Original signature is 'extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);'
C# | Visual Basic | Visual C++ |
public static void glCompressedTexSubImage3D( uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, int imageSize, IntPtr data )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- level (Int32)
[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- xoffset (Int32)
[Missing <param name="xoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- yoffset (Int32)
[Missing <param name="yoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- zoffset (Int32)
[Missing <param name="zoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- width (Int32)
[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- height (Int32)
[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- depth (Int32)
[Missing <param name="depth"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- format (UInt32)
[Missing <param name="format"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- imageSize (Int32)
[Missing <param name="imageSize"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- data (IntPtr)
[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)