MonobjcMonobjc Documented Class Library
glGetPixelMapusv Method (map, values)
NamespacesMonobjc.OpenGLGLglGetPixelMapusv(UInt32, UInt16%)

Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetPixelMapusv(
	uint map,
	out ushort values
)
Public Shared Sub glGetPixelMapusv ( _
	map As UInteger, _
	<OutAttribute> ByRef values As UShort _
)
public:
static void glGetPixelMapusv(
	unsigned int map, 
	[OutAttribute] unsigned short% values
)
Parameters
map (UInt32)

[Missing <param name="map"/> documentation for "M:Monobjc.OpenGL.GL.glGetPixelMapusv(System.UInt32,System.UInt16@)"]

values (UInt16%)

[Missing <param name="values"/> documentation for "M:Monobjc.OpenGL.GL.glGetPixelMapusv(System.UInt32,System.UInt16@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)