MonobjcMonobjc Documented Class Library
glTexCoord4d Method (s, t, r, q)
NamespacesMonobjc.OpenGLGLglTexCoord4d(Double, Double, Double, Double)

Original signature is 'extern void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glTexCoord4d(
	double s,
	double t,
	double r,
	double q
)
Public Shared Sub glTexCoord4d ( _
	s As Double, _
	t As Double, _
	r As Double, _
	q As Double _
)
public:
static void glTexCoord4d(
	double s, 
	double t, 
	double r, 
	double q
)
Parameters
s (Double)

[Missing <param name="s"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4d(System.Double,System.Double,System.Double,System.Double)"]

t (Double)

[Missing <param name="t"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4d(System.Double,System.Double,System.Double,System.Double)"]

r (Double)

[Missing <param name="r"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4d(System.Double,System.Double,System.Double,System.Double)"]

q (Double)

[Missing <param name="q"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4d(System.Double,System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)