MonobjcMonobjc Documented Class Library
glVertex4d Method (x, y, z, w)
NamespacesMonobjc.OpenGLGLglVertex4d(Double, Double, Double, Double)

Original signature is 'extern void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glVertex4d(
	double x,
	double y,
	double z,
	double w
)
Public Shared Sub glVertex4d ( _
	x As Double, _
	y As Double, _
	z As Double, _
	w As Double _
)
public:
static void glVertex4d(
	double x, 
	double y, 
	double z, 
	double w
)
Parameters
x (Double)

[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glVertex4d(System.Double,System.Double,System.Double,System.Double)"]

y (Double)

[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glVertex4d(System.Double,System.Double,System.Double,System.Double)"]

z (Double)

[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glVertex4d(System.Double,System.Double,System.Double,System.Double)"]

w (Double)

[Missing <param name="w"/> documentation for "M:Monobjc.OpenGL.GL.glVertex4d(System.Double,System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)