MonobjcMonobjc Documented Class Library
glGetAttribLocation Method (program, name)
NamespacesMonobjc.OpenGLGLglGetAttribLocation(UInt32, SByte%)

Original signature is 'extern GLint glGetAttribLocation (GLuint program, const GLchar *name);'

Declaration Syntax
C#Visual BasicVisual C++
public static int glGetAttribLocation(
	uint program,
	ref sbyte name
)
Public Shared Function glGetAttribLocation ( _
	program As UInteger, _
	ByRef name As SByte _
) As Integer
public:
static int glGetAttribLocation(
	unsigned int program, 
	signed char% name
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetAttribLocation(System.UInt32,System.SByte@)"]

name (SByte%)

[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glGetAttribLocation(System.UInt32,System.SByte@)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glGetAttribLocation(System.UInt32,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)