MonobjcMonobjc Documented Class Library
glGenTextures Method (n, textures)
NamespacesMonobjc.OpenGLGLglGenTextures(Int32, UInt32%)

Original signature is 'extern void glGenTextures (GLsizei n, GLuint *textures);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGenTextures(
	int n,
	out uint textures
)
Public Shared Sub glGenTextures ( _
	n As Integer, _
	<OutAttribute> ByRef textures As UInteger _
)
public:
static void glGenTextures(
	int n, 
	[OutAttribute] unsigned int% textures
)
Parameters
n (Int32)

[Missing <param name="n"/> documentation for "M:Monobjc.OpenGL.GL.glGenTextures(System.Int32,System.UInt32@)"]

textures (UInt32%)

[Missing <param name="textures"/> documentation for "M:Monobjc.OpenGL.GL.glGenTextures(System.Int32,System.UInt32@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)