MonobjcMonobjc Documented Class Library
glCompressedTexSubImage3D Method (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
NamespacesMonobjc.OpenGLGLglCompressedTexSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, Int32, IntPtr)

Original signature is 'extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glCompressedTexSubImage3D(
	uint target,
	int level,
	int xoffset,
	int yoffset,
	int zoffset,
	int width,
	int height,
	int depth,
	uint format,
	int imageSize,
	IntPtr data
)
Public Shared Sub glCompressedTexSubImage3D ( _
	target As UInteger, _
	level As Integer, _
	xoffset As Integer, _
	yoffset As Integer, _
	zoffset As Integer, _
	width As Integer, _
	height As Integer, _
	depth As Integer, _
	format As UInteger, _
	imageSize As Integer, _
	data As IntPtr _
)
public:
static void glCompressedTexSubImage3D(
	unsigned int target, 
	int level, 
	int xoffset, 
	int yoffset, 
	int zoffset, 
	int width, 
	int height, 
	int depth, 
	unsigned int format, 
	int imageSize, 
	IntPtr data
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

level (Int32)

[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

xoffset (Int32)

[Missing <param name="xoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

yoffset (Int32)

[Missing <param name="yoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

zoffset (Int32)

[Missing <param name="zoffset"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

width (Int32)

[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

height (Int32)

[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

depth (Int32)

[Missing <param name="depth"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

format (UInt32)

[Missing <param name="format"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

imageSize (Int32)

[Missing <param name="imageSize"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

data (IntPtr)

[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.Int32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)