Original signature is 'extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);'
C# | Visual Basic | Visual C++ |
public static void glDrawRangeElements( uint mode, uint start, uint end, int count, uint type, IntPtr indices )
Public Shared Sub glDrawRangeElements ( _ mode As UInteger, _ start As UInteger, _ end As UInteger, _ count As Integer, _ type As UInteger, _ indices As IntPtr _ )
public: static void glDrawRangeElements( unsigned int mode, unsigned int start, unsigned int end, int count, unsigned int type, IntPtr indices )
- mode (UInt32)
[Missing <param name="mode"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- start (UInt32)
[Missing <param name="start"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- end (UInt32)
[Missing <param name="end"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- count (Int32)
[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- type (UInt32)
[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- indices (IntPtr)
[Missing <param name="indices"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElements(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.UInt32,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)