MonobjcMonobjc Documented Class Library
glMapBuffer Method (target, access)
NamespacesMonobjc.OpenGLGLglMapBuffer(UInt32, UInt32)

Original signature is 'extern GLvoid * glMapBuffer (GLenum target, GLenum access);'

Declaration Syntax
C#Visual BasicVisual C++
public static IntPtr glMapBuffer(
	uint target,
	uint access
)
Public Shared Function glMapBuffer ( _
	target As UInteger, _
	access As UInteger _
) As IntPtr
public:
static IntPtr glMapBuffer(
	unsigned int target, 
	unsigned int access
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMapBuffer(System.UInt32,System.UInt32)"]

access (UInt32)

[Missing <param name="access"/> documentation for "M:Monobjc.OpenGL.GL.glMapBuffer(System.UInt32,System.UInt32)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glMapBuffer(System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)