Original signature is 'extern void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);'
C# | Visual Basic | Visual C++ |
Public Shared Sub glUniform4uiEXT ( _ location As Integer, _ v0 As UInteger, _ v1 As UInteger, _ v2 As UInteger, _ v3 As UInteger _ )
public: static void glUniform4uiEXT( int location, unsigned int v0, unsigned int v1, unsigned int v2, unsigned int v3 )
- location (Int32)
[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- v0 (UInt32)
[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- v1 (UInt32)
[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- v2 (UInt32)
[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- v3 (UInt32)
[Missing <param name="v3"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)