MonobjcMonobjc Documented Class Library
glUniform4uiEXT Method (location, v0, v1, v2, v3)
NamespacesMonobjc.OpenGLGLglUniform4uiEXT(Int32, UInt32, UInt32, UInt32, UInt32)

Original signature is 'extern void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform4uiEXT(
	int location,
	uint v0,
	uint v1,
	uint v2,
	uint v3
)
Public Shared Sub glUniform4uiEXT ( _
	location As Integer, _
	v0 As UInteger, _
	v1 As UInteger, _
	v2 As UInteger, _
	v3 As UInteger _
)
public:
static void glUniform4uiEXT(
	int location, 
	unsigned int v0, 
	unsigned int v1, 
	unsigned int v2, 
	unsigned int v3
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]

v0 (UInt32)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]

v1 (UInt32)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]

v2 (UInt32)

[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]

v3 (UInt32)

[Missing <param name="v3"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)