GL_V2F | |
![]() ![]() | GL_V3F | |
![]() ![]() | GL_VALIDATE_STATUS | |
![]() ![]() | GL_VENDOR | |
![]() ![]() | GL_VERSION | |
![]() ![]() | GL_VERSION_1_1 | |
![]() ![]() | GL_VERSION_1_2 | |
![]() ![]() | GL_VERSION_1_3 | |
![]() ![]() | GL_VERSION_1_4 | |
![]() ![]() | GL_VERSION_1_5 | |
![]() ![]() | GL_VERSION_2_0 | |
![]() ![]() | GL_VERSION_2_1 | |
![]() ![]() | GL_VERTEX_ARRAY | |
![]() ![]() | GL_VERTEX_ARRAY_BINDING_APPLE | |
![]() ![]() | GL_VERTEX_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_VERTEX_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_VERTEX_ARRAY_POINTER | |
![]() ![]() | GL_VERTEX_ARRAY_RANGE_APPLE | |
![]() ![]() | GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE | |
![]() ![]() | GL_VERTEX_ARRAY_RANGE_POINTER_APPLE | |
![]() ![]() | GL_VERTEX_ARRAY_SIZE | |
![]() ![]() | GL_VERTEX_ARRAY_STORAGE_HINT_APPLE | |
![]() ![]() | GL_VERTEX_ARRAY_STRIDE | |
![]() ![]() | GL_VERTEX_ARRAY_TYPE | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_ENABLED | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_POINTER | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_SIZE | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_STRIDE | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_TYPE | |
![]() ![]() | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP1_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP2_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE | |
![]() ![]() | GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE | |
![]() ![]() | GL_VERTEX_BLEND_ARB | |
![]() ![]() | GL_VERTEX_PROGRAM_ARB | |
![]() ![]() | GL_VERTEX_PROGRAM_POINT_SIZE | |
![]() ![]() | GL_VERTEX_PROGRAM_POINT_SIZE_ARB | |
![]() ![]() | GL_VERTEX_PROGRAM_TWO_SIDE | |
![]() ![]() | GL_VERTEX_PROGRAM_TWO_SIDE_ARB | |
![]() ![]() | GL_VERTEX_SHADER | |
![]() ![]() | GL_VERTEX_SHADER_ARB | |
![]() ![]() | GL_VIEWPORT | |
![]() ![]() | GL_VIEWPORT_BIT | |
![]() ![]() | GL_VOLATILE_APPLE | |
![]() ![]() | GL_WEIGHT_ARRAY_ARB | |
![]() ![]() | GL_WEIGHT_ARRAY_BUFFER_BINDING | |
![]() ![]() | GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB | |
![]() ![]() | GL_WEIGHT_ARRAY_POINTER_ARB | |
![]() ![]() | GL_WEIGHT_ARRAY_SIZE_ARB | |
![]() ![]() | GL_WEIGHT_ARRAY_STRIDE_ARB | |
![]() ![]() | GL_WEIGHT_ARRAY_TYPE_ARB | |
![]() ![]() | GL_WEIGHT_SUM_UNITY_ARB | |
![]() ![]() | GL_WRITE_ONLY | |
![]() ![]() | GL_WRITE_ONLY_ARB | |
![]() ![]() | GL_XOR | |
![]() ![]() | GL_YCBCR_422_APPLE | |
![]() ![]() | GL_ZERO | |
![]() ![]() | GL_ZOOM_X | |
![]() ![]() | GL_ZOOM_Y | |
![]() ![]() | glAccum(UInt32, Single) | Original signature is 'extern void glAccum (GLenum op, GLfloat value);' |
![]() ![]() | glActiveStencilFaceEXT(UInt32) | Original signature is 'extern void glActiveStencilFaceEXT(GLenum face);' |
![]() ![]() | glActiveTexture(UInt32) | Original signature is 'extern void glActiveTexture (GLenum texture);' |
![]() ![]() | glActiveTextureARB(UInt32) | Original signature is 'extern void glActiveTextureARB (GLenum);' |
![]() ![]() | glAlphaFunc(UInt32, Single) | Original signature is 'extern void glAlphaFunc (GLenum func, GLclampf ref);' |
![]() ![]() | glAreTexturesResident(Int32, IntPtr, IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glAreTexturesResident(Int32, IntPtr, Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glAreTexturesResident(Int32, array<UInt32>[]()[][], IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glAreTexturesResident(Int32, array<UInt32>[]()[][], Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glAreTexturesResident(Int32, UInt32%, IntPtr) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glAreTexturesResident(Int32, UInt32%, Byte%) | Original signature is 'extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);' |
![]() ![]() | glArrayElement(Int32) | Original signature is 'extern void glArrayElement (GLint i);' |
![]() ![]() | glAttachObjectARB(IntPtr, IntPtr) | Original signature is 'extern void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);' |
![]() ![]() | glAttachShader(UInt32, UInt32) | Original signature is 'extern void glAttachShader (GLuint program, GLuint shader);' |
![]() ![]() | glBegin(UInt32) | Original signature is 'extern void glBegin (GLenum mode);' |
![]() ![]() | glBeginConditionalRenderNV(UInt32, UInt32) | Original signature is 'extern void glBeginConditionalRenderNV (GLuint id, GLenum mode);' |
![]() ![]() | glBeginQuery(UInt32, UInt32) | Original signature is 'extern void glBeginQuery(GLenum target, GLuint id);' |
![]() ![]() | glBeginQueryARB(UInt32, UInt32) | Original signature is 'extern void glBeginQueryARB(GLenum target, GLuint id);' |
![]() ![]() | glBeginTransformFeedbackEXT(UInt32) | Original signature is 'extern void glBeginTransformFeedbackEXT(GLenum primitiveMode);' |
![]() ![]() | glBindAttribLocation(UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' |
![]() ![]() | glBindAttribLocation(UInt32, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' |
![]() ![]() | glBindAttribLocation(UInt32, UInt32, SByte%) | Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);' |
![]() ![]() | glBindAttribLocationARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' |
![]() ![]() | glBindAttribLocationARB(IntPtr, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' |
![]() ![]() | glBindAttribLocationARB(IntPtr, UInt32, SByte%) | Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);' |
![]() ![]() | glBindBuffer(UInt32, UInt32) | Original signature is 'extern void glBindBuffer (GLenum target, GLuint buffer);' |
![]() ![]() | glBindBufferARB(UInt32, UInt32) | Original signature is 'extern void glBindBufferARB(GLenum target, GLuint buffer);' |
![]() ![]() | glBindBufferBase(UInt32, UInt32, UInt32) | Original signature is 'extern void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);' |
![]() ![]() | glBindBufferBaseEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer);' |
![]() ![]() | glBindBufferOffsetEXT(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);' |
![]() ![]() | glBindBufferRange(UInt32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);' |
![]() ![]() | glBindBufferRangeEXT(UInt32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);' |
![]() ![]() | glBindFragDataLocationEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' |
![]() ![]() | glBindFragDataLocationEXT(UInt32, UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' |
![]() ![]() | glBindFragDataLocationEXT(UInt32, UInt32, SByte%) | Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);' |
![]() ![]() | glBindFramebuffer(UInt32, UInt32) | Original signature is 'extern void glBindFramebuffer (GLenum, GLuint);' |
![]() ![]() | glBindFramebufferEXT(UInt32, UInt32) | Original signature is 'extern void glBindFramebufferEXT(GLenum target, GLuint framebuffer);' |
![]() ![]() | glBindProgramARB(UInt32, UInt32) | Original signature is 'extern void glBindProgramARB(GLenum target, GLuint program);' |
![]() ![]() | glBindRenderbuffer(UInt32, UInt32) | Original signature is 'extern void glBindRenderbuffer (GLenum, GLuint);' |
![]() ![]() | glBindRenderbufferEXT(UInt32, UInt32) | Original signature is 'extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);' |
![]() ![]() | glBindTexture(UInt32, UInt32) | Original signature is 'extern void glBindTexture (GLenum target, GLuint texture);' |
![]() ![]() | glBindVertexArrayAPPLE(UInt32) | Original signature is 'extern void glBindVertexArrayAPPLE(GLuint id);' |
![]() ![]() | glBitmap(Int32, Int32, Single, Single, Single, Single, IntPtr) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' |
![]() ![]() | glBitmap(Int32, Int32, Single, Single, Single, Single, array<Byte>[]()[][]) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' |
![]() ![]() | glBitmap(Int32, Int32, Single, Single, Single, Single, Byte%) | Original signature is 'extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);' |
![]() ![]() | glBlendColor(Single, Single, Single, Single) | Original signature is 'extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);' |
![]() ![]() | glBlendColorEXT(Single, Single, Single, Single) | Original signature is 'extern void glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);' |
![]() ![]() | glBlendEquation(UInt32) | Original signature is 'extern void glBlendEquation (GLenum mode);' |
![]() ![]() | glBlendEquationEXT(UInt32) | Original signature is 'extern void glBlendEquationEXT (GLenum);' |
![]() ![]() | glBlendEquationSeparate(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);' |
![]() ![]() | glBlendEquationSeparateATI(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparateATI(GLenum equationRGB, GLenum equationAlpha);' |
![]() ![]() | glBlendEquationSeparateEXT(UInt32, UInt32) | Original signature is 'extern void glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha);' |
![]() ![]() | glBlendFunc(UInt32, UInt32) | Original signature is 'extern void glBlendFunc (GLenum sfactor, GLenum dfactor);' |
![]() ![]() | glBlendFuncSeparate(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);' |
![]() ![]() | glBlendFuncSeparateEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);' |
![]() ![]() | glBlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern void glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);' |
![]() ![]() | glBlitFramebufferEXT(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);' |
![]() ![]() | glBufferData(UInt32, IntPtr, IntPtr, UInt32) | Original signature is 'extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);' |
![]() ![]() | glBufferDataARB(UInt32, IntPtr, IntPtr, UInt32) | Original signature is 'extern void glBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);' |
![]() ![]() | glBufferParameteriAPPLE(UInt32, UInt32, Int32) | Original signature is 'extern void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);' |
![]() ![]() | glBufferSubData(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);' |
![]() ![]() | glBufferSubDataARB(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);' |
![]() ![]() | glCallList(UInt32) | Original signature is 'extern void glCallList (GLuint list);' |
![]() ![]() | glCallLists(Int32, UInt32, IntPtr) | Original signature is 'extern void glCallLists (GLsizei n, GLenum type, const GLvoid *lists);' |
![]() ![]() | glCheckFramebufferStatus(UInt32) | Original signature is 'extern GLenum glCheckFramebufferStatus (GLenum);' |
![]() ![]() | glCheckFramebufferStatusEXT(UInt32) | Original signature is 'extern GLenum glCheckFramebufferStatusEXT(GLenum target);' |
![]() ![]() | glClampColorARB(UInt32, UInt32) | Original signature is 'extern void glClampColorARB(GLenum target, GLenum clamp);' |
![]() ![]() | glClear(UInt32) | Original signature is 'extern void glClear (GLbitfield mask);' |
![]() ![]() | glClearAccum(Single, Single, Single, Single) | Original signature is 'extern void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);' |
![]() ![]() | glClearColor(Single, Single, Single, Single) | Original signature is 'extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);' |
![]() ![]() | glClearColorIiEXT(Int32, Int32, Int32, Int32) | Original signature is 'extern void glClearColorIiEXT( GLint r, GLint g, GLint b, GLint a );' |
![]() ![]() | glClearColorIuiEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glClearColorIuiEXT( GLuint r, GLuint g, GLuint b, GLuint a );' |
![]() ![]() | glClearDepth(Double) | Original signature is 'extern void glClearDepth (GLclampd depth);' |
![]() ![]() | glClearIndex(Single) | Original signature is 'extern void glClearIndex (GLfloat c);' |
![]() ![]() | glClearStencil(Int32) | Original signature is 'extern void glClearStencil (GLint s);' |
![]() ![]() | glClientActiveTexture(UInt32) | Original signature is 'extern void glClientActiveTexture (GLenum texture);' |
![]() ![]() | glClientActiveTextureARB(UInt32) | Original signature is 'extern void glClientActiveTextureARB (GLenum);' |
![]() ![]() | glClipPlane(UInt32, IntPtr) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' |
![]() ![]() | glClipPlane(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' |
![]() ![]() | glClipPlane(UInt32, Double%) | Original signature is 'extern void glClipPlane (GLenum plane, const GLdouble *equation);' |
![]() ![]() | glColor3b(SByte, SByte, SByte) | Original signature is 'extern void glColor3b (GLbyte red, GLbyte green, GLbyte blue);' |
![]() ![]() | glColor3bv(IntPtr) | Original signature is 'extern void glColor3bv (const GLbyte *v);' |
![]() ![]() | glColor3bv(array<SByte>[]()[][]) | Original signature is 'extern void glColor3bv (const GLbyte *v);' |
![]() ![]() | glColor3bv(SByte%) | Original signature is 'extern void glColor3bv (const GLbyte *v);' |
![]() ![]() | glColor3d(Double, Double, Double) | Original signature is 'extern void glColor3d (GLdouble red, GLdouble green, GLdouble blue);' |
![]() ![]() | glColor3dv(IntPtr) | Original signature is 'extern void glColor3dv (const GLdouble *v);' |
![]() ![]() | glColor3dv(array<Double>[]()[][]) | Original signature is 'extern void glColor3dv (const GLdouble *v);' |
![]() ![]() | glColor3dv(Double%) | Original signature is 'extern void glColor3dv (const GLdouble *v);' |
![]() ![]() | glColor3f(Single, Single, Single) | Original signature is 'extern void glColor3f (GLfloat red, GLfloat green, GLfloat blue);' |
![]() ![]() | glColor3fv(IntPtr) | Original signature is 'extern void glColor3fv (const GLfloat *v);' |
![]() ![]() | glColor3fv(array<Single>[]()[][]) | Original signature is 'extern void glColor3fv (const GLfloat *v);' |
![]() ![]() | glColor3fv(Single%) | Original signature is 'extern void glColor3fv (const GLfloat *v);' |
![]() ![]() | glColor3i(Int32, Int32, Int32) | Original signature is 'extern void glColor3i (GLint red, GLint green, GLint blue);' |
![]() ![]() | glColor3iv(IntPtr) | Original signature is 'extern void glColor3iv (const GLint *v);' |
![]() ![]() | glColor3iv(array<Int32>[]()[][]) | Original signature is 'extern void glColor3iv (const GLint *v);' |
![]() ![]() | glColor3iv(Int32%) | Original signature is 'extern void glColor3iv (const GLint *v);' |
![]() ![]() | glColor3s(Int16, Int16, Int16) | Original signature is 'extern void glColor3s (GLshort red, GLshort green, GLshort blue);' |
![]() ![]() | glColor3sv(IntPtr) | Original signature is 'extern void glColor3sv (const GLshort *v);' |
![]() ![]() | glColor3sv(array<Int16>[]()[][]) | Original signature is 'extern void glColor3sv (const GLshort *v);' |
![]() ![]() | glColor3sv(Int16%) | Original signature is 'extern void glColor3sv (const GLshort *v);' |
![]() ![]() | glColor3ub(Byte, Byte, Byte) | Original signature is 'extern void glColor3ub (GLubyte red, GLubyte green, GLubyte blue);' |
![]() ![]() | glColor3ubv(IntPtr) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' |
![]() ![]() | glColor3ubv(array<Byte>[]()[][]) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' |
![]() ![]() | glColor3ubv(Byte%) | Original signature is 'extern void glColor3ubv (const GLubyte *v);' |
![]() ![]() | glColor3ui(UInt32, UInt32, UInt32) | Original signature is 'extern void glColor3ui (GLuint red, GLuint green, GLuint blue);' |
![]() ![]() | glColor3uiv(IntPtr) | Original signature is 'extern void glColor3uiv (const GLuint *v);' |
![]() ![]() | glColor3uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glColor3uiv (const GLuint *v);' |
![]() ![]() | glColor3uiv(UInt32%) | Original signature is 'extern void glColor3uiv (const GLuint *v);' |
![]() ![]() | glColor3us(UInt16, UInt16, UInt16) | Original signature is 'extern void glColor3us (GLushort red, GLushort green, GLushort blue);' |
![]() ![]() | glColor3usv(IntPtr) | Original signature is 'extern void glColor3usv (const GLushort *v);' |
![]() ![]() | glColor3usv(array<UInt16>[]()[][]) | Original signature is 'extern void glColor3usv (const GLushort *v);' |
![]() ![]() | glColor3usv(UInt16%) | Original signature is 'extern void glColor3usv (const GLushort *v);' |
![]() ![]() | glColor4b(SByte, SByte, SByte, SByte) | Original signature is 'extern void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);' |
![]() ![]() | glColor4bv(IntPtr) | Original signature is 'extern void glColor4bv (const GLbyte *v);' |
![]() ![]() | glColor4bv(array<SByte>[]()[][]) | Original signature is 'extern void glColor4bv (const GLbyte *v);' |
![]() ![]() | glColor4bv(SByte%) | Original signature is 'extern void glColor4bv (const GLbyte *v);' |
![]() ![]() | glColor4d(Double, Double, Double, Double) | Original signature is 'extern void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);' |
![]() ![]() | glColor4dv(IntPtr) | Original signature is 'extern void glColor4dv (const GLdouble *v);' |
![]() ![]() | glColor4dv(array<Double>[]()[][]) | Original signature is 'extern void glColor4dv (const GLdouble *v);' |
![]() ![]() | glColor4dv(Double%) | Original signature is 'extern void glColor4dv (const GLdouble *v);' |
![]() ![]() | glColor4f(Single, Single, Single, Single) | Original signature is 'extern void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);' |
![]() ![]() | glColor4fv(IntPtr) | Original signature is 'extern void glColor4fv (const GLfloat *v);' |
![]() ![]() | glColor4fv(array<Single>[]()[][]) | Original signature is 'extern void glColor4fv (const GLfloat *v);' |
![]() ![]() | glColor4fv(Single%) | Original signature is 'extern void glColor4fv (const GLfloat *v);' |
![]() ![]() | glColor4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glColor4i (GLint red, GLint green, GLint blue, GLint alpha);' |
![]() ![]() | glColor4iv(IntPtr) | Original signature is 'extern void glColor4iv (const GLint *v);' |
![]() ![]() | glColor4iv(array<Int32>[]()[][]) | Original signature is 'extern void glColor4iv (const GLint *v);' |
![]() ![]() | glColor4iv(Int32%) | Original signature is 'extern void glColor4iv (const GLint *v);' |
![]() ![]() | glColor4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);' |
![]() ![]() | glColor4sv(IntPtr) | Original signature is 'extern void glColor4sv (const GLshort *v);' |
![]() ![]() | glColor4sv(array<Int16>[]()[][]) | Original signature is 'extern void glColor4sv (const GLshort *v);' |
![]() ![]() | glColor4sv(Int16%) | Original signature is 'extern void glColor4sv (const GLshort *v);' |
![]() ![]() | glColor4ub(Byte, Byte, Byte, Byte) | Original signature is 'extern void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);' |
![]() ![]() | glColor4ubv(IntPtr) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' |
![]() ![]() | glColor4ubv(array<Byte>[]()[][]) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' |
![]() ![]() | glColor4ubv(Byte%) | Original signature is 'extern void glColor4ubv (const GLubyte *v);' |
![]() ![]() | glColor4ui(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);' |
![]() ![]() | glColor4uiv(IntPtr) | Original signature is 'extern void glColor4uiv (const GLuint *v);' |
![]() ![]() | glColor4uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glColor4uiv (const GLuint *v);' |
![]() ![]() | glColor4uiv(UInt32%) | Original signature is 'extern void glColor4uiv (const GLuint *v);' |
![]() ![]() | glColor4us(UInt16, UInt16, UInt16, UInt16) | Original signature is 'extern void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);' |
![]() ![]() | glColor4usv(IntPtr) | Original signature is 'extern void glColor4usv (const GLushort *v);' |
![]() ![]() | glColor4usv(array<UInt16>[]()[][]) | Original signature is 'extern void glColor4usv (const GLushort *v);' |
![]() ![]() | glColor4usv(UInt16%) | Original signature is 'extern void glColor4usv (const GLushort *v);' |
![]() ![]() | glColorMask(Byte, Byte, Byte, Byte) | Original signature is 'extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);' |
![]() ![]() | glColorMaskIndexedEXT(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);' |
![]() ![]() | glColorMaterial(UInt32, UInt32) | Original signature is 'extern void glColorMaterial (GLenum face, GLenum mode);' |
![]() ![]() | glColorPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glColorSubTable(UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);' |
![]() ![]() | glColorTable(UInt32, UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);' |
![]() ![]() | glColorTableParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glColorTableParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glColorTableParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glColorTableParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glColorTableParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glColorTableParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glCompileShader(UInt32) | Original signature is 'extern void glCompileShader (GLuint shader);' |
![]() ![]() | glCompileShaderARB(IntPtr) | Original signature is 'extern void glCompileShaderARB(GLhandleARB shaderObj);' |
![]() ![]() | glCompressedTexImage1D(UInt32, Int32, UInt32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexImage1DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);' |
![]() ![]() | glCompressedTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexImage2DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);' |
![]() ![]() | glCompressedTexImage3D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexImage3DARB(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);' |
![]() ![]() | glCompressedTexSubImage1D(UInt32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexSubImage1DARB(UInt32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glCompressedTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexSubImage2DARB(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glCompressedTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);' |
![]() ![]() | glCompressedTexSubImage3DARB(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glConvolutionFilter1D(UInt32, UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);' |
![]() ![]() | glConvolutionFilter2D(UInt32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);' |
![]() ![]() | glConvolutionParameterf(UInt32, UInt32, Single) | Original signature is 'extern void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);' |
![]() ![]() | glConvolutionParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glConvolutionParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glConvolutionParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glConvolutionParameteri(UInt32, UInt32, Int32) | Original signature is 'extern void glConvolutionParameteri (GLenum target, GLenum pname, GLint params);' |
![]() ![]() | glConvolutionParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glConvolutionParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glConvolutionParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glCopyColorSubTable(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);' |
![]() ![]() | glCopyColorTable(UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);' |
![]() ![]() | glCopyConvolutionFilter1D(UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);' |
![]() ![]() | glCopyConvolutionFilter2D(UInt32, UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);' |
![]() ![]() | glCopyPixels(Int32, Int32, Int32, Int32, UInt32) | Original signature is 'extern void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);' |
![]() ![]() | glCopyTexImage1D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);' |
![]() ![]() | glCopyTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);' |
![]() ![]() | glCopyTexSubImage1D(UInt32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);' |
![]() ![]() | glCopyTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);' |
![]() ![]() | glCopyTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);' |
![]() ![]() | glCreateProgram()()()() | Original signature is 'extern GLuint glCreateProgram (void);' |
![]() ![]() | glCreateProgramObjectARB()()()() | Original signature is 'extern GLhandleARB glCreateProgramObjectARB(void);' |
![]() ![]() | glCreateShader(UInt32) | Original signature is 'extern GLuint glCreateShader (GLenum type);' |
![]() ![]() | glCreateShaderObjectARB(UInt32) | Original signature is 'extern GLhandleARB glCreateShaderObjectARB(GLenum shaderType);' |
![]() ![]() | glCullFace(UInt32) | Original signature is 'extern void glCullFace (GLenum mode);' |
![]() ![]() | glDeleteBuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteBuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteBuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteBuffersARB(Int32, IntPtr) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteBuffersARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteBuffersARB(Int32, UInt32%) | Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);' |
![]() ![]() | glDeleteFencesAPPLE(Int32, IntPtr) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' |
![]() ![]() | glDeleteFencesAPPLE(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' |
![]() ![]() | glDeleteFencesAPPLE(Int32, UInt32%) | Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);' |
![]() ![]() | glDeleteFramebuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteFramebuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteFramebuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteFramebuffersEXT(Int32, IntPtr) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' |
![]() ![]() | glDeleteFramebuffersEXT(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' |
![]() ![]() | glDeleteFramebuffersEXT(Int32, UInt32%) | Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);' |
![]() ![]() | glDeleteLists(UInt32, Int32) | Original signature is 'extern void glDeleteLists (GLuint list, GLsizei range);' |
![]() ![]() | glDeleteObjectARB(IntPtr) | Original signature is 'extern void glDeleteObjectARB(GLhandleARB obj);' |
![]() ![]() | glDeleteProgram(UInt32) | Original signature is 'extern void glDeleteProgram (GLuint program);' |
![]() ![]() | glDeleteProgramsARB(Int32, IntPtr) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' |
![]() ![]() | glDeleteProgramsARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' |
![]() ![]() | glDeleteProgramsARB(Int32, UInt32%) | Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);' |
![]() ![]() | glDeleteQueries(Int32, IntPtr) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteQueries(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteQueries(Int32, UInt32%) | Original signature is 'extern void glDeleteQueries(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteQueriesARB(Int32, IntPtr) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteQueriesARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteQueriesARB(Int32, UInt32%) | Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteRenderbuffers(Int32, IntPtr) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteRenderbuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteRenderbuffers(Int32, UInt32%) | Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);' |
![]() ![]() | glDeleteRenderbuffersEXT(Int32, IntPtr) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' |
![]() ![]() | glDeleteRenderbuffersEXT(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' |
![]() ![]() | glDeleteRenderbuffersEXT(Int32, UInt32%) | Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);' |
![]() ![]() | glDeleteShader(UInt32) | Original signature is 'extern void glDeleteShader (GLuint shader);' |
![]() ![]() | glDeleteTextures(Int32, IntPtr) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' |
![]() ![]() | glDeleteTextures(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' |
![]() ![]() | glDeleteTextures(Int32, UInt32%) | Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);' |
![]() ![]() | glDeleteVertexArraysAPPLE(Int32, IntPtr) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteVertexArraysAPPLE(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDeleteVertexArraysAPPLE(Int32, UInt32%) | Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);' |
![]() ![]() | glDepthBoundsEXT(Double, Double) | Original signature is 'extern void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);' |
![]() ![]() | glDepthFunc(UInt32) | Original signature is 'extern void glDepthFunc (GLenum func);' |
![]() ![]() | glDepthMask(Byte) | Original signature is 'extern void glDepthMask (GLboolean flag);' |
![]() ![]() | glDepthRange(Double, Double) | Original signature is 'extern void glDepthRange (GLclampd zNear, GLclampd zFar);' |
![]() ![]() | glDetachObjectARB(IntPtr, IntPtr) | Original signature is 'extern void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);' |
![]() ![]() | glDetachShader(UInt32, UInt32) | Original signature is 'extern void glDetachShader (GLuint program, GLuint shader);' |
![]() ![]() | glDisable(UInt32) | Original signature is 'extern void glDisable (GLenum cap);' |
![]() ![]() | glDisableClientState(UInt32) | Original signature is 'extern void glDisableClientState (GLenum array);' |
![]() ![]() | glDisableIndexedEXT(UInt32, UInt32) | Original signature is 'extern void glDisableIndexedEXT(GLenum target, GLuint index);' |
![]() ![]() | glDisableVertexAttribAPPLE(UInt32, UInt32) | Original signature is 'extern void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);' |
![]() ![]() | glDisableVertexAttribArray(UInt32) | Original signature is 'extern void glDisableVertexAttribArray (GLuint index);' |
![]() ![]() | glDisableVertexAttribArrayARB(UInt32) | Original signature is 'extern void glDisableVertexAttribArrayARB(GLuint index);' |
![]() ![]() | glDrawArrays(UInt32, Int32, Int32) | Original signature is 'extern void glDrawArrays (GLenum mode, GLint first, GLsizei count);' |
![]() ![]() | glDrawArraysInstancedARB(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);' |
![]() ![]() | glDrawBuffer(UInt32) | Original signature is 'extern void glDrawBuffer (GLenum mode);' |
![]() ![]() | glDrawBuffers(Int32, IntPtr) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawBuffers(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawBuffers(Int32, UInt32%) | Original signature is 'extern void glDrawBuffers (GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawBuffersARB(Int32, IntPtr) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawBuffersARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawBuffersARB(Int32, UInt32%) | Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);' |
![]() ![]() | glDrawElementArrayAPPLE(UInt32, Int32, Int32) | Original signature is 'extern void glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count);' |
![]() ![]() | glDrawElements(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);' |
![]() ![]() | glDrawElementsInstancedARB(UInt32, Int32, UInt32, IntPtr, Int32) | Original signature is 'extern void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);' |
![]() ![]() | glDrawPixels(Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);' |
![]() ![]() | glDrawRangeElements(UInt32, UInt32, UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);' |
![]() ![]() | glDrawRangeElementsEXT(UInt32, UInt32, UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);' |
![]() ![]() | glEdgeFlag(Byte) | Original signature is 'extern void glEdgeFlag (GLboolean flag);' |
![]() ![]() | glEdgeFlagPointer(Int32, IntPtr) | Original signature is 'extern void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glEdgeFlagv(IntPtr) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' |
![]() ![]() | glEdgeFlagv(array<Byte>[]()[][]) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' |
![]() ![]() | glEdgeFlagv(Byte%) | Original signature is 'extern void glEdgeFlagv (const GLboolean *flag);' |
![]() ![]() | glElementPointerAPPLE(UInt32, IntPtr) | Original signature is 'extern void glElementPointerAPPLE(GLenum type, const GLvoid *pointer);' |
![]() ![]() | glEnable(UInt32) | Original signature is 'extern void glEnable (GLenum cap);' |
![]() ![]() | glEnableClientState(UInt32) | Original signature is 'extern void glEnableClientState (GLenum array);' |
![]() ![]() | glEnableIndexedEXT(UInt32, UInt32) | Original signature is 'extern void glEnableIndexedEXT(GLenum target, GLuint index);' |
![]() ![]() | glEnableVertexAttribAPPLE(UInt32, UInt32) | Original signature is 'extern void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);' |
![]() ![]() | glEnableVertexAttribArray(UInt32) | Original signature is 'extern void glEnableVertexAttribArray (GLuint index);' |
![]() ![]() | glEnableVertexAttribArrayARB(UInt32) | Original signature is 'extern void glEnableVertexAttribArrayARB(GLuint index);' |
![]() ![]() | glEnd()()()() | Original signature is 'extern void glEnd (void);' |
![]() ![]() | glEndConditionalRenderNV()()()() | Original signature is 'extern void glEndConditionalRenderNV (void);' |
![]() ![]() | glEndList()()()() | Original signature is 'extern void glEndList (void);' |
![]() ![]() | glEndQuery(UInt32) | Original signature is 'extern void glEndQuery(GLenum target);' |
![]() ![]() | glEndQueryARB(UInt32) | Original signature is 'extern void glEndQueryARB(GLenum target);' |
![]() ![]() | glEndTransformFeedbackEXT()()()() | Original signature is 'extern void glEndTransformFeedbackEXT(void);' |
![]() ![]() | glEvalCoord1d(Double) | Original signature is 'extern void glEvalCoord1d (GLdouble u);' |
![]() ![]() | glEvalCoord1dv(IntPtr) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord1dv(array<Double>[]()[][]) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord1dv(Double%) | Original signature is 'extern void glEvalCoord1dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord1f(Single) | Original signature is 'extern void glEvalCoord1f (GLfloat u);' |
![]() ![]() | glEvalCoord1fv(IntPtr) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' |
![]() ![]() | glEvalCoord1fv(array<Single>[]()[][]) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' |
![]() ![]() | glEvalCoord1fv(Single%) | Original signature is 'extern void glEvalCoord1fv (const GLfloat *u);' |
![]() ![]() | glEvalCoord2d(Double, Double) | Original signature is 'extern void glEvalCoord2d (GLdouble u, GLdouble v);' |
![]() ![]() | glEvalCoord2dv(IntPtr) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord2dv(array<Double>[]()[][]) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord2dv(Double%) | Original signature is 'extern void glEvalCoord2dv (const GLdouble *u);' |
![]() ![]() | glEvalCoord2f(Single, Single) | Original signature is 'extern void glEvalCoord2f (GLfloat u, GLfloat v);' |
![]() ![]() | glEvalCoord2fv(IntPtr) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' |
![]() ![]() | glEvalCoord2fv(array<Single>[]()[][]) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' |
![]() ![]() | glEvalCoord2fv(Single%) | Original signature is 'extern void glEvalCoord2fv (const GLfloat *u);' |
![]() ![]() | glEvalMesh1(UInt32, Int32, Int32) | Original signature is 'extern void glEvalMesh1 (GLenum mode, GLint i1, GLint i2);' |
![]() ![]() | glEvalMesh2(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);' |
![]() ![]() | glEvalPoint1(Int32) | Original signature is 'extern void glEvalPoint1 (GLint i);' |
![]() ![]() | glEvalPoint2(Int32, Int32) | Original signature is 'extern void glEvalPoint2 (GLint i, GLint j);' |
![]() ![]() | glFeedbackBuffer(Int32, UInt32, IntPtr) | Original signature is 'extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);' |
![]() ![]() | glFeedbackBuffer(Int32, UInt32, Single%) | Original signature is 'extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);' |
![]() ![]() | glFinish()()()() | Original signature is 'extern void glFinish (void);' |
![]() ![]() | glFinishFenceAPPLE(UInt32) | Original signature is 'extern void glFinishFenceAPPLE(GLuint fence);' |
![]() ![]() | glFinishObjectAPPLE(UInt32, UInt32) | Original signature is 'extern void glFinishObjectAPPLE(GLenum object, GLuint name);' |
![]() ![]() | glFinishRenderAPPLE()()()() | Original signature is 'extern void glFinishRenderAPPLE(void);' |
![]() ![]() | glFlush()()()() | Original signature is 'extern void glFlush (void);' |
![]() ![]() | glFlushMappedBufferRangeAPPLE(UInt32, IntPtr, IntPtr) | Original signature is 'extern void glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size);' |
![]() ![]() | glFlushRenderAPPLE()()()() | Original signature is 'extern void glFlushRenderAPPLE(void);' |
![]() ![]() | glFlushVertexArrayRangeAPPLE(Int32, IntPtr) | Original signature is 'extern void glFlushVertexArrayRangeAPPLE(GLsizei length, const GLvoid *pointer);' |
![]() ![]() | glFogCoordd(Double) | Original signature is 'extern void glFogCoordd (GLdouble coord);' |
![]() ![]() | glFogCoorddEXT(Double) | Original signature is 'extern void glFogCoorddEXT (GLdouble);' |
![]() ![]() | glFogCoorddv(IntPtr) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' |
![]() ![]() | glFogCoorddv(array<Double>[]()[][]) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' |
![]() ![]() | glFogCoorddv(Double%) | Original signature is 'extern void glFogCoorddv (const GLdouble * coord);' |
![]() ![]() | glFogCoorddvEXT(IntPtr) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' |
![]() ![]() | glFogCoorddvEXT(array<Double>[]()[][]) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' |
![]() ![]() | glFogCoorddvEXT(Double%) | Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);' |
![]() ![]() | glFogCoordf(Single) | Original signature is 'extern void glFogCoordf (GLfloat coord);' |
![]() ![]() | glFogCoordfEXT(Single) | Original signature is 'extern void glFogCoordfEXT (GLfloat);' |
![]() ![]() | glFogCoordfv(IntPtr) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' |
![]() ![]() | glFogCoordfv(array<Single>[]()[][]) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' |
![]() ![]() | glFogCoordfv(Single%) | Original signature is 'extern void glFogCoordfv (const GLfloat *coord);' |
![]() ![]() | glFogCoordfvEXT(IntPtr) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' |
![]() ![]() | glFogCoordfvEXT(array<Single>[]()[][]) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' |
![]() ![]() | glFogCoordfvEXT(Single%) | Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);' |
![]() ![]() | glFogCoordPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glFogCoordPointerEXT(UInt32, Int32, IntPtr) | Original signature is 'extern void glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glFogf(UInt32, Single) | Original signature is 'extern void glFogf (GLenum pname, GLfloat param);' |
![]() ![]() | glFogfv(UInt32, IntPtr) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glFogfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glFogfv(UInt32, Single%) | Original signature is 'extern void glFogfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glFogi(UInt32, Int32) | Original signature is 'extern void glFogi (GLenum pname, GLint param);' |
![]() ![]() | glFogiv(UInt32, IntPtr) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' |
![]() ![]() | glFogiv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' |
![]() ![]() | glFogiv(UInt32, Int32%) | Original signature is 'extern void glFogiv (GLenum pname, const GLint *params);' |
![]() ![]() | glFramebufferRenderbuffer(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint);' |
![]() ![]() | glFramebufferRenderbufferEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);' |
![]() ![]() | glFramebufferTexture1D(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint);' |
![]() ![]() | glFramebufferTexture1DEXT(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);' |
![]() ![]() | glFramebufferTexture2D(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint);' |
![]() ![]() | glFramebufferTexture2DEXT(UInt32, UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);' |
![]() ![]() | glFramebufferTexture3D(UInt32, UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint);' |
![]() ![]() | glFramebufferTexture3DEXT(UInt32, UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);' |
![]() ![]() | glFramebufferTextureEXT(UInt32, UInt32, UInt32, Int32) | Original signature is 'extern void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);' |
![]() ![]() | glFramebufferTextureFaceEXT(UInt32, UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);' |
![]() ![]() | glFramebufferTextureLayer(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint);' |
![]() ![]() | glFramebufferTextureLayerEXT(UInt32, UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);' |
![]() ![]() | glFrontFace(UInt32) | Original signature is 'extern void glFrontFace (GLenum mode);' |
![]() ![]() | glFrustum(Double, Double, Double, Double, Double, Double) | Original signature is 'extern void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);' |
![]() ![]() | glGenBuffers(Int32, IntPtr) | Original signature is 'extern void glGenBuffers (GLsizei n, GLuint *buffers);' |
![]() ![]() | glGenBuffers(Int32, UInt32%) | Original signature is 'extern void glGenBuffers (GLsizei n, GLuint *buffers);' |
![]() ![]() | glGenBuffersARB(Int32, IntPtr) | Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);' |
![]() ![]() | glGenBuffersARB(Int32, UInt32%) | Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);' |
![]() ![]() | glGenerateMipmap(UInt32) | Original signature is 'extern void glGenerateMipmap (GLenum);' |
![]() ![]() | glGenerateMipmapEXT(UInt32) | Original signature is 'extern void glGenerateMipmapEXT(GLenum target);' |
![]() ![]() | glGenFencesAPPLE(Int32, IntPtr) | Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);' |
![]() ![]() | glGenFencesAPPLE(Int32, UInt32%) | Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);' |
![]() ![]() | glGenFramebuffers(Int32, IntPtr) | Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);' |
![]() ![]() | glGenFramebuffers(Int32, UInt32%) | Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);' |
![]() ![]() | glGenFramebuffersEXT(Int32, IntPtr) | Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);' |
![]() ![]() | glGenFramebuffersEXT(Int32, UInt32%) | Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);' |
![]() ![]() | glGenLists(Int32) | Original signature is 'extern GLuint glGenLists (GLsizei range);' |
![]() ![]() | glGenProgramsARB(Int32, IntPtr) | Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);' |
![]() ![]() | glGenProgramsARB(Int32, UInt32%) | Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);' |
![]() ![]() | glGenQueries(Int32, IntPtr) | Original signature is 'extern void glGenQueries(GLsizei n, GLuint *ids);' |
![]() ![]() | glGenQueries(Int32, UInt32%) | Original signature is 'extern void glGenQueries(GLsizei n, GLuint *ids);' |
![]() ![]() | glGenQueriesARB(Int32, IntPtr) | Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);' |
![]() ![]() | glGenQueriesARB(Int32, UInt32%) | Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);' |
![]() ![]() | glGenRenderbuffers(Int32, IntPtr) | Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);' |
![]() ![]() | glGenRenderbuffers(Int32, UInt32%) | Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);' |
![]() ![]() | glGenRenderbuffersEXT(Int32, IntPtr) | Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);' |
![]() ![]() | glGenRenderbuffersEXT(Int32, UInt32%) | Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);' |
![]() ![]() | glGenTextures(Int32, IntPtr) | Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);' |
![]() ![]() | glGenTextures(Int32, UInt32%) | Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);' |
![]() ![]() | glGenVertexArraysAPPLE(Int32, IntPtr) | Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);' |
![]() ![]() | glGenVertexArraysAPPLE(Int32, UInt32%) | Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttrib(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveAttribARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniform(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformARB(IntPtr, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);' |
![]() ![]() | glGetActiveUniformBlockiv(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformBlockiv(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformBlockName(UInt32, UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' |
![]() ![]() | glGetActiveUniformBlockName(UInt32, UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' |
![]() ![]() | glGetActiveUniformBlockName(UInt32, UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' |
![]() ![]() | glGetActiveUniformBlockName(UInt32, UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);' |
![]() ![]() | glGetActiveUniformName(UInt32, UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' |
![]() ![]() | glGetActiveUniformName(UInt32, UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' |
![]() ![]() | glGetActiveUniformName(UInt32, UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' |
![]() ![]() | glGetActiveUniformName(UInt32, UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, IntPtr, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, array<UInt32>[]()[][], UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, array<UInt32>[]()[][], UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, UInt32%, UInt32, IntPtr) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetActiveUniformsiv(UInt32, Int32, UInt32%, UInt32, Int32%) | Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);' |
![]() ![]() | glGetAttachedObjectsARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' |
![]() ![]() | glGetAttachedObjectsARB(IntPtr, Int32, IntPtr, IntPtr%) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' |
![]() ![]() | glGetAttachedObjectsARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' |
![]() ![]() | glGetAttachedObjectsARB(IntPtr, Int32, Int32%, IntPtr%) | Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);' |
![]() ![]() | glGetAttachedShaders(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' |
![]() ![]() | glGetAttachedShaders(UInt32, Int32, IntPtr, UInt32%) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' |
![]() ![]() | glGetAttachedShaders(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' |
![]() ![]() | glGetAttachedShaders(UInt32, Int32, Int32%, UInt32%) | Original signature is 'extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);' |
![]() ![]() | glGetAttribLocation(UInt32, IntPtr) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetAttribLocation(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetAttribLocation(UInt32, SByte%) | Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetAttribLocationARB(IntPtr, IntPtr) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetAttribLocationARB(IntPtr, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetAttribLocationARB(IntPtr, SByte%) | Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetBooleanIndexedvEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);' |
![]() ![]() | glGetBooleanIndexedvEXT(UInt32, UInt32, Byte%) | Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);' |
![]() ![]() | glGetBooleanv(UInt32, IntPtr) | Original signature is 'extern void glGetBooleanv (GLenum pname, GLboolean *params);' |
![]() ![]() | glGetBooleanv(UInt32, Byte%) | Original signature is 'extern void glGetBooleanv (GLenum pname, GLboolean *params);' |
![]() ![]() | glGetBufferParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetBufferParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetBufferParameterivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetBufferParameterivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetBufferPointerv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);' |
![]() ![]() | glGetBufferPointervARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);' |
![]() ![]() | glGetBufferSubData(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);' |
![]() ![]() | glGetBufferSubDataARB(UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);' |
![]() ![]() | glGetClipPlane(UInt32, IntPtr) | Original signature is 'extern void glGetClipPlane (GLenum plane, GLdouble *equation);' |
![]() ![]() | glGetClipPlane(UInt32, Double%) | Original signature is 'extern void glGetClipPlane (GLenum plane, GLdouble *equation);' |
![]() ![]() | glGetColorTable(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);' |
![]() ![]() | glGetColorTableParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetColorTableParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetColorTableParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetColorTableParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetCompressedTexImage(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img);' |
![]() ![]() | glGetCompressedTexImageARB(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);' |
![]() ![]() | glGetConvolutionFilter(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);' |
![]() ![]() | glGetConvolutionParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetConvolutionParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetConvolutionParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetConvolutionParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetDoublev(UInt32, IntPtr) | Original signature is 'extern void glGetDoublev (GLenum pname, GLdouble *params);' |
![]() ![]() | glGetDoublev(UInt32, Double%) | Original signature is 'extern void glGetDoublev (GLenum pname, GLdouble *params);' |
![]() ![]() | glGetError()()()() | Original signature is 'extern GLenum glGetError (void);' |
![]() ![]() | glGetFloatv(UInt32, IntPtr) | Original signature is 'extern void glGetFloatv (GLenum pname, GLfloat *params);' |
![]() ![]() | glGetFloatv(UInt32, Single%) | Original signature is 'extern void glGetFloatv (GLenum pname, GLfloat *params);' |
![]() ![]() | glGetFragDataLocationEXT(UInt32, IntPtr) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' |
![]() ![]() | glGetFragDataLocationEXT(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' |
![]() ![]() | glGetFragDataLocationEXT(UInt32, SByte%) | Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);' |
![]() ![]() | glGetFramebufferAttachmentParameteriv(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);' |
![]() ![]() | glGetFramebufferAttachmentParameteriv(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);' |
![]() ![]() | glGetFramebufferAttachmentParameterivEXT(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);' |
![]() ![]() | glGetFramebufferAttachmentParameterivEXT(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);' |
![]() ![]() | glGetHandleARB(UInt32) | Original signature is 'extern GLhandleARB glGetHandleARB(GLenum pname);' |
![]() ![]() | glGetHistogram(UInt32, Byte, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);' |
![]() ![]() | glGetHistogramParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetHistogramParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetHistogramParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetHistogramParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetInfoLogARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' |
![]() ![]() | glGetInfoLogARB(IntPtr, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' |
![]() ![]() | glGetInfoLogARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' |
![]() ![]() | glGetInfoLogARB(IntPtr, Int32, Int32%, SByte%) | Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);' |
![]() ![]() | glGetIntegeri_v(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);' |
![]() ![]() | glGetIntegeri_v(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);' |
![]() ![]() | glGetIntegerIndexedvEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);' |
![]() ![]() | glGetIntegerIndexedvEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);' |
![]() ![]() | glGetIntegerv(UInt32, IntPtr) | Original signature is 'extern void glGetIntegerv (GLenum pname, GLint *params);' |
![]() ![]() | glGetIntegerv(UInt32, Int32%) | Original signature is 'extern void glGetIntegerv (GLenum pname, GLint *params);' |
![]() ![]() | glGetLightfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetLightfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetLightiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetLightiv (GLenum light, GLenum pname, GLint *params);' |
![]() ![]() | glGetLightiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetLightiv (GLenum light, GLenum pname, GLint *params);' |
![]() ![]() | glGetMapdv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v);' |
![]() ![]() | glGetMapdv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v);' |
![]() ![]() | glGetMapfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v);' |
![]() ![]() | glGetMapfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v);' |
![]() ![]() | glGetMapiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMapiv (GLenum target, GLenum query, GLint *v);' |
![]() ![]() | glGetMapiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMapiv (GLenum target, GLenum query, GLint *v);' |
![]() ![]() | glGetMaterialfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetMaterialfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetMaterialiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params);' |
![]() ![]() | glGetMaterialiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params);' |
![]() ![]() | glGetMinmax(UInt32, Byte, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);' |
![]() ![]() | glGetMinmaxParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetMinmaxParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetMinmaxParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetMinmaxParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetObjectParameterfvARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetObjectParameterfvARB(IntPtr, UInt32, Single%) | Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetObjectParameterivAPPLE(UInt32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);' |
![]() ![]() | glGetObjectParameterivAPPLE(UInt32, UInt32, UInt32, Int32%) | Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);' |
![]() ![]() | glGetObjectParameterivARB(IntPtr, UInt32, IntPtr) | Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);' |
![]() ![]() | glGetObjectParameterivARB(IntPtr, UInt32, Int32%) | Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);' |
![]() ![]() | glGetPixelMapfv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapfv (GLenum map, GLfloat *values);' |
![]() ![]() | glGetPixelMapfv(UInt32, Single%) | Original signature is 'extern void glGetPixelMapfv (GLenum map, GLfloat *values);' |
![]() ![]() | glGetPixelMapuiv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapuiv (GLenum map, GLuint *values);' |
![]() ![]() | glGetPixelMapuiv(UInt32, UInt32%) | Original signature is 'extern void glGetPixelMapuiv (GLenum map, GLuint *values);' |
![]() ![]() | glGetPixelMapusv(UInt32, IntPtr) | Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);' |
![]() ![]() | glGetPixelMapusv(UInt32, UInt16%) | Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);' |
![]() ![]() | glGetPointerv(UInt32, IntPtr) | Original signature is 'extern void glGetPointerv (GLenum pname, GLvoid* *params);' |
![]() ![]() | glGetPolygonStipple(IntPtr) | Original signature is 'extern void glGetPolygonStipple (GLubyte *mask);' |
![]() ![]() | glGetPolygonStipple(Byte%) | Original signature is 'extern void glGetPolygonStipple (GLubyte *mask);' |
![]() ![]() | glGetProgramEnvParameterdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);' |
![]() ![]() | glGetProgramEnvParameterdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);' |
![]() ![]() | glGetProgramEnvParameterfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);' |
![]() ![]() | glGetProgramEnvParameterfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);' |
![]() ![]() | glGetProgramInfoLog(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetProgramInfoLog(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetProgramInfoLog(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetProgramInfoLog(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetProgramiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params);' |
![]() ![]() | glGetProgramiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params);' |
![]() ![]() | glGetProgramivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetProgramivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetProgramLocalParameterdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);' |
![]() ![]() | glGetProgramLocalParameterdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);' |
![]() ![]() | glGetProgramLocalParameterfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);' |
![]() ![]() | glGetProgramLocalParameterfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);' |
![]() ![]() | glGetProgramStringARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid *string);' |
![]() ![]() | glGetQueryiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryObjectiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryObjectiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryObjectivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryObjectivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);' |
![]() ![]() | glGetQueryObjectuiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);' |
![]() ![]() | glGetQueryObjectuiv(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);' |
![]() ![]() | glGetQueryObjectuivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);' |
![]() ![]() | glGetQueryObjectuivARB(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);' |
![]() ![]() | glGetRenderbufferParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);' |
![]() ![]() | glGetRenderbufferParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);' |
![]() ![]() | glGetRenderbufferParameterivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetRenderbufferParameterivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetSeparableFilter(UInt32, UInt32, UInt32, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);' |
![]() ![]() | glGetShaderInfoLog(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetShaderInfoLog(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetShaderInfoLog(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetShaderInfoLog(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);' |
![]() ![]() | glGetShaderiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params);' |
![]() ![]() | glGetShaderiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params);' |
![]() ![]() | glGetShaderSource(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' |
![]() ![]() | glGetShaderSource(UInt32, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' |
![]() ![]() | glGetShaderSource(UInt32, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' |
![]() ![]() | glGetShaderSource(UInt32, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);' |
![]() ![]() | glGetShaderSourceARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' |
![]() ![]() | glGetShaderSourceARB(IntPtr, Int32, IntPtr, SByte%) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' |
![]() ![]() | glGetShaderSourceARB(IntPtr, Int32, Int32%, IntPtr) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' |
![]() ![]() | glGetShaderSourceARB(IntPtr, Int32, Int32%, SByte%) | Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);' |
![]() ![]() | glGetString(UInt32) | Original signature is 'extern const GLubyte * glGetString (GLenum name);' |
![]() ![]() | glGetTexEnvfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexEnvfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexEnviv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexEnviv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexGendv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetTexGendv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetTexGenfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexGenfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexGeniv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexGeniv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexImage(UInt32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);' |
![]() ![]() | glGetTexLevelParameterfv(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexLevelParameterfv(UInt32, Int32, UInt32, Single%) | Original signature is 'extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexLevelParameteriv(UInt32, Int32, UInt32, IntPtr) | Original signature is 'extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexLevelParameteriv(UInt32, Int32, UInt32, Int32%) | Original signature is 'extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetTexParameterIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexParameterIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexParameterIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);' |
![]() ![]() | glGetTexParameterIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);' |
![]() ![]() | glGetTexParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);' |
![]() ![]() | glGetTexParameterPointervAPPLE(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid **params);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, IntPtr, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, IntPtr, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, IntPtr, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, IntPtr) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetTransformFeedbackVaryingEXT(UInt32, UInt32, Int32, Int32%, Int32%, UInt32%, SByte%) | Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);' |
![]() ![]() | glGetUniformBlockIndex(UInt32, IntPtr) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' |
![]() ![]() | glGetUniformBlockIndex(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' |
![]() ![]() | glGetUniformBlockIndex(UInt32, SByte%) | Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);' |
![]() ![]() | glGetUniformBufferSizeEXT(UInt32, Int32) | Original signature is 'extern GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);' |
![]() ![]() | glGetUniformfv(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);' |
![]() ![]() | glGetUniformfv(UInt32, Int32, Single%) | Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);' |
![]() ![]() | glGetUniformfvARB(IntPtr, Int32, IntPtr) | Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);' |
![]() ![]() | glGetUniformfvARB(IntPtr, Int32, Single%) | Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, IntPtr, UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, array<SByte>[]()[][], UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, SByte%, IntPtr) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformIndices(UInt32, Int32, SByte%, UInt32%) | Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);' |
![]() ![]() | glGetUniformiv(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformiv (GLuint program, GLint location, GLint *params);' |
![]() ![]() | glGetUniformiv(UInt32, Int32, Int32%) | Original signature is 'extern void glGetUniformiv (GLuint program, GLint location, GLint *params);' |
![]() ![]() | glGetUniformivARB(IntPtr, Int32, IntPtr) | Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);' |
![]() ![]() | glGetUniformivARB(IntPtr, Int32, Int32%) | Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);' |
![]() ![]() | glGetUniformLocation(UInt32, IntPtr) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetUniformLocation(UInt32, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetUniformLocation(UInt32, SByte%) | Original signature is 'extern GLint glGetUniformLocation (GLuint program, const GLchar *name);' |
![]() ![]() | glGetUniformLocationARB(IntPtr, IntPtr) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetUniformLocationARB(IntPtr, array<SByte>[]()[][]) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetUniformLocationARB(IntPtr, SByte%) | Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);' |
![]() ![]() | glGetUniformOffsetEXT(UInt32, Int32) | Original signature is 'extern GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);' |
![]() ![]() | glGetUniformuivEXT(UInt32, Int32, IntPtr) | Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);' |
![]() ![]() | glGetUniformuivEXT(UInt32, Int32, UInt32%) | Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);' |
![]() ![]() | glGetVertexAttribdv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetVertexAttribdv(UInt32, UInt32, Double%) | Original signature is 'extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetVertexAttribdvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetVertexAttribdvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);' |
![]() ![]() | glGetVertexAttribfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetVertexAttribfv(UInt32, UInt32, Single%) | Original signature is 'extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetVertexAttribfvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetVertexAttribfvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);' |
![]() ![]() | glGetVertexAttribIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);' |
![]() ![]() | glGetVertexAttribIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);' |
![]() ![]() | glGetVertexAttribiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribivARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribivARB(UInt32, UInt32, Int32%) | Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);' |
![]() ![]() | glGetVertexAttribPointerv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);' |
![]() ![]() | glGetVertexAttribPointervARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glGetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);' |
![]() ![]() | glHint(UInt32, UInt32) | Original signature is 'extern void glHint (GLenum target, GLenum mode);' |
![]() ![]() | glHistogram(UInt32, Int32, UInt32, Byte) | Original signature is 'extern void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);' |
![]() ![]() | glIndexd(Double) | Original signature is 'extern void glIndexd (GLdouble c);' |
![]() ![]() | glIndexdv(IntPtr) | Original signature is 'extern void glIndexdv (const GLdouble *c);' |
![]() ![]() | glIndexdv(array<Double>[]()[][]) | Original signature is 'extern void glIndexdv (const GLdouble *c);' |
![]() ![]() | glIndexdv(Double%) | Original signature is 'extern void glIndexdv (const GLdouble *c);' |
![]() ![]() | glIndexf(Single) | Original signature is 'extern void glIndexf (GLfloat c);' |
![]() ![]() | glIndexfv(IntPtr) | Original signature is 'extern void glIndexfv (const GLfloat *c);' |
![]() ![]() | glIndexfv(array<Single>[]()[][]) | Original signature is 'extern void glIndexfv (const GLfloat *c);' |
![]() ![]() | glIndexfv(Single%) | Original signature is 'extern void glIndexfv (const GLfloat *c);' |
![]() ![]() | glIndexi(Int32) | Original signature is 'extern void glIndexi (GLint c);' |
![]() ![]() | glIndexiv(IntPtr) | Original signature is 'extern void glIndexiv (const GLint *c);' |
![]() ![]() | glIndexiv(array<Int32>[]()[][]) | Original signature is 'extern void glIndexiv (const GLint *c);' |
![]() ![]() | glIndexiv(Int32%) | Original signature is 'extern void glIndexiv (const GLint *c);' |
![]() ![]() | glIndexMask(UInt32) | Original signature is 'extern void glIndexMask (GLuint mask);' |
![]() ![]() | glIndexPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glIndexs(Int16) | Original signature is 'extern void glIndexs (GLshort c);' |
![]() ![]() | glIndexsv(IntPtr) | Original signature is 'extern void glIndexsv (const GLshort *c);' |
![]() ![]() | glIndexsv(array<Int16>[]()[][]) | Original signature is 'extern void glIndexsv (const GLshort *c);' |
![]() ![]() | glIndexsv(Int16%) | Original signature is 'extern void glIndexsv (const GLshort *c);' |
![]() ![]() | glIndexub(Byte) | Original signature is 'extern void glIndexub (GLubyte c);' |
![]() ![]() | glIndexubv(IntPtr) | Original signature is 'extern void glIndexubv (const GLubyte *c);' |
![]() ![]() | glIndexubv(array<Byte>[]()[][]) | Original signature is 'extern void glIndexubv (const GLubyte *c);' |
![]() ![]() | glIndexubv(Byte%) | Original signature is 'extern void glIndexubv (const GLubyte *c);' |
![]() ![]() | glInitNames()()()() | Original signature is 'extern void glInitNames (void);' |
![]() ![]() | glInterleavedArrays(UInt32, Int32, IntPtr) | Original signature is 'extern void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glIsBuffer(UInt32) | Original signature is 'extern GLboolean glIsBuffer (GLuint buffer);' |
![]() ![]() | glIsBufferARB(UInt32) | Original signature is 'extern GLboolean glIsBufferARB(GLuint buffer);' |
![]() ![]() | glIsEnabled(UInt32) | Original signature is 'extern GLboolean glIsEnabled (GLenum cap);' |
![]() ![]() | glIsEnabledIndexedEXT(UInt32, UInt32) | Original signature is 'extern GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);' |
![]() ![]() | glIsFenceAPPLE(UInt32) | Original signature is 'extern GLboolean glIsFenceAPPLE(GLuint fence);' |
![]() ![]() | glIsFramebuffer(UInt32) | Original signature is 'extern GLboolean glIsFramebuffer (GLuint);' |
![]() ![]() | glIsFramebufferEXT(UInt32) | Original signature is 'extern GLboolean glIsFramebufferEXT(GLuint framebuffer);' |
![]() ![]() | glIsList(UInt32) | Original signature is 'extern GLboolean glIsList (GLuint list);' |
![]() ![]() | glIsProgram(UInt32) | Original signature is 'extern GLboolean glIsProgram (GLuint program);' |
![]() ![]() | glIsProgramARB(UInt32) | Original signature is 'extern GLboolean glIsProgramARB(GLuint program);' |
![]() ![]() | glIsQuery(UInt32) | Original signature is 'extern GLboolean glIsQuery(GLuint id);' |
![]() ![]() | glIsQueryARB(UInt32) | Original signature is 'extern GLboolean glIsQueryARB(GLuint id);' |
![]() ![]() | glIsRenderbuffer(UInt32) | Original signature is 'extern GLboolean glIsRenderbuffer (GLuint);' |
![]() ![]() | glIsRenderbufferEXT(UInt32) | Original signature is 'extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer);' |
![]() ![]() | glIsShader(UInt32) | Original signature is 'extern GLboolean glIsShader (GLuint shader);' |
![]() ![]() | glIsTexture(UInt32) | Original signature is 'extern GLboolean glIsTexture (GLuint texture);' |
![]() ![]() | glIsVertexArrayAPPLE(UInt32) | Original signature is 'extern GLboolean glIsVertexArrayAPPLE(GLuint id);' |
![]() ![]() | glIsVertexAttribEnabledAPPLE(UInt32, UInt32) | Original signature is 'extern GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);' |
![]() ![]() | glLightf(UInt32, UInt32, Single) | Original signature is 'extern void glLightf (GLenum light, GLenum pname, GLfloat param);' |
![]() ![]() | glLightfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' |
![]() ![]() | glLightfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' |
![]() ![]() | glLightfv(UInt32, UInt32, Single%) | Original signature is 'extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);' |
![]() ![]() | glLighti(UInt32, UInt32, Int32) | Original signature is 'extern void glLighti (GLenum light, GLenum pname, GLint param);' |
![]() ![]() | glLightiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' |
![]() ![]() | glLightiv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' |
![]() ![]() | glLightiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glLightiv (GLenum light, GLenum pname, const GLint *params);' |
![]() ![]() | glLightModelf(UInt32, Single) | Original signature is 'extern void glLightModelf (GLenum pname, GLfloat param);' |
![]() ![]() | glLightModelfv(UInt32, IntPtr) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glLightModelfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glLightModelfv(UInt32, Single%) | Original signature is 'extern void glLightModelfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glLightModeli(UInt32, Int32) | Original signature is 'extern void glLightModeli (GLenum pname, GLint param);' |
![]() ![]() | glLightModeliv(UInt32, IntPtr) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' |
![]() ![]() | glLightModeliv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' |
![]() ![]() | glLightModeliv(UInt32, Int32%) | Original signature is 'extern void glLightModeliv (GLenum pname, const GLint *params);' |
![]() ![]() | glLineStipple(Int32, UInt16) | Original signature is 'extern void glLineStipple (GLint factor, GLushort pattern);' |
![]() ![]() | glLineWidth(Single) | Original signature is 'extern void glLineWidth (GLfloat width);' |
![]() ![]() | glLinkProgram(UInt32) | Original signature is 'extern void glLinkProgram (GLuint program);' |
![]() ![]() | glLinkProgramARB(IntPtr) | Original signature is 'extern void glLinkProgramARB(GLhandleARB programObj);' |
![]() ![]() | glListBase(UInt32) | Original signature is 'extern void glListBase (GLuint base);' |
![]() ![]() | glLoadIdentity()()()() | Original signature is 'extern void glLoadIdentity (void);' |
![]() ![]() | glLoadMatrixd(IntPtr) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadMatrixd(Double%) | Original signature is 'extern void glLoadMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadMatrixf(IntPtr) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadMatrixf(Single%) | Original signature is 'extern void glLoadMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadName(UInt32) | Original signature is 'extern void glLoadName (GLuint name);' |
![]() ![]() | glLoadTransposeMatrixd(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadTransposeMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadTransposeMatrixd(Double%) | Original signature is 'extern void glLoadTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glLoadTransposeMatrixdARB(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glLoadTransposeMatrixdARB(array<Double>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glLoadTransposeMatrixdARB(Double%) | Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glLoadTransposeMatrixf(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadTransposeMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadTransposeMatrixf(Single%) | Original signature is 'extern void glLoadTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glLoadTransposeMatrixfARB(IntPtr) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glLoadTransposeMatrixfARB(array<Single>[]()[][]) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glLoadTransposeMatrixfARB(Single%) | Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glLockArraysEXT(Int32, Int32) | Original signature is 'extern void glLockArraysEXT (GLint, GLsizei);' |
![]() ![]() | glLogicOp(UInt32) | Original signature is 'extern void glLogicOp (GLenum opcode);' |
![]() ![]() | glMap1d(UInt32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMap1d(UInt32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMap1d(UInt32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMap1f(UInt32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMap1f(UInt32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMap1f(UInt32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMap2d(UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMap2f(UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMapBuffer(UInt32, UInt32) | Original signature is 'extern GLvoid * glMapBuffer (GLenum target, GLenum access);' |
![]() ![]() | glMapBufferARB(UInt32, UInt32) | Original signature is 'extern GLvoid *glMapBufferARB(GLenum target, GLenum access);' |
![]() ![]() | glMapGrid1d(Int32, Double, Double) | Original signature is 'extern void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);' |
![]() ![]() | glMapGrid1f(Int32, Single, Single) | Original signature is 'extern void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);' |
![]() ![]() | glMapGrid2d(Int32, Double, Double, Int32, Double, Double) | Original signature is 'extern void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);' |
![]() ![]() | glMapGrid2f(Int32, Single, Single, Int32, Single, Single) | Original signature is 'extern void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);' |
![]() ![]() | glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib1dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMapVertexAttrib1fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);' |
![]() ![]() | glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, array<Double>[]()[][]) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib2dAPPLE(UInt32, UInt32, Double, Double, Int32, Int32, Double, Double, Int32, Int32, Double%) | Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);' |
![]() ![]() | glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, IntPtr) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMapVertexAttrib2fAPPLE(UInt32, UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single%) | Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);' |
![]() ![]() | glMaterialf(UInt32, UInt32, Single) | Original signature is 'extern void glMaterialf (GLenum face, GLenum pname, GLfloat param);' |
![]() ![]() | glMaterialfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' |
![]() ![]() | glMaterialfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' |
![]() ![]() | glMaterialfv(UInt32, UInt32, Single%) | Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);' |
![]() ![]() | glMateriali(UInt32, UInt32, Int32) | Original signature is 'extern void glMateriali (GLenum face, GLenum pname, GLint param);' |
![]() ![]() | glMaterialiv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' |
![]() ![]() | glMaterialiv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' |
![]() ![]() | glMaterialiv(UInt32, UInt32, Int32%) | Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);' |
![]() ![]() | glMatrixMode(UInt32) | Original signature is 'extern void glMatrixMode (GLenum mode);' |
![]() ![]() | glMinmax(UInt32, UInt32, Byte) | Original signature is 'extern void glMinmax (GLenum target, GLenum internalformat, GLboolean sink);' |
![]() ![]() | glMultiDrawArrays(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArrays(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawArraysEXT(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementArrayAPPLE(UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawElements(UInt32, IntPtr, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' |
![]() ![]() | glMultiDrawElements(UInt32, array<Int32>[]()[][], UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' |
![]() ![]() | glMultiDrawElements(UInt32, Int32%, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);' |
![]() ![]() | glMultiDrawElementsEXT(UInt32, IntPtr, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' |
![]() ![]() | glMultiDrawElementsEXT(UInt32, array<Int32>[]()[][], UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' |
![]() ![]() | glMultiDrawElementsEXT(UInt32, Int32%, UInt32, IntPtr, Int32) | Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, IntPtr, Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, array<Int32>[]()[][], Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, IntPtr, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, array<Int32>[]()[][], Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiDrawRangeElementArrayAPPLE(UInt32, UInt32, UInt32, Int32%, Int32%, Int32) | Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);' |
![]() ![]() | glMultiTexCoord1d(UInt32, Double) | Original signature is 'extern void glMultiTexCoord1d (GLenum target, GLdouble s);' |
![]() ![]() | glMultiTexCoord1dARB(UInt32, Double) | Original signature is 'extern void glMultiTexCoord1dARB (GLenum, GLdouble);' |
![]() ![]() | glMultiTexCoord1dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord1dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord1dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord1dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord1dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord1dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord1f(UInt32, Single) | Original signature is 'extern void glMultiTexCoord1f (GLenum target, GLfloat s);' |
![]() ![]() | glMultiTexCoord1fARB(UInt32, Single) | Original signature is 'extern void glMultiTexCoord1fARB (GLenum, GLfloat);' |
![]() ![]() | glMultiTexCoord1fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord1fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord1fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord1fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord1fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord1fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord1i(UInt32, Int32) | Original signature is 'extern void glMultiTexCoord1i (GLenum target, GLint s);' |
![]() ![]() | glMultiTexCoord1iARB(UInt32, Int32) | Original signature is 'extern void glMultiTexCoord1iARB (GLenum, GLint);' |
![]() ![]() | glMultiTexCoord1iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord1iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord1iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord1iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord1ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord1ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord1ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord1s(UInt32, Int16) | Original signature is 'extern void glMultiTexCoord1s (GLenum target, GLshort s);' |
![]() ![]() | glMultiTexCoord1sARB(UInt32, Int16) | Original signature is 'extern void glMultiTexCoord1sARB (GLenum, GLshort);' |
![]() ![]() | glMultiTexCoord1sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord1sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord1sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord1svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord1svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord1svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord2d(UInt32, Double, Double) | Original signature is 'extern void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);' |
![]() ![]() | glMultiTexCoord2dARB(UInt32, Double, Double) | Original signature is 'extern void glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);' |
![]() ![]() | glMultiTexCoord2dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord2dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord2dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord2dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord2dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord2dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord2f(UInt32, Single, Single) | Original signature is 'extern void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);' |
![]() ![]() | glMultiTexCoord2fARB(UInt32, Single, Single) | Original signature is 'extern void glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);' |
![]() ![]() | glMultiTexCoord2fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord2fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord2fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord2fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord2fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord2fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord2i(UInt32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord2i (GLenum target, GLint s, GLint t);' |
![]() ![]() | glMultiTexCoord2iARB(UInt32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord2iARB (GLenum, GLint, GLint);' |
![]() ![]() | glMultiTexCoord2iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord2iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord2iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord2iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord2ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord2ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord2ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord2s(UInt32, Int16, Int16) | Original signature is 'extern void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);' |
![]() ![]() | glMultiTexCoord2sARB(UInt32, Int16, Int16) | Original signature is 'extern void glMultiTexCoord2sARB (GLenum, GLshort, GLshort);' |
![]() ![]() | glMultiTexCoord2sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord2sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord2sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord2svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord2svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord2svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord3d(UInt32, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);' |
![]() ![]() | glMultiTexCoord3dARB(UInt32, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);' |
![]() ![]() | glMultiTexCoord3dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord3dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord3dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord3dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord3dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord3dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord3f(UInt32, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);' |
![]() ![]() | glMultiTexCoord3fARB(UInt32, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);' |
![]() ![]() | glMultiTexCoord3fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord3fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord3fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord3fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord3fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord3fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord3i(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);' |
![]() ![]() | glMultiTexCoord3iARB(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);' |
![]() ![]() | glMultiTexCoord3iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord3iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord3iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord3iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord3ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord3ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord3ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord3s(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);' |
![]() ![]() | glMultiTexCoord3sARB(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);' |
![]() ![]() | glMultiTexCoord3sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord3sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord3sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord3svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord3svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord3svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord4d(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);' |
![]() ![]() | glMultiTexCoord4dARB(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);' |
![]() ![]() | glMultiTexCoord4dv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord4dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord4dv(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);' |
![]() ![]() | glMultiTexCoord4dvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord4dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord4dvARB(UInt32, Double%) | Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);' |
![]() ![]() | glMultiTexCoord4f(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);' |
![]() ![]() | glMultiTexCoord4fARB(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);' |
![]() ![]() | glMultiTexCoord4fv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord4fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord4fv(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);' |
![]() ![]() | glMultiTexCoord4fvARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord4fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord4fvARB(UInt32, Single%) | Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);' |
![]() ![]() | glMultiTexCoord4i(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord4i (GLenum target, GLint, GLint s, GLint t, GLint r);' |
![]() ![]() | glMultiTexCoord4iARB(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);' |
![]() ![]() | glMultiTexCoord4iv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord4iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord4iv(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord4iv (GLenum target, const GLint *v);' |
![]() ![]() | glMultiTexCoord4ivARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord4ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord4ivARB(UInt32, Int32%) | Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);' |
![]() ![]() | glMultiTexCoord4s(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);' |
![]() ![]() | glMultiTexCoord4sARB(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);' |
![]() ![]() | glMultiTexCoord4sv(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord4sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord4sv(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);' |
![]() ![]() | glMultiTexCoord4svARB(UInt32, IntPtr) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord4svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultiTexCoord4svARB(UInt32, Int16%) | Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);' |
![]() ![]() | glMultMatrixd(IntPtr) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' |
![]() ![]() | glMultMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' |
![]() ![]() | glMultMatrixd(Double%) | Original signature is 'extern void glMultMatrixd (const GLdouble *m);' |
![]() ![]() | glMultMatrixf(IntPtr) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' |
![]() ![]() | glMultMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' |
![]() ![]() | glMultMatrixf(Single%) | Original signature is 'extern void glMultMatrixf (const GLfloat *m);' |
![]() ![]() | glMultTransposeMatrixd(IntPtr) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glMultTransposeMatrixd(array<Double>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glMultTransposeMatrixd(Double%) | Original signature is 'extern void glMultTransposeMatrixd (const GLdouble *m);' |
![]() ![]() | glMultTransposeMatrixdARB(IntPtr) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glMultTransposeMatrixdARB(array<Double>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glMultTransposeMatrixdARB(Double%) | Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);' |
![]() ![]() | glMultTransposeMatrixf(IntPtr) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glMultTransposeMatrixf(array<Single>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glMultTransposeMatrixf(Single%) | Original signature is 'extern void glMultTransposeMatrixf (const GLfloat *m);' |
![]() ![]() | glMultTransposeMatrixfARB(IntPtr) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glMultTransposeMatrixfARB(array<Single>[]()[][]) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glMultTransposeMatrixfARB(Single%) | Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);' |
![]() ![]() | glNewList(UInt32, UInt32) | Original signature is 'extern void glNewList (GLuint list, GLenum mode);' |
![]() ![]() | glNormal3b(SByte, SByte, SByte) | Original signature is 'extern void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);' |
![]() ![]() | glNormal3bv(IntPtr) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' |
![]() ![]() | glNormal3bv(array<SByte>[]()[][]) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' |
![]() ![]() | glNormal3bv(SByte%) | Original signature is 'extern void glNormal3bv (const GLbyte *v);' |
![]() ![]() | glNormal3d(Double, Double, Double) | Original signature is 'extern void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);' |
![]() ![]() | glNormal3dv(IntPtr) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' |
![]() ![]() | glNormal3dv(array<Double>[]()[][]) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' |
![]() ![]() | glNormal3dv(Double%) | Original signature is 'extern void glNormal3dv (const GLdouble *v);' |
![]() ![]() | glNormal3f(Single, Single, Single) | Original signature is 'extern void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);' |
![]() ![]() | glNormal3fv(IntPtr) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' |
![]() ![]() | glNormal3fv(array<Single>[]()[][]) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' |
![]() ![]() | glNormal3fv(Single%) | Original signature is 'extern void glNormal3fv (const GLfloat *v);' |
![]() ![]() | glNormal3i(Int32, Int32, Int32) | Original signature is 'extern void glNormal3i (GLint nx, GLint ny, GLint nz);' |
![]() ![]() | glNormal3iv(IntPtr) | Original signature is 'extern void glNormal3iv (const GLint *v);' |
![]() ![]() | glNormal3iv(array<Int32>[]()[][]) | Original signature is 'extern void glNormal3iv (const GLint *v);' |
![]() ![]() | glNormal3iv(Int32%) | Original signature is 'extern void glNormal3iv (const GLint *v);' |
![]() ![]() | glNormal3s(Int16, Int16, Int16) | Original signature is 'extern void glNormal3s (GLshort nx, GLshort ny, GLshort nz);' |
![]() ![]() | glNormal3sv(IntPtr) | Original signature is 'extern void glNormal3sv (const GLshort *v);' |
![]() ![]() | glNormal3sv(array<Int16>[]()[][]) | Original signature is 'extern void glNormal3sv (const GLshort *v);' |
![]() ![]() | glNormal3sv(Int16%) | Original signature is 'extern void glNormal3sv (const GLshort *v);' |
![]() ![]() | glNormalPointer(UInt32, Int32, IntPtr) | Original signature is 'extern void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glObjectPurgeableAPPLE(UInt32, UInt32, UInt32) | Original signature is 'extern GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);' |
![]() ![]() | glObjectUnpurgeableAPPLE(UInt32, UInt32, UInt32) | Original signature is 'extern GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);' |
![]() ![]() | glOrtho(Double, Double, Double, Double, Double, Double) | Original signature is 'extern void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);' |
![]() ![]() | glPassThrough(Single) | Original signature is 'extern void glPassThrough (GLfloat token);' |
![]() ![]() | glPixelMapfv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' |
![]() ![]() | glPixelMapfv(UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' |
![]() ![]() | glPixelMapfv(UInt32, Int32, Single%) | Original signature is 'extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);' |
![]() ![]() | glPixelMapuiv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' |
![]() ![]() | glPixelMapuiv(UInt32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' |
![]() ![]() | glPixelMapuiv(UInt32, Int32, UInt32%) | Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);' |
![]() ![]() | glPixelMapusv(UInt32, Int32, IntPtr) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' |
![]() ![]() | glPixelMapusv(UInt32, Int32, array<UInt16>[]()[][]) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' |
![]() ![]() | glPixelMapusv(UInt32, Int32, UInt16%) | Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);' |
![]() ![]() | glPixelStoref(UInt32, Single) | Original signature is 'extern void glPixelStoref (GLenum pname, GLfloat param);' |
![]() ![]() | glPixelStorei(UInt32, Int32) | Original signature is 'extern void glPixelStorei (GLenum pname, GLint param);' |
![]() ![]() | glPixelTransferf(UInt32, Single) | Original signature is 'extern void glPixelTransferf (GLenum pname, GLfloat param);' |
![]() ![]() | glPixelTransferi(UInt32, Int32) | Original signature is 'extern void glPixelTransferi (GLenum pname, GLint param);' |
![]() ![]() | glPixelZoom(Single, Single) | Original signature is 'extern void glPixelZoom (GLfloat xfactor, GLfloat yfactor);' |
![]() ![]() | glPNTrianglesfATI(UInt32, Single) | Original signature is 'extern void glPNTrianglesfATI(GLenum pname, GLfloat param);' |
![]() ![]() | glPNTrianglesfATIX(UInt32, Single) | Original signature is 'extern void glPNTrianglesfATIX(GLenum pname, GLfloat param);' |
![]() ![]() | glPNTrianglesiATI(UInt32, Int32) | Original signature is 'extern void glPNTrianglesiATI(GLenum pname, GLint param);' |
![]() ![]() | glPNTrianglesiATIX(UInt32, Int32) | Original signature is 'extern void glPNTrianglesiATIX(GLenum pname, GLint param);' |
![]() ![]() | glPointParameterf(UInt32, Single) | Original signature is 'extern void glPointParameterf (GLenum pname, GLfloat param);' |
![]() ![]() | glPointParameterfARB(UInt32, Single) | Original signature is 'extern void glPointParameterfARB(GLenum pname, GLfloat param);' |
![]() ![]() | glPointParameterfv(UInt32, IntPtr) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameterfv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameterfv(UInt32, Single%) | Original signature is 'extern void glPointParameterfv (GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameterfvARB(UInt32, IntPtr) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameterfvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameterfvARB(UInt32, Single%) | Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);' |
![]() ![]() | glPointParameteri(UInt32, Int32) | Original signature is 'extern void glPointParameteri (GLenum pname, GLint param);' |
![]() ![]() | glPointParameteriNV(UInt32, Int32) | Original signature is 'extern void glPointParameteriNV(GLenum pname, GLint param);' |
![]() ![]() | glPointParameteriv(UInt32, IntPtr) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' |
![]() ![]() | glPointParameteriv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' |
![]() ![]() | glPointParameteriv(UInt32, Int32%) | Original signature is 'extern void glPointParameteriv (GLenum pname, const GLint *params);' |
![]() ![]() | glPointParameterivNV(UInt32, IntPtr) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' |
![]() ![]() | glPointParameterivNV(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' |
![]() ![]() | glPointParameterivNV(UInt32, Int32%) | Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);' |
![]() ![]() | glPointSize(Single) | Original signature is 'extern void glPointSize (GLfloat size);' |
![]() ![]() | glPolygonMode(UInt32, UInt32) | Original signature is 'extern void glPolygonMode (GLenum face, GLenum mode);' |
![]() ![]() | glPolygonOffset(Single, Single) | Original signature is 'extern void glPolygonOffset (GLfloat factor, GLfloat units);' |
![]() ![]() | glPolygonStipple(IntPtr) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' |
![]() ![]() | glPolygonStipple(array<Byte>[]()[][]) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' |
![]() ![]() | glPolygonStipple(Byte%) | Original signature is 'extern void glPolygonStipple (const GLubyte *mask);' |
![]() ![]() | glPopAttrib()()()() | Original signature is 'extern void glPopAttrib (void);' |
![]() ![]() | glPopClientAttrib()()()() | Original signature is 'extern void glPopClientAttrib (void);' |
![]() ![]() | glPopMatrix()()()() | Original signature is 'extern void glPopMatrix (void);' |
![]() ![]() | glPopName()()()() | Original signature is 'extern void glPopName (void);' |
![]() ![]() | glPrioritizeTextures(Int32, IntPtr, IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, IntPtr, array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, IntPtr, Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, array<UInt32>[]()[][], IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, array<UInt32>[]()[][], array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, array<UInt32>[]()[][], Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, UInt32%, IntPtr) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, UInt32%, array<Single>[]()[][]) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glPrioritizeTextures(Int32, UInt32%, Single%) | Original signature is 'extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);' |
![]() ![]() | glProgramEnvParameter4dARB(UInt32, UInt32, Double, Double, Double, Double) | Original signature is 'extern void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glProgramEnvParameter4dvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramEnvParameter4dvARB(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramEnvParameter4dvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramEnvParameter4fARB(UInt32, UInt32, Single, Single, Single, Single) | Original signature is 'extern void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glProgramEnvParameter4fvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramEnvParameter4fvARB(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramEnvParameter4fvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramEnvParameters4fvEXT(UInt32, UInt32, Int32, Single%) | Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameter4dARB(UInt32, UInt32, Double, Double, Double, Double) | Original signature is 'extern void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glProgramLocalParameter4dvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramLocalParameter4dvARB(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramLocalParameter4dvARB(UInt32, UInt32, Double%) | Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);' |
![]() ![]() | glProgramLocalParameter4fARB(UInt32, UInt32, Single, Single, Single, Single) | Original signature is 'extern void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glProgramLocalParameter4fvARB(UInt32, UInt32, IntPtr) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameter4fvARB(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameter4fvARB(UInt32, UInt32, Single%) | Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramLocalParameters4fvEXT(UInt32, UInt32, Int32, Single%) | Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);' |
![]() ![]() | glProgramParameteriEXT(UInt32, UInt32, Int32) | Original signature is 'extern void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);' |
![]() ![]() | glProgramStringARB(UInt32, UInt32, Int32, IntPtr) | Original signature is 'extern void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string);' |
![]() ![]() | glProvokingVertexEXT(UInt32) | Original signature is 'extern void glProvokingVertexEXT(GLenum mode);' |
![]() ![]() | glPushAttrib(UInt32) | Original signature is 'extern void glPushAttrib (GLbitfield mask);' |
![]() ![]() | glPushClientAttrib(UInt32) | Original signature is 'extern void glPushClientAttrib (GLbitfield mask);' |
![]() ![]() | glPushMatrix()()()() | Original signature is 'extern void glPushMatrix (void);' |
![]() ![]() | glPushName(UInt32) | Original signature is 'extern void glPushName (GLuint name);' |
![]() ![]() | glRasterPos2d(Double, Double) | Original signature is 'extern void glRasterPos2d (GLdouble x, GLdouble y);' |
![]() ![]() | glRasterPos2dv(IntPtr) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' |
![]() ![]() | glRasterPos2dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' |
![]() ![]() | glRasterPos2dv(Double%) | Original signature is 'extern void glRasterPos2dv (const GLdouble *v);' |
![]() ![]() | glRasterPos2f(Single, Single) | Original signature is 'extern void glRasterPos2f (GLfloat x, GLfloat y);' |
![]() ![]() | glRasterPos2fv(IntPtr) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' |
![]() ![]() | glRasterPos2fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' |
![]() ![]() | glRasterPos2fv(Single%) | Original signature is 'extern void glRasterPos2fv (const GLfloat *v);' |
![]() ![]() | glRasterPos2i(Int32, Int32) | Original signature is 'extern void glRasterPos2i (GLint x, GLint y);' |
![]() ![]() | glRasterPos2iv(IntPtr) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' |
![]() ![]() | glRasterPos2iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' |
![]() ![]() | glRasterPos2iv(Int32%) | Original signature is 'extern void glRasterPos2iv (const GLint *v);' |
![]() ![]() | glRasterPos2s(Int16, Int16) | Original signature is 'extern void glRasterPos2s (GLshort x, GLshort y);' |
![]() ![]() | glRasterPos2sv(IntPtr) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' |
![]() ![]() | glRasterPos2sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' |
![]() ![]() | glRasterPos2sv(Int16%) | Original signature is 'extern void glRasterPos2sv (const GLshort *v);' |
![]() ![]() | glRasterPos3d(Double, Double, Double) | Original signature is 'extern void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glRasterPos3dv(IntPtr) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' |
![]() ![]() | glRasterPos3dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' |
![]() ![]() | glRasterPos3dv(Double%) | Original signature is 'extern void glRasterPos3dv (const GLdouble *v);' |
![]() ![]() | glRasterPos3f(Single, Single, Single) | Original signature is 'extern void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glRasterPos3fv(IntPtr) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' |
![]() ![]() | glRasterPos3fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' |
![]() ![]() | glRasterPos3fv(Single%) | Original signature is 'extern void glRasterPos3fv (const GLfloat *v);' |
![]() ![]() | glRasterPos3i(Int32, Int32, Int32) | Original signature is 'extern void glRasterPos3i (GLint x, GLint y, GLint z);' |
![]() ![]() | glRasterPos3iv(IntPtr) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' |
![]() ![]() | glRasterPos3iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' |
![]() ![]() | glRasterPos3iv(Int32%) | Original signature is 'extern void glRasterPos3iv (const GLint *v);' |
![]() ![]() | glRasterPos3s(Int16, Int16, Int16) | Original signature is 'extern void glRasterPos3s (GLshort x, GLshort y, GLshort z);' |
![]() ![]() | glRasterPos3sv(IntPtr) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' |
![]() ![]() | glRasterPos3sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' |
![]() ![]() | glRasterPos3sv(Int16%) | Original signature is 'extern void glRasterPos3sv (const GLshort *v);' |
![]() ![]() | glRasterPos4d(Double, Double, Double, Double) | Original signature is 'extern void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glRasterPos4dv(IntPtr) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' |
![]() ![]() | glRasterPos4dv(array<Double>[]()[][]) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' |
![]() ![]() | glRasterPos4dv(Double%) | Original signature is 'extern void glRasterPos4dv (const GLdouble *v);' |
![]() ![]() | glRasterPos4f(Single, Single, Single, Single) | Original signature is 'extern void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glRasterPos4fv(IntPtr) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' |
![]() ![]() | glRasterPos4fv(array<Single>[]()[][]) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' |
![]() ![]() | glRasterPos4fv(Single%) | Original signature is 'extern void glRasterPos4fv (const GLfloat *v);' |
![]() ![]() | glRasterPos4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glRasterPos4i (GLint x, GLint y, GLint z, GLint w);' |
![]() ![]() | glRasterPos4iv(IntPtr) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' |
![]() ![]() | glRasterPos4iv(array<Int32>[]()[][]) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' |
![]() ![]() | glRasterPos4iv(Int32%) | Original signature is 'extern void glRasterPos4iv (const GLint *v);' |
![]() ![]() | glRasterPos4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);' |
![]() ![]() | glRasterPos4sv(IntPtr) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' |
![]() ![]() | glRasterPos4sv(array<Int16>[]()[][]) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' |
![]() ![]() | glRasterPos4sv(Int16%) | Original signature is 'extern void glRasterPos4sv (const GLshort *v);' |
![]() ![]() | glReadBuffer(UInt32) | Original signature is 'extern void glReadBuffer (GLenum mode);' |
![]() ![]() | glReadPixels(Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);' |
![]() ![]() | glRectd(Double, Double, Double, Double) | Original signature is 'extern void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);' |
![]() ![]() | glRectdv(IntPtr, IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(IntPtr, array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(IntPtr, Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(array<Double>[]()[][], IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(array<Double>[]()[][], array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(array<Double>[]()[][], Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(Double%, IntPtr) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(Double%, array<Double>[]()[][]) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectdv(Double%, Double%) | Original signature is 'extern void glRectdv (const GLdouble *v1, const GLdouble *v2);' |
![]() ![]() | glRectf(Single, Single, Single, Single) | Original signature is 'extern void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);' |
![]() ![]() | glRectfv(IntPtr, IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(IntPtr, array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(IntPtr, Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(array<Single>[]()[][], IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(array<Single>[]()[][], array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(array<Single>[]()[][], Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(Single%, IntPtr) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(Single%, array<Single>[]()[][]) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRectfv(Single%, Single%) | Original signature is 'extern void glRectfv (const GLfloat *v1, const GLfloat *v2);' |
![]() ![]() | glRecti(Int32, Int32, Int32, Int32) | Original signature is 'extern void glRecti (GLint x1, GLint y1, GLint x2, GLint y2);' |
![]() ![]() | glRectiv(IntPtr, IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(IntPtr, Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(array<Int32>[]()[][], IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(array<Int32>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(array<Int32>[]()[][], Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(Int32%, IntPtr) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(Int32%, array<Int32>[]()[][]) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRectiv(Int32%, Int32%) | Original signature is 'extern void glRectiv (const GLint *v1, const GLint *v2);' |
![]() ![]() | glRects(Int16, Int16, Int16, Int16) | Original signature is 'extern void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);' |
![]() ![]() | glRectsv(IntPtr, IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(IntPtr, array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(IntPtr, Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(array<Int16>[]()[][], IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(array<Int16>[]()[][], array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(array<Int16>[]()[][], Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(Int16%, IntPtr) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(Int16%, array<Int16>[]()[][]) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRectsv(Int16%, Int16%) | Original signature is 'extern void glRectsv (const GLshort *v1, const GLshort *v2);' |
![]() ![]() | glRenderbufferStorage(UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);' |
![]() ![]() | glRenderbufferStorageEXT(UInt32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);' |
![]() ![]() | glRenderbufferStorageMultisample(UInt32, Int32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei);' |
![]() ![]() | glRenderbufferStorageMultisampleEXT(UInt32, Int32, UInt32, Int32, Int32) | Original signature is 'extern void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);' |
![]() ![]() | glRenderMode(UInt32) | Original signature is 'extern GLint glRenderMode (GLenum mode);' |
![]() ![]() | glResetHistogram(UInt32) | Original signature is 'extern void glResetHistogram (GLenum target);' |
![]() ![]() | glResetMinmax(UInt32) | Original signature is 'extern void glResetMinmax (GLenum target);' |
![]() ![]() | glRotated(Double, Double, Double, Double) | Original signature is 'extern void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glRotatef(Single, Single, Single, Single) | Original signature is 'extern void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glSampleCoverage(Single, Byte) | Original signature is 'extern void glSampleCoverage (GLclampf value, GLboolean invert);' |
![]() ![]() | glSampleCoverageARB(Single, Byte) | Original signature is 'extern void glSampleCoverageARB (GLclampf, GLboolean);' |
![]() ![]() | glSamplePass(UInt32) | Original signature is 'extern void glSamplePass (GLenum pass);' |
![]() ![]() | glSamplePassARB(UInt32) | Original signature is 'extern void glSamplePassARB (GLenum);' |
![]() ![]() | glScaled(Double, Double, Double) | Original signature is 'extern void glScaled (GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glScalef(Single, Single, Single) | Original signature is 'extern void glScalef (GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glScissor(Int32, Int32, Int32, Int32) | Original signature is 'extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);' |
![]() ![]() | glSecondaryColor3b(SByte, SByte, SByte) | Original signature is 'extern void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);' |
![]() ![]() | glSecondaryColor3bEXT(SByte, SByte, SByte) | Original signature is 'extern void glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);' |
![]() ![]() | glSecondaryColor3bv(IntPtr) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' |
![]() ![]() | glSecondaryColor3bv(array<SByte>[]()[][]) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' |
![]() ![]() | glSecondaryColor3bv(SByte%) | Original signature is 'extern void glSecondaryColor3bv (const GLbyte *v);' |
![]() ![]() | glSecondaryColor3bvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' |
![]() ![]() | glSecondaryColor3bvEXT(array<SByte>[]()[][]) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' |
![]() ![]() | glSecondaryColor3bvEXT(SByte%) | Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);' |
![]() ![]() | glSecondaryColor3d(Double, Double, Double) | Original signature is 'extern void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);' |
![]() ![]() | glSecondaryColor3dEXT(Double, Double, Double) | Original signature is 'extern void glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);' |
![]() ![]() | glSecondaryColor3dv(IntPtr) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' |
![]() ![]() | glSecondaryColor3dv(array<Double>[]()[][]) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' |
![]() ![]() | glSecondaryColor3dv(Double%) | Original signature is 'extern void glSecondaryColor3dv (const GLdouble *v);' |
![]() ![]() | glSecondaryColor3dvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' |
![]() ![]() | glSecondaryColor3dvEXT(array<Double>[]()[][]) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' |
![]() ![]() | glSecondaryColor3dvEXT(Double%) | Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);' |
![]() ![]() | glSecondaryColor3f(Single, Single, Single) | Original signature is 'extern void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);' |
![]() ![]() | glSecondaryColor3fEXT(Single, Single, Single) | Original signature is 'extern void glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);' |
![]() ![]() | glSecondaryColor3fv(IntPtr) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' |
![]() ![]() | glSecondaryColor3fv(array<Single>[]()[][]) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' |
![]() ![]() | glSecondaryColor3fv(Single%) | Original signature is 'extern void glSecondaryColor3fv (const GLfloat *v);' |
![]() ![]() | glSecondaryColor3fvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' |
![]() ![]() | glSecondaryColor3fvEXT(array<Single>[]()[][]) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' |
![]() ![]() | glSecondaryColor3fvEXT(Single%) | Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);' |
![]() ![]() | glSecondaryColor3i(Int32, Int32, Int32) | Original signature is 'extern void glSecondaryColor3i (GLint red, GLint green, GLint blue);' |
![]() ![]() | glSecondaryColor3iEXT(Int32, Int32, Int32) | Original signature is 'extern void glSecondaryColor3iEXT (GLint, GLint, GLint);' |
![]() ![]() | glSecondaryColor3iv(IntPtr) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' |
![]() ![]() | glSecondaryColor3iv(array<Int32>[]()[][]) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' |
![]() ![]() | glSecondaryColor3iv(Int32%) | Original signature is 'extern void glSecondaryColor3iv (const GLint *v);' |
![]() ![]() | glSecondaryColor3ivEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' |
![]() ![]() | glSecondaryColor3ivEXT(array<Int32>[]()[][]) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' |
![]() ![]() | glSecondaryColor3ivEXT(Int32%) | Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);' |
![]() ![]() | glSecondaryColor3s(Int16, Int16, Int16) | Original signature is 'extern void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);' |
![]() ![]() | glSecondaryColor3sEXT(Int16, Int16, Int16) | Original signature is 'extern void glSecondaryColor3sEXT (GLshort, GLshort, GLshort);' |
![]() ![]() | glSecondaryColor3sv(IntPtr) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' |
![]() ![]() | glSecondaryColor3sv(array<Int16>[]()[][]) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' |
![]() ![]() | glSecondaryColor3sv(Int16%) | Original signature is 'extern void glSecondaryColor3sv (const GLshort *v);' |
![]() ![]() | glSecondaryColor3svEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' |
![]() ![]() | glSecondaryColor3svEXT(array<Int16>[]()[][]) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' |
![]() ![]() | glSecondaryColor3svEXT(Int16%) | Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);' |
![]() ![]() | glSecondaryColor3ub(Byte, Byte, Byte) | Original signature is 'extern void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);' |
![]() ![]() | glSecondaryColor3ubEXT(Byte, Byte, Byte) | Original signature is 'extern void glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);' |
![]() ![]() | glSecondaryColor3ubv(IntPtr) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' |
![]() ![]() | glSecondaryColor3ubv(array<Byte>[]()[][]) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' |
![]() ![]() | glSecondaryColor3ubv(Byte%) | Original signature is 'extern void glSecondaryColor3ubv (const GLubyte *v);' |
![]() ![]() | glSecondaryColor3ubvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' |
![]() ![]() | glSecondaryColor3ubvEXT(array<Byte>[]()[][]) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' |
![]() ![]() | glSecondaryColor3ubvEXT(Byte%) | Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);' |
![]() ![]() | glSecondaryColor3ui(UInt32, UInt32, UInt32) | Original signature is 'extern void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);' |
![]() ![]() | glSecondaryColor3uiEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);' |
![]() ![]() | glSecondaryColor3uiv(IntPtr) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' |
![]() ![]() | glSecondaryColor3uiv(array<UInt32>[]()[][]) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' |
![]() ![]() | glSecondaryColor3uiv(UInt32%) | Original signature is 'extern void glSecondaryColor3uiv (const GLuint *v);' |
![]() ![]() | glSecondaryColor3uivEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' |
![]() ![]() | glSecondaryColor3uivEXT(array<UInt32>[]()[][]) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' |
![]() ![]() | glSecondaryColor3uivEXT(UInt32%) | Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);' |
![]() ![]() | glSecondaryColor3us(UInt16, UInt16, UInt16) | Original signature is 'extern void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);' |
![]() ![]() | glSecondaryColor3usEXT(UInt16, UInt16, UInt16) | Original signature is 'extern void glSecondaryColor3usEXT (GLushort, GLushort, GLushort);' |
![]() ![]() | glSecondaryColor3usv(IntPtr) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' |
![]() ![]() | glSecondaryColor3usv(array<UInt16>[]()[][]) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' |
![]() ![]() | glSecondaryColor3usv(UInt16%) | Original signature is 'extern void glSecondaryColor3usv (const GLushort *v);' |
![]() ![]() | glSecondaryColor3usvEXT(IntPtr) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' |
![]() ![]() | glSecondaryColor3usvEXT(array<UInt16>[]()[][]) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' |
![]() ![]() | glSecondaryColor3usvEXT(UInt16%) | Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);' |
![]() ![]() | glSecondaryColorPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glSecondaryColorPointerEXT(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glSelectBuffer(Int32, IntPtr) | Original signature is 'extern void glSelectBuffer (GLsizei size, GLuint *buffer);' |
![]() ![]() | glSelectBuffer(Int32, UInt32%) | Original signature is 'extern void glSelectBuffer (GLsizei size, GLuint *buffer);' |
![]() ![]() | glSeparableFilter2D(UInt32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr, IntPtr) | Original signature is 'extern void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);' |
![]() ![]() | glSetFenceAPPLE(UInt32) | Original signature is 'extern void glSetFenceAPPLE(GLuint fence);' |
![]() ![]() | glShadeModel(UInt32) | Original signature is 'extern void glShadeModel (GLenum mode);' |
![]() ![]() | glShaderSource(UInt32, Int32, IntPtr, IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, IntPtr, Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, array<SByte>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, array<SByte>[]()[][], Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, SByte%, IntPtr) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, SByte%, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSource(UInt32, Int32, SByte%, Int32%) | Original signature is 'extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, IntPtr, IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, IntPtr, Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, array<SByte>[]()[][], Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, SByte%, IntPtr) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, SByte%, array<Int32>[]()[][]) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glShaderSourceARB(IntPtr, Int32, SByte%, Int32%) | Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);' |
![]() ![]() | glStencilFunc(UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFunc (GLenum func, GLint ref, GLuint mask);' |
![]() ![]() | glStencilFuncSeparate(UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);' |
![]() ![]() | glStencilFuncSeparateATI(UInt32, UInt32, Int32, UInt32) | Original signature is 'extern void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);' |
![]() ![]() | glStencilMask(UInt32) | Original signature is 'extern void glStencilMask (GLuint mask);' |
![]() ![]() | glStencilMaskSeparate(UInt32, UInt32) | Original signature is 'extern void glStencilMaskSeparate (GLenum face, GLuint mask);' |
![]() ![]() | glStencilOp(UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);' |
![]() ![]() | glStencilOpSeparate(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);' |
![]() ![]() | glStencilOpSeparateATI(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glStencilOpSeparateATI(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);' |
![]() ![]() | glSwapAPPLE()()()() | Original signature is 'extern void glSwapAPPLE(void);' |
![]() ![]() | glTestFenceAPPLE(UInt32) | Original signature is 'extern GLboolean glTestFenceAPPLE(GLuint fence);' |
![]() ![]() | glTestObjectAPPLE(UInt32, UInt32) | Original signature is 'extern GLboolean glTestObjectAPPLE(GLenum object, GLuint name);' |
![]() ![]() | glTexCoord1d(Double) | Original signature is 'extern void glTexCoord1d (GLdouble s);' |
![]() ![]() | glTexCoord1dv(IntPtr) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' |
![]() ![]() | glTexCoord1dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' |
![]() ![]() | glTexCoord1dv(Double%) | Original signature is 'extern void glTexCoord1dv (const GLdouble *v);' |
![]() ![]() | glTexCoord1f(Single) | Original signature is 'extern void glTexCoord1f (GLfloat s);' |
![]() ![]() | glTexCoord1fv(IntPtr) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' |
![]() ![]() | glTexCoord1fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' |
![]() ![]() | glTexCoord1fv(Single%) | Original signature is 'extern void glTexCoord1fv (const GLfloat *v);' |
![]() ![]() | glTexCoord1i(Int32) | Original signature is 'extern void glTexCoord1i (GLint s);' |
![]() ![]() | glTexCoord1iv(IntPtr) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' |
![]() ![]() | glTexCoord1iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' |
![]() ![]() | glTexCoord1iv(Int32%) | Original signature is 'extern void glTexCoord1iv (const GLint *v);' |
![]() ![]() | glTexCoord1s(Int16) | Original signature is 'extern void glTexCoord1s (GLshort s);' |
![]() ![]() | glTexCoord1sv(IntPtr) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' |
![]() ![]() | glTexCoord1sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' |
![]() ![]() | glTexCoord1sv(Int16%) | Original signature is 'extern void glTexCoord1sv (const GLshort *v);' |
![]() ![]() | glTexCoord2d(Double, Double) | Original signature is 'extern void glTexCoord2d (GLdouble s, GLdouble t);' |
![]() ![]() | glTexCoord2dv(IntPtr) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' |
![]() ![]() | glTexCoord2dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' |
![]() ![]() | glTexCoord2dv(Double%) | Original signature is 'extern void glTexCoord2dv (const GLdouble *v);' |
![]() ![]() | glTexCoord2f(Single, Single) | Original signature is 'extern void glTexCoord2f (GLfloat s, GLfloat t);' |
![]() ![]() | glTexCoord2fv(IntPtr) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' |
![]() ![]() | glTexCoord2fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' |
![]() ![]() | glTexCoord2fv(Single%) | Original signature is 'extern void glTexCoord2fv (const GLfloat *v);' |
![]() ![]() | glTexCoord2i(Int32, Int32) | Original signature is 'extern void glTexCoord2i (GLint s, GLint t);' |
![]() ![]() | glTexCoord2iv(IntPtr) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' |
![]() ![]() | glTexCoord2iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' |
![]() ![]() | glTexCoord2iv(Int32%) | Original signature is 'extern void glTexCoord2iv (const GLint *v);' |
![]() ![]() | glTexCoord2s(Int16, Int16) | Original signature is 'extern void glTexCoord2s (GLshort s, GLshort t);' |
![]() ![]() | glTexCoord2sv(IntPtr) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' |
![]() ![]() | glTexCoord2sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' |
![]() ![]() | glTexCoord2sv(Int16%) | Original signature is 'extern void glTexCoord2sv (const GLshort *v);' |
![]() ![]() | glTexCoord3d(Double, Double, Double) | Original signature is 'extern void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);' |
![]() ![]() | glTexCoord3dv(IntPtr) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' |
![]() ![]() | glTexCoord3dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' |
![]() ![]() | glTexCoord3dv(Double%) | Original signature is 'extern void glTexCoord3dv (const GLdouble *v);' |
![]() ![]() | glTexCoord3f(Single, Single, Single) | Original signature is 'extern void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);' |
![]() ![]() | glTexCoord3fv(IntPtr) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' |
![]() ![]() | glTexCoord3fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' |
![]() ![]() | glTexCoord3fv(Single%) | Original signature is 'extern void glTexCoord3fv (const GLfloat *v);' |
![]() ![]() | glTexCoord3i(Int32, Int32, Int32) | Original signature is 'extern void glTexCoord3i (GLint s, GLint t, GLint r);' |
![]() ![]() | glTexCoord3iv(IntPtr) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' |
![]() ![]() | glTexCoord3iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' |
![]() ![]() | glTexCoord3iv(Int32%) | Original signature is 'extern void glTexCoord3iv (const GLint *v);' |
![]() ![]() | glTexCoord3s(Int16, Int16, Int16) | Original signature is 'extern void glTexCoord3s (GLshort s, GLshort t, GLshort r);' |
![]() ![]() | glTexCoord3sv(IntPtr) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' |
![]() ![]() | glTexCoord3sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' |
![]() ![]() | glTexCoord3sv(Int16%) | Original signature is 'extern void glTexCoord3sv (const GLshort *v);' |
![]() ![]() | glTexCoord4d(Double, Double, Double, Double) | Original signature is 'extern void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);' |
![]() ![]() | glTexCoord4dv(IntPtr) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' |
![]() ![]() | glTexCoord4dv(array<Double>[]()[][]) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' |
![]() ![]() | glTexCoord4dv(Double%) | Original signature is 'extern void glTexCoord4dv (const GLdouble *v);' |
![]() ![]() | glTexCoord4f(Single, Single, Single, Single) | Original signature is 'extern void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);' |
![]() ![]() | glTexCoord4fv(IntPtr) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' |
![]() ![]() | glTexCoord4fv(array<Single>[]()[][]) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' |
![]() ![]() | glTexCoord4fv(Single%) | Original signature is 'extern void glTexCoord4fv (const GLfloat *v);' |
![]() ![]() | glTexCoord4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glTexCoord4i (GLint s, GLint t, GLint r, GLint q);' |
![]() ![]() | glTexCoord4iv(IntPtr) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' |
![]() ![]() | glTexCoord4iv(array<Int32>[]()[][]) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' |
![]() ![]() | glTexCoord4iv(Int32%) | Original signature is 'extern void glTexCoord4iv (const GLint *v);' |
![]() ![]() | glTexCoord4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);' |
![]() ![]() | glTexCoord4sv(IntPtr) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' |
![]() ![]() | glTexCoord4sv(array<Int16>[]()[][]) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' |
![]() ![]() | glTexCoord4sv(Int16%) | Original signature is 'extern void glTexCoord4sv (const GLshort *v);' |
![]() ![]() | glTexCoordPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glTexEnvf(UInt32, UInt32, Single) | Original signature is 'extern void glTexEnvf (GLenum target, GLenum pname, GLfloat param);' |
![]() ![]() | glTexEnvfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexEnvfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexEnvfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexEnvi(UInt32, UInt32, Int32) | Original signature is 'extern void glTexEnvi (GLenum target, GLenum pname, GLint param);' |
![]() ![]() | glTexEnviv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexEnviv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexEnviv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexGend(UInt32, UInt32, Double) | Original signature is 'extern void glTexGend (GLenum coord, GLenum pname, GLdouble param);' |
![]() ![]() | glTexGendv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' |
![]() ![]() | glTexGendv(UInt32, UInt32, array<Double>[]()[][]) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' |
![]() ![]() | glTexGendv(UInt32, UInt32, Double%) | Original signature is 'extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);' |
![]() ![]() | glTexGenf(UInt32, UInt32, Single) | Original signature is 'extern void glTexGenf (GLenum coord, GLenum pname, GLfloat param);' |
![]() ![]() | glTexGenfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexGenfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexGenfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexGeni(UInt32, UInt32, Int32) | Original signature is 'extern void glTexGeni (GLenum coord, GLenum pname, GLint param);' |
![]() ![]() | glTexGeniv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' |
![]() ![]() | glTexGeniv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' |
![]() ![]() | glTexGeniv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);' |
![]() ![]() | glTexImage1D(UInt32, Int32, UInt32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTexImage2D(UInt32, Int32, UInt32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTexImage3D(UInt32, Int32, UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTexParameterf(UInt32, UInt32, Single) | Original signature is 'extern void glTexParameterf (GLenum target, GLenum pname, GLfloat param);' |
![]() ![]() | glTexParameterfv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexParameterfv(UInt32, UInt32, array<Single>[]()[][]) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexParameterfv(UInt32, UInt32, Single%) | Original signature is 'extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);' |
![]() ![]() | glTexParameteri(UInt32, UInt32, Int32) | Original signature is 'extern void glTexParameteri (GLenum target, GLenum pname, GLint param);' |
![]() ![]() | glTexParameterIivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );' |
![]() ![]() | glTexParameterIivEXT(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );' |
![]() ![]() | glTexParameterIuivEXT(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );' |
![]() ![]() | glTexParameterIuivEXT(UInt32, UInt32, UInt32%) | Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );' |
![]() ![]() | glTexParameteriv(UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexParameteriv(UInt32, UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexParameteriv(UInt32, UInt32, Int32%) | Original signature is 'extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);' |
![]() ![]() | glTexSubImage1D(UInt32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTexSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr) | Original signature is 'extern void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);' |
![]() ![]() | glTextureRangeAPPLE(UInt32, Int32, IntPtr) | Original signature is 'extern void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer);' |
![]() ![]() | glTransformFeedbackVaryingsEXT(UInt32, Int32, IntPtr, UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' |
![]() ![]() | glTransformFeedbackVaryingsEXT(UInt32, Int32, array<SByte>[]()[][], UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' |
![]() ![]() | glTransformFeedbackVaryingsEXT(UInt32, Int32, SByte%, UInt32) | Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);' |
![]() ![]() | glTranslated(Double, Double, Double) | Original signature is 'extern void glTranslated (GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glTranslatef(Single, Single, Single) | Original signature is 'extern void glTranslatef (GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | GLU_AUTO_LOAD_MATRIX | |
![]() ![]() | GLU_BEGIN | |
![]() ![]() | GLU_CCW | |
![]() ![]() | GLU_CULLING | |
![]() ![]() | GLU_CW | |
![]() ![]() | GLU_DISPLAY_MODE | |
![]() ![]() | GLU_DOMAIN_DISTANCE | |
![]() ![]() | GLU_EDGE_FLAG | |
![]() ![]() | GLU_END | |
![]() ![]() | GLU_ERROR | |
![]() ![]() | GLU_EXT_nurbs_tessellator | |
![]() ![]() | GLU_EXT_object_space_tess | |
![]() ![]() | GLU_EXTENSIONS | |
![]() ![]() | GLU_EXTERIOR | |
![]() ![]() | GLU_FALSE | |
![]() ![]() | GLU_FILL | |
![]() ![]() | GLU_FLAT | |
![]() ![]() | GLU_INCOMPATIBLE_GL_VERSION | |
![]() ![]() | GLU_INSIDE | |
![]() ![]() | GLU_INTERIOR | |
![]() ![]() | GLU_INVALID_ENUM | |
![]() ![]() | GLU_INVALID_OPERATION | |
![]() ![]() | GLU_INVALID_VALUE | |
![]() ![]() | GLU_LINE | |
![]() ![]() | GLU_MAP1_TRIM_2 | |
![]() ![]() | GLU_MAP1_TRIM_3 | |
![]() ![]() | GLU_NONE | |
![]() ![]() | GLU_NURBS_BEGIN | |
![]() ![]() | GLU_NURBS_BEGIN_DATA | |
![]() ![]() | GLU_NURBS_BEGIN_DATA_EXT | |
![]() ![]() | GLU_NURBS_BEGIN_EXT | |
![]() ![]() | GLU_NURBS_COLOR | |
![]() ![]() | GLU_NURBS_COLOR_DATA | |
![]() ![]() | GLU_NURBS_COLOR_DATA_EXT | |
![]() ![]() | GLU_NURBS_COLOR_EXT | |
![]() ![]() | GLU_NURBS_END | |
![]() ![]() | GLU_NURBS_END_DATA | |
![]() ![]() | GLU_NURBS_END_DATA_EXT | |
![]() ![]() | GLU_NURBS_END_EXT | |
![]() ![]() | GLU_NURBS_ERROR | |
![]() ![]() | GLU_NURBS_ERROR1 | |
![]() ![]() | GLU_NURBS_ERROR10 | |
![]() ![]() | GLU_NURBS_ERROR11 | |
![]() ![]() | GLU_NURBS_ERROR12 | |
![]() ![]() | GLU_NURBS_ERROR13 | |
![]() ![]() | GLU_NURBS_ERROR14 | |
![]() ![]() | GLU_NURBS_ERROR15 | |
![]() ![]() | GLU_NURBS_ERROR16 | |
![]() ![]() | GLU_NURBS_ERROR17 | |
![]() ![]() | GLU_NURBS_ERROR18 | |
![]() ![]() | GLU_NURBS_ERROR19 | |
![]() ![]() | GLU_NURBS_ERROR2 | |
![]() ![]() | GLU_NURBS_ERROR20 | |
![]() ![]() | GLU_NURBS_ERROR21 | |
![]() ![]() | GLU_NURBS_ERROR22 | |
![]() ![]() | GLU_NURBS_ERROR23 | |
![]() ![]() | GLU_NURBS_ERROR24 | |
![]() ![]() | GLU_NURBS_ERROR25 | |
![]() ![]() | GLU_NURBS_ERROR26 | |
![]() ![]() | GLU_NURBS_ERROR27 | |
![]() ![]() | GLU_NURBS_ERROR28 | |
![]() ![]() | GLU_NURBS_ERROR29 | |
![]() ![]() | GLU_NURBS_ERROR3 | |
![]() ![]() | GLU_NURBS_ERROR30 | |
![]() ![]() | GLU_NURBS_ERROR31 | |
![]() ![]() | GLU_NURBS_ERROR32 | |
![]() ![]() | GLU_NURBS_ERROR33 | |
![]() ![]() | GLU_NURBS_ERROR34 | |
![]() ![]() | GLU_NURBS_ERROR35 | |
![]() ![]() | GLU_NURBS_ERROR36 | |
![]() ![]() | GLU_NURBS_ERROR37 | |
![]() ![]() | GLU_NURBS_ERROR4 | |
![]() ![]() | GLU_NURBS_ERROR5 | |
![]() ![]() | GLU_NURBS_ERROR6 | |
![]() ![]() | GLU_NURBS_ERROR7 | |
![]() ![]() | GLU_NURBS_ERROR8 | |
![]() ![]() | GLU_NURBS_ERROR9 | |
![]() ![]() | GLU_NURBS_MODE | |
![]() ![]() | GLU_NURBS_MODE_EXT | |
![]() ![]() | GLU_NURBS_NORMAL | |
![]() ![]() | GLU_NURBS_NORMAL_DATA | |
![]() ![]() | GLU_NURBS_NORMAL_DATA_EXT | |
![]() ![]() | GLU_NURBS_NORMAL_EXT | |
![]() ![]() | GLU_NURBS_RENDERER | |
![]() ![]() | GLU_NURBS_RENDERER_EXT | |
![]() ![]() | GLU_NURBS_TESSELLATOR | |
![]() ![]() | GLU_NURBS_TESSELLATOR_EXT | |
![]() ![]() | GLU_NURBS_TEX_COORD_DATA_EXT | |
![]() ![]() | GLU_NURBS_TEX_COORD_EXT | |
![]() ![]() | GLU_NURBS_TEXTURE_COORD | |
![]() ![]() | GLU_NURBS_TEXTURE_COORD_DATA | |
![]() ![]() | GLU_NURBS_VERTEX | |
![]() ![]() | GLU_NURBS_VERTEX_DATA | |
![]() ![]() | GLU_NURBS_VERTEX_DATA_EXT | |
![]() ![]() | GLU_NURBS_VERTEX_EXT | |
![]() ![]() | GLU_OBJECT_PARAMETRIC_ERROR | |
![]() ![]() | GLU_OBJECT_PARAMETRIC_ERROR_EXT | |
![]() ![]() | GLU_OBJECT_PATH_LENGTH | |
![]() ![]() | GLU_OBJECT_PATH_LENGTH_EXT | |
![]() ![]() | GLU_OUT_OF_MEMORY | |
![]() ![]() | GLU_OUTLINE_PATCH | |
![]() ![]() | GLU_OUTLINE_POLYGON | |
![]() ![]() | GLU_OUTSIDE | |
![]() ![]() | GLU_PARAMETRIC_ERROR | |
![]() ![]() | GLU_PARAMETRIC_TOLERANCE | |
![]() ![]() | GLU_PATH_LENGTH | |
![]() ![]() | GLU_POINT | |
![]() ![]() | GLU_SAMPLING_METHOD | |
![]() ![]() | GLU_SAMPLING_TOLERANCE | |
![]() ![]() | GLU_SILHOUETTE | |
![]() ![]() | GLU_SMOOTH | |
![]() ![]() | GLU_TESS_BEGIN | |
![]() ![]() | GLU_TESS_BEGIN_DATA | |
![]() ![]() | GLU_TESS_BOUNDARY_ONLY | |
![]() ![]() | GLU_TESS_COMBINE | |
![]() ![]() | GLU_TESS_COMBINE_DATA | |
![]() ![]() | GLU_TESS_COORD_TOO_LARGE | |
![]() ![]() | GLU_TESS_EDGE_FLAG | |
![]() ![]() | GLU_TESS_EDGE_FLAG_DATA | |
![]() ![]() | GLU_TESS_END | |
![]() ![]() | GLU_TESS_END_DATA | |
![]() ![]() | GLU_TESS_ERROR | |
![]() ![]() | GLU_TESS_ERROR_DATA | |
![]() ![]() | GLU_TESS_ERROR1 | |
![]() ![]() | GLU_TESS_ERROR2 | |
![]() ![]() | GLU_TESS_ERROR3 | |
![]() ![]() | GLU_TESS_ERROR4 | |
![]() ![]() | GLU_TESS_ERROR5 | |
![]() ![]() | GLU_TESS_ERROR6 | |
![]() ![]() | GLU_TESS_ERROR7 | |
![]() ![]() | GLU_TESS_ERROR8 | |
![]() ![]() | GLU_TESS_MISSING_BEGIN_CONTOUR | |
![]() ![]() | GLU_TESS_MISSING_BEGIN_POLYGON | |
![]() ![]() | GLU_TESS_MISSING_END_CONTOUR | |
![]() ![]() | GLU_TESS_MISSING_END_POLYGON | |
![]() ![]() | GLU_TESS_NEED_COMBINE_CALLBACK | |
![]() ![]() | GLU_TESS_TOLERANCE | |
![]() ![]() | GLU_TESS_VERTEX | |
![]() ![]() | GLU_TESS_VERTEX_DATA | |
![]() ![]() | GLU_TESS_WINDING_ABS_GEQ_TWO | |
![]() ![]() | GLU_TESS_WINDING_NEGATIVE | |
![]() ![]() | GLU_TESS_WINDING_NONZERO | |
![]() ![]() | GLU_TESS_WINDING_ODD | |
![]() ![]() | GLU_TESS_WINDING_POSITIVE | |
![]() ![]() | GLU_TESS_WINDING_RULE | |
![]() ![]() | GLU_TRUE | |
![]() ![]() | GLU_U_STEP | |
![]() ![]() | GLU_UNKNOWN | |
![]() ![]() | GLU_V_STEP | |
![]() ![]() | GLU_VERSION | |
![]() ![]() | GLU_VERSION_1_1 | |
![]() ![]() | GLU_VERSION_1_2 | |
![]() ![]() | GLU_VERSION_1_3 | |
![]() ![]() | GLU_VERTEX | |
![]() ![]() | gluBeginCurve(IntPtr) | Original signature is 'extern void gluBeginCurve (GLUnurbs* nurb);' |
![]() ![]() | gluBeginPolygon(IntPtr) | Original signature is 'extern void gluBeginPolygon (GLUtesselator* tess);' |
![]() ![]() | gluBeginSurface(IntPtr) | Original signature is 'extern void gluBeginSurface (GLUnurbs* nurb);' |
![]() ![]() | gluBeginTrim(IntPtr) | Original signature is 'extern void gluBeginTrim (GLUnurbs* nurb);' |
![]() ![]() | gluBuild1DMipmapLevels(UInt32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' |
![]() ![]() | gluBuild1DMipmaps(UInt32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);' |
![]() ![]() | gluBuild2DMipmapLevels(UInt32, Int32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' |
![]() ![]() | gluBuild2DMipmaps(UInt32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);' |
![]() ![]() | gluBuild3DMipmapLevels(UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32, Int32, Int32, Int32) | Original signature is 'extern GLint gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);' |
![]() ![]() | gluBuild3DMipmaps(UInt32, Int32, Int32, Int32, Int32, UInt32, UInt32) | Original signature is 'extern GLint gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);' |
![]() ![]() | gluCheckExtension(IntPtr, IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(IntPtr, array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(IntPtr, Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(array<Byte>[]()[][], IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(array<Byte>[]()[][], array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(array<Byte>[]()[][], Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(Byte%, IntPtr) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(Byte%, array<Byte>[]()[][]) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCheckExtension(Byte%, Byte%) | Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);' |
![]() ![]() | gluCylinder(IntPtr, Double, Double, Double, Int32, Int32) | Original signature is 'extern void gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);' |
![]() ![]() | gluDeleteNurbsRenderer(IntPtr) | Original signature is 'extern void gluDeleteNurbsRenderer (GLUnurbs* nurb);' |
![]() ![]() | gluDeleteQuadric(IntPtr) | Original signature is 'extern void gluDeleteQuadric (GLUquadric* quad);' |
![]() ![]() | gluDeleteTess(IntPtr) | Original signature is 'extern void gluDeleteTess (GLUtesselator* tess);' |
![]() ![]() | gluDisk(IntPtr, Double, Double, Int32, Int32) | Original signature is 'extern void gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);' |
![]() ![]() | gluEndCurve(IntPtr) | Original signature is 'extern void gluEndCurve (GLUnurbs* nurb);' |
![]() ![]() | gluEndPolygon(IntPtr) | Original signature is 'extern void gluEndPolygon (GLUtesselator* tess);' |
![]() ![]() | gluEndSurface(IntPtr) | Original signature is 'extern void gluEndSurface (GLUnurbs* nurb);' |
![]() ![]() | gluEndTrim(IntPtr) | Original signature is 'extern void gluEndTrim (GLUnurbs* nurb);' |
![]() ![]() | gluErrorString(UInt32) | Original signature is 'extern const GLubyte * gluErrorString (GLenum error);' |
![]() ![]() | gluGetNurbsProperty(IntPtr, UInt32, IntPtr) | Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);' |
![]() ![]() | gluGetNurbsProperty(IntPtr, UInt32, Single%) | Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);' |
![]() ![]() | gluGetString(UInt32) | Original signature is 'extern const GLubyte * gluGetString (GLenum name);' |
![]() ![]() | gluGetTessProperty(IntPtr, UInt32, IntPtr) | Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);' |
![]() ![]() | gluGetTessProperty(IntPtr, UInt32, Double%) | Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, IntPtr, Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, array<Single>[]()[][], Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, IntPtr, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, array<Single>[]()[][], Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, Single%, IntPtr) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, Single%, array<Int32>[]()[][]) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLoadSamplingMatrices(IntPtr, Single%, Single%, Int32%) | Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);' |
![]() ![]() | gluLookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double) | Original signature is 'extern void gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);' |
![]() ![]() | gluNewNurbsRenderer()()()() | Original signature is 'extern GLUnurbs* gluNewNurbsRenderer (void);' |
![]() ![]() | gluNewQuadric()()()() | Original signature is 'extern GLUquadric* gluNewQuadric (void);' |
![]() ![]() | gluNewTess()()()() | Original signature is 'extern GLUtesselator* gluNewTess (void);' |
![]() ![]() | gluNextContour(IntPtr, UInt32) | Original signature is 'extern void gluNextContour (GLUtesselator* tess, GLenum type);' |
![]() ![]() | glUniform1f(Int32, Single) | Original signature is 'extern void glUniform1f (GLint location, GLfloat v0);' |
![]() ![]() | glUniform1fARB(Int32, Single) | Original signature is 'extern void glUniform1fARB(GLint location, GLfloat v0);' |
![]() ![]() | glUniform1fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform1i(Int32, Int32) | Original signature is 'extern void glUniform1i (GLint location, GLint v0);' |
![]() ![]() | glUniform1iARB(Int32, Int32) | Original signature is 'extern void glUniform1iARB(GLint location, GLint v0);' |
![]() ![]() | glUniform1iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform1uiEXT(Int32, UInt32) | Original signature is 'extern void glUniform1uiEXT(GLint location, GLuint v0);' |
![]() ![]() | glUniform1uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform1uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform1uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform2f(Int32, Single, Single) | Original signature is 'extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1);' |
![]() ![]() | glUniform2fARB(Int32, Single, Single) | Original signature is 'extern void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);' |
![]() ![]() | glUniform2fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform2i(Int32, Int32, Int32) | Original signature is 'extern void glUniform2i (GLint location, GLint v0, GLint v1);' |
![]() ![]() | glUniform2iARB(Int32, Int32, Int32) | Original signature is 'extern void glUniform2iARB(GLint location, GLint v0, GLint v1);' |
![]() ![]() | glUniform2iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform2uiEXT(Int32, UInt32, UInt32) | Original signature is 'extern void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);' |
![]() ![]() | glUniform2uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform2uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform2uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform3f(Int32, Single, Single, Single) | Original signature is 'extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);' |
![]() ![]() | glUniform3fARB(Int32, Single, Single, Single) | Original signature is 'extern void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);' |
![]() ![]() | glUniform3fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform3i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);' |
![]() ![]() | glUniform3iARB(Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);' |
![]() ![]() | glUniform3iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform3uiEXT(Int32, UInt32, UInt32, UInt32) | Original signature is 'extern void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);' |
![]() ![]() | glUniform3uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform3uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform3uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform4f(Int32, Single, Single, Single, Single) | Original signature is 'extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);' |
![]() ![]() | glUniform4fARB(Int32, Single, Single, Single, Single) | Original signature is 'extern void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);' |
![]() ![]() | glUniform4fv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4fv(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4fv(Int32, Int32, Single%) | Original signature is 'extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4fvARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4fvARB(Int32, Int32, array<Single>[]()[][]) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4fvARB(Int32, Int32, Single%) | Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);' |
![]() ![]() | glUniform4i(Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);' |
![]() ![]() | glUniform4iARB(Int32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);' |
![]() ![]() | glUniform4iv(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4iv(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4iv(Int32, Int32, Int32%) | Original signature is 'extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4ivARB(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4ivARB(Int32, Int32, array<Int32>[]()[][]) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4ivARB(Int32, Int32, Int32%) | Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);' |
![]() ![]() | glUniform4uiEXT(Int32, UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);' |
![]() ![]() | glUniform4uivEXT(Int32, Int32, IntPtr) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform4uivEXT(Int32, Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniform4uivEXT(Int32, Int32, UInt32%) | Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);' |
![]() ![]() | glUniformBlockBinding(UInt32, UInt32, UInt32) | Original signature is 'extern void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);' |
![]() ![]() | glUniformBufferEXT(UInt32, Int32, UInt32) | Original signature is 'extern void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);' |
![]() ![]() | glUniformMatrix2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix2x4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix3x4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fvARB(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fvARB(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4fvARB(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x2fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x2fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x2fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x3fv(Int32, Int32, Byte, IntPtr) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x3fv(Int32, Int32, Byte, array<Single>[]()[][]) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUniformMatrix4x3fv(Int32, Int32, Byte, Single%) | Original signature is 'extern void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);' |
![]() ![]() | glUnlockArraysEXT()()()() | Original signature is 'extern void glUnlockArraysEXT (void);' |
![]() ![]() | glUnmapBuffer(UInt32) | Original signature is 'extern GLboolean glUnmapBuffer (GLenum target);' |
![]() ![]() | glUnmapBufferARB(UInt32) | Original signature is 'extern GLboolean glUnmapBufferARB(GLenum target);' |
![]() ![]() | gluNurbsCallbackData(IntPtr, IntPtr) | Original signature is 'extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);' |
![]() ![]() | gluNurbsCallbackDataEXT(IntPtr, IntPtr) | Original signature is 'extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);' |
![]() ![]() | gluNurbsCurve(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' |
![]() ![]() | gluNurbsCurve(IntPtr, Int32, IntPtr, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' |
![]() ![]() | gluNurbsCurve(IntPtr, Int32, Single%, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' |
![]() ![]() | gluNurbsCurve(IntPtr, Int32, Single%, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);' |
![]() ![]() | gluNurbsProperty(IntPtr, UInt32, Single) | Original signature is 'extern void gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, IntPtr, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, Single%, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, IntPtr, Int32, Single%, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, Single%, Int32, IntPtr, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, Single%, Int32, IntPtr, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, Single%, Int32, Single%, Int32, Int32, IntPtr, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluNurbsSurface(IntPtr, Int32, Single%, Int32, Single%, Int32, Int32, Single%, Int32, Int32, UInt32) | Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);' |
![]() ![]() | gluOrtho2D(Double, Double, Double, Double) | Original signature is 'extern void gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);' |
![]() ![]() | gluPartialDisk(IntPtr, Double, Double, Int32, Int32, Double, Double) | Original signature is 'extern void gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);' |
![]() ![]() | gluPerspective(Double, Double, Double, Double) | Original signature is 'extern void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);' |
![]() ![]() | gluPickMatrix(Double, Double, Double, Double, IntPtr) | Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);' |
![]() ![]() | gluPickMatrix(Double, Double, Double, Double, Int32%) | Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);' |
![]() ![]() | gluPwlCurve(IntPtr, Int32, IntPtr, Int32, UInt32) | Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);' |
![]() ![]() | gluPwlCurve(IntPtr, Int32, Single%, Int32, UInt32) | Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);' |
![]() ![]() | gluQuadricDrawStyle(IntPtr, UInt32) | Original signature is 'extern void gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);' |
![]() ![]() | gluQuadricNormals(IntPtr, UInt32) | Original signature is 'extern void gluQuadricNormals (GLUquadric* quad, GLenum normal);' |
![]() ![]() | gluQuadricOrientation(IntPtr, UInt32) | Original signature is 'extern void gluQuadricOrientation (GLUquadric* quad, GLenum orientation);' |
![]() ![]() | gluQuadricTexture(IntPtr, Byte) | Original signature is 'extern void gluQuadricTexture (GLUquadric* quad, GLboolean texture);' |
![]() ![]() | gluScaleImage(UInt32, Int32, Int32, UInt32, Int32, Int32, UInt32, IntPtr) | Original signature is 'extern GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);' |
![]() ![]() | glUseProgram(UInt32) | Original signature is 'extern void glUseProgram (GLuint program);' |
![]() ![]() | glUseProgramObjectARB(IntPtr) | Original signature is 'extern void glUseProgramObjectARB(GLhandleARB programObj);' |
![]() ![]() | gluSphere(IntPtr, Double, Int32, Int32) | Original signature is 'extern void gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);' |
![]() ![]() | gluTessBeginContour(IntPtr) | Original signature is 'extern void gluTessBeginContour (GLUtesselator* tess);' |
![]() ![]() | gluTessBeginPolygon(IntPtr, IntPtr) | Original signature is 'extern void gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);' |
![]() ![]() | gluTessEndContour(IntPtr) | Original signature is 'extern void gluTessEndContour (GLUtesselator* tess);' |
![]() ![]() | gluTessEndPolygon(IntPtr) | Original signature is 'extern void gluTessEndPolygon (GLUtesselator* tess);' |
![]() ![]() | gluTessNormal(IntPtr, Double, Double, Double) | Original signature is 'extern void gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);' |
![]() ![]() | gluTessProperty(IntPtr, UInt32, Double) | Original signature is 'extern void gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);' |
![]() ![]() | gluTessVertex(IntPtr, IntPtr, IntPtr) | Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);' |
![]() ![]() | gluTessVertex(IntPtr, Double%, IntPtr) | Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, IntPtr, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, IntPtr, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject(Double, Double, Double, Double%, Double%, Int32%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, IntPtr, Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, array<Double>[]()[][], Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, IntPtr, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, array<Double>[]()[][], Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, IntPtr, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, array<Int32>[]()[][], Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, IntPtr, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, IntPtr, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, IntPtr, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, Double%, IntPtr) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | gluUnProject4(Double, Double, Double, Double, Double%, Double%, Int32%, Double, Double, Double%, Double%, Double%, Double%) | Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);' |
![]() ![]() | glValidateProgram(UInt32) | Original signature is 'extern void glValidateProgram (GLuint program);' |
![]() ![]() | glValidateProgramARB(IntPtr) | Original signature is 'extern void glValidateProgramARB(GLhandleARB programObj);' |
![]() ![]() | glVertex2d(Double, Double) | Original signature is 'extern void glVertex2d (GLdouble x, GLdouble y);' |
![]() ![]() | glVertex2dv(IntPtr) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' |
![]() ![]() | glVertex2dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' |
![]() ![]() | glVertex2dv(Double%) | Original signature is 'extern void glVertex2dv (const GLdouble *v);' |
![]() ![]() | glVertex2f(Single, Single) | Original signature is 'extern void glVertex2f (GLfloat x, GLfloat y);' |
![]() ![]() | glVertex2fv(IntPtr) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' |
![]() ![]() | glVertex2fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' |
![]() ![]() | glVertex2fv(Single%) | Original signature is 'extern void glVertex2fv (const GLfloat *v);' |
![]() ![]() | glVertex2i(Int32, Int32) | Original signature is 'extern void glVertex2i (GLint x, GLint y);' |
![]() ![]() | glVertex2iv(IntPtr) | Original signature is 'extern void glVertex2iv (const GLint *v);' |
![]() ![]() | glVertex2iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex2iv (const GLint *v);' |
![]() ![]() | glVertex2iv(Int32%) | Original signature is 'extern void glVertex2iv (const GLint *v);' |
![]() ![]() | glVertex2s(Int16, Int16) | Original signature is 'extern void glVertex2s (GLshort x, GLshort y);' |
![]() ![]() | glVertex2sv(IntPtr) | Original signature is 'extern void glVertex2sv (const GLshort *v);' |
![]() ![]() | glVertex2sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex2sv (const GLshort *v);' |
![]() ![]() | glVertex2sv(Int16%) | Original signature is 'extern void glVertex2sv (const GLshort *v);' |
![]() ![]() | glVertex3d(Double, Double, Double) | Original signature is 'extern void glVertex3d (GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glVertex3dv(IntPtr) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' |
![]() ![]() | glVertex3dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' |
![]() ![]() | glVertex3dv(Double%) | Original signature is 'extern void glVertex3dv (const GLdouble *v);' |
![]() ![]() | glVertex3f(Single, Single, Single) | Original signature is 'extern void glVertex3f (GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glVertex3fv(IntPtr) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' |
![]() ![]() | glVertex3fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' |
![]() ![]() | glVertex3fv(Single%) | Original signature is 'extern void glVertex3fv (const GLfloat *v);' |
![]() ![]() | glVertex3i(Int32, Int32, Int32) | Original signature is 'extern void glVertex3i (GLint x, GLint y, GLint z);' |
![]() ![]() | glVertex3iv(IntPtr) | Original signature is 'extern void glVertex3iv (const GLint *v);' |
![]() ![]() | glVertex3iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex3iv (const GLint *v);' |
![]() ![]() | glVertex3iv(Int32%) | Original signature is 'extern void glVertex3iv (const GLint *v);' |
![]() ![]() | glVertex3s(Int16, Int16, Int16) | Original signature is 'extern void glVertex3s (GLshort x, GLshort y, GLshort z);' |
![]() ![]() | glVertex3sv(IntPtr) | Original signature is 'extern void glVertex3sv (const GLshort *v);' |
![]() ![]() | glVertex3sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex3sv (const GLshort *v);' |
![]() ![]() | glVertex3sv(Int16%) | Original signature is 'extern void glVertex3sv (const GLshort *v);' |
![]() ![]() | glVertex4d(Double, Double, Double, Double) | Original signature is 'extern void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glVertex4dv(IntPtr) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' |
![]() ![]() | glVertex4dv(array<Double>[]()[][]) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' |
![]() ![]() | glVertex4dv(Double%) | Original signature is 'extern void glVertex4dv (const GLdouble *v);' |
![]() ![]() | glVertex4f(Single, Single, Single, Single) | Original signature is 'extern void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glVertex4fv(IntPtr) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' |
![]() ![]() | glVertex4fv(array<Single>[]()[][]) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' |
![]() ![]() | glVertex4fv(Single%) | Original signature is 'extern void glVertex4fv (const GLfloat *v);' |
![]() ![]() | glVertex4i(Int32, Int32, Int32, Int32) | Original signature is 'extern void glVertex4i (GLint x, GLint y, GLint z, GLint w);' |
![]() ![]() | glVertex4iv(IntPtr) | Original signature is 'extern void glVertex4iv (const GLint *v);' |
![]() ![]() | glVertex4iv(array<Int32>[]()[][]) | Original signature is 'extern void glVertex4iv (const GLint *v);' |
![]() ![]() | glVertex4iv(Int32%) | Original signature is 'extern void glVertex4iv (const GLint *v);' |
![]() ![]() | glVertex4s(Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);' |
![]() ![]() | glVertex4sv(IntPtr) | Original signature is 'extern void glVertex4sv (const GLshort *v);' |
![]() ![]() | glVertex4sv(array<Int16>[]()[][]) | Original signature is 'extern void glVertex4sv (const GLshort *v);' |
![]() ![]() | glVertex4sv(Int16%) | Original signature is 'extern void glVertex4sv (const GLshort *v);' |
![]() ![]() | glVertexArrayParameteriAPPLE(UInt32, Int32) | Original signature is 'extern void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);' |
![]() ![]() | glVertexArrayRangeAPPLE(Int32, IntPtr) | Original signature is 'extern void glVertexArrayRangeAPPLE(GLsizei length, const GLvoid *pointer);' |
![]() ![]() | glVertexAttrib1d(UInt32, Double) | Original signature is 'extern void glVertexAttrib1d (GLuint index, GLdouble x);' |
![]() ![]() | glVertexAttrib1dARB(UInt32, Double) | Original signature is 'extern void glVertexAttrib1dARB(GLuint index, GLdouble x);' |
![]() ![]() | glVertexAttrib1dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib1f(UInt32, Single) | Original signature is 'extern void glVertexAttrib1f (GLuint index, GLfloat x);' |
![]() ![]() | glVertexAttrib1fARB(UInt32, Single) | Original signature is 'extern void glVertexAttrib1fARB(GLuint index, GLfloat x);' |
![]() ![]() | glVertexAttrib1fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib1s(UInt32, Int16) | Original signature is 'extern void glVertexAttrib1s (GLuint index, GLshort x);' |
![]() ![]() | glVertexAttrib1sARB(UInt32, Int16) | Original signature is 'extern void glVertexAttrib1sARB(GLuint index, GLshort x);' |
![]() ![]() | glVertexAttrib1sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib1sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib1sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib1sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib1svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib1svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib1svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2d(UInt32, Double, Double) | Original signature is 'extern void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);' |
![]() ![]() | glVertexAttrib2dARB(UInt32, Double, Double) | Original signature is 'extern void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);' |
![]() ![]() | glVertexAttrib2dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib2f(UInt32, Single, Single) | Original signature is 'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);' |
![]() ![]() | glVertexAttrib2fARB(UInt32, Single, Single) | Original signature is 'extern void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);' |
![]() ![]() | glVertexAttrib2fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib2s(UInt32, Int16, Int16) | Original signature is 'extern void glVertexAttrib2s (GLuint index, GLshort x, GLshort y);' |
![]() ![]() | glVertexAttrib2sARB(UInt32, Int16, Int16) | Original signature is 'extern void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);' |
![]() ![]() | glVertexAttrib2sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib2sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib2svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3d(UInt32, Double, Double, Double) | Original signature is 'extern void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glVertexAttrib3dARB(UInt32, Double, Double, Double) | Original signature is 'extern void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glVertexAttrib3dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib3f(UInt32, Single, Single, Single) | Original signature is 'extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glVertexAttrib3fARB(UInt32, Single, Single, Single) | Original signature is 'extern void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glVertexAttrib3fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib3s(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);' |
![]() ![]() | glVertexAttrib3sARB(UInt32, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);' |
![]() ![]() | glVertexAttrib3sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib3sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib3svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4bv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4bv(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4bv(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4bvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4bvARB(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4bvARB(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4d(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glVertexAttrib4dARB(UInt32, Double, Double, Double, Double) | Original signature is 'extern void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);' |
![]() ![]() | glVertexAttrib4dv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4dv(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4dv(UInt32, Double%) | Original signature is 'extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4dvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4dvARB(UInt32, array<Double>[]()[][]) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4dvARB(UInt32, Double%) | Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);' |
![]() ![]() | glVertexAttrib4f(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glVertexAttrib4fARB(UInt32, Single, Single, Single, Single) | Original signature is 'extern void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);' |
![]() ![]() | glVertexAttrib4fv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4fv(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4fv(UInt32, Single%) | Original signature is 'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4fvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4fvARB(UInt32, array<Single>[]()[][]) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4fvARB(UInt32, Single%) | Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);' |
![]() ![]() | glVertexAttrib4iv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4iv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4iv(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4iv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4ivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4ivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4ivARB(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4Nbv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4Nbv(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4Nbv(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4NbvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4NbvARB(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4NbvARB(UInt32, SByte%) | Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttrib4Niv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4Niv(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4Niv(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4Niv (GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4NivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4NivARB(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4NivARB(UInt32, Int32%) | Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttrib4Nsv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4Nsv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4Nsv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4NsvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4NsvARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4NsvARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4Nub(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);' |
![]() ![]() | glVertexAttrib4NubARB(UInt32, Byte, Byte, Byte, Byte) | Original signature is 'extern void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);' |
![]() ![]() | glVertexAttrib4Nubv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4Nubv(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4Nubv(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4NubvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4NubvARB(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4NubvARB(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4Nuiv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4Nuiv(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4Nuiv(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4NuivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4NuivARB(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4NuivARB(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4Nusv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4Nusv(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4Nusv(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4NusvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4NusvARB(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4NusvARB(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4s(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);' |
![]() ![]() | glVertexAttrib4sARB(UInt32, Int16, Int16, Int16, Int16) | Original signature is 'extern void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);' |
![]() ![]() | glVertexAttrib4sv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4sv(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4sv(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4svARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4svARB(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4svARB(UInt32, Int16%) | Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttrib4ubv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4ubv(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4ubv(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4ubvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4ubvARB(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4ubvARB(UInt32, Byte%) | Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttrib4uiv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4uiv(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4uiv(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4uivARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4uivARB(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4uivARB(UInt32, UInt32%) | Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttrib4usv(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4usv(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4usv(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4usv (GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4usvARB(UInt32, IntPtr) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4usvARB(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttrib4usvARB(UInt32, UInt16%) | Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttribDivisorARB(UInt32, UInt32) | Original signature is 'extern void glVertexAttribDivisorARB(GLuint index, GLuint divisor);' |
![]() ![]() | glVertexAttribI1iEXT(UInt32, Int32) | Original signature is 'extern void glVertexAttribI1iEXT(GLuint index, GLint x);' |
![]() ![]() | glVertexAttribI1ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI1ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI1ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI1uiEXT(UInt32, UInt32) | Original signature is 'extern void glVertexAttribI1uiEXT(GLuint index, GLuint x);' |
![]() ![]() | glVertexAttribI1uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI1uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI1uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI2iEXT(UInt32, Int32, Int32) | Original signature is 'extern void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);' |
![]() ![]() | glVertexAttribI2ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI2ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI2ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI2uiEXT(UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);' |
![]() ![]() | glVertexAttribI2uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI2uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI2uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI3iEXT(UInt32, Int32, Int32, Int32) | Original signature is 'extern void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);' |
![]() ![]() | glVertexAttribI3ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI3ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI3ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI3uiEXT(UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);' |
![]() ![]() | glVertexAttribI3uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI3uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI3uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI4bvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttribI4bvEXT(UInt32, array<SByte>[]()[][]) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttribI4bvEXT(UInt32, SByte%) | Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);' |
![]() ![]() | glVertexAttribI4iEXT(UInt32, Int32, Int32, Int32, Int32) | Original signature is 'extern void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);' |
![]() ![]() | glVertexAttribI4ivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI4ivEXT(UInt32, array<Int32>[]()[][]) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI4ivEXT(UInt32, Int32%) | Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);' |
![]() ![]() | glVertexAttribI4svEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttribI4svEXT(UInt32, array<Int16>[]()[][]) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttribI4svEXT(UInt32, Int16%) | Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);' |
![]() ![]() | glVertexAttribI4ubvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttribI4ubvEXT(UInt32, array<Byte>[]()[][]) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttribI4ubvEXT(UInt32, Byte%) | Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);' |
![]() ![]() | glVertexAttribI4uiEXT(UInt32, UInt32, UInt32, UInt32, UInt32) | Original signature is 'extern void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);' |
![]() ![]() | glVertexAttribI4uivEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI4uivEXT(UInt32, array<UInt32>[]()[][]) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI4uivEXT(UInt32, UInt32%) | Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);' |
![]() ![]() | glVertexAttribI4usvEXT(UInt32, IntPtr) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttribI4usvEXT(UInt32, array<UInt16>[]()[][]) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttribI4usvEXT(UInt32, UInt16%) | Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);' |
![]() ![]() | glVertexAttribIPointerEXT(UInt32, Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glVertexAttribPointer(UInt32, Int32, UInt32, Byte, Int32, IntPtr) | Original signature is 'extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glVertexAttribPointerARB(UInt32, Int32, UInt32, Byte, Int32, IntPtr) | Original signature is 'extern void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glVertexBlendARB(Int32) | Original signature is 'extern void glVertexBlendARB(GLint);' |
![]() ![]() | glVertexPointer(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);' |
![]() ![]() | glViewport(Int32, Int32, Int32, Int32) | Original signature is 'extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height);' |
![]() ![]() | glWeightbvARB(Int32, IntPtr) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' |
![]() ![]() | glWeightbvARB(Int32, array<SByte>[]()[][]) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' |
![]() ![]() | glWeightbvARB(Int32, SByte%) | Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);' |
![]() ![]() | glWeightdvARB(Int32, IntPtr) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' |
![]() ![]() | glWeightdvARB(Int32, array<Double>[]()[][]) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' |
![]() ![]() | glWeightdvARB(Int32, Double%) | Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);' |
![]() ![]() | glWeightfvARB(Int32, IntPtr) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' |
![]() ![]() | glWeightfvARB(Int32, array<Single>[]()[][]) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' |
![]() ![]() | glWeightfvARB(Int32, Single%) | Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);' |
![]() ![]() | glWeightivARB(Int32, IntPtr) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' |
![]() ![]() | glWeightivARB(Int32, array<Int32>[]()[][]) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' |
![]() ![]() | glWeightivARB(Int32, Int32%) | Original signature is 'extern void glWeightivARB(GLint, const GLint *);' |
![]() ![]() | glWeightPointerARB(Int32, UInt32, Int32, IntPtr) | Original signature is 'extern void glWeightPointerARB(GLint, GLenum, GLsizei, const GLvoid *);' |
![]() ![]() | glWeightsvARB(Int32, IntPtr) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' |
![]() ![]() | glWeightsvARB(Int32, array<Int16>[]()[][]) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' |
![]() ![]() | glWeightsvARB(Int32, Int16%) | Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);' |
![]() ![]() | glWeightubvARB(Int32, IntPtr) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' |
![]() ![]() | glWeightubvARB(Int32, array<Byte>[]()[][]) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' |
![]() ![]() | glWeightubvARB(Int32, Byte%) | Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);' |
![]() ![]() | glWeightuivARB(Int32, IntPtr) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' |
![]() ![]() | glWeightuivARB(Int32, array<UInt32>[]()[][]) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' |
![]() ![]() | glWeightuivARB(Int32, UInt32%) | Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);' |
![]() ![]() | glWeightusvARB(Int32, IntPtr) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' |
![]() ![]() | glWeightusvARB(Int32, array<UInt16>[]()[][]) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' |
![]() ![]() | glWeightusvARB(Int32, UInt16%) | Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);' |
![]() ![]() | glWindowPos2d(Double, Double) | Original signature is 'extern void glWindowPos2d (GLdouble x, GLdouble y);' |
![]() ![]() | glWindowPos2dARB(Double, Double) | Original signature is 'extern void glWindowPos2dARB (GLdouble, GLdouble);' |
![]() ![]() | glWindowPos2dv(IntPtr) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' |
![]() ![]() | glWindowPos2dv(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' |
![]() ![]() | glWindowPos2dv(Double%) | Original signature is 'extern void glWindowPos2dv (const GLdouble *v);' |
![]() ![]() | glWindowPos2dvARB(IntPtr) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos2dvARB(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos2dvARB(Double%) | Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos2f(Single, Single) | Original signature is 'extern void glWindowPos2f (GLfloat x, GLfloat y);' |
![]() ![]() | glWindowPos2fARB(Single, Single) | Original signature is 'extern void glWindowPos2fARB (GLfloat, GLfloat);' |
![]() ![]() | glWindowPos2fv(IntPtr) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' |
![]() ![]() | glWindowPos2fv(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' |
![]() ![]() | glWindowPos2fv(Single%) | Original signature is 'extern void glWindowPos2fv (const GLfloat *v);' |
![]() ![]() | glWindowPos2fvARB(IntPtr) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos2fvARB(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos2fvARB(Single%) | Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos2i(Int32, Int32) | Original signature is 'extern void glWindowPos2i (GLint x, GLint y);' |
![]() ![]() | glWindowPos2iARB(Int32, Int32) | Original signature is 'extern void glWindowPos2iARB (GLint, GLint);' |
![]() ![]() | glWindowPos2iv(IntPtr) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' |
![]() ![]() | glWindowPos2iv(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' |
![]() ![]() | glWindowPos2iv(Int32%) | Original signature is 'extern void glWindowPos2iv (const GLint *v);' |
![]() ![]() | glWindowPos2ivARB(IntPtr) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' |
![]() ![]() | glWindowPos2ivARB(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' |
![]() ![]() | glWindowPos2ivARB(Int32%) | Original signature is 'extern void glWindowPos2ivARB (const GLint *);' |
![]() ![]() | glWindowPos2s(Int16, Int16) | Original signature is 'extern void glWindowPos2s (GLshort x, GLshort y);' |
![]() ![]() | glWindowPos2sARB(Int16, Int16) | Original signature is 'extern void glWindowPos2sARB (GLshort, GLshort);' |
![]() ![]() | glWindowPos2sv(IntPtr) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' |
![]() ![]() | glWindowPos2sv(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' |
![]() ![]() | glWindowPos2sv(Int16%) | Original signature is 'extern void glWindowPos2sv (const GLshort *v);' |
![]() ![]() | glWindowPos2svARB(IntPtr) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' |
![]() ![]() | glWindowPos2svARB(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' |
![]() ![]() | glWindowPos2svARB(Int16%) | Original signature is 'extern void glWindowPos2svARB (const GLshort *);' |
![]() ![]() | glWindowPos3d(Double, Double, Double) | Original signature is 'extern void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);' |
![]() ![]() | glWindowPos3dARB(Double, Double, Double) | Original signature is 'extern void glWindowPos3dARB (GLdouble, GLdouble, GLdouble);' |
![]() ![]() | glWindowPos3dv(IntPtr) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' |
![]() ![]() | glWindowPos3dv(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' |
![]() ![]() | glWindowPos3dv(Double%) | Original signature is 'extern void glWindowPos3dv (const GLdouble *v);' |
![]() ![]() | glWindowPos3dvARB(IntPtr) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos3dvARB(array<Double>[]()[][]) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos3dvARB(Double%) | Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);' |
![]() ![]() | glWindowPos3f(Single, Single, Single) | Original signature is 'extern void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);' |
![]() ![]() | glWindowPos3fARB(Single, Single, Single) | Original signature is 'extern void glWindowPos3fARB (GLfloat, GLfloat, GLfloat);' |
![]() ![]() | glWindowPos3fv(IntPtr) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' |
![]() ![]() | glWindowPos3fv(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' |
![]() ![]() | glWindowPos3fv(Single%) | Original signature is 'extern void glWindowPos3fv (const GLfloat *v);' |
![]() ![]() | glWindowPos3fvARB(IntPtr) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos3fvARB(array<Single>[]()[][]) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos3fvARB(Single%) | Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);' |
![]() ![]() | glWindowPos3i(Int32, Int32, Int32) | Original signature is 'extern void glWindowPos3i (GLint x, GLint y, GLint z);' |
![]() ![]() | glWindowPos3iARB(Int32, Int32, Int32) | Original signature is 'extern void glWindowPos3iARB (GLint, GLint, GLint);' |
![]() ![]() | glWindowPos3iv(IntPtr) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' |
![]() ![]() | glWindowPos3iv(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' |
![]() ![]() | glWindowPos3iv(Int32%) | Original signature is 'extern void glWindowPos3iv (const GLint *v);' |
![]() ![]() | glWindowPos3ivARB(IntPtr) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' |
![]() ![]() | glWindowPos3ivARB(array<Int32>[]()[][]) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' |
![]() ![]() | glWindowPos3ivARB(Int32%) | Original signature is 'extern void glWindowPos3ivARB (const GLint *);' |
![]() ![]() | glWindowPos3s(Int16, Int16, Int16) | Original signature is 'extern void glWindowPos3s (GLshort x, GLshort y, GLshort z);' |
![]() ![]() | glWindowPos3sARB(Int16, Int16, Int16) | Original signature is 'extern void glWindowPos3sARB (GLshort, GLshort, GLshort);' |
![]() ![]() | glWindowPos3sv(IntPtr) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' |
![]() ![]() | glWindowPos3sv(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' |
![]() ![]() | glWindowPos3sv(Int16%) | Original signature is 'extern void glWindowPos3sv (const GLshort *v);' |
![]() ![]() | glWindowPos3svARB(IntPtr) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' |
![]() ![]() | glWindowPos3svARB(array<Int16>[]()[][]) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' |
![]() ![]() | glWindowPos3svARB(Int16%) | Original signature is 'extern void glWindowPos3svARB (const GLshort *);' |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() ![]() | OPENGL | |
![]() | ToString()()()() | (Inherited from Object.) |

Object | |
![]() | GL |

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)