MonobjcMonobjc Documented Class Library
glRecti Method (x1, y1, x2, y2)
NamespacesMonobjc.OpenGLGLglRecti(Int32, Int32, Int32, Int32)

Original signature is 'extern void glRecti (GLint x1, GLint y1, GLint x2, GLint y2);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glRecti(
	int x1,
	int y1,
	int x2,
	int y2
)
Public Shared Sub glRecti ( _
	x1 As Integer, _
	y1 As Integer, _
	x2 As Integer, _
	y2 As Integer _
)
public:
static void glRecti(
	int x1, 
	int y1, 
	int x2, 
	int y2
)
Parameters
x1 (Int32)

[Missing <param name="x1"/> documentation for "M:Monobjc.OpenGL.GL.glRecti(System.Int32,System.Int32,System.Int32,System.Int32)"]

y1 (Int32)

[Missing <param name="y1"/> documentation for "M:Monobjc.OpenGL.GL.glRecti(System.Int32,System.Int32,System.Int32,System.Int32)"]

x2 (Int32)

[Missing <param name="x2"/> documentation for "M:Monobjc.OpenGL.GL.glRecti(System.Int32,System.Int32,System.Int32,System.Int32)"]

y2 (Int32)

[Missing <param name="y2"/> documentation for "M:Monobjc.OpenGL.GL.glRecti(System.Int32,System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)