MonobjcMonobjc Documented Class Library
glTexSubImage3D Method (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
NamespacesMonobjc.OpenGLGLglTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, UInt32, IntPtr)

Original signature is 'extern void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glTexSubImage3D(
	uint target,
	int level,
	int xoffset,
	int yoffset,
	int zoffset,
	int width,
	int height,
	int depth,
	uint format,
	uint type,
	IntPtr pixels
)
Public Shared Sub glTexSubImage3D ( _
	target As UInteger, _
	level As Integer, _
	xoffset As Integer, _
	yoffset As Integer, _
	zoffset As Integer, _
	width As Integer, _
	height As Integer, _
	depth As Integer, _
	format As UInteger, _
	type As UInteger, _
	pixels As IntPtr _
)
public:
static void glTexSubImage3D(
	unsigned int target, 
	int level, 
	int xoffset, 
	int yoffset, 
	int zoffset, 
	int width, 
	int height, 
	int depth, 
	unsigned int format, 
	unsigned int type, 
	IntPtr pixels
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

level (Int32)

[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

xoffset (Int32)

[Missing <param name="xoffset"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

yoffset (Int32)

[Missing <param name="yoffset"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

zoffset (Int32)

[Missing <param name="zoffset"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

width (Int32)

[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

height (Int32)

[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

depth (Int32)

[Missing <param name="depth"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

format (UInt32)

[Missing <param name="format"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

type (UInt32)

[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

pixels (IntPtr)

[Missing <param name="pixels"/> documentation for "M:Monobjc.OpenGL.GL.glTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)