MonobjcMonobjc Documented Class Library
glVertex3i Method (x, y, z)
NamespacesMonobjc.OpenGLGLglVertex3i(Int32, Int32, Int32)

Original signature is 'extern void glVertex3i (GLint x, GLint y, GLint z);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glVertex3i(
	int x,
	int y,
	int z
)
Public Shared Sub glVertex3i ( _
	x As Integer, _
	y As Integer, _
	z As Integer _
)
public:
static void glVertex3i(
	int x, 
	int y, 
	int z
)
Parameters
x (Int32)

[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glVertex3i(System.Int32,System.Int32,System.Int32)"]

y (Int32)

[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glVertex3i(System.Int32,System.Int32,System.Int32)"]

z (Int32)

[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glVertex3i(System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)