MonobjcMonobjc Documented Class Library
glUniformMatrix3fv Method (location, count, transpose, value)
NamespacesMonobjc.OpenGLGLglUniformMatrix3fv(Int32, Int32, Byte, Single%)

Original signature is 'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniformMatrix3fv(
	int location,
	int count,
	byte transpose,
	ref float value
)
Public Shared Sub glUniformMatrix3fv ( _
	location As Integer, _
	count As Integer, _
	transpose As Byte, _
	ByRef value As Single _
)
public:
static void glUniformMatrix3fv(
	int location, 
	int count, 
	unsigned char transpose, 
	float% value
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix3fv(System.Int32,System.Int32,System.Byte,System.Single@)"]

count (Int32)

[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix3fv(System.Int32,System.Int32,System.Byte,System.Single@)"]

transpose (Byte)

[Missing <param name="transpose"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix3fv(System.Int32,System.Int32,System.Byte,System.Single@)"]

value (Single%)

[Missing <param name="value"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix3fv(System.Int32,System.Int32,System.Byte,System.Single@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)