Original signature is 'extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);'
C# | Visual Basic | Visual C++ |
public static void glTexImage2D( uint target, int level, uint internalformat, int width, int height, int border, uint format, uint type, IntPtr pixels )
Public Shared Sub glTexImage2D ( _ target As UInteger, _ level As Integer, _ internalformat As UInteger, _ width As Integer, _ height As Integer, _ border As Integer, _ format As UInteger, _ type As UInteger, _ pixels As IntPtr _ )
public: static void glTexImage2D( unsigned int target, int level, unsigned int internalformat, int width, int height, int border, unsigned int format, unsigned int type, IntPtr pixels )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- level (Int32)
[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- internalformat (UInt32)
[Missing <param name="internalformat"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- width (Int32)
[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- height (Int32)
[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- border (Int32)
[Missing <param name="border"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- format (UInt32)
[Missing <param name="format"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- type (UInt32)
[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- pixels (IntPtr)
[Missing <param name="pixels"/> documentation for "M:Monobjc.OpenGL.GL.glTexImage2D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)