MonobjcMonobjc Documented Class Library
glBindBufferARB Method (target, buffer)
NamespacesMonobjc.OpenGLGLglBindBufferARB(UInt32, UInt32)

Original signature is 'extern void glBindBufferARB(GLenum target, GLuint buffer);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBindBufferARB(
	uint target,
	uint buffer
)
Public Shared Sub glBindBufferARB ( _
	target As UInteger, _
	buffer As UInteger _
)
public:
static void glBindBufferARB(
	unsigned int target, 
	unsigned int buffer
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferARB(System.UInt32,System.UInt32)"]

buffer (UInt32)

[Missing <param name="buffer"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferARB(System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)