Original signature is 'extern void glBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glBindBufferBaseEXT ( _ target As UInteger, _ index As UInteger, _ buffer As UInteger _ )
public: static void glBindBufferBaseEXT( unsigned int target, unsigned int index, unsigned int buffer )
Parameters
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferBaseEXT(System.UInt32,System.UInt32,System.UInt32)"]
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferBaseEXT(System.UInt32,System.UInt32,System.UInt32)"]
- buffer (UInt32)
[Missing <param name="buffer"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferBaseEXT(System.UInt32,System.UInt32,System.UInt32)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)