Original signature is 'extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
public: static void glTexGeniv( unsigned int coord, unsigned int pname, array<int>^ params )
Parameters
- coord (UInt32)
[Missing <param name="coord"/> documentation for "M:Monobjc.OpenGL.GL.glTexGeniv(System.UInt32,System.UInt32,System.Int32[])"]
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glTexGeniv(System.UInt32,System.UInt32,System.Int32[])"]
- params (array<Int32>[]()[][])
[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glTexGeniv(System.UInt32,System.UInt32,System.Int32[])"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)