MonobjcMonobjc Documented Class Library
glBindTexture Method (target, texture)
NamespacesMonobjc.OpenGLGLglBindTexture(UInt32, UInt32)

Original signature is 'extern void glBindTexture (GLenum target, GLuint texture);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBindTexture(
	uint target,
	uint texture
)
Public Shared Sub glBindTexture ( _
	target As UInteger, _
	texture As UInteger _
)
public:
static void glBindTexture(
	unsigned int target, 
	unsigned int texture
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glBindTexture(System.UInt32,System.UInt32)"]

texture (UInt32)

[Missing <param name="texture"/> documentation for "M:Monobjc.OpenGL.GL.glBindTexture(System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)