MonobjcMonobjc Documented Class Library
glVertexAttrib4bv Method (index, v)
NamespacesMonobjc.OpenGLGLglVertexAttrib4bv(UInt32, array<SByte>[]()[][])

Original signature is 'extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glVertexAttrib4bv(
	uint index,
	sbyte[] v
)
Public Shared Sub glVertexAttrib4bv ( _
	index As UInteger, _
	v As SByte() _
)
public:
static void glVertexAttrib4bv(
	unsigned int index, 
	array<signed char>^ v
)
Parameters
index (UInt32)

[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4bv(System.UInt32,System.SByte[])"]

v (array<SByte>[]()[][])

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4bv(System.UInt32,System.SByte[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)