Original signature is 'extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glPixelMapuiv ( _ map As UInteger, _ mapsize As Integer, _ ByRef values As UInteger _ )
public: static void glPixelMapuiv( unsigned int map, int mapsize, unsigned int% values )
Parameters
- map (UInt32)
[Missing <param name="map"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapuiv(System.UInt32,System.Int32,System.UInt32@)"]
- mapsize (Int32)
[Missing <param name="mapsize"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapuiv(System.UInt32,System.Int32,System.UInt32@)"]
- values (UInt32%)
[Missing <param name="values"/> documentation for "M:Monobjc.OpenGL.GL.glPixelMapuiv(System.UInt32,System.Int32,System.UInt32@)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)