MonobjcMonobjc Documented Class Library
glEvalCoord2d Method (u, v)
NamespacesMonobjc.OpenGLGLglEvalCoord2d(Double, Double)

Original signature is 'extern void glEvalCoord2d (GLdouble u, GLdouble v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glEvalCoord2d(
	double u,
	double v
)
Public Shared Sub glEvalCoord2d ( _
	u As Double, _
	v As Double _
)
public:
static void glEvalCoord2d(
	double u, 
	double v
)
Parameters
u (Double)

[Missing <param name="u"/> documentation for "M:Monobjc.OpenGL.GL.glEvalCoord2d(System.Double,System.Double)"]

v (Double)

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glEvalCoord2d(System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)