MonobjcMonobjc Documented Class Library
glVertexAttrib4sv Method (index, v)
NamespacesMonobjc.OpenGLGLglVertexAttrib4sv(UInt32, array<Int16>[]()[][])

Original signature is 'extern void glVertexAttrib4sv (GLuint index, const GLshort *v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glVertexAttrib4sv(
	uint index,
	short[] v
)
Public Shared Sub glVertexAttrib4sv ( _
	index As UInteger, _
	v As Short() _
)
public:
static void glVertexAttrib4sv(
	unsigned int index, 
	array<short>^ v
)
Parameters
index (UInt32)

[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4sv(System.UInt32,System.Int16[])"]

v (array<Int16>[]()[][])

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4sv(System.UInt32,System.Int16[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)