Original signature is 'extern void glAttachShader (GLuint program, GLuint shader);'
Declaration Syntax
public static void glAttachShader(
uint program,
uint shader
)
Public Shared Sub glAttachShader ( _
program As UInteger, _
shader As UInteger _
)
Parameters
- program (UInt32)
[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glAttachShader(System.UInt32,System.UInt32)"]
- shader (UInt32)
[Missing <param name="shader"/> documentation for "M:Monobjc.OpenGL.GL.glAttachShader(System.UInt32,System.UInt32)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)
Assembly:
Monobjc.OpenGL (Module: Monobjc.OpenGL)