Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);'
C# | Visual Basic | Visual C++ |
Public Shared Sub glMultiDrawElementsEXT ( _ p0 As UInteger, _ ByRef p1 As Integer, _ p2 As UInteger, _ p3 As IntPtr, _ p4 As Integer _ )
public: static void glMultiDrawElementsEXT( unsigned int p0, int% p1, unsigned int p2, IntPtr p3, int p4 )
- p0 (UInt32)
[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawElementsEXT(System.UInt32,System.Int32@,System.UInt32,System.IntPtr,System.Int32)"]
- p1 (Int32%)
[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawElementsEXT(System.UInt32,System.Int32@,System.UInt32,System.IntPtr,System.Int32)"]
- p2 (UInt32)
[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawElementsEXT(System.UInt32,System.Int32@,System.UInt32,System.IntPtr,System.Int32)"]
- p3 (IntPtr)
[Missing <param name="p3"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawElementsEXT(System.UInt32,System.Int32@,System.UInt32,System.IntPtr,System.Int32)"]
- p4 (Int32)
[Missing <param name="p4"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawElementsEXT(System.UInt32,System.Int32@,System.UInt32,System.IntPtr,System.Int32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)