MonobjcMonobjc Documented Class Library
glUniform2fv Method (location, count, value)
NamespacesMonobjc.OpenGLGLglUniform2fv(Int32, Int32, Single%)

Original signature is 'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform2fv(
	int location,
	int count,
	ref float value
)
Public Shared Sub glUniform2fv ( _
	location As Integer, _
	count As Integer, _
	ByRef value As Single _
)
public:
static void glUniform2fv(
	int location, 
	int count, 
	float% value
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2fv(System.Int32,System.Int32,System.Single@)"]

count (Int32)

[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2fv(System.Int32,System.Int32,System.Single@)"]

value (Single%)

[Missing <param name="value"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2fv(System.Int32,System.Int32,System.Single@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)