MonobjcMonobjc Documented Class Library
glGetActiveUniformBlockName Method (program, uniformBlockIndex, bufSize, length, uniformBlockName)
NamespacesMonobjc.OpenGLGLglGetActiveUniformBlockName(UInt32, UInt32, Int32, IntPtr, SByte%)

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetActiveUniformBlockName(
	uint program,
	uint uniformBlockIndex,
	int bufSize,
	IntPtr length,
	out sbyte uniformBlockName
)
Public Shared Sub glGetActiveUniformBlockName ( _
	program As UInteger, _
	uniformBlockIndex As UInteger, _
	bufSize As Integer, _
	length As IntPtr, _
	<OutAttribute> ByRef uniformBlockName As SByte _
)
public:
static void glGetActiveUniformBlockName(
	unsigned int program, 
	unsigned int uniformBlockIndex, 
	int bufSize, 
	IntPtr length, 
	[OutAttribute] signed char% uniformBlockName
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.SByte@)"]

uniformBlockIndex (UInt32)

[Missing <param name="uniformBlockIndex"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.SByte@)"]

bufSize (Int32)

[Missing <param name="bufSize"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.SByte@)"]

length (IntPtr)

[Missing <param name="length"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.SByte@)"]

uniformBlockName (SByte%)

[Missing <param name="uniformBlockName"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)