Original signature is 'extern void gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);'
C# | Visual Basic | Visual C++ |
public static void gluLookAt( double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ )
- eyeX (Double)
[Missing <param name="eyeX"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- eyeY (Double)
[Missing <param name="eyeY"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- eyeZ (Double)
[Missing <param name="eyeZ"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- centerX (Double)
[Missing <param name="centerX"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- centerY (Double)
[Missing <param name="centerY"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- centerZ (Double)
[Missing <param name="centerZ"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- upX (Double)
[Missing <param name="upX"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- upY (Double)
[Missing <param name="upY"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- upZ (Double)
[Missing <param name="upZ"/> documentation for "M:Monobjc.OpenGL.GL.gluLookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)