MonobjcMonobjc Documented Class Library
glShadeModel Method (mode)
NamespacesMonobjc.OpenGLGLglShadeModel(UInt32)

Original signature is 'extern void glShadeModel (GLenum mode);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glShadeModel(
	uint mode
)
Public Shared Sub glShadeModel ( _
	mode As UInteger _
)
public:
static void glShadeModel(
	unsigned int mode
)
Parameters
mode (UInt32)

[Missing <param name="mode"/> documentation for "M:Monobjc.OpenGL.GL.glShadeModel(System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)