Original signature is 'extern void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);'
C# | Visual Basic | Visual C++ |
Public Shared Sub glVertexAttribI4uiEXT ( _ index As UInteger, _ x As UInteger, _ y As UInteger, _ z As UInteger, _ w As UInteger _ )
public: static void glVertexAttribI4uiEXT( unsigned int index, unsigned int x, unsigned int y, unsigned int z, unsigned int w )
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttribI4uiEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- x (UInt32)
[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttribI4uiEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- y (UInt32)
[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttribI4uiEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- z (UInt32)
[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttribI4uiEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- w (UInt32)
[Missing <param name="w"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttribI4uiEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)