MonobjcMonobjc Documented Class Library
glGetMinmax Method (target, reset, format, type, values)
NamespacesMonobjc.OpenGLGLglGetMinmax(UInt32, Byte, UInt32, UInt32, IntPtr)

Original signature is 'extern void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetMinmax(
	uint target,
	byte reset,
	uint format,
	uint type,
	IntPtr values
)
Public Shared Sub glGetMinmax ( _
	target As UInteger, _
	reset As Byte, _
	format As UInteger, _
	type As UInteger, _
	values As IntPtr _
)
public:
static void glGetMinmax(
	unsigned int target, 
	unsigned char reset, 
	unsigned int format, 
	unsigned int type, 
	IntPtr values
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glGetMinmax(System.UInt32,System.Byte,System.UInt32,System.UInt32,System.IntPtr)"]

reset (Byte)

[Missing <param name="reset"/> documentation for "M:Monobjc.OpenGL.GL.glGetMinmax(System.UInt32,System.Byte,System.UInt32,System.UInt32,System.IntPtr)"]

format (UInt32)

[Missing <param name="format"/> documentation for "M:Monobjc.OpenGL.GL.glGetMinmax(System.UInt32,System.Byte,System.UInt32,System.UInt32,System.IntPtr)"]

type (UInt32)

[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glGetMinmax(System.UInt32,System.Byte,System.UInt32,System.UInt32,System.IntPtr)"]

values (IntPtr)

[Missing <param name="values"/> documentation for "M:Monobjc.OpenGL.GL.glGetMinmax(System.UInt32,System.Byte,System.UInt32,System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)