MonobjcMonobjc Documented Class Library
glMultiTexCoord4sv Method (target, v)
NamespacesMonobjc.OpenGLGLglMultiTexCoord4sv(UInt32, IntPtr)

Original signature is 'extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord4sv(
	uint target,
	IntPtr v
)
Public Shared Sub glMultiTexCoord4sv ( _
	target As UInteger, _
	v As IntPtr _
)
public:
static void glMultiTexCoord4sv(
	unsigned int target, 
	IntPtr v
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4sv(System.UInt32,System.IntPtr)"]

v (IntPtr)

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4sv(System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)