MonobjcMonobjc Documented Class Library
glFlushMappedBufferRangeAPPLE Method (target, offset, size)
NamespacesMonobjc.OpenGLGLglFlushMappedBufferRangeAPPLE(UInt32, IntPtr, IntPtr)

Original signature is 'extern void glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glFlushMappedBufferRangeAPPLE(
	uint target,
	IntPtr offset,
	IntPtr size
)
Public Shared Sub glFlushMappedBufferRangeAPPLE ( _
	target As UInteger, _
	offset As IntPtr, _
	size As IntPtr _
)
public:
static void glFlushMappedBufferRangeAPPLE(
	unsigned int target, 
	IntPtr offset, 
	IntPtr size
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glFlushMappedBufferRangeAPPLE(System.UInt32,System.IntPtr,System.IntPtr)"]

offset (IntPtr)

[Missing <param name="offset"/> documentation for "M:Monobjc.OpenGL.GL.glFlushMappedBufferRangeAPPLE(System.UInt32,System.IntPtr,System.IntPtr)"]

size (IntPtr)

[Missing <param name="size"/> documentation for "M:Monobjc.OpenGL.GL.glFlushMappedBufferRangeAPPLE(System.UInt32,System.IntPtr,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)