MonobjcMonobjc Documented Class Library
glMultiTexCoord4dv Method (target, v)
NamespacesMonobjc.OpenGLGLglMultiTexCoord4dv(UInt32, array<Double>[]()[][])

Original signature is 'extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord4dv(
	uint target,
	double[] v
)
Public Shared Sub glMultiTexCoord4dv ( _
	target As UInteger, _
	v As Double() _
)
public:
static void glMultiTexCoord4dv(
	unsigned int target, 
	array<double>^ v
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4dv(System.UInt32,System.Double[])"]

v (array<Double>[]()[][])

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4dv(System.UInt32,System.Double[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)