MonobjcMonobjc Documented Class Library
glCompileShader Method (shader)
NamespacesMonobjc.OpenGLGLglCompileShader(UInt32)

Original signature is 'extern void glCompileShader (GLuint shader);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glCompileShader(
	uint shader
)
Public Shared Sub glCompileShader ( _
	shader As UInteger _
)
public:
static void glCompileShader(
	unsigned int shader
)
Parameters
shader (UInt32)

[Missing <param name="shader"/> documentation for "M:Monobjc.OpenGL.GL.glCompileShader(System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)