MonobjcMonobjc Documented Class Library
glTexCoord3d Method (s, t, r)
NamespacesMonobjc.OpenGLGLglTexCoord3d(Double, Double, Double)

Original signature is 'extern void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glTexCoord3d(
	double s,
	double t,
	double r
)
Public Shared Sub glTexCoord3d ( _
	s As Double, _
	t As Double, _
	r As Double _
)
public:
static void glTexCoord3d(
	double s, 
	double t, 
	double r
)
Parameters
s (Double)

[Missing <param name="s"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord3d(System.Double,System.Double,System.Double)"]

t (Double)

[Missing <param name="t"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord3d(System.Double,System.Double,System.Double)"]

r (Double)

[Missing <param name="r"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord3d(System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)