MonobjcMonobjc Documented Class Library
glPixelMapusv Method (map, mapsize, values)
NamespacesMonobjc.OpenGLGLglPixelMapusv(UInt32, Int32, UInt16%)

Original signature is 'extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glPixelMapusv(
	uint map,
	int mapsize,
	ref ushort values
)
Public Shared Sub glPixelMapusv ( _
	map As UInteger, _
	mapsize As Integer, _
	ByRef values As UShort _
)
public:
static void glPixelMapusv(
	unsigned int map, 
	int mapsize, 
	unsigned short% values
)
Parameters
map (UInt32)

[Missing <param name="map"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapusv(System.UInt32,System.Int32,System.UInt16@)"]

mapsize (Int32)

[Missing <param name="mapsize"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapusv(System.UInt32,System.Int32,System.UInt16@)"]

values (UInt16%)

[Missing <param name="values"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapusv(System.UInt32,System.Int32,System.UInt16@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)