Original signature is 'extern void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);'
C# | Visual Basic | Visual C++ |
public static void glCompressedTexImage3D( uint target, int level, uint internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data )
Public Shared Sub glCompressedTexImage3D ( _ target As UInteger, _ level As Integer, _ internalformat As UInteger, _ width As Integer, _ height As Integer, _ depth As Integer, _ border As Integer, _ imageSize As Integer, _ data As IntPtr _ )
public: static void glCompressedTexImage3D( unsigned int target, int level, unsigned int internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- level (Int32)
[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- internalformat (UInt32)
[Missing <param name="internalformat"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- width (Int32)
[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- height (Int32)
[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- depth (Int32)
[Missing <param name="depth"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- border (Int32)
[Missing <param name="border"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- imageSize (Int32)
[Missing <param name="imageSize"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- data (IntPtr)
[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.glCompressedTexImage3D(System.UInt32,System.Int32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)