MonobjcMonobjc Documented Class Library
glGetRenderbufferParameteriv Method (p0, p1, p2)
NamespacesMonobjc.OpenGLGLglGetRenderbufferParameteriv(UInt32, UInt32, Int32%)

Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetRenderbufferParameteriv(
	uint p0,
	uint p1,
	out int p2
)
Public Shared Sub glGetRenderbufferParameteriv ( _
	p0 As UInteger, _
	p1 As UInteger, _
	<OutAttribute> ByRef p2 As Integer _
)
public:
static void glGetRenderbufferParameteriv(
	unsigned int p0, 
	unsigned int p1, 
	[OutAttribute] int% p2
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glGetRenderbufferParameteriv(System.UInt32,System.UInt32,System.Int32@)"]

p1 (UInt32)

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glGetRenderbufferParameteriv(System.UInt32,System.UInt32,System.Int32@)"]

p2 (Int32%)

[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glGetRenderbufferParameteriv(System.UInt32,System.UInt32,System.Int32@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)