MonobjcMonobjc Documented Class Library
glGetFragDataLocationEXT Method (program, name)
NamespacesMonobjc.OpenGLGLglGetFragDataLocationEXT(UInt32, array<SByte>[]()[][])

Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);'

Declaration Syntax
C#Visual BasicVisual C++
public static int glGetFragDataLocationEXT(
	uint program,
	sbyte[] name
)
Public Shared Function glGetFragDataLocationEXT ( _
	program As UInteger, _
	name As SByte() _
) As Integer
public:
static int glGetFragDataLocationEXT(
	unsigned int program, 
	array<signed char>^ name
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetFragDataLocationEXT(System.UInt32,System.SByte[])"]

name (array<SByte>[]()[][])

[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glGetFragDataLocationEXT(System.UInt32,System.SByte[])"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glGetFragDataLocationEXT(System.UInt32,System.SByte[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)