Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'
C# | Visual Basic | Visual C++ |
public static int gluProject( double objX, double objY, double objZ, double[] model, double[] proj, IntPtr view, out double winX, out double winY, IntPtr winZ )
- objX (Double)
[Missing <param name="objX"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- objY (Double)
[Missing <param name="objY"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- objZ (Double)
[Missing <param name="objZ"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- model (array<Double>[]()[][])
[Missing <param name="model"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- proj (array<Double>[]()[][])
[Missing <param name="proj"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- view (IntPtr)
[Missing <param name="view"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- winX (Double%)
[Missing <param name="winX"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- winY (Double%)
[Missing <param name="winY"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- winZ (IntPtr)
[Missing <param name="winZ"/> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.gluProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.Double@,System.Double@,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)