MonobjcMonobjc Documented Class Library
glMultiTexCoord2d Method (target, s, t)
NamespacesMonobjc.OpenGLGLglMultiTexCoord2d(UInt32, Double, Double)

Original signature is 'extern void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord2d(
	uint target,
	double s,
	double t
)
Public Shared Sub glMultiTexCoord2d ( _
	target As UInteger, _
	s As Double, _
	t As Double _
)
public:
static void glMultiTexCoord2d(
	unsigned int target, 
	double s, 
	double t
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord2d(System.UInt32,System.Double,System.Double)"]

s (Double)

[Missing <param name="s"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord2d(System.UInt32,System.Double,System.Double)"]

t (Double)

[Missing <param name="t"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord2d(System.UInt32,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)