MonobjcMonobjc Documented Class Library
glDeleteTextures Method (n, textures)
NamespacesMonobjc.OpenGLGLglDeleteTextures(Int32, array<UInt32>[]()[][])

Original signature is 'extern void glDeleteTextures (GLsizei n, const GLuint *textures);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glDeleteTextures(
	int n,
	uint[] textures
)
Public Shared Sub glDeleteTextures ( _
	n As Integer, _
	textures As UInteger() _
)
public:
static void glDeleteTextures(
	int n, 
	array<unsigned int>^ textures
)
Parameters
n (Int32)

[Missing <param name="n"/> documentation for "M:Monobjc.OpenGL.GL.glDeleteTextures(System.Int32,System.UInt32[])"]

textures (array<UInt32>[]()[][])

[Missing <param name="textures"/> documentation for "M:Monobjc.OpenGL.GL.glDeleteTextures(System.Int32,System.UInt32[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)