Original signature is 'extern void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);'
C# | Visual Basic | Visual C++ |
public static void glRenderbufferStorageMultisampleEXT( uint target, int samples, uint internalformat, int width, int height )
Public Shared Sub glRenderbufferStorageMultisampleEXT ( _ target As UInteger, _ samples As Integer, _ internalformat As UInteger, _ width As Integer, _ height As Integer _ )
public: static void glRenderbufferStorageMultisampleEXT( unsigned int target, int samples, unsigned int internalformat, int width, int height )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]
- samples (Int32)
[Missing <param name="samples"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]
- internalformat (UInt32)
[Missing <param name="internalformat"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]
- width (Int32)
[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]
- height (Int32)
[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorageMultisampleEXT(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)