MonobjcMonobjc Documented Class Library
glColor4ub Method (red, green, blue, alpha)
NamespacesMonobjc.OpenGLGLglColor4ub(Byte, Byte, Byte, Byte)

Original signature is 'extern void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glColor4ub(
	byte red,
	byte green,
	byte blue,
	byte alpha
)
Public Shared Sub glColor4ub ( _
	red As Byte, _
	green As Byte, _
	blue As Byte, _
	alpha As Byte _
)
public:
static void glColor4ub(
	unsigned char red, 
	unsigned char green, 
	unsigned char blue, 
	unsigned char alpha
)
Parameters
red (Byte)

[Missing <param name="red"/> documentation for "M:Monobjc.OpenGL.GL.glColor4ub(System.Byte,System.Byte,System.Byte,System.Byte)"]

green (Byte)

[Missing <param name="green"/> documentation for "M:Monobjc.OpenGL.GL.glColor4ub(System.Byte,System.Byte,System.Byte,System.Byte)"]

blue (Byte)

[Missing <param name="blue"/> documentation for "M:Monobjc.OpenGL.GL.glColor4ub(System.Byte,System.Byte,System.Byte,System.Byte)"]

alpha (Byte)

[Missing <param name="alpha"/> documentation for "M:Monobjc.OpenGL.GL.glColor4ub(System.Byte,System.Byte,System.Byte,System.Byte)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)