Original signature is 'extern GLvoid * glMapBuffer (GLenum target, GLenum access);'

C# | Visual Basic | Visual C++ |
public: static IntPtr glMapBuffer( unsigned int target, unsigned int access )

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glMapBuffer(System.UInt32,System.UInt32)"]

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)