Original signature is 'extern void glBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);'
C# | Visual Basic | Visual C++ |
public static void glBindBufferRangeEXT( uint target, uint index, uint buffer, IntPtr offset, IntPtr size )
Public Shared Sub glBindBufferRangeEXT ( _ target As UInteger, _ index As UInteger, _ buffer As UInteger, _ offset As IntPtr, _ size As IntPtr _ )
public: static void glBindBufferRangeEXT( unsigned int target, unsigned int index, unsigned int buffer, IntPtr offset, IntPtr size )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferRangeEXT(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)"]
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferRangeEXT(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)"]
- buffer (UInt32)
[Missing <param name="buffer"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferRangeEXT(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)"]
- offset (IntPtr)
[Missing <param name="offset"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferRangeEXT(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)"]
- size (IntPtr)
[Missing <param name="size"/> documentation for "M:Monobjc.OpenGL.GL.glBindBufferRangeEXT(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)