MonobjcMonobjc Documented Class Library
glGetUniformLocationARB Method (programObj, name)
NamespacesMonobjc.OpenGLGLglGetUniformLocationARB(IntPtr, SByte%)

Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);'

Declaration Syntax
C#Visual BasicVisual C++
public static int glGetUniformLocationARB(
	IntPtr programObj,
	ref sbyte name
)
Public Shared Function glGetUniformLocationARB ( _
	programObj As IntPtr, _
	ByRef name As SByte _
) As Integer
public:
static int glGetUniformLocationARB(
	IntPtr programObj, 
	signed char% name
)
Parameters
programObj (IntPtr)

[Missing <param name="programObj"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformLocationARB(System.IntPtr,System.SByte@)"]

name (SByte%)

[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformLocationARB(System.IntPtr,System.SByte@)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glGetUniformLocationARB(System.IntPtr,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)