MonobjcMonobjc Documented Class Library
glDrawElementArrayAPPLE Method (mode, first, count)
NamespacesMonobjc.OpenGLGLglDrawElementArrayAPPLE(UInt32, Int32, Int32)

Original signature is 'extern void glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glDrawElementArrayAPPLE(
	uint mode,
	int first,
	int count
)
Public Shared Sub glDrawElementArrayAPPLE ( _
	mode As UInteger, _
	first As Integer, _
	count As Integer _
)
public:
static void glDrawElementArrayAPPLE(
	unsigned int mode, 
	int first, 
	int count
)
Parameters
mode (UInt32)

[Missing <param name="mode"/> documentation for "M:Monobjc.OpenGL.GL.glDrawElementArrayAPPLE(System.UInt32,System.Int32,System.Int32)"]

first (Int32)

[Missing <param name="first"/> documentation for "M:Monobjc.OpenGL.GL.glDrawElementArrayAPPLE(System.UInt32,System.Int32,System.Int32)"]

count (Int32)

[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glDrawElementArrayAPPLE(System.UInt32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)