Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glGenTextures ( _ n As Integer, _ <OutAttribute> ByRef textures As UInteger _ )
public: static void glGenTextures( int n, [OutAttribute] unsigned int% textures )
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)