MonobjcMonobjc Documented Class Library
glRenderbufferStorageMultisampleEXT Method (target, samples, internalformat, width, height)
NamespacesMonobjc.OpenGLGLglRenderbufferStorageMultisampleEXT(UInt32, Int32, UInt32, Int32, Int32)

Original signature is 'extern void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glRenderbufferStorageMultisampleEXT(
	uint target,
	int samples,
	uint internalformat,
	int width,
	int height
)
Public Shared Sub glRenderbufferStorageMultisampleEXT ( _
	target As UInteger, _
	samples As Integer, _
	internalformat As UInteger, _
	width As Integer, _
	height As Integer _
)
public:
static void glRenderbufferStorageMultisampleEXT(
	unsigned int target, 
	int samples, 
	unsigned int internalformat, 
	int width, 
	int height
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]

samples (Int32)

[Missing <param name="samples"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]

internalformat (UInt32)

[Missing <param name="internalformat"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]

width (Int32)

[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]

height (Int32)

[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)