Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
public: static void glGetIntegeri_v( unsigned int pname, unsigned int index, IntPtr data )
Parameters
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glGetIntegeri_v(System.UInt32,System.UInt32,System.IntPtr)"]
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glGetIntegeri_v(System.UInt32,System.UInt32,System.IntPtr)"]
- data (IntPtr)
[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.glGetIntegeri_v(System.UInt32,System.UInt32,System.IntPtr)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)