Original signature is 'extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);'
C# | Visual Basic | Visual C++ |
Public Shared Sub glVertexAttrib4Nub ( _ index As UInteger, _ x As Byte, _ y As Byte, _ z As Byte, _ w As Byte _ )
public: static void glVertexAttrib4Nub( unsigned int index, unsigned char x, unsigned char y, unsigned char z, unsigned char w )
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4Nub(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)"]
- x (Byte)
[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4Nub(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)"]
- y (Byte)
[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4Nub(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)"]
- z (Byte)
[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4Nub(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)"]
- w (Byte)
[Missing <param name="w"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib4Nub(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)